// Linked list implementation in C
#include <stdio.h>
#include <stdlib.h>
// Creating a node
struct node {
int value;
struct node *next;
};
// print the linked list value
void printLinkedlist(struct node *p) {
while (p != NULL) {
printf("%d ", p->value);
p = p->next;
}
}
int main() {
// Initialize nodes
struct node *head;
struct node *one = NULL;
struct node *two = NULL;
struct node *three = NULL;
// Allocate memory
one = malloc(sizeof(struct node));
two = malloc(sizeof(struct node));
three = malloc(sizeof(struct node));
// Assign value values
one->value = 1;
two->value = 2;
three->value = 3;
// Connect nodes
one->next = two;
two->next = three;
three->next = NULL;
// printing node-value
head = one;
printLinkedlist(head);
}
Output
123
// Linked list operations in C
#include <stdio.h>
#include <stdlib.h>
// Create a node
struct Node {
int data;
struct Node* next;
};
// Insert at the beginning
void insertAtBeginning(struct Node** head_ref, int new_data) {
// Allocate memory to a node
struct Node* new_node = (struct Node*)malloc(sizeof(struct Node));
// insert the data
new_node->data = new_data;
new_node->next = (*head_ref);
// Move head to new node
(*head_ref) = new_node;
}
// Insert a node after a node
void insertAfter(struct Node* prev_node, int new_data) {
if (prev_node == NULL) {
printf("the given previous node cannot be NULL");
return;
}
struct Node* new_node = (struct Node*)malloc(sizeof(struct Node));
new_node->data = new_data;
new_node->next = prev_node->next;
prev_node->next = new_node;
}
// Insert at the end
void insertAtEnd(struct Node** head_ref, int new_data) {
struct Node* new_node = (struct Node*)malloc(sizeof(struct Node));
struct Node* last = *head_ref; /* used in step 5*/
new_node->data = new_data;
new_node->next = NULL;
if (*head_ref == NULL) {
*head_ref = new_node;
return;
}
while (last->next != NULL) last = last->next;
last->next = new_node;
return;
}
// Delete a node
void deleteNode(struct Node** head_ref, int key) {
struct Node *temp = *head_ref, *prev;
if (temp != NULL && temp->data == key) {
*head_ref = temp->next;
free(temp);
return;
}
// Find the key to be deleted
while (temp != NULL && temp->data != key) {
prev = temp;
temp = temp->next;
}
// If the key is not present
if (temp == NULL) return;
// Remove the node
prev->next = temp->next;
free(temp);
}
// Search a node
int searchNode(struct Node** head_ref, int key) {
struct Node* current = *head_ref;
while (current != NULL) {
if (current->data == key) return 1;
current = current->next;
}
return 0;
}
// Sort the linked list
void sortLinkedList(struct Node** head_ref) {
struct Node *current = *head_ref, *index = NULL;
int temp;
if (head_ref == NULL) {
return;
} else {
while (current != NULL) {
// index points to the node next to current
index = current->next;
while (index != NULL) {
if (current->data > index->data) {
temp = current->data;
current->data = index->data;
index->data = temp;
}
index = index->next;
}
current = current->next;
}
}
}
// Print the linked list
void printList(struct Node* node) {
while (node != NULL) {
printf(" %d ", node->data);
node = node->next;
}
}
int main() {
struct Node* head = NULL;
insertAtEnd(&head, 1);
insertAtBeginning(&head, 2);
insertAtBeginning(&head, 3);
insertAtEnd(&head, 4);
insertAfter(head->next, 5);
printf("Linked list: ");
printList(head);
printf("\nAfter deleting an element: ");
deleteNode(&head, 3);
printList(head);
int item_to_find = 3;
if (searchNode(&head, item_to_find)) {
printf("\n%d is found", item_to_find);
} else {
printf("\n%d is not found", item_to_find);
}
sortLinkedList(&head);
printf("\nSorted List: ");
printList(head);
}
Output
Linked list: 3 2 5 1 4
After deleting an element: 2 5 1 4
3 is not found
Sorted List: 1 2 4 5
Doubly Linked List Implementation in C
#include <stdio.h>
#include <stdlib.h>
// node creation
struct Node {
int data;
struct Node* next;
struct Node* prev;
};
// insert node at the front
void insertFront(struct Node** head, int data) {
// allocate memory for newNode
struct Node* newNode = (struct Node*)malloc(sizeof(struct Node));
// assign data to newNode
newNode->data = data;
// make newNode as a head
newNode->next = (*head);
// assign null to prev
newNode->prev = NULL;
// previous of head (now head is the second node) is newNode
if ((*head) != NULL)
(*head)->prev = newNode;
// head points to newNode
(*head) = newNode;
}
// insert a node after a specific node
void insertAfter(struct Node* prev_node, int data) {
// check if previous node is null
if (prev_node == NULL) {
printf("previous node cannot be null");
return;
}
// allocate memory for newNode
struct Node* newNode = (struct Node*)malloc(sizeof(struct Node));
// assign data to newNode
newNode->data = data;
// set next of newNode to next of prev node
newNode->next = prev_node->next;
// set next of prev node to newNode
prev_node->next = newNode;
// set prev of newNode to the previous node
newNode->prev = prev_node;
// set prev of newNode's next to newNode
if (newNode->next != NULL)
newNode->next->prev = newNode;
}
// insert a newNode at the end of the list
void insertEnd(struct Node** head, int data) {
// allocate memory for node
struct Node* newNode = (struct Node*)malloc(sizeof(struct Node));
// assign data to newNode
newNode->data = data;
// assign null to next of newNode
newNode->next = NULL;
// store the head node temporarily (for later use)
struct Node* temp = *head;
// if the linked list is empty, make the newNode as head node
if (*head == NULL) {
newNode->prev = NULL;
*head = newNode;
return;
}
// if the linked list is not empty, traverse to the end of the linked list
while (temp->next != NULL)
temp = temp->next;
// now, the last node of the linked list is temp
// assign next of the last node (temp) to newNode
temp->next = newNode;
// assign prev of newNode to temp
newNode->prev = temp;
}
// delete a node from the doubly linked list
void deleteNode(struct Node** head, struct Node* del_node) {
// if head or del is null, deletion is not possible
if (*head == NULL || del_node == NULL)
return;
// if del_node is the head node, point the head pointer to the next of del_node
if (*head == del_node)
*head = del_node->next;
// if del_node is not at the last node, point the prev of node next to del_node to the previous of
del_node
if (del_node->next != NULL)
del_node->next->prev = del_node->prev;
// if del_node is not the first node, point the next of the previous node to the next node of
del_node
if (del_node->prev != NULL)
del_node->prev->next = del_node->next;
// free the memory of del_node
free(del_node);
}
// print the doubly linked list
void displayList(struct Node* node) {
struct Node* last;
while (node != NULL) {
printf("%d->", node->data);
last = node;
node = node->next;
}
if (node == NULL)
printf("NULL\n");
}
int main() {
// initialize an empty node
struct Node* head = NULL;
insertEnd(&head, 5);
insertFront(&head, 1);
insertFront(&head, 6);
insertEnd(&head, 9);
// insert 11 after head
insertAfter(head, 11);
// insert 15 after the seond node
insertAfter(head->next, 15);
displayList(head);
// delete the last node
deleteNode(&head, head->next->next->next->next->next);
displayList(head);
}
Output
6->11->15->1->5->9->NULL6->11->15->1->5->NULL
Linked List Implementation in C – Stack
#include <stdio.h>
#include <stdlib.h>
void push();
void pop();
void display();
struct node
{
int val;
struct node *next;
};
struct node *head;
void main ()
{
int choice=0;
printf("\n*********Stack operations using linked list*********\n");
printf("\n----------------------------------------------\n");
while(choice != 4)
{
printf("\n\nChose one from the below options...\n");
printf("\n1.Push\n2.Pop\n3.Show\n4.Exit");
printf("\n Enter your choice \n");
scanf("%d",&choice);
switch(choice)
{
case 1:
{
push();
break;
}
case 2:
{
pop();
break;
}
case 3:
{
display();
break;
}
case 4:
{
printf("Exiting....");
break;
}
default:
{
printf("Please Enter valid choice ");
}
};
}
}
void push ()
{
int val;
struct node *ptr = (struct node*)malloc(sizeof(struct node));
if(ptr == NULL)
{
printf("not able to push the element");
}
else
{
printf("Enter the value");
scanf("%d",&val);
if(head==NULL)
{
ptr->val = val;
ptr -> next = NULL;
head=ptr;
}
else
{
ptr->val = val;
ptr->next = head;
head=ptr;
}
printf("Item pushed");
}
}
void pop()
{
int item;
struct node *ptr;
if (head == NULL)
{
printf("Underflow");
}
else
{
item = head->val;
ptr = head;
head = head->next;
free(ptr);
printf("Item popped");
}
}
void display()
{
int i;
struct node *ptr;
ptr=head;
if(ptr == NULL)
{
printf("Stack is empty\n");
}
else
{
printf("Printing Stack elements \n");
while(ptr!=NULL)
{
printf("%d\n",ptr->val);
ptr = ptr->next;
}
}
}
Output
*********Stack operations using linked list*********
----------------------------------------------
Chose one from the below options...
1.Push
2.Pop
3.Show
4.Exit
Enter your choice
2
Underflow
Chose one from the below options...
1.Push
2.Pop
3.Show
4.Exit
Enter your choice
1
Enter the value10
Item pushed
Chose one from the below options...
1.Push
2.Pop
3.Show
4.Exit
Enter your choice
1
Enter the value10
Item pushed
Chose one from the below options...
1.Push
2.Pop
3.Show
4.Exit
Enter your choice
3
Printing Stack elements
10
10
Chose one from the below options...
1.Push
2.Pop
3.Show
4.Exit
Enter your choice
2
Item popped
Chose one from the below options...
1.Push
2.Pop
3.Show
4.Exit
Enter your choice
3
Printing Stack elements
10
Chose one from the below options...
1.Push
2.Pop
3.Show
4.Exit
Enter your choice
2
Item popped
Chose one from the below options...
1.Push
2.Pop
3.Show
4.Exit
Enter your choice
2
Underflow
Chose one from the below options...
1.Push
2.Pop
3.Show
4.Exit
Enter your choice 4
Linked List Implementation in C – Queue
#include<stdio.h>
#include<stdlib.h>
struct node
{
int data;
struct node *next;
};
struct node *front;
struct node *rear;
void insert();
void delete();
void display();
void main ()
{
int choice;
while(choice != 4)
{
printf("\n*************************Main Menu*****************************\
n");
printf("\
n=================================================================\n");
printf("\n1.insert an element\n2.Delete an element\n3.Display the queue\n4.Exit\n");
printf("\nEnter your choice ?");
scanf("%d",& choice);
switch(choice)
{
case 1:
insert();
break;
case 2:
delete();
break;
case 3:
display();
break;
case 4:
exit(0);
break;
default:
printf("\nEnter valid choice??\n");
}
}
}
void insert()
{
struct node *ptr;
int item;
ptr = (struct node *) malloc (sizeof(struct node));
if(ptr == NULL)
{
printf("\nOVERFLOW\n");
return;
}
else
{
printf("\nEnter value?\n");
scanf("%d",&item);
ptr -> data = item;
if(front == NULL)
{
front = ptr;
rear = ptr;
front -> next = NULL;
rear -> next = NULL;
}
else
{
rear -> next = ptr;
rear = ptr;
rear->next = NULL;
}
}
}
void delete ()
{
struct node *ptr;
if(front == NULL)
{
printf("\nUNDERFLOW\n");
return;
}
else
{
ptr = front;
front = front -> next;
free(ptr);
}
}
void display()
{
struct node *ptr;
ptr = front;
if(front == NULL)
{
printf("\nEmpty queue\n");
}
else
{ printf("\nprinting values .....\n");
while(ptr != NULL)
{
printf("\n%d\n",ptr -> data);
ptr = ptr -> next;
}
}
}
Output
***********Main Menu**********
==============================
1.insert an element
2.Delete an element
3.Display the queue
4.Exit
Enter your choice ?1
Enter value?
123
***********Main Menu**********
==============================
1.insert an element
2.Delete an element
3.Display the queue
4.Exit
Enter your choice ?1
Enter value?
90
***********Main Menu**********
==============================
1.insert an element
2.Delete an element
3.Display the queue
4.Exit
Enter your choice ?3
printing values .....
123
90
***********Main Menu**********
==============================
1.insert an element
2.Delete an element
3.Display the queue
4.Exit
Enter your choice ?2
***********Main Menu**********
==============================
1.insert an element
2.Delete an element
3.Display the queue
4.Exit
Enter your choice ?3
printing values .....
90
***********Main Menu**********
==============================
1.insert an element
2.Delete an element
3.Display the queue
4.Exit
Enter your choice ?4