// example servercmdline.txt file (1.
2)
// to use this file, add -Cconfig/servercmdline.txt to your servers commandline
//
// * you can't use cubescript here!
// * everything after '//' in a line will be ignored
// * one commandline parameter per line only
// * you have to use the '-' characters for the switches
// * you can separate the switch and it's argument by whitespace
//
// see docs/commandline.html for full parameter descriptions
// example MOTD:
-o \f3server using example cmdline file (config/servercmdline.txt)\n\f2feel free
to change this :)
// Remove these if you do not wish to use the defaults
-r config/default.maprot.cfg
-X config/default.serverpwd.cfg
-B config/default.serverblacklist.cfg
-K config/default.nicknameblacklist.cfg
-g config/default.forbidden.cfg
-I config/default.serverinfo
-O config/default.motd
// commonly used commandline switches:
// -o // MOTD
// -n // server description
// -n1 // custom server description prefix
// -n2 // custom server description suffix
// -f // port, 1..65534, default 28770
// -c // max client number, 1..256, default 12
// -cb // max bot number, 0..256, default 64
// -D // number of demos to keep in RAM, default 5
// the switches o, n, n1 and n2 support coloring and character escaping; 'o' also
supports escaped newlines
// the available colors are: 0: green, 1: blue, 2: yellow, 3: red, 4: gray, 5:
white, 6: dark brown, 7: dark red
// example multiline MOTD: -o line 1\nline 2\nline 3
// example colored server description: -n \f3red\f1blue
// change these, if you don't like the defaults:
// -kA // AFK limit (in seconds), > 30, default 45
// -kB // time in minutes a banned player will stay banned, default 20
// -kl // lag prevention vs client trust
// 0 - do not trust - always use server positions, default head delta,
NOT RECOMMENDED
// 1 - trust head deltas (default)
// 2 - trust positions - recommended if well administered, but prone to
OPK hacks
// -r // server maprot file, default config/maprot.cfg
// -X // server passwords file, default config/serverpwd.cfg
// -B // server IP blacklist file, default config/serverblacklist.cfg
// -K // server nickname blacklist file, default config/nicknameblacklist.cfg
// -g // server forbidden words file, default config/forbidden.cfg
// -P // voting permission string (read docs/commandline.html)
// k kick players
// b ban players (and remove bans)
// q subdue a player
// m change mastermode (open/private)
// f force a player to the other team
// a enable/disable autoteam, change bot balance
// s shuffle the teams
// r record a demo of the next game (if autorecording is disabled)
// c clear all demos on server
// d change server description
// e vote for coopedit mode
// p vote for a gamemode that is not supported by the map (default: no
one can)
// default: kbqMfasRCDE (lowercase: a user can vote for it; uppercase:
admin role is required to vote)
// -M // sendmap permission string (read docs/commandline.html)
// c create new map (initial map upload)
// u update existing map (same or newer revision)
// r revert existing map to older revision
// d delete map (default: no one can)
// default: CRU (lowercase: any user is allowed to do it; uppercase:
admin role is required)
// -Z // sendmap/incoming limit in MB (default = 10MB)
// -I // serverinfo text filename prefix, default config/serverinfo
// -O // MOTD text filename prefix, default config/motd
// rarely used switches:
// -p // serverpassword, for passworded servers
// -k0 // ignore authserv bans (allow globally banned players to use the server)
// -a // ignore authserv privileges (only local admins can gain privileges)
// -N // syslog identity string
// -F // syslog facility, 0..7, default 6
// -x // adminpasswd, don't use, use serverpwd.cfg instead
// -W // demopath, path & file prefix to store recorded demos at
// -V // verbose logging (enable this via commandline, until you're sure, there
are no errors in your config left)
// -C // import commandline options from file (can be used recursively)
// -l // If set to 0, disable game status logging from server logs
// -T // Add timestamps to every line of the console and file logs.
// -LF // Sets the logging level for file logs (0..5), default 2
// -LS // Sets the logging level for syslog logging (0..5), default 5
// The following levels can be selected (-LF & -LS):
// 0 DEBUG: logs all messages
// 1 VERBOSE: logs all messages of level VERBOSE and above (same as
console log, when using the -V switch)
// 2 INFO: logs all messages of level INFO and above (same as console
without -V switch)
// 3 WARNING: log only messages of level WARNING and above
// 4 ERROR: log only messages of level ERROR
// 5 do not write to the log
// -A // Restricts voting for a map/mode to admins. This switch can be used
several times.
// these switches control the naming of demos (see -W)
// --demofilenameformat="%Mmin_%G_%w_%H_%n" // default: "%w_%h_%n_%Mmin_%G"
// --demotimestampformat="%H%M_%Y%m%d" // default: "%Y%m%d_%H%M"
// --demotimelocal=1 // default: 0
// don't use these switches, unless you really know what you're doing:
// -u // uprate
// -i // ip, only for machines with multiple network interfaces
// -m // masterserver URL (exception: use "-m localhost", if you don't want AC
to register at a masterserver at all)