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Android Programming Course Guide

This document outlines the course content for an Android programming course with 5 units. Unit I covers getting started with Android programming tools and creating a first Android application. Unit II discusses activities, fragments, and intents for linking activities. Unit III covers user interface components like views and layouts. Unit IV focuses on designing user interfaces with specific views. Unit V discusses displaying pictures, menus, and data persistence. The course uses Android Studio and covers topics through the full Android development lifecycle.

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0% found this document useful (0 votes)
87 views2 pages

Android Programming Course Guide

This document outlines the course content for an Android programming course with 5 units. Unit I covers getting started with Android programming tools and creating a first Android application. Unit II discusses activities, fragments, and intents for linking activities. Unit III covers user interface components like views and layouts. Unit IV focuses on designing user interfaces with specific views. Unit V discusses displaying pictures, menus, and data persistence. The course uses Android Studio and covers topics through the full Android development lifecycle.

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ganesh.mckvlp
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ANDROID PROGRAMMING U21CA405

COURSE CONTENT
UNIT-I: GETTING STARTED WITH ANDROID PROGRAMMING (L-11+T-1 Hours)

What is Android – Android versions – Features of Android –Android Architecture–Android


devices in the market –The Android Market. Obtaining the required tools – Android Studio –
Android SDK – Creating Android Virtual Devices – The Android Developer Community –
Launching the first Android Application. Using Android Studio for Android Development –
Exploring the IDE – Using Code completion – Debugging your application – Publishing your
application.

UNIT-II: ACTIVITIES, FRAGMENTS AND INTENTS (L-11+T-1 Hours)

Activities, Fragments and Intents: - Understanding Activities – Applying Styles and Themes to
an activity – Hiding the Activity title – Displaying a Dialog Window – Displaying a Progress
Dialog. Linking Activities using Intents – Returning results from an intent – Passing data using
an Intent Object. Fragments – Adding Fragments dynamically – Life cycle of a fragment –
Interactions between fragments – Understanding the Intent object – Using intent filters.
Displaying notifications.
UNIT-III: GETTING TO KNOW THE ANDROID USER INTERFACE :- (L-11+T-1 Hours)
Understanding the components of a screen – View and view groups – Frame Layout – Linear
Layout (Horizontal and Vertical) – Table layout – Relative layout – Frame layout – Scroll view.
Adapting to Display Orientation – Anchoring views – Managing changes to screen orientation –
Persisting State information during changes in configuration – Detecting orientation changes –
Control long the orientation of the Activity. Utilizing the Action Bar – Adding Action items to the
Action Bar – Creating the user interface programmatically – Listening for user Notifications.
UNIT- IV: DESIGNING YOUR USER INTERFACE WITH VIEWS: -(L-11+T-1 Hours)
Using Basic views –Text view – Button, Image Button, Edit Text, Checkbox, Toggle Button,
Radio Button, and Radio Group Views –Progress Bar View, Auto Complete Text View. Using
Picker Views – Time Picker view – Date Picker View. Using List views to display long lists – List
View – Using the Spinner view. Understanding Specified fragments – Using a list fragment –
Using a Dialog fragment – Using a preference fragment.
UNIT-V: DISPLAYING PICTURES AND MENUS WITH VIEWS (L-11+T-1 Hours)
Using Image Views to Display pictures – Image View – Image Switcher – Grid View. Using
Menus with Views – Creating the Helper Methods – Options Menu – Context Menu – Using
Web View. Data Persistence:- Saving and Loading User Preferences – Accessing preferences
using an activity – Programmatically Retrieving and Modifying the Preferences Values.
TEXT BOOKS:
1. Beginning Android Programming with Android Studio, J.F. DiMarzio, Wrox Publications
2. Wei-Meng Lee, Beginning Android Application development, Wiley Publishing, 2012.
REFERENCE BOOKS:
1. Beginning Android Programming with Android Studio, Roger Deutsch
2. Android Programming: Mastering Course for Beginners – Quick Start to Develop Your
Own App (Android studio, Android Development, App Development. Updated to Android 6
Platform, Mitchell Schuler
3. Neil Smyth, Android 4.2 App Development Essentials, Techotopia , 2013.
4. Mark L. Murphy, The Busy Coder’s Guide to Android Development -Commons Ware ,
2009.

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