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Curriculum Design & Development Guide

The document outlines various types and aspects of curriculum design. It discusses recommended, written, taught, supported, assessed, and hidden curriculums. It also covers curriculum development processes including planning, organization, implementation, and evaluation. Different curriculum designs are presented such as subject-centered, learner-centered, problem-centered, and backward design. Key components and criteria for curriculum design like objectives, content, evaluation, scope, and validity are also summarized.
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0% found this document useful (0 votes)
57 views9 pages

Curriculum Design & Development Guide

The document outlines various types and aspects of curriculum design. It discusses recommended, written, taught, supported, assessed, and hidden curriculums. It also covers curriculum development processes including planning, organization, implementation, and evaluation. Different curriculum designs are presented such as subject-centered, learner-centered, problem-centered, and backward design. Key components and criteria for curriculum design like objectives, content, evaluation, scope, and validity are also summarized.
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© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
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Download as DOCX, PDF, TXT or read online on Scribd
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TYPES OF CURRICULUM

• RECOMMENDED CURRICULUM

✓ proposed by schoolars and professional organization

• WRITTEN CURRICULUM

✓ implement/deliver lessons based on a curriculum that appear in school, district or division "documents"

• TAUGHT CURRICULUM

✓ implemented or delivered planned activities in the classrooms or schools

• SUPPORTED CURRICULUM

✓ implementation of supported curriculum

• ASSESSED CURRICULUM

✓ when students take a quiz or the mid-term and final exams

• LEARNED CURRICULUM

✓ can be achieved through learning objectives (cognitive, affective, & psychomotor domain)

• HIDDEN CURRICULUM

✓ unintended curriculum (not deliberately planned but may modify behavior or influence learning outcomes)

GOOD CURRICULUMS complement & cooperate with other programs of the community; in logical sequence;
continuously involving; complex of detail

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CURRICULUM DEVELOPMENT

✓ process of selecting, organizing, executing & evaluating the learning experience for the possibilities of improving the
teaching learning situation

PHASES OF CURRICULUM DEVELOPMENT


• PLANNING

considers:

✓ needs of the learners

✓ achievable goals & objectives

✓ selection of the content to be taught

✓ motivation to carry out the goals

✓ strategies most fit to carry out the goals

✓ process to measure learning outcomes

• ORGANIZATION

✓ involves decisions, among other things, on grade placement & sequencing of content

• IMPLEMENTATION

✓ requires the teacher to implement what has been planned

• EVALUATION

✓ a match of the objectives with the learning outcomes will be made

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CURRICULUM DESIGN

• SUBJECT CENTERED DESIGN

✓ educators provide the subject matter

✓ easy to deliver for complementary books & materials are commercially available

• LEARNER CENTERED DESIGN

✓ takes each individual's needs, interests, and goals into consideration

• PROBLEM CENTERED DESIGN

✓ draws on social problems, needs, interest & abilities of the learners


• BACKWARD DESIGN (UbD-Based curriculum)

Stage 1: Identifying Results/Desired Outcomes

✓ Content/Performance standard

✓ Essential understanding

✓ Objevtives-KSA

✓ Essential Question

Stage 2: Defining Acceptable Evidence/Assessment

✓ Assessment-Product

✓ Performance

✓ Assessment criteria/tools

✓ Six facets of understanding (e.i. a.p.e.s)

1. Explain

2. Interpret

3. Apply

4. Perspective

5. Empathy

6. Self knowledge

Stage 3: Learning Plan/Instruction

✓ Explore

✓ Firm up

✓ Deepen

✓ Transfer

• K-12 CURRICULUM (Enhanced Basic Education Curriculum)

1. Universal Kindergarten

2. Contextualization & Enhancement

3. Spiral Progression

4. Mother Tongue-Based Multilingual Education

5. Senior High School

6. College and Livelihood Readiness, 21st Century Skills


MOTHER TONGUE

✓ a medium of instruction from pre-school to grade 3

EVERY CHILD A READER

✓ by the end of SY, every child passing preschool must be reader by grade 1

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SUBJECT CENTERED CURRICULUM

1. SEPARATE SUBJECT DESIGN

✓ subject related to another subject but not integrated to put emphasis on that certain area

e.g. Values Education in HS

2. CORRELATION DESIGN

✓ subjects are related to one another but each subject maintains its identity

e.g. Science & its related concepts in Math

3. DISCIPLINE DESIGN

✓ focus on specific discipline which the scholars used to study as specific content of their field

e.g. English & Social Studies through History

4. BROAD FIELD DESIGN (interdisciplinary)

✓ integration of contents that are related to each other to comprise ine subject area

e.g. geography + civics + culture + history = Social Studies

5. PROCESS

✓ general & not specific to any particular discipline but applicable to all

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LEARNER CENTERED DESIGN

1. CHILD CENTERED DESIGN


✓ curriculum is anchored on the anticipated needs and interest of child

2. EXPERIENCE CENTERED DESIGN

✓ integration of habits & skills in learning the knowledge components of subject areas

✓ immediate felt interest & needs of learners

3. RADICAL DESIGN (Romantic)

✓ students need to gain awareness, competencies, & attitude to enable them to take control of their lives

✓ draws upon the ideas of critical theorists

4. HUMANISTIC DESIGN

✓ the development of the self is the ultimate objective of learning (the process of becoming)

✓ attributed to Abraham Mashlow & Carl Rogers

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PROBLEM CENTERED CUREICULUM

1. LIFE SITUATION DESIGN

✓ connection of subject to real situation increases the relevance of the curriculum

✓ deals w/ life situation of health, worthy home membership, vocation, citizenship, leisure, ethical character (problem
solving is heavily emphasize)

2. CORE DESIGN

✓ centered on general education & is based on problems arising out of common human activities

✓ curriculum is carefully planned before the students arrive (adjustments can be made)

3. RECONSTRUCTIONIST DESIGN

✓ engages the learner in a critical analysis of the local, national & international community

✓ gives attention to political practices of business & government groups & their impact on the economic realities of the
workforce

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COMPONENTS OF CURRICULUM DESIGN

• OBJECTIVES

✓ bases for the selection of content and learning experience

• LEARNING EXPERIENCE

✓ set the criteria against which learning outcomes will be evaluated

✓ instructional strategies and methods

• CONTENT/SUBJECT MATTER

✓ frequently and commonly used in daily life

✓ suited to the maturity levels and abilities of students

✓ valuable in meeting the needs and the competences of a future career

✓ compendium of facts, concepts, generalization, principles & theories

• EVALUATION APPROACHES

✓ methods and instruments to be used to asses the results of curriculum (quality, effectiveness or value of the program,
process and product)

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DESIGN ELEMENTS IN CURRICULUM

• SCOPE (Coverage)

✓ all the content, topics, learning experiences, & organizing threads comprising educational plan (units, sub-units,
chapters, sub-chapters)

✓ broad, limited, simple, general, etc.

• SEQUENCE (Order)

✓ vertical relationships among elements to provide continuous & cumulative learning

✓ hierarchical manner of arrangement for content & experience; cognitive, affective & psychomotor domain for
developmental patterns of growth
• ARTICULATION (Connectivity)

✓ establishes the vertical "linkage" from level to level, course to course to avoid glaring gaps & wasteful overlaps

✓ explains connectivity of learning that create seamless learning

• CONTINUITY (Spiral)

✓ vertical repetition & recurring appearances of the content (basic to most difficult)

✓ strengthen the permanency of learning & development of skills

• BALANCE

✓ equitable assignment of content, time, experiences and other elements

✓ content should be fairly distributed in depth & breadth of a particular discipline/learning area

• INTEGRATION

✓ organization is drawn from the world themes from real life concerns

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CRITERION IN CONTENT SELECTION

• VALIDITY

✓ content is true (autheticity) & related (rekevance) to the objectives

• CONTINUITY

✓ concepts be used to recur & be repeated w/ depth for effective learning

• SIGNIFICANCE

✓ content will contribute the basic ideas, concepts, principles and generalization to achieve the overall aim of the
curriculum

• INTEREST

✓ learner will value the content or subject matter if it is meaningful to him/her

• LEARNABILITY
✓ appropriateness of the content; subject matter should be within the range of the experience of the learners

• UTILITY

✓ usefulness of the content or subject matter

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CURRICULUM APPROACHES

• MANAGERIAL APPROACH

✓ school principal is the curriculum leader and at the same time instructional leader

• SYSTEMS APPROACH

✓ organizational chart of the school shows the line staff relationships of personnel and how decision are made

• BEHAVIORAL APPROACH

✓ change in behavior indicates the measure of the accomplishment

• HUMANISTIC APPROACH

✓ learner is the center of the curriculum

✓ total development of the individual is the prime consideration

• GRASSROOTS APPROACH (by Hilda Taba)

✓ teachers who teach or implement the curriculum should participate in developing it

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• CURRICULUM ASSESSMENT

✓ gather information about what students' know and can do

PILOT TESTING

✓ process of gathering empirical data to support whether the material or the curriculum is useful, relevant, reliable &
valid

MONITORING

✓ periodic assessment and adjusment during the try out period


ACCREDITATION

✓ voluntary review of the curricular program to determine its status in terms of several ideas that include curriculum &
instruction

• CURRICULUM EVALUATION

✓ systematic process of judging the value effectiveness and adequacy of a curriculum to attain specified objectives

• CURRICULUM IMPROVEMENT

✓ enrich & modify certain aspects of a particular program w/o changing its fundamental conceptions

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• EDUCATIONAL TECHNOLOGY

✓ upgrading the quality of teaching and learning in school

✓ broadening the delivery of education outside school through non traditional approaches to normal and informal
learning

• MODEL OF CURRICULUM (by Ralph Tylers)

✓ purpose of the school (societal need)

✓ educational experience related to the purpose

✓ organization of the experience

✓ evaluation of the experience

• CIPP MODEL (by Stufflebeam)

1. CONTEXT

✓ environment of the curriculum or the real situation where the curriculum is operating

2. INPUT

✓ goals, instructional strategies, the learners, the teachers, the content and all the materials needed in the curriculum

3. PROCESS

ways and means of how the curriculum has been implemented

4. PRODUCT

✓ indicates if the curriculum accomplishes its goal

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