Unity Developer (TT)
Create a Drift Game with 3rd person camera view.
Important: Controller
Custom car controller with wheel colliders (no RCC, no UVC)
Drift physics (car need to go side ways) Auto steering while drifting
Counting points while drifting
Level timer (2 minutes) when over - give cash for drift points, and a button to double
reward it (IronSource Reward Ad with callback)
Important: Garage
Some tuning on car (Paint + change/add some parts)
Main menu (IAP shop, car shop, customization menu, settings menu, select level
menu, currency ex:“cash/gold”)
Important: Online
Photon (Online mode, at least 2 players)
Online sync between players (position, customization )
Important: General
Save System
SDKs: IronSource
Game optimizations (Texture compression, Occlusion Culling, lights optimizations -
bake, “void Update() / void FixedUpdate()” optimizations)
Optional:
SDKs: Facebook SDK, FirebaseSDK, IAP SDK, GameAnalytics SDK
Engine sound system, tyres sound system
Online sync between players (rotation wheels, steering, engine sound)
Leaderboard in room (All players drift points)
1
Web request (ex: get image from url and place on car body, or ex: stream radio
music into the game)
*Attach the finished test task as a full project, but without errors, to Google Drive or
GitHub and send me a link with access to it.
*Write at the end how many hours it took you to complete the task.
Good luck!