local DiscordLib = loadstring(game:HttpGet"https://raw.githubusercontent.
com/dawid-
scripts/UI-Libs/main/discord%20lib.txt")()
local win = DiscordLib:Window("discord library")
local serv = win:Server("Preview", "")
local btns = serv:Channel("Buttons")
btns:Button("Slap Aura", function()
DiscordLib:Notification("Notification", "Enabled", "Okay!")
function isSpawned(player)
if workspace:FindFirstChild(player.Name) and
player.Character:FindFirstChild("HumanoidRootPart") then
return true
else
return false
end
end
while wait() do
for i, v in pairs(game.Players:GetPlayers()) do
if isSpawned(v) and v ~= game.Players.LocalPlayer and not
v.Character.Head:FindFirstChild("UnoReverseCard") then
if (v.Character.HumanoidRootPart.Position -
game.Players.LocalPlayer.Character.HumanoidRootPart.Position).Magnitude <= 50 then
game:GetService("ReplicatedStorage").b:FireServer(v.Character["Right
Arm"])
wait(0.1)
end
end
end
end
end)
btns:Seperator()
btns:Button("Anti-Ragdoll", function()
DiscordLib:Notification("Notification", "Enabled", "Okay!")
Player = game.Players.LocalPlayer.Character.Name
workspace[Player].isInArena:Destroy()
wait()
workspace[Player].IsInDefaultArena:Destroy()
wait()
workspace[Player].Ragdolled:Destroy()
end)
btns:Seperator
btns:Button("Get Killstreak Kills", function()
DiscordLib:Notification("Notification", "Enabled", "Okay!")
local args = {
[1] = 4,
[2] = game:GetService("Players").LocalPlayer.Character.Killstreak
}
game:GetService("ReplicatedStorage").KillsUpdated:FireServer(unpack(args))
print("1 Phase is Ready")
wait(0)
local args = {
[1] = 10,
[2] = game:GetService("Players").LocalPlayer.Character.Killstreak
}
game:GetService("ReplicatedStorage").KillsUpdated:FireServer(unpack(args))
print("2 Phase is Ready")
print("Wait 3 seconds")
wait()
local args = {
[1] = 25,
[2] = game:GetService("Players").LocalPlayer.Character.Killstreak
}
game:GetService("ReplicatedStorage").KillsUpdated:FireServer(unpack(args))
print("3 Phase is Ready")
print("Wait 10 seconds")
wait()
local args = {
[1] = 50,
[2] = game:GetService("Players").LocalPlayer.Character.Killstreak
}
game:GetService("ReplicatedStorage").KillsUpdated:FireServer(unpack(args))
print("4 Phase is Ready")
print("Wait 10 seconds")
wait()
local args = {
[1] = 75,
[2] = game:GetService("Players").LocalPlayer.Character.Killstreak
}
game:GetService("ReplicatedStorage").KillsUpdated:FireServer(unpack(args))
print("5 Phase is Ready")
print("Wait 3 seconds")
wait()
local args = {
[1] = 100,
[2] = game:GetService("Players").LocalPlayer.Character.Killstreak
}
game:GetService("ReplicatedStorage").KillsUpdated:FireServer(unpack(args))
print("6 Phase is Ready")
print("Wait 5 seconds")
wait(1)
local args = {
[1] = 250,
[2] = game:GetService("Players").LocalPlayer.Character.Killstreak
}
game:GetService("ReplicatedStorage").KillsUpdated:FireServer(unpack(args))
print("Final Phase is Ready")
print("Wait 8-10 seconds for full transformation")
end)
btns:Separate ()
btns:Button("Speed", function()
DiscordLib:Notification("Notification", "Enabled", "Okay!")
game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = 50
end)
local tgls = serv:Channel("Player")
tgls:Toggle("Auto-Farm",false, function(bool)
print(bool)
end)
local sldrs = serv:Channel("Sliders")
local sldr = sldrs:Slider("Slide me!", 0, 1000, 400, function(t)
print(t)
end)
sldrs:Button("Change to 50", function()
sldr:Change(50)
end)
local drops = serv:Channel("Dropdowns")
local drop = drops:Dropdown("Pick me!",{"Option 1","Option 2","Option 3","Option
4","Option 5"}, function(bool)
print(bool)
end)
drops:Button("Clear", function()
drop:Clear()
end)
drops:Button("Add option", function()
drop:Add("Option")
end)
local lbls = serv:Channel("Labels")
lbls:Label("This is just a label.")
serv:Channel("by dawid#7205")
win:Server("Main", "http://www.roblox.com/asset/?id=6031075938")