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SP-404MK2 v4 Reference Manual

User Guide for the Roland SP-404 MK2

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Simon Morris
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0% found this document useful (0 votes)
51 views156 pages

SP-404MK2 v4 Reference Manual

User Guide for the Roland SP-404 MK2

Uploaded by

Simon Morris
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd
You are on page 1/ 156

SP-404MK2

Applicable to Version 4

Reference Manual
Contents
Introduction....................................................................... 5 Turning Effects on/off at the desired timing....................... 31
Panel descriptions ................................................................... 5 Temporarily output only the effect sound (MUTE BUS) ... 31
Edit section........................................................................................... 6
Sampling (SAMPLING) ....................................................... 33
Control section (1) ............................................................................. 6
Configuring the sampling settings (RECORD SETTING).... 33
Control section (2) ............................................................................. 6
Configuring the input effects (INPUT FX) .................................. 33
Control section (3) ............................................................................. 7
Pad section ........................................................................................... 8 Sampling .................................................................................... 34
Side panel ............................................................................................. 9 Adding a count-in before sampling ............................................ 35

Front panel ........................................................................................... 9 Automatically setting the end point of a sample (END
SNAP) ...................................................................................................... 35
Rear panel ............................................................................................. 10
Resampling a sample (RESAMPLE)........................................ 36
What you should know about this unit (how data is
organized) ................................................................................. 10 Sampling what you previously played (SKIP-BACK
SAMPLING) ................................................................................ 38
What’s a sample?................................................................................ 10
What’s a pattern? ............................................................................... 11 Recording samples by looping (LOOPER) ........................ 40
Banks and projects............................................................................. 11
Creating bass and other sounds (SOUND GENERATOR) . 42
Getting things ready ............................................................... 12
Connecting external equipment .................................................. 12 Editing a sample (SAMPLE EDIT)....................................... 43
About the power supply.................................................................. 14 Setting the playback and loop regions (START/END) ....... 43
Turning the power on/off ............................................................... 15 Processing a sample.......................................................................... 44
Marking and splitting samples (MARK)................................ 44
Playing back samples (SAMPLE MODE) ........................... 17
Using a marker to split and assign a sample to a pad
Selecting a sample bank......................................................... 17 (CHOP).................................................................................................... 47
Adjusting the volume for all banks (BANK VOLUME)............ 17
Making fade-in/fade-out settings (ENVELOPE) .................. 47
Playing back a sample to the tempo of a song (BPM
Changing the pitch or playback speed of a sample
SYNC).......................................................................................... 18
(PITCH/SPEED)........................................................................... 50
Playing back only while a pad is pressed (GATE)............... 18
Adding unique rhythmic character to a sample (Groove) 52
Playing back samples only one time (One-shot
Setting the pad colors for each sample (Pad Color
Playback) ................................................................................... 19
<SAMPLE>) ................................................................................ 52
Playing back samples repeatedly (LOOP) ........................... 19
Displaying parameters set in a sample ................................ 53
Playing back a sample in reverse (REVERSE) ...................... 20
Initializing the sample parameters (INIT PARAM).............. 53
Playing back samples in detailed steps (ROLL).................. 20
Organizing the samples .......................................................... 53
Setting the roll interval .................................................................... 21
Exchanging (swapping) samples between pads .................... 53
Setting a fixed sample volume (FIXED VELOCITY) ............ 22 Copying the sample from a pad ................................................... 54
Changing the sample volume for playback (16 Copying all samples in a bank to another bank...................... 54
VELOCITY) ................................................................................. 22
Protecting a sample (PROTECT) .................................................... 55
Playing back samples in scale pitches (CHROMATIC)....... 23 Deleting the sample from a pad ................................................... 55
Muting the playback of a sample (Pad MUTE) ................... 24
Combining samples to create a pattern (PATTERN
Playing back multiple pads at the same time (PAD LINK SEQUENCER)....................................................................... 57
GROUPS) .................................................................................... 24
Playing a pattern ...................................................................... 57
Merging multiple samples into a single sample
(SAMPLE MERGE) ..................................................................... 24 Creating a new pattern (real-time recording) .................... 57
Adding a count-in before recording a pattern........................ 59
Preventing samples from playing back at the same time
(MUTE GROUP) ......................................................................... 25 Creating a new pattern (TR-REC)........................................... 59
Stopping all sample playback (STOP).................................. 26 SUBSTEP parameter values............................................................. 63
Pausing the sound of a sample (PAUSE).................................... 26 Editing patterns note by note (Microscope) ............................ 63
Tap recording ...................................................................................... 64
Disabling buttons that are not used when playing live
(LIVE MODE).............................................................................. 26 Converting patterns to samples............................................ 64
Sampling a pattern (RESAMPLE)................................................... 64
Using the effects ................................................................ 27
Converting patterns to samples (BOUNCE) .............................. 65
Adding effects to a sample (BUS FX).................................... 27
Selecting a pattern bank......................................................... 66
Assigning effects to BUS 1 and BUS 2......................................... 28
Deciding on effects to use for each sample ............................. 29 Playing back patterns in order (PATTERN CHAIN) ............. 66
Using the MFX effects....................................................................... 29 Recording effect operations to a pattern (EFX MOTION
REC) ............................................................................................. 69
Editing the effects.................................................................... 30

2
Contents

Deleting effect operations recorded in a pattern (EFX Saving an opening image to a project ....................................... 98
MOTION ERASE) ....................................................................... 70 Customizing the screen saver................................................ 98
Deleting specific effect operations from a pattern................ 70
Preparing a screen saver image .................................................... 99
Recording pad mute operations to a pattern (PAD Enabling a custom screen saver.................................................... 99
MUTE MOTION REC) ................................................................ 71
Saving the screen saver image to a project.............................. 99
Deleting pad mute operations recorded in a pattern
(PAD MUTE MOTION ERASE).................................................. 71 Configuring the various settings (UTILITY) ..................... 101
Deleting specific pad mute operations from a pattern........ 71 Editing the settings related to this unit (System) .............. 101
Recording a roll in the pattern .............................................. 72 Configuring the pad-related settings (PAD SET)................ 101
Editing a pattern (PATTERN EDIT) ........................................ 72 Configuring the effect settings (EFX SET)............................ 102
Copying and connecting patterns (DUPLICATE) .................... 73 Configuring the effect routing ...................................................... 103
Cropping unnecessary sections from a pattern (CROP)....... 73 Adding effects to the overall sound (BUS 3, BUS 4)............... 103
Aligning the playback timing of samples inputted to a Changing the effects assigned to BUS 3 and BUS 4............... 104
pattern (QUANTIZE) .......................................................................... 74 Editing the effects for BUS 3 and BUS 4 ..................................... 105
Organizing the pattern data.................................................. 75 Assigning the desired effect to an effect button (DIRECT
Exchanging (swapping) patterns between pads.................... 76 FX) ............................................................................................................ 106
Copying the pattern of a pad ........................................................ 76 Configuring the input effects (INPUT FX) .................................. 107
Extracting specific samples (pads) from a pattern................. 77 Sending the audio input from the INPUT jack to a bus........ 108
Copying all patterns in a bank to another bank ..................... 77 Editing a filename (RENAME) ................................................. 109
Protecting a pattern (PROTECT).................................................... 78 Importing/exporting (using the SD card) ............................ 109
Deleting the pattern from a pad................................................... 78 Importing samples (IMPORT SAMPLE)........................................ 110
Exporting samples (EXPORT SAMPLE) ........................................ 112
Setting the tempo ............................................................. 80
Importing a project (IMPORT PROJECT)..................................... 113
Setting the tempo data in a sample..................................... 80
Importing a project from the SP-404SX/SP-404A (IMPORT
Setting the tempo for a bank or project.............................. 82 PROJECT) ............................................................................................... 114
Setting the tempo in time with the rhythm (Tap Tempo) 82 Exporting a project (EXPORT PROJECT) ..................................... 115
Converting a phrase recorded in a pattern to audio for
Mixing the samples (DJ MODE) ........................................ 84
individual pads (MULTIPAD EXPORT) ......................................... 116
Playing back samples while in DJ mode (PAD MODE)...... 86
Backing up your data (BACKUP).................................................... 116
Playing back patterns while in DJ mode ............................. 86 Restoring from backup data (RESTORE)..................................... 117
Playing back a sample from the marker position.............. 87 Formatting an SD card ..................................................................... 118
Adding a marker while playing back a sample .................. 87 Restoring the factory settings (FACTORY RESET)............... 118
Editing a marker while playing back a sample ........................ 88
Appendix ............................................................................ 120
Deleting all set markers from a sample............................... 88
Parameter guide....................................................................... 120
Editing a sample in DJ mode ................................................. 89
SYSTEM .................................................................................................. 120
Importing samples that were saved in DJ mode to an SD PAD SETTING........................................................................................ 124
card............................................................................................. 90
EFX SETTING ......................................................................................... 125
Monitoring with headphones (CUE) ................................ 91 MFX List...................................................................................... 127
Inputting sound from an electronic musical Filter+Drive........................................................................................... 127
instrument, mic or guitar.................................................. 92 Resonator .............................................................................................. 127
Sync Delay............................................................................................. 128
Inputting audio from a computer or mobile device
Isolator.................................................................................................... 128
(USB AUDIO)....................................................................... 93
DJFX Looper ......................................................................................... 128
Selecting a project............................................................. 94 Scatter .................................................................................................... 128
Directly loading project files saved to an SD card............. 94 Downer .................................................................................................. 129
Ha-Dou ................................................................................................... 129
Organizing projects........................................................... 95
Ko-Da-Ma............................................................................................... 129
Copying a project .................................................................... 95
Zan-Zou ................................................................................................. 129
Deleting a project .................................................................... 95
To-Gu-Ro ............................................................................................... 130
Customizing this unit ........................................................ 97 SBF ........................................................................................................... 130
Attaching/removing the faceplate of this unit .................. 97 Stopper .................................................................................................. 130

Customizing the opening screen.......................................... 98 Tape Echo.............................................................................................. 131

Preparing an opening image......................................................... 98 TimeCtrlDly........................................................................................... 131

3
Contents

Super Filter ........................................................................................... 131


WrmSaturator ...................................................................................... 132
303 VinylSim ........................................................................................ 132
404 VinylSim ........................................................................................ 132
Cassette Sim......................................................................................... 132
Lo-fi ......................................................................................................... 133
Reverb .................................................................................................... 133
Chorus .................................................................................................... 133
JUNO Chorus........................................................................................ 134
Flanger ................................................................................................... 134
Phaser..................................................................................................... 134
Wah ......................................................................................................... 134
Slicer........................................................................................................ 135
Tremolo/Pan ........................................................................................ 135
Chromatic PS ....................................................................................... 136
Hyper-Reso ........................................................................................... 136
Ring Mod ............................................................................................... 136
Crusher................................................................................................... 136
Overdrive............................................................................................... 137
Distortion .............................................................................................. 137
Equalizer................................................................................................ 137
Compressor .......................................................................................... 137
SX Reverb .............................................................................................. 138
SX Delay................................................................................................. 138
Cloud Delay .......................................................................................... 138
Back Spin ............................................................................................... 138
DJFX Delay............................................................................................ 139
Auto Pitch ............................................................................................. 139
Vocoder.................................................................................................. 140
Harmony................................................................................................ 140
Gt Amp Sim .......................................................................................... 140
Control change messages and corresponding effects......... 141
List of shortcut keys ................................................................ 144
Shortcuts that use the [SHIFT] button ........................................ 144
Shortcuts that use the [REMAIN] button ................................... 145
Shortcuts that use the [VALUE] button ...................................... 146
Shortcuts that use the [DEL] button............................................ 146
Shortcuts that use the [COPY] button ........................................ 146
Shortcuts that use the [MFX] button .......................................... 147
Shortcuts used in DJ mode............................................................. 147
Shortcuts used in TR-REC ................................................................ 148
Error messages ......................................................................... 148
Audio diagram.......................................................................... 149
Main specifications.................................................................. 149
MIDI implementation chart ................................................... 150
MIDI note map .................................................................................... 153

4
Introduction
The SP-404MK2 lets you do everything from audio sampling to editing, creating your own songs and performing... all in one unit.

MEMO
This Reference Manual assumes that your unit is using software version 4 or later.

Panel descriptions

5
Introduction

Edit section

1 [VOLUME] knob
Adjusts the overall volume.

2 [CTRL 1]–[CTRL 3] knobs


Use these to edit parameters.

Control section (1)

1 Display
Shows various information depending on the operation.

2 Effect buttons
Use these buttons to select the effect you want to use.

Control section (2)

6
Introduction

1 [PATTERN SELECT] button


Press to select a pattern. The pattern sequencer turns on.

2 [PATTERN EDIT] button


Press this when the pattern sequencer is on to display the pattern edit screen. From here you can edit the pattern.

3 [RECORD SETTING] button


Press this to make the settings for sampling and for pattern recording. The setting screen appears.

4 [DEL] button
Press this to erase the sample or pattern data.

5 [REC] button
Press this to sample or to record a pattern.

6 [RESAMPLE] button
Press this to resample.

7 [EXIT] button
Press this to return to the previous screen or to undo an operation.

8 [COPY] button
Press this to copy a sample or pattern.

9 [REMAIN] button
While this button is pressed, the data that’s set for the last pad you pressed is shown.

Control section (3)

1 [START/END] button
Press this to set the playback range (start point and end point) for a sample, or to edit a sample.

2 [PITCH/SPEED] button
Press this to set the pitch and speed at which a sample plays back.

3 [MARK] button
Press this to set a marker, or when you want to use skip-back sampling.

4 [VALUE] knob
Turn the knob to edit a parameter or to select an item.
Press the knob to confirm a parameter or to execute an operation.

7
Introduction

5 [BPM SYNC] button


Press this to make a sample or pattern play back in sync with the tempo.
The sample’s playback speed is synchronized with the tempo set on this unit or with the MIDI clocks received via the USB port or the MIDI IN
connector.

6 [GATE] button
This switches the gate function on/off.

7 [LOOP] button
Turns the loop function on/off.

8 [REVERSE] button
Turns sample reverse playback on/off. When this is on, the sample plays back in reverse.

9 [ROLL] button
Turns the roll playback on/off. When this is on, the sample is played back in detailed steps at the specified length.
You can change the length of a sample (how fast the roll plays) by pressing the [ROLL] button while holding down the [SHIFT] button.

10 Bank [A/F]–[E/J] buttons


Switches between banks.

11 [SHIFT] button
Press this to make a pad or button use an alternate function.

Pad section

1 Pads [1]–[16]
The pads play back the samples and patterns saved in each one. Use these as controllers when in DJ mode.

2 [BUS FX] button


Press this to switch between buses for playing back samples, or to use the MUTE BUS function.

8
Introduction

3 [HOLD] button
You can make the samples keep playing back even after you take your fingers off the pads, by holding down pads [1]–[16] (to play back their
samples) and pressing the [HOLD] button.
This is enabled when the [GATE] button is on.

4 [EXT SOURCE] button


Switches the external input on/off.

5 [SUB PAD] button


Use this to access different features depending on the mode, such as tap tempo input.

Side panel

1 SD card slot
Insert an SD card here.

Front panel

1 PHONES jack
Connect your headphones or earphones here.

2 [GAIN] knob
Adjusts the input level of the device connected to the INPUT jack.

3 [MIC/GUITAR] switch
Switches the input impedance to match the device that’s connected to the INPUT jack. When connecting a high-impedance instrument (such
as a guitar or bass guitar), flip the switch to the right (towards the INPUT jack).

4 INPUT jack
Connect an external device or instrument such as a microphone or a guitar here.

INPUT jack pin arrangement

9
Introduction

TIP: HOT
RING: COLD
SLEEVE: GND

Rear panel

1 DC IN jack
Connect the included AC adaptor to this jack.

2 [POWER] switch
Turns the power on/off.

3 USB port
Use this to connect your computer, or to receive power via the USB port.

4 MIDI IN/OUT jacks


Connect an external MIDI device here. To make these connections, use TRS/MIDI connecting cables (sold separately: BMIDI-5-35).

5 LINE IN (L/MONO, R) jacks


These are jacks for inputting the audio signal.
Connect to the L/MONO jack for mono input.

6 LINE OUT (L/MONO, R) jacks


These are jacks for outputting the audio signal.
Connect to the L/MONO jack for mono output.

What you should know about this unit (how data is organized)
The SP-404MK2 handles a large amount of data, including audio materials and data used to create songs. In this section, we explain the role of
each type of data and the structure used to manage data on the SP-404MK2.

What’s a sample?
A sample is a collection of audio that has been sampled (recorded audio data) and settings such as loop settings and routings to BUS FX (effects).

Sample

10
Introduction

Samples can be assigned to pads [1]–[16] and played back, or you can use them as parts of patterns to construct your song.

MEMO
A collection of 16 patterns is a called a “bank”, and you can store up to 10 banks (A–J).

What’s a pattern?
A pattern is a set of data that contains the order in which the samples should be played back.
You can create a song by pressing the pads to play back several samples and then recording your performance as a pattern.
Use the pattern sequencer to record patterns.

Pattern

Sample Sample Sample

MEMO
A collection of 16 patterns is a called a “bank”, and you can store up to 10 banks (A–J).

Banks and projects


The 10 banks of samples and 10 banks of patterns are collectively managed as a “project”.
The SP-404MK2 can store 16 different projects.

11
Introduction

Project 16

Project 1

Bank J Bank J

Bank A Bank A

Bank J
Parameter

Bank A
Parameter

Pattern chain 16

Pattern chain 1
Sample Pattern

System parameters Effect parameters

Getting things ready


Now, let’s get ready to use the SP-404MK2. This section explains how to prepare and connect to external equipment for outputting sound, as well
as the different ways to power this unit.

Connecting external equipment

NOTE
To prevent malfunction and equipment failure, always turn down the volume, and turn off all the units before making any connections.

1 Connect your amp or speakers to the LINE OUT jacks on the rear panel.

Speakers

2 Use the PHONES jack when connecting headphones or earphones.


Connect an electronic musical instrument (such as a synthesizer) to the LINE IN jack(s) on the rear panel.

3 Connect your mic or guitar to the INPUT jack on the front panel.

12
Introduction

MEMO
You can change the input impedance of the INPUT jack on the front panel. When connecting a high-impedance instrument (such as a guitar or
bass guitar), flip the [MIC/GUITAR] switch to the right (towards the INPUT jack).

Connecting to a computer or mobile device

You can transmit and receive audio and MIDI data by connecting a USB cable from your computer or mobile device (smartphone or tablet) to the
SP-404MK2.
You don’t need to install a device driver on your computer or other device to do this (the SP-404MK2 supports USB Audio Device Class 2.0 specs).

MEMO
¹ Connecting the SP-404MK2 to your computer or mobile device lets you transmit/receive audio output and MIDI data to and from your
computer or mobile device and the SP-404MK2.
¹ Note that data cannot be directly transmitted/received between the SP-404MK2 and your computer or mobile device if you’re connecting
through a USB hub.
¹ Do not use a USB cable that is designed only for charging a device. Cables used for charging only cannot transmit data.
¹ We cannot guarantee the correct functionality of all apps.
¹ Android devices are not guaranteed to work with this unit.

Connecting to your computer


1 Connect your computer and the SP-404MK2 using a USB cable with USB Type-C® connectors on both ends (commercially
available).

MEMO
¹ You can also use a USB Type-C® to USB Type-A cable to connect your computer to the SP-404MK2. However, the computer cannot be used to
power the unit in this case.
When using the latter type of cable, power this unit with the included AC adaptor, or use batteries.

Connecting to a mobile device


For iOS devices with Lightning connectors

13
Introduction

1 Connect the AC adaptor to the SP-404MK2, or use batteries.

2 For iOS devices, you must use an Apple-manufactured USB adaptor (such as the Lightning-USB Camera Adapter, the Lightning to
USB 3 Camera Adapter and so on) as a converter for the jack.

3 Use a USB Type-C® to USB A cable (commercially available) to connect the SP-404MK2 to the USB adaptor.

MEMO
¹ When connecting with a USB cable (USB Type-C® to USB A; commercially available), you cannot power this unit from your mobile device.
¹ Commercially available USB Type-C® to Lightning conversion cables cannot be used.

When using an iOS device with a USB Type-C® connector

1 Connect your iOS device and the SP-404MK2 using a USB cable with USB Type-C® connectors on both ends (commercially
available).
When doing so, you can power the SP-404MK2 from your iOS device.

Inputting audio from a computer or mobile device


You must make the appropriate settings when inputting audio from a computer or mobile device. For details, refer to “Inputting audio from a
computer or mobile device (USB AUDIO)(P.93)”.

About the power supply


1 Connect the included adaptor to the DC IN jack of this unit, and plug the adaptor into an AC outlet.

To AC outlet

MEMO
¹ You can also use this unit without an adaptor, such as by supplying power to the USB port or by using batteries.
→ “Powering the unit via USB port(P.15)” “Using batteries(P.14)”
¹ If the unit is using multiple power sources, the sources are prioritized in this order: DC IN jack (the included AC adaptor), USB port, batteries.

Using batteries

Before installing/removing batteries, make sure to turn off the power to this unit and disconnect all connections to other devices.
When turning the unit over, be careful so as to protect the buttons and knobs from damage. Also, handle the unit carefully; do not drop it.
Remove the battery compartment cover located on the bottom of this unit, and insert the batteries in the correct polarity (direction) as marked
inside the battery compartment.
Close the cover securely.

14
Introduction

This unit uses six AA batteries (rechargeable Ni-MH or alkaline).


The unit can run for 3.5 hours on rechargeable Ni-MH batteries (1,900 mAh), and for 2.5 hours on alkaline batteries. (Note that these times may
differ depending on the conditions of use and of the batteries.)

NOTE
If you handle batteries improperly, you risk explosion and fluid leakage. Make sure that you carefully observe all of the items related to batteries
that are listed in leaflet “Read Me First” (USING THE UNIT SAFELY.)

Powering the unit via USB port

You can power this unit with a commercially available USB adaptor, from the USB port on your computer and from similar sources.
The following USB power sources can be used.
¹ USB AC adaptor
¹ USB bus power (computer, etc.)
¹ Mobile battery

MEMO
We cannot guarantee that this unit works universally with all USB AC adaptors, power from USB ports on computers or mobile batteries.

Conditions for powering this unit via USB port


When supplying power to this unit via the USB port, be sure to use a cable with USB Type-C® connectors on both ends. No other USB cables can be
used, as they cannot provide enough power to operate the SP-404MK2. Also note that even when using cables that have a USB Type-C® connector
on both ends, you cannot power this unit from devices like USB hubs with insufficient current output.
The USB port on the device from which this unit draws power must supply 5 V of output voltage and at least 1.5 A of output current.

When not enough power is supplied to the USB port


In the event that not enough power is supplied to the USB port of this unit (such as when you try to supply power from a USB Type-A connector or
when the output current is less than 1.5 A), the message “Switch to batteries” appears.
When this happens, press the [VALUE] knob to switch to battery power. Note that if there are no batteries installed, the unit powers down.

Turning the power on/off

NOTE
Before turning the unit on/off, always be sure to turn the volume down. Even with the volume turned down, you might hear some sound when
switching the unit on/off. However, this is normal and does not indicate a malfunction.

Turning the power on


1 To turn on the power, slide the [POWER] switch of this unit to “ON”.

15
Introduction

2 Next, turn on any connected devices, and then the amp/speakers, in that order.

3 Adjusts the volume of the connected instrument.

4 Adjust the volume of this unit with the [VOLUME] knob.

About the sample mode display (top screen)


The top screen is shown once you turn on the power of the SP-404MK2 and the unit is ready to play.

Assigned BUS FX
Fix: FIXED VELOCITY is on
Bank, sample number Vel: FIXED VELOCITY is off
Project number Power supply types
DC: AC adaptor
USB: USB port
BAT: batteries

BPM of the selected sample

Turning the Power Off


1 Turn the volume of this unit and of your amp and speakers all the way down.

2 Turn off the power of your amp and speakers.

3 Slide the [POWER] switch of this unit to “OFF” to turn off this unit.

16
Playing back samples (SAMPLE MODE)
There are many preset samples available on this unit by factory default.

MEMO
When you turn on the SP-404MK2, the pads light up orange and the unit enters sample mode.

If the unit is not in sample mode, press the [EXIT] button a number of times.
When the pads are blinking blue, press the [EXIT] button a number of times and then press the [PATTERN SELECT] button.

1 Press the pads of the SP-404MK2.


The corresponding samples play back.

MEMO
¹ Refer to “Sampling (SAMPLING)(P.33)” if you want to record a new sample.
¹ If you want to use samples that are already saved on your computer or other device, see “Importing samples (IMPORT SAMPLE)(P.110)”.

About sample playback mode


The way that samples play back when you press the pads depends on the playback mode set for the samples.
For details on each playback mode, refer to the following.

Playback mode Reference

Gate Playing back only while a pad is pressed (GATE)(P.18)

One-shot playback Playing back samples only one time (One-shot Playback)(P.19)

Loop Playing back samples repeatedly (LOOP)(P.19)

Selecting a sample bank


Select the bank to use from the 10 available banks (A–J).

1 Press the bank [A/F]–[E/J] buttons.


The bank switches.
Each time you press the bank [A/F] button, the bank switches between A and F.
When bank A–E is selected, the bank [A/F]–[E/J] button lights up. When bank F–J is selected, the bank [A/F]–[E/J] button blinks.

Adjusting the volume for all banks (BANK VOLUME)


Adjusts the volume for the specified bank overall. This lets you adjust the volume if the volume varies between banks.

1 Hold down the [SHIFT] button and press the bank [A/F]–[E/J] buttons.
The BANK VOLUME screen appears.

17
Playing back samples (SAMPLE MODE)

2 Turn the [VALUE] knob to set the bank volume.

3 To finish making settings, press the [EXIT] button.

MEMO
You may notice a difference in playback volume when copying or exchanging samples between different banks, due to the differences in the BANK
VOLUME parameters set for each bank.

Playing back a sample to the tempo of a song (BPM SYNC)


You can synchronize the tempo (playback speed) of one sample with another sample.
You can also synchronize the tempo of a sample with that of an external device that’s playing, such as a musical instrument or computer.

1 Press the [BPM SYNC] button.


This turns BPM SYNC on. The tempo of the sample then synchronizes with the bank tempo or the project tempo. The playback speed is
adjusted so that the sample plays back at the right tempo.

MEMO
¹ Set which tempo is used as the sample’s base tempo for playback in the system parameters.
For details, refer to “Parameter guide(P.120)”.
¹ To use BPM SYNC, you must first set the accurate tempo data for each sample.
For details, refer to “Setting the tempo data in a sample(P.80)”.
¹ You can make BPM SYNC synchronize either to the bank tempo or to the project tempo.
For details, refer to “Setting the tempo for a bank or project(P.82)”.
¹ To turn the BPM SYNC parameter on/off for all samples in a bank, press the [BPM SYNC] button while holding down the [SHIFT] button.

Playing back only while a pad is pressed (GATE)


This switches the gate function on/off.
When the [GATE] button is on, samples play back only while the pads are pressed (gate playback).
When the [GATE] button is off, samples begin playing back each time a pad is pressed.

MEMO
You can also use the gate function with the [EXT SOURCE] button.
¹ When the [GATE] button is turned on, the sound from the external device is output only while you are pressing the [EXT SOURCE] button.
¹ When the [GATE] button is turned off, the sound from the external device is switched on/off each time you press the [EXT SOURCE] button.

1 Press the [GATE] button to switch the function on (the button is lit) and off (the button goes dark).

MEMO
To turn the GATE parameter on/off for all samples in a bank, press the [GATE] button while holding down the [SHIFT] button.

Momentary gate control


Use the operations shown below to change how samples are played back.

Sample playback method Operation

Stop the playback of samples whose GATE is off Hold down the [EXIT] button and press pads [1]–[16].

18
Playing back samples (SAMPLE MODE)

Sample playback method Operation

Continue the playback of samples whose GATE is on Press the [HOLD] button while holding down pads [1]–[16].
Hold down the [HOLD] button and press pads [1]–[16].

Playing back samples only one time (One-shot Playback)


When the sample playback mode is set to one-shot playback, the sample plays back once to the end when you press a pad.
The pad’s operations are disabled (ignored) until playback is finished.
Even if a phrase that’s shorter than the sample length is recorded in a pattern, the sample plays back to the end without returning to the beginning
(no retriggering).
This characteristic is useful for playing a long sample as a backing track.

1 Hold down the [VALUE] knob and press the [GATE] button.
This sets the sample playback mode to “one-shot playback”.
The [GATE] button blinks slowly at this time.

MEMO
The loop function turns off (and the [LOOP] button goes dark) when one-shot playback is on.

Playing back samples repeatedly (LOOP)


Use the loop function to make a sample play back repeatedly. The loop settings can be made per sample.
When the [LOOP] button is turned on, the loop switches between playback and stopping with each press of the pad (trigger playback).
When the [LOOP] button is off, samples play back from the beginning each time a pad is pressed.

MEMO
When you hold down the [HOLD] button and press a pad (sample) whose loop is turned on, the sample plays back from the beginning (retrigger).
In this case, pressing the pad does not make the sample stop.
Samples that are playing back in a loop play back from the beginning, making it sound like the loop was momentarily canceled.

Setting the loop to play back forwards


1 Press the [LOOP] button to turn the loop on (the button lights up).
The loop plays back forwards.

Setting the loop to play back in reverse


1 Press the [LOOP] button to turn the loop on (the button lights up).

2 Press the [REVERSE] button to turn reverse playback on (the button lights up).
The loop plays back in reverse.

19
Playing back samples (SAMPLE MODE)

Setting the loop to play back forwards and then backwards


1 Hold down the [SHIFT] button and press the [LOOP] button.
The [LOOP] button blinks. The loop alternately plays back forwards and then in reverse.

Playing back a sample in reverse (REVERSE)


You can use the reverse function to play back samples in reverse (from end to start).

1 Press pads [1]–[16] to select the sample you want to play back in reverse.

2 Press the [REVERSE] button to turn reverse playback on (the button lights up).
Doing this sets the sample to play backwards.

MEMO
When you press the [REVERSE] button while a sample is playing back, the sample plays back in reverse.
The point (time) where reverse playback starts differs depending on the REVERSE TYPE settings.
Refer to the “Reverse Type(P.121)” SYSTEM parameter for details.

Playing back samples in detailed steps (ROLL)


You can use the roll function to repeatedly play back samples at a set interval.

20
Playing back samples (SAMPLE MODE)

1 Hold down the [ROLL] button and press pads [1]–[16].


The sample plays back as a roll.

MEMO
You can play back up to four samples at the same time as a roll.

Using a roll during sample playback


You can make a sample roll while it is playing back.

1 Press pads [1]–[16].


The corresponding samples play back.

2 Press the [ROLL] button to turn the roll on (the button lights up).
The sample plays back rolled.

3 Press the [ROLL] button again to stop the roll while it is playing back.

MEMO
The roll starts once you take your finger off the [ROLL] button after pressing it.
To play rolls with the correct timing, press the [ROLL] button just before the roll should begin, and take your finger off the button at the desired
timing.

Setting the roll interval


This shows how to set the roll interval (how fast the roll repeats).

1 Hold down the [SHIFT] button and press the [ROLL] button.
Set the roll interval. Each time you press the [ROLL] button while holding down the [SHIFT] button, the roll interval changes in the order
shown below:
quarter-note (1/4) → eighth note (1/8) → sixteenth note (1/16) → thirty-second note (1/32) → sixty-fourth note (1/64) → eighth-note triplets (3/8)
→ sixteenth-note triplets (3/16) → thirty-second note triplets (3/32) → sixth-fourth note triplets (3/64)

21
Playing back samples (SAMPLE MODE)

MEMO
If the roll interval (value) is longer than the sample length, the sample plays back in a loop.
The following are the conditions for roll playback or loop playback, when the tempo is 120 (bpm) and the sample length is less than a quarter note
(0.5 sec.).

Roll playback Loop


playback

Sample

Ō Ŋ ň ņ
1/64 1/32 1/16 1/8 1/4 (roll interval: measure)

0.125 0.25 0.5 (sec.)

When the roll interval is set to 1/64–1/8, the sample plays back as a roll.
When the roll interval is set to 1/4, the sample plays back in a loop.

Making the roll playback interval shorter (faster) partway through


You can shorten the roll interval while it is playing back.

1 Follow the steps in “Playing back samples in detailed steps (ROLL)(P.20)” to make the sample roll.

2 Hold down the [ROLL] button and turn the [VALUE] knob clockwise.
This shortens the roll interval. Turning the knob counter-clockwise returns the roll interval to its original value.

MEMO
You can’t make the roll interval longer (slower) than the original value.

Setting a fixed sample volume (FIXED VELOCITY)


Sets the sample’s velocity so that it always plays back at 127 (the maximum).

1 Hold down the [SHIFT] button and press the pad [1].
“FIXED VELOCITY ON” is shown. The sample velocity is fixed at 127.

2 To cancel this setting, hold down the [SHIFT] button again and press pad [1].
“FIXED VELOCITY OFF” is shown. The velocity changes (goes back to the original setting) according to how hard you play the pads.

MEMO
The FIXED VELOCITY setting can be set for each sample.
For details, refer to “Changing the pitch or playback speed of a sample (PITCH/SPEED)(P.50)”.

Changing the sample volume for playback (16 VELOCITY)


You can use the 16 VELOCITY function to change a sample’s velocity (volume) in steps when it plays back.

1 Press pads [1]–[16] to select the sample you want to use with the 16 VELOCITY function.

2 Hold down the [SHIFT] button and press the pad [2].
The 16 VELOCITY screen appears.

22
Playing back samples (SAMPLE MODE)

3 Press pads [1]–[16].


The pad position corresponds to the velocity shown. The sample plays back at the velocity that matches the pad you press.

4 To exit 16 VELOCITY, press the [EXIT] button.

Playing back samples in scale pitches (CHROMATIC)


You can play back samples (changing their pitches) as a chromatic scale with the pads.

1 Press pads [1]–[16] to select the sample to use in chromatic mode.

2 Hold down the [SHIFT] button and press the pad [4].
The unit enters chromatic mode.

3 Press pads [1]–[16].


The pad position corresponds to the key displayed. The sample plays back in the key that matches the pad you press.

MEMO
Turn the [VALUE] knob to change the key range.

4 To exit chromatic mode, press the [EXIT] button.

Changing how the samples play (how they sound)


You can change how samples play when they are triggered.

1 In chromatic mode, press the [REMAIN] button.


The method switches each time you press the [REMAIN] button.

Method of playing [REMAIN] button Explanation

LEGATO Blinks slowly When you play legato (by pressing a pad while holding down another pad),
portamento is applied.

MONO Lights up The sample plays in single-note mode (monophonic).

POLY Blinks quickly Pressing multiple pads makes the samples play back at the same time
(polyphonic).

Changing the scale/mode


You can change the scale/mode that’s used when you play.

1 In chromatic mode, press the [VALUE] knob.


The scale/mode changes in the following order each time you press the [VALUE] knob.
Major scale → minor scale → Dorian mode → Phrygian mode → major pentatonic → minor pentatonic → major scale → ...
Hold down the [ROLL] button and turn the [VALUE] knob to select the note (root) for the scale.

23
Playing back samples (SAMPLE MODE)

Muting the playback of a sample (Pad MUTE)


You can momentarily mute (silence) the playback of a sample.
By using part mute on a sample that’s playing back, you can create a break.

MEMO
When a pattern is selected (the pad lights up purple), the pad can’t be muted. To mute a pad, press the [PATTERN SELECT] button and switch to
sample mode (the pad lights up orange).

1 Press a pad to play its sample.

2 Hold down the [SHIFT] button and [REVERSE] button and press the pad (sample) you want to mute.
The pad (sample) is muted. Muted pads (samples) light up red.
You can mute individual samples, either one or more than one, or mute individual samples when a pattern is playing back.

MEMO
If you press the [REVERSE] and [REMAIN] buttons while holding down the [SHIFT] button, the [SHIFT] and [REVERSE] buttons remain in a pressed-
down state, even after you take your fingers off the buttons.
This makes it easier to mute or unmute multiple pads. Press the [EXIT] button to cancel this behavior.

3 To unmute a pad, hold down the [SHIFT] button and [REVERSE] button and press the pad (sample) you want to unmute.

MEMO
You can also unmute a pad by pressing the [EXIT] button four times to stop the sample playback.

MEMO
When Pad MUTE (SYSTEM parameter) is set to “MASTER,” the sound of the pad can be output from the PHONES jack, even if the pad (sample) is
muted (this lets you monitor the sounds from the pads). In this case, no effects are applied.
Refer to the “Pad MUTE(P.120)” SYSTEM parameter for details.

Playing back multiple pads at the same time (PAD LINK GROUPS)
The PAD LINK GROUPS function lets you group multiple pads (up to four) into one group. By setting a group ahead of time, you can make all the
pads in the group play back just by operating a single pad within that group.
You can also register up to 10 groups (A–J).

1 Hold down the [SHIFT] button and press the pad [7].
The PAD LINK GROUPS screen appears.

2 Turn the [VALUE] knob to select the group (A-J).

3 Press pads [1]–[16] to select the samples you want to include in the group.

4 To finish making settings, press the [EXIT] button.

5 Press one of the pads that you set in the group.


All the pads in the group play back at the same time.

Merging multiple samples into a single sample (SAMPLE MERGE)


You can combine multiple samples that are assigned to different pads into a single pad.

24
Playing back samples (SAMPLE MODE)

1 While holding down the [SHIFT] button, press [RESAMPLE] button.

2 Press pads [1]–[16] to select more than one sample that you want to merge (up to four).

3 Turn the knobs listed below to configure the merge processing, and press the [VALUE] knob to execute.

Knob Explanation

[CTRL 1] knob This selects the merge processing method.

SUM Sums (adds) the samples together.


This lets you mix and combine the samples that are assigned to
different pads into a single pad.
You can use this sum merge processing to make more empty
pads, if there are no more pads available for assigning samples.

MUL Multiplies the samples.


For instance, if you have an audio sample on one pad and a
sample with a recorded waveform on another pad, this
processing modulates the sound of the first pad with the
waveform of the second pad.
You can liberally use this multiplicative processing to create your
own sounds.

[CTRL3] knob Sets the volume of each pad to be used for the merge operation.
If this value is too large, the merged results may sound distorted.

[VALUE] knob Selects the pad for which you want to set the volume.

4 Press pads [1]–[16] to select the save destination pad, and press the [VALUE] knob.
The samples are merged, and the result is saved in the selected pad.

Preventing samples from playing back at the same time (MUTE GROUP)
The MUTE GROUP function lets you group together all the samples that should not play at the same time (in other words, the samples you don’t
want to layer).
When you try and play the samples within that group all at the same time, only the sample that started playing back last is heard.
A group can consist of up to 16 samples. You can also register up to 10 groups (groups A–J).

1 Hold down the [SHIFT] button and press the pad [8].
The MUTE GROUP screen appears.

2 Turn the [VALUE] knob to select the group (A-J).

3 Press pads [1]–[16] to select the samples you want to include in the group.

4 To finish making settings, press the [EXIT] button.


Out of the pads (samples) in the same group, sound is played back only for the last pad you play.

25
Playing back samples (SAMPLE MODE)

Stopping all sample playback (STOP)


You can make all samples and patterns that are currently playing back stop.

1 Press the [EXIT] button quickly four times.


All samples and patterns that are playing back stop.

MEMO
You can also press the [EXIT] button while holding down the [SHIFT] button to stop all samples and patterns that are playing back.

Pausing the sound of a sample (PAUSE)


Pauses the sample that’s currently playing back.

1 Hold down the [SHIFT] button and press the [HOLD] button.
All samples that are playing back pause.

2 Hold down the [SHIFT] button and press the [HOLD] button again to resume playback.
The samples resume playback.

Disabling buttons that are not used when playing live (LIVE MODE)
Normally, the buttons related to features like sampling and editing are not used when you are playing live.
Accidentally pressing these buttons while you’re performing live might be a show-stopper.
By turning live mode on, you can disable these buttons and avoid such accidents.

1 Hold down the [SHIFT] button and long-press the [REMAIN] button for at least three seconds.
This turns live mode on, and the “ ” icon appears in the lower left corner of the screen.

The following buttons are disabled in live mode.


¹ [DEL] button
¹ [REC] button
¹ [RESAMPLE] button
¹ [COPY] button
¹ [MARK] button
To turn live mode off, perform the same operation as described above.

26
Using the effects
You can use the built-in effects on the SP-404MK2 to process the audio in unique ways.
Use the built-in effects on the SP-404MK2 by assigning them to a bus (an audio routing inside the SP-404MK2).
With BUS 1 and BUS 2, you can apply the effects that are appropriate for your performance, per sample. BUS 3 and BUS 4 are mainly used to apply
effects to the overall sound output from the SP-404MK2.
There are two kinds of bus routings (in connection order) that you can select as you like.
BUS FX Type A

Sample BUS 1 BUS 2 BUS 3 BUS 4

Sample

BUS 3

Sample
DRY
DRY Routing

BUS FX Type B

Sample BUS 1 BUS 3 BUS 4

Sample BUS 2

BUS 3

Sample
DRY
DRY Routing

Refer to “Configuring the effect routing(P.103)” for how to edit the bus routings.
To switch between DRY Routing parameters, see “ DRY Routing(P.127)” in EFX SET.

Adding effects to a sample (BUS FX)


You can use the various effects built into the SP-404MK2 to process the playback audio in unique ways.

1 Press the effect buttons.

27
Using the effects

Press the buttons of the effects you want to apply, including the [FILTER+DRIVE] button, the [RESONATOR] button, the [DELAY] button, the
[ISOLATOR] button, the [DJFX LOOPER] button, and the [MFX] button.
This turns the effects on.

2 Press pads [1]–[16] to play back the samples.


Effects are applied to the samples.

3 Use the [CTRL 1]–[CTRL 3] knobs to edit the parameters.


The parameters change how the effects are applied.

You can also access the effect sub-parameters by holding down the [VALUE] knob and operating the knobs.

MEMO
¹ You can assign the effects you like to the effect buttons.
¹ For details, refer to “Assigning the desired effect to an effect button (DIRECT FX)(P.106)”.

Assigning effects to BUS 1 and BUS 2


Here’s how to assign the built-in effects of this unit to BUS 1 or BUS 2. You can use two types of effects separately.

1 Press the [BUS FX] button to select the bus to configure.


When the button is lit orange, BUS 1 is selected; and when the button is blinking orange, BUS 2 is selected.

2 Press the [FILTER+DRIVE]–[MFX] buttons to select the effect to assign to the bus.

MEMO
¹ You can assign the built-in effects of this unit to BUS 3 or BUS 4. Up to four effects are available.
To assign an effect to BUS 3 or BUS 4, change the settings in the effect setting screen.
→ “Configuring the effect settings (EFX SET)(P.102)”
¹ When you set BUS 1 and BUS 2 to the same effect, the message “Same EFX on other BUS” is shown.

28
Using the effects

Deciding on effects to use for each sample


Sets which sample playback audio is sent to which bus (meaning which effects are used) for each sample.
In this example, we apply the effect assigned to BUS 2 to the sample on pad [1].

MEMO
Set which effect is applied to the bus beforehand. For details, refer to “Assigning effects to BUS 1 and BUS 2(P.28)”.

1 Press the [BUS FX] button to select BUS 2.

2 Hold down the [REMAIN] button and press the pad [1].
The playback audio for the sample assigned to pad [1] is sent to the effect assigned to BUS 2.
Pad [1] lights up green at this time.

MEMO
The pad’s color tells you the bus to which the sample is sent.

Pad color Audio send destination (bus)

Lit orange BUS 1

Lit green BUS 2

Lit white The sound is not sent to BUS 1 or BUS 2 (DRY).

Preventing samples from being sent to BUS 1/BUS 2


You can prevent the playback audio of samples from being sent to BUS 1 or BUS 2 (DRY). In this case, no effects are applied to the samples.

1 While holding down the [REMAIN] button, press the pad [1]–[16] buttons a number of times to make them light up white.
The BUS 1 and BUS 2 effects are not applied to the samples of pads that are lit up white.

Sending the Audio Input from the INPUT Jack to a Bus


As with the samples, you can set the bus to which the playback audio signals coming into the INPUT jack are sent (meaning which effects are used).
For details, refer to “Sending the audio input from the INPUT jack to a bus(P.108)”.

Using the MFX effects


You can select and use the effects you like for the MFX effects.

1 While holding down the [MFX] button, turn the [VALUE] knob or the [CTRL 3] knob to select the effect to use.

MEMO
You can also use pads [1]–[16] instead of the [VALUE] knob or the [CTRL 3] knob to select an effect.
To use pads [1]–[16] to select effects from #17 and up, hold down the [MFX] button and press the [DJFX LOOPER] button.
To use pads [1]–[16] to select effects from #33 and up, hold down the [MFX] button and press the [ISOLATOR] button.

29
Using the effects

2 After selecting the effect, take your finger off the [MFX] button.
The effect turns on, and the effect edit screen appears.

3 Play back a sample.

4 Use the [CTRL 1]–[CTRL 3] knobs to edit the parameter.


You can also access the effect sub-parameters by holding down the [VALUE] knob and operating the knobs.

Editing the effects


When you press an effect button (such as the [FILTER+DRIVE] button) to turn the effect on, the effect edit screen appears.
Turn the [CTRL 1]–[CTRL 3] knobs while the effect edit screen is displayed to edit the main parameters of the effect.
You may be able to access the sub-parameters by holding down the [VALUE] knob, depending on the effect.
Turn the [CTRL 1]–[CTRL 3] knobs to edit the sub-parameters of the effect.

Locking the effect edit screen


Although the effect edit screen displays when you press an effect button, the screen normally returns to the previous screen if you don’t operate
any controls for several seconds.
You can use the following operation if you want to make the effect edit screen keep displaying.

1 While holding down the [REMAIN] button, press an effect button (such as the [FILTER+DRIVE] button).
The effect edit screen appears. Even if you don’t operate the unit for a while after this, the unit does not return to the previous screen.

The display switches between main parameters and sub-parameters each time you press the [VALUE] knob, depending on the effect.

2 To exit the settings, press the [EXIT] button or the [REMAIN] button.

How the effect parameters are saved and shared


Parameters that are retained even after you turn off the power of this unit are shown below.

Bus to which effects are assigned Main parameters Sub-parameters

INPUT (INPUT FX) µ µ


*
BUS 1 µ
BUS 2

BUS 3 µ µ
BUS 4

* The main effect parameters assigned to BUS 1 and BUS 2 are saved when you hold down the [MARK] button for at least three seconds while
holding down the [SHIFT] button.
The effect parameters on this unit are shared in common with some buses to which effects are assigned.

30
Using the effects

For instance, the sub-parameters of effects assigned to INPUT, BUS 1 and BUS 2 are shared in common. For this reason, when you assign the
same effect to INPUT and BUS 1 and then change the INPUT FX sub-parameters, the BUS 1 sub-parameters become the same values.
The effect parameters are likewise shared between BUS 3 and BUS 4 as well.

Turning Effects on/off at the desired timing


Applies effects only while you hold down the effect buttons (EFFECT GRAB).
This lets you quickly turn an effect on/off in time with what you play.

1 Play back a sample.

2 While holding down the [VALUE] knob, press an effect button (such as the [FILTER+DRIVE] button).
The effect turns on only while you’re pressing the effect button.

Temporarily output only the effect sound (MUTE BUS)


Temporarily turns off the audio sent to the bus (the sample playback sound or the sound inputted to the INPUT jack), and outputs only the sound
of the effect.
This lets you output just the sound of reverberation or delay feedback to create a break when you’re playing.

1 Play back a sample.

2 Hold down the [SHIFT] button and press the [BUS FX] button.
MUTE BUS turns on. This shuts off the audio signal sent to the bus.

3 To turn MUTE BUS off, hold down the [SHIFT] button and press the [BUS FX] button again.
MUTE BUS turns off. This allows the audio signal to be sent to the bus. At the same time, the effects assigned to the bus turn off.

How MUTE BUS works


The MUTE BUS feature works in a complex way to control the audio sent to the buses and the effects at the same time.
This shows the audio signal flow when using MUTE BUS.
INPUT

BUS 2
Sample BUS 1 (Type A) BUS 3 BUS 4

MUTE BUS

BUS 2
Sample (Type B)

Sample

Also, the diagram below shows how the audio outputted from this unit changes when you turn MUTE BUS on/off.

31
Using the effects

On
MUTE BUS
Off

Audio Playback Muted Playback


(samples, input)

Effects ON OFF

Audio output

Creates a break in the sound

Individually selecting the bus to mute with MUTE BUS


When MUTE BUS is turned on, you can individually select the buses on which audio is muted.
For details, refer to the “Mute Bus” parameter listing in the “EFX SETTING(P.125)”.

32
Sampling (SAMPLING)
You can sample (record) the sound that’s inputted into this unit to create your own samples (audio data materials).

Configuring the sampling settings (RECORD SETTING)


Here you can configure the settings for sampling, such as the recording level, as well as apply input effects to the sound input from an external
source.

1 In sample mode, press the [REC] button.


The unit enters sampling standby mode.

2 Sets the sample length (number of measures).

Controller Value Explanation

[CTRL 2] knob 1-32, ∞ Sets the sample length (number of measures).

[SHIFT] button + [CTRL 2] knob 1/4–7/4 Specifies the time signature.

3 Press the [RECORD SETTING] button.


The input setting screen appears.

4 Use the controllers to edit the parameters.

Controller Parameter Value Explanation

[CTRL 1] knob REC BPM 40.0–200.0 Specifies the tempo.Use the [CTRL 1]
knob while holding down the [SHIFT]
[SHIFT] button + [CTRL 1] knob
button to set more precise values.
You can also set the tempo using the tap
tempo function.
“Setting the tempo in time with the
rhythm (Tap Tempo)(P.82)”

[CTRL 2] knob ROUTING This selects the source to sample (the input source).

Mix Samples the mixed audio from this unit


(the playback audio) and the input from
an external source.

ExtIn Samples only the audio input from an


external device.

[SHIFT] button + [CTRL 3] knob PAN L:50–R:50 Adjusts the pan position (the left-right
volume balance when sampling).

[CTRL 3] knob LEVEL 0–127 Adjust the recording level.

Configuring the input effects (INPUT FX)


The INPUT FX (input effects) are effects used only for the input jacks. You can apply effects to the audio that’s inputted to this unit.

1 On the input setting screen, press the [VALUE] knob.

33
Sampling (SAMPLING)

The INPUT FX Setting screen appears.

2 Use the [VALUE] knob to move the cursor to “EFX Type”, and press the [VALUE] knob.
The value display is highlighted. You can now change the effects.

Parameter Value

EFX Type Bypass, Auto Pitch (*), Vocoder (*), Harmony (*), Gt Amp Sim (*), Chorus, JUNO Chorus, Reverb, TimeCtrlDly,
Chromatic PS, Downer, WrmSaturator, 303 VinylSim, 404 VinylSim, Cassette Sim, Lo-fi, Equalizer, Compressor

MEMO
Effects marked with an (*) are for INPUT FX only.

3 Use the [VALUE] knob to select the effect, and press the [VALUE] knob.
This sets the effect.

4 Use the [VALUE] knob to move the cursor to the parameter that you want to edit.

5 Use the [CTRL 1]–[CTRL 3] knobs to edit the parameter.


For details on the various effect parameters, refer to “MFX List(P.127)”.

MEMO
Some effect parameters may be shared in common, depending on the bus to which the effect is assigned. For details, refer to “How the effect
parameters are saved and shared(P.30)”.

Sampling
This shows how to sample (record) the audio that’s inputted into this unit to create your own samples.

1 Press the [REC] button.

Empty pads to which samples haven’t been assigned blink red.

MEMO
The metronome sounds when the “Metronome:REC” parameter is “ON” (the SYSTEM parameter “CLICK(P.122)”).
Press pad [9] while holding down the [SHIFT] button to turn the metronome sound on/off.

2 Use the [CTRL 1] knob to adjust the tempo during sampling (the sample tempo), and use the [CTRL 3] knob to adjust the volume
of audio input from an external device.

34
Sampling (SAMPLING)

MEMO
You can also set the tempo using the tap tempo function. For details, refer to “Setting the tempo in time with the rhythm (Tap Tempo)(P.82)”.

3 Press the pads [1]–[16] that are blinking red.

4 Press the [REC] button.


Sampling begins.
If you decide to cancel sampling, press the [EXIT] button.

MEMO
You can control the start/stop of recording from an external MIDI device using the start command (FA)/stop command (FC).

5 To quit sampling, press the pads [1]–[16] used for sampling or the [REC] button once more.
The sample is saved to the pad.

Adding a count-in before sampling


This feature adds a count-in before sampling begins. This gives you time to get ready to play before sampling actually begins.

1 Hold down the [SHIFT] button and press the pad [10].
The value changes in order each time you press pad [10] while holding down the [SHIFT] button.
Edit the count-in setting.

Value Explanation

COUNT-IN 1MEAS Adds a one-measure count-in before sampling.

COUNT-IN 2MEAS Adds a two-measure count-in before sampling.

COUNT-IN WAIT When the input audio signal exceeds the level set in the Auto Trig Level parameter, sampling begins.

COUNT-IN OFF No count-in is used. Sampling starts immediately after you press the pads [1]–[16] to sample and then press the
[REC] button.

Automatically setting the end point of a sample (END SNAP)


By setting the BPM (tempo) and then sampling, you can automatically set the beat that’s just before the sampling end beat as the “end point” (the
timing at which the sample stops).

1 Press the [REC] button.


Empty pads to which samples haven’t been assigned blink red.

2 Press the [START/END] button.


END Snap is enabled. “END Snap ON” is displayed, and the [START/END] button lights up.

To disable END Snap, press the [START/END] button again. “END Snap OFF” is displayed, and the [START/END] button blinks.

35
Sampling (SAMPLING)

3 Sample by following steps 2 and onward in “Sampling (SAMPLING)(P.33)”.

MEMO
You can use the END SNAP function when resampling or a rehearsing a pattern.

Sampling result when END SNAP is off


The end point is set at the end of the sample.

START END

Sampling result when END SNAP is on


The end point is set at the beat near the end of the sample.

START END

ņ ņ ņ ņ
Resampling a sample (RESAMPLE)
Resampling means sampling a sample itself while it’s playing back. You can sample the sound of a sample to which effects are applied, or sample
the sound of multiple samples that are playing back at the same time, creating a single sample.

36
Sampling (SAMPLING)

MEMO
Also, by turning the pattern sequencer on beforehand (the [PATTERN SELECT] button lights up), you can resample a pattern in the same way as you
would resample a sample.

1 Press the [RESAMPLE] button.

MEMO
¹ The metronome sounds when the “Metronome:REC” parameter is “ON” (the SYSTEM parameter “CLICK(P.122)”).
¹ Press pad [9] while holding down the [SHIFT] button to turn the metronome sound on/off.

2 Sets the sample length (number of measures).

Controller Value Explanation

[CTRL 2] knob 1-32, ∞ Sets the sample length (number of measures).

3 Press the [RECORD SETTING] button.


The input setting screen appears.

4 Use the [CTRL 2] knob to set ROUTING to “Mix”.

MEMO
When ROUTING is set to “ExtIn,” only the audio input from an external device is sampled (the sample’s audio is not included in the resample). You
can sample your performance while playing back samples as backing sounds.

5 Use the [CTRL 1] knob to adjust the tempo during sampling (the sample tempo), and use the [CTRL 3] knob to adjust the volume
of audio input from an external device.

6 Press the [EXIT] button or the [RESAMPLE] button.

7 Press the pads [1]–[16] that are blinking red.


Empty pads to which samples haven’t been assigned blink red.
When you press an empty pad, the pad lights up orange, and a message “Press Pad to START” is shown.

8 Press pads [1]–[16] to select a sample.


Sampling begins when the pattern starts playing back.

37
Sampling (SAMPLING)

If you decide to cancel sampling, press the [EXIT] button.

MEMO
¹ You can also press the [REC] button to begin sampling. You can begin sampling when you want, while playing back samples as backing
sounds.
¹ You can control the start/stop of recording from an external MIDI device using the start command (FA)/stop command (FC).

9 To quit sampling, press the pads [1]–[16] used for sampling or the [REC] button once more.
The sample is saved to the pad.

Sampling what you previously played (SKIP-BACK SAMPLING)


You can sample what you played up to 25 seconds ago (default) using the skip-back sampling function, which works even if you hadn’t started
sampling.
This lets you “go back in time” to sample a passage you played well during repeated practice, or to sample a phrase you played well when you
were just improvising.

1 Play back a sample or pattern, or switch the [EXT SOURCE] button on and play the instrument that’s connected to this unit.
When the unit detects an audio level at or above a certain level, the unit begins recording to skip-back memory (which is used only for
sampling past audio signals). At this time, the [MARK] button blinks.

2 Press the [MARK] button.


After “SKIP BACK...” appears, the waveform of the audio in skip-back memory is displayed.

3 Press the [REC] button.


“Select Pad To Save” appears. Empty pads to which samples haven’t been assigned blink red.

4 Press pads [1]–[16] to select the pad to which you want to assign the skip-back memory audio.
Now the audio from skip-back memory is assigned to the pad.

NOTE
Once you press the [EXIT] button without assigning the skip-back memory audio or turn off this unit, the skip-back memory is lost.
If you want to keep the skip-back memory audio, make sure to assign it to a pad.

MEMO
¹ When you set the "Mark Function" system parameter to "SBS Long", the maximum time available for recording to skip-back memory can be set
to a maximum of 40 seconds.
Refer to the “MARK Function(P.121)” SYSTEM parameter for details.

38
Sampling (SAMPLING)

¹ You can’t use skip-back sampling and the looper function at the same time.

Skip-back sampling: how it works, and what its restrictions are


¹ Skip-back memory records up to 25 seconds (default) of audio. Anything recorded more than 25 seconds ago is erased, and can’t be previewed
or sampled.
¹ The skip-back memory audio starts and pauses recording according to the setting of the Auto Trig Level parameter. When the input audio
signal exceeds the level set in the Auto Trig Level parameter, skip-back memory starts recording. When the input audio signal falls below the
level set in the Auto Trig Level parameter for at least three seconds, skip-back memory recording is paused.
¹ Skip-back memory is not recording if the [MARK] button is not blinking, and thus can’t be previewed or sampled. If you press the [MARK]
button at this time, the message “No SKIP BACK Trigger Data” is shown.

AUTO TRIG LEVEL

3 sec. 3 sec.

Skip-back memory

Approx. 25 sec. (default)

39
Recording samples by looping (LOOPER)
This unit has a looper, which lets you record the sound that’s currently playing back as a sample.

1 Set the value of MARK Function parameter to “Looper” by following the steps in “Editing the settings related to this unit
(System)(P.101)”.

MEMO
¹ Hold down the [SHIFT] button, and press the [VALUE] knob to switch between skip-back sampling and the looper function.
¹ You can’t use skip-back sampling and the looper function at the same time.

2 Press the [MARK] button to switch to looper mode.

3 Configure the parameters for the looper using the following controllers.

Controller Parameter Value Explanation

[CTRL 1] knob MEAS Free, 1, 2, 4 Sets the sample length (number of measures).
* With the “Free” setting, you must stop the sampling manually.
* For all of these settings, you can sample up to 16 seconds of audio
(depending on the tempo setting).

[CTRL 2] knob AUTO TRIG OFF, ON When this is “ON” and the input audio signal exceeds the level set in the AUTO
TRIG parameter, the looper starts recording.

[CTRL 3] knob BPM 40.0–200.0 Sets the tempo while sampling.

PLAY-RATE 1.0–199.0 (%) Sets the playback speed while the looper plays back.

[SHIFT] button + [CTRL 1] BUS DRY, BUS1, BUS2, Sets the bus to which input audio signals are sent (meaning which effects are
knob LOOPER used).
* When overdubbing in looper mode, this must be set to “LOOPER”. With
this setting, effects are not applied to the looper playback audio.

[SHIFT] button + [CTRL 2] Routing Mix, ExtIn This selects the source to sample (the input source).
knob
When this is set to “Mix”, the unit samples the mixed audio from this unit (the
playback audio) and the input from an external source.
When this is set to “ExtIn”, the unit samples only the audio input from an
external device.

[VALUE] knob (turn) Sets the recording level or the amount of feedback.
* To switch the parameter to configure between Rec Level and Feedback Rate, press the [VALUE] knob.

Rec Level 0–127 Sets the recording level.

Feedback 0–100 (%) Sets the amount of feedback.


Rate

[SHIFT] button + [VALUE] METRO VOL 0–5 Sets the volume of the metronome.
knob (turn)

4 Press the [REC] button.


Sampling begins.
When you press the [RESAMPLE] button to make it light up before sampling begins, the unit automatically switches to overdubbing mode
after recording the first loop pass.

MEMO
You can control the start/stop of recording from an external MIDI device using the start command (FA)/stop command (FC).

You can use the following controls when sampling with the looper.

40
Recording samples by looping (LOOPER)

Controller Explanation

[REC] button Starts/stops sampling.

[RESAMPLE] button Activates overdubbing mode.

[DEL] button Deletes the content sampled by the looper.


This is enabled only when the sample is stopped.

[COPY] button Assigns the sampled data (result) to the pads.


Press pads [1]–[16] to select the save destination pad, and press the [VALUE] knob.

[SHIFT] button + [PATTERN Undoes (UNDO) the data you just input (recorded).
SELECT] button
Operate this again to cancel the undo action (REDO).
This is enabled when the sampled data is played back in a loop or stopped.

[SHIFT] button + [EXIT] button Stops the playback of all samples.


Press the [EXIT] button quickly four
times.

[PITCH/SPEED] button + Pads [1]– Sets the looper’s tempo as the tempo that was set for the pad sample.
[16]

5 To finish the looper mode, press the [MARK] button.

MEMO
When the unit is in looper mode, you can operate some of the controls from an external controller by using control change messages.
For details, refer to “*8 Control change message numbers and corresponding controllers in Looper mode(P.153)”.

41
Creating bass and other sounds (SOUND GENERATOR)
You can use the synthesizer built into the SP-404MK2 to generate sounds.
You can also sample these generated sounds and assign them to the pads.

1 Hold down the [SHIFT] button, and press the [RECORD SETTING] button.
This enters the sound generator mode.

2 Configure the parameters for the sound generator using the following controllers.

Controller Parameter Value Explanation

[CTRL 1] knob Type Sine 1, Sine 2, Cos 1, Cos 2, Saw, Selects the synthesizer waveform (oscillator).
Saw+, Saw 2, Tri, Pulse, Pulse+,
Noise 1, Noise 2

[CTRL 2] knob Freq -36–+48 Sets the waveform frequency.

[CTRL 3] knob Level 0–127 Sets the waveform volume.

[SHIFT] button + [CTRL Pad Length 1–256 (period), Sets the length of the waveform that’s exported to a
1] knob pad.
0.5–10 (seconds)

[SHIFT] button + [CTRL Duty Cycle 0–100 (%) Sets the duty cycle of the waveform.
2] knob

[SHIFT] button + [CTRL Balance L50–0–R50 Sets the panning of the waveform.
3] knob

[VALUE] knob Turn the [VALUE] knob to select the parameter, and then press the [VALUE] knob to make the cursor switch to the
value. At this time, you can turn the [VALUE] knob to select the parameter.

SCALE Chrom–Penta m Sets the scale that’s used to play the sounds.

NOTE C–B Sets the base note (root) of the scale.

OCT -4–+12 Sets the octave.

ENV OFF–C2 Sets the envelope.

TUNE 416.0–464.0 (Hz) This can adjust the pitch.

3 Press pads [1]–[16].


The synthesizer plays.

MEMO
In sound generator mode, the synthesizer can be played via note messages from a MIDI keyboard connected to the MIDI IN connector, a computer
connected via USB, a DAW app running on an iOS device and so on.

When doing this, you can use the following controllers.

Controller Explanation

[REMAIN] button Previews the bus to which the signal is sent.

[SUB PAD] button Starts/stops the preview.

[MARK] button Turns skip-back sampling on (when MARK Function is set to


“SBS **”).

4 Press the [REC] button to export the generated audio to the pad as audio data.

5 Press pads [1]–[16] to select the save destination pad, and press the [REC] knob.
The sample is saved to the pad you selected.

42
Editing a sample (SAMPLE EDIT)
You can edit the playback speed, waveform and other parameters for the samples.

Setting the playback and loop regions (START/END)


You can prevent unnecessary parts of a sample from playing, such as silence or noise at the beginning or at the end.
This shows you how to set the start point (where a sample begins playing back) and the end point (where a sample stops playing back). You can
also use the same operations to set the loop point (the starting point for loop playback).

1 Press the [START/END] button.


The marker setting screen appears.

2 Press pads [1]–[16] to select the sample you want to edit.

3 Use the [CTRL 1]–[CTRL 3] knobs to adjust the start and end points.

Controller Operation

[CTRL 1] knob Moves the start point.

[CTRL 2] knob Moves the loop point.


(when the loop is on)

[CTRL 3] knob Moves the end point.

[SHIFT] button + [CTRL] knob (turn) Zooms the area around each point in/out.

[VALUE] knob (turn) Zooms the area in/out around each point you just manipulated.

[SHIFT] button + [VALUE] knob (press) You can use a numerical value to set the position of each point.
Use the [VALUE] knob to select the point to set, and press pads [1]–[10]
to input the position (press pad [10] to input a “0”).
To confirm the inputted position, press the [VALUE] knob.

[DEL] button Initializes the start and end point positions.


* When a confirmation message appears, use the [VALUE] knob to
select “OK,” and press the [VALUE] knob.

[REMAIN] button On: Prevents the start point from being moved beyond the loop point
or the end point.
Off: When the start point moves beyond the loop point or the end
point, this moves the loop point or the end point as well.

[MARK] button When this button is pressed while a sample is playing back, this sets the
start point and end point in order.
* The loop point is set to the same position as the start point.

[ROLL] button While this button is pressed, you can preview the sound several
seconds before the end point.

43
Editing a sample (SAMPLE EDIT)

Controller Operation

[RESAMPLE] button Moves the start point to the zero cross-point (*) that’s closest to the
start point time (SNAP to Zero-Cross function).
Similarly, the loop point and end point are also moved.
This function is enabled when the [RESAMPLE] button is lit.
* The “zero cross-point” is the time at which the value of the sample
waveform crosses from zero into a positive or negative number.

Zero cross-point

4 Once you’ve confirmed the start/end point, press the [EXIT] button.

Processing a sample
You can use the start point and end point settings to process a sample.

NOTE
Note that this operation directly processes the original sample data. Once you process a sample in this way, it cannot be restored.

1 Set the start and end points by following the steps in “Setting the playback and loop regions (START/END)(P.43)”.

2 Press the [VALUE] knob.


A menu appears.

3 Use the [VALUE] knob to select the item, and press the [VALUE] knob.
The sample is processed.

Item Operation

TRUNCATE Trims (deletes) the sample’s audio regions before the start point and after the end point.

NORMALIZE Increases the overall volume.

EMPHASIS Increases the high-frequency sound.

CANCEL Closes the menu screen.

Marking and splitting samples (MARK)


You can split a sample up into multiple smaller samples. To split a sample, you must first mark the locations where the sample is to be split using
markers.
Here we explain about the different ways to add markers.

Adding a marker at the desired location


You can choose where to place a marker (the location where the sample is to be split) while looking at the sample’s waveform.

1 Press pads [1]–[16] to select the sample to which you want to add markers.

2 Hold down the [SHIFT] button and press the [START/END] button.
The marker setting screen appears.

44
Editing a sample (SAMPLE EDIT)

3 Decide on where to add the marker by using the [CTRL 1] knob, and then press the [MARK] button.
This adds the marker to the sample.
You can use the following controllers when the edit screen is shown.

Controller Operation

[CTRL 1] knob Moves the cursor (the location where a marker is placed).

[SHIFT] button + [CTRL 1] knob Zooms the area around the cursor in/out.

[CTRL 2] knob Moves the marker that you selected using the [CTRL 3] knob.

[SHIFT] button + [CTRL 2] knob Zooms the area in/out around the marker selected using the [CTRL 3] knob.

[CTRL 3] knob Selects the marker to operate.

[MARK] button Adds a marker at the cursor location.

[DEL] button Deletes the marker that you selected using the [CTRL 3] knob.

[RESAMPLE] button Moves the cursor to the zero cross-point (*) that’s closest to the cursor time (SNAP to
Zero-Cross function).
This function is enabled when the [RESAMPLE] button is lit.
* The “zero cross-point” is the time at which the value of the sample waveform
crosses from zero into a positive or negative number.

Zero cross-point

You can press pads [1]–[16] to preview the audio at the corresponding marker.

Adding markers while previewing a sample


You can choose where to place a marker (the location where the sample is to be split) while previewing (listening to) the sample.

1 Press pads [1]–[16] to select the sample to which you want to add markers.

2 Hold down the [SHIFT] button and press the [START/END] button.
The marker setting screen appears.

3 Press the pad [1].


The corresponding samples play back.

4 Press the pads [2]–[16] that are blinking blue, at the timing where you want to add a marker.
This adds the marker to the sample. You can press pads [1]–[16] to preview the audio at the corresponding marker.

45
Editing a sample (SAMPLE EDIT)

Automatically adding markers based on conditions (AUTO MARK function)


You can use the AUTO MARK function to automatically add markers based on certain conditions you specify.

1 Press pads [1]–[16] to select the sample to which you want to add markers.

2 Hold down the [SHIFT] button and press the [START/END] button.
The marker setting screen appears.

3 Press the [VALUE] knob.


A menu appears.

4 Use the [VALUE] knob to select “AUTO MARK”, and press the [VALUE] knob.
The AUTO MARK setting screen appears.

5 Use the [VALUE] knob or [CTRL 2] knob to select a parameter.

Parameter Value Explanation

TIME DIVISION 2–16 Adds markers by dividing up the sample


equally.

LEVEL 1–10 Adds a marker at the location in the sample


where the levels exceed a certain value.

TRANSIENT HARD, MID, SOFT Adds a marker at the location in the sample
where there is a large change in volume, such
as when a sound with sharp attack plays.

6 Use the [CTRL 3] knob to edit the setting value, and press the [VALUE] knob.
A confirmation message appears.

7 Use the [VALUE] knob to select “OK”, and press the [VALUE] knob.
The sample is split according to the specified conditions. You can press pads [1]–[16] to preview the audio at the corresponding marker.

Deleting all markers from a sample


You can delete all the markers at once that are used on a sample.

1 From the sample edit screen, press the [VALUE] knob.


A menu appears.

2 Use the [VALUE] knob to select “DELETE ALL MARKERS”, and press the [VALUE] knob.
The markers are now deleted.

46
Editing a sample (SAMPLE EDIT)

MEMO
All markers are deleted, even if you exit the sample edit screen.

Using a marker to split and assign a sample to a pad (CHOP)


Splits the sample at the marker positions, and assigns the resulting samples to separate pads.

1 Follow the steps in “Marking and splitting samples (MARK)(P.44)” to add a marker where you want to split the sample.

2 Press the [VALUE] knob.


A menu appears.

3 Use the [VALUE] knob to select “ASSIGN TO PAD”, and press the [VALUE] knob.
The assign screen appears.

4 Set the parameters.

Controller Explanation

Pads [1]–[16] Selects the pads [1]–[16] to which you want to assign the split samples.
¹ The empty pads to which samples haven’t been assigned blink yellow.
When you press the empty pad to which you want to assign the sample, it lights up green.
¹ Pads to which samples have already been assigned light up dark orange.
If you press a pad for which a sample is already assigned, the pad lights up red. The
assigned sample is then overwritten.

[CTRL 2] knob Selects the marker where the sample is to be split.

[CTRL 3] knob Turns the GATE on/off.

Turn the [VALUE] knob Arranges the split samples in order, with the first pad number being the one you selected using
the [VALUE] knob. Press the [MARK] button to confirm the arrangement.
[MARK] button
* This operation only confirms the pads to which the samples are to be assigned, without
actually assigning the samples. To assign a sample to a pad, you must press the [VALUE]
knob last.
* Before pressing the [MARK] button, you can switch the pad bank and change the pad bank
to which the sample is assigned.

[DEL] button Cancels the assignment of the sample you selected with the [CTRL 2] knob.

5 Press the [VALUE] knob.


The split samples are assigned to the pads.

Making fade-in/fade-out settings (ENVELOPE)


Sets how the volume changes when the sample plays back.
You can use fade-in settings (making the volume gradually get louder) and fade-out settings (making the volume gradually get softer).

47
Editing a sample (SAMPLE EDIT)

1 Hold down the [SHIFT] button and press the [PITCH/SPEED] button.
The envelope settings screen appears.

2 Press pads [1]–[16] to select the sample you want to edit.

MEMO
Press pads [1]–[16] while holding down the [MARK] button to select a sample without playing it back.

3 Use the [CTRL 1]–[CTRL 3] knobs to set the fade-in and fade-out.

Controller Parameter Value Explanation

[CTRL 1] knob ATTACK 0–127 Sets the fade-in time. When you set this to 127, the fade-in
time is three seconds.

[CTRL 2] knob HOLD 1–100 (%) Sets the sample playback range.
The playback range is a ratio of how much of the sample is
played back in respect to its total length (considered to be
100).
When this is set to 50, the sample plays back from the
beginning to the middle, and fade-in and fade-out are
applied within this range.

[CTRL 3] knob RELEASE 0–127 Sets the fade-out time. When you set this to 127, the fade-
out time is three seconds.

MEMO
When you change the following parameters while holding down the [COPY] button, you can change the parameters of other samples registered to
the same mute group simultaneously.
When you change the following parameters while holding down the [REMAIN] button, you can change the parameters of other samples registered
to the same bank simultaneously.
¹ ATTACK
¹ HOLD
¹ RELEASE
¹ BPM SYNC

48
Editing a sample (SAMPLE EDIT)

¹ GATE
¹ LOOP
¹ REVERSE
For details on the mute group settings, refer to “Preventing samples from playing back at the same time (MUTE GROUP)(P.25)”.

Example settings for ATTACK, HOLD and RELEASE


Here are some examples of how the volume of a eight-second sample changes when you set different ATTACK, HOLD and RELEASE values.

Eight-second sample

Eight-second sample

1.5 sec. 3 sec.

Eight-second sample

1.5 sec.

3 sec.

49
Editing a sample (SAMPLE EDIT)

MEMO
For samples with the [GATE] button turned on (→ Playing back only while a pad is pressed (GATE)(P.18)), if you release your finger from the pad
while the sample is playing back, the fade-out begins at that timing.

Eight-second sample

1.5 sec. 3 sec.

Press the pad Take your finger off the pad

Changing the pitch or playback speed of a sample (PITCH/SPEED)


Here’s how to change the pitch (key) or playback speed of a sample. You can independently edit the pitch and playback speed, or make a sample’s
length match that of the tempo.

1 Press the [PITCH/SPEED] button.


The pitch/speed settings screen appears.

2 Press pads [1]–[16] to select the sample you want to edit.

3 Use the [CTRL 1]–[CTRL 3] knobs to edit the parameter.

Controller Parameter Value Explanation

[CTRL 1] knob SPEED 50–150 (%) Sets the playback speed.


* Use the [CTRL 1] knob while holding down the
[SHIFT] button to set more precise values.
* This can only be set when BPM SYNC is off.

[CTRL 2] knob PITCH -12.00–+12.00 Sets the playback pitch.


(when VINYL MODE
is “No”)
-12.00–+7.00 (when
VINYL MODE is
“Yes”)

50
Editing a sample (SAMPLE EDIT)

Controller Parameter Value Explanation

[SHIFT] button + [CTRL 2] knob FINE -1.00–+1.00 (CENT) Lets you set a more precise value for the playback
(when VINYL MODE pitch.
is “No”)
-0.49–+0.50 (CENT)
(when VINYL MODE
is “Yes”)

[CTRL 3] knob VOLUME 0–127 Sets the sample volume.

[SHIFT] button + [CTRL 3] knob PAN MONO (Left), L:50– Sets the stereo position (pan) of the sample.
R:50, MONO (Right)

Turn the [VALUE] knob BPM SET AUTO, MANU, Sets the sample tempo. When this is set to AUTO, the
MANU-F tempo detected in AUTO mode is set. When this is set
to MANU or MANU-F, you can manually set the tempo.
For details, refer to “Setting the tempo data in a
sample(P.80)”.

Hold down [SHIFT] button + turn VINYL MODE Turns VINYL mode on/off.
[VALUE] knob
By using VARI mode, you can improve unnatural sound quality problems that
occur when changing a sample’s pitch or speed.
VARI mode is enabled when VINYL mode is set to “No”.

No Independently controls the playback speed and pitch.

Yes Changes the playback speed and pitch at the same


time, like an analog record.

VARI MODE Off VARI mode is not used.

Backing Processes the sound as appropriate for musical


instruments whose sounds have a noticeable decay.
This is particularly suitable for sounds that have a
pronounced attack such as drums, percussion, guitar
strumming and so on.

Ensemble Processes the sound as appropriate for musical


instruments that have a sustaining sound.
This is particularly suitable for sound sources and
instruments that produce long tones with smooth
changes in tone, like choral groups and strings.
MEMO
When this is set to “Ensemble”, the sample plays back
with twice as many voices.
For stereo samples: four times as many voices
For mono samples: twice as many voices

[SHIFT] button + Pad [1] FIXED VELOCITY Vel FIXED VELOCITY turns off.

Fix FIXED VELOCITY turns on. Plays back with a fixed


sample velocity of 127 (the maximum).

MEMO
When you change the following parameters while holding down the [COPY] button, you can change the parameters of other samples registered to
the same mute group simultaneously.
When you change the following parameters while holding down the [REMAIN] button, you can change the parameters of other samples registered
to the same bank simultaneously.
¹ SPEED
¹ PITCH
¹ VOLUME
¹ PAN

51
Editing a sample (SAMPLE EDIT)

¹ BPM
¹ BPM SYNC
¹ GATE
¹ LOOP
¹ REVERSE
For details on the mute group settings, refer to “Preventing samples from playing back at the same time (MUTE GROUP)(P.25)”.

Adding unique rhythmic character to a sample (Groove)


You can add a unique rhythmic character to a sample to make it groove.
For instance, this lets you shift the timing of a sample’s beat to create a distinctive groove, even if the looped drum sound that you’ve input was
played straight on the beat.
This timing shift is stored in a template (the Groove parameter).
Since the template plays back in sync with the sample’s tempo, you must correctly set the sample’s tempo beforehand.

1 Press the [PITCH/SPEED] button.

2 Press the [ROLL] button.


The groove parameter screen appears.

3 Use the [CTRL 1]–[CTRL 3] knobs to edit the parameter.

Controller Parameter Value Explanation

[CTRL 1] knob Humanize Off, Low, Mid, High Randomly changes the strength of
the effect that shifts the timing.

[CTRL 2] knob Rate 1–15 Sets the strength of the effect that
shifts the timing to a fixed value.
The sound quality may suffer if
you raise the rate too high.

[CTRL 3] knob Groove Off, 8<, 8<<, 8>, 8>>, 16<, 16<<, Selects the groove template.
16>, 16>>
There are templates for 8-beat and
16-beat grooves, and each
template has its own swing
strength and timing.

MEMO
¹ You can get a suitable groove by using a loop sample that’s set to the correct tempo (BPM).
¹ All templates are set to a 4/4 beat (time signature). You can’t change the beat.
Also, you might not get the desired groove effect if you use a sample that’s not in 4/4 time for the groove.
¹ You might not be able to get a suitable groove with some samples.

Setting the pad colors for each sample (Pad Color <SAMPLE>)
You can set the pad illumination color for each sample.

1 Hold down the [SHIFT] button, and press pad [15].


The pad setting screen appears.

2 Turn the [CTRL 3] knob to select the LED tab and set the Pad LED Mode parameter to “SAMPLE”.

52
Editing a sample (SAMPLE EDIT)

3 Press the [EXIT] button.

4 Press the pad that you want to set the color.

5 Hold down the [REMAIN] button, and turn the [VALUE] knob to select the Color parameter.

6 Press the [VALUE] knob.

7 Turn the [VALUE] knob to select the color for the pad.

8 Once you’ve finished editing, move the cursor to “OK” and press the [VALUE] knob.
The top screen is shown, and the settings are saved.

Displaying parameters set in a sample


Hold down the [REMAIN] button to show the sample parameters assigned to the currently selected pad.
When a sample is playing back, this shows the remaining playback time.

Initializing the sample parameters (INIT PARAM)


This restores the parameters set in a sample (such as the start point, end point, tempo and so on) to their default values.

1 Hold down the [SHIFT] button and press the pad [6].
A confirmation message appears.
If you decide to cancel, press the [EXIT] button.

2 Use the [VALUE] knob to select “OK”, and press the [VALUE] knob.
The parameters are now initialized.

Organizing the samples


This section explains the functions for making effective use of the samples.

Exchanging (swapping) samples between pads


Here’s how to exchange (swap) the samples that are assigned to two different pads.

1 Hold down the [SHIFT] button and press the pad [5].
The EXCHANGE PAD screen appears.

2 Press the two pads for which you want to exchange the samples.
To cancel exchanging, press the [EXIT] button.

53
Editing a sample (SAMPLE EDIT)

MEMO
¹ To exchange a sample with a sample in a different bank, first use the bank [A/F]–[E/J] buttons to select the bank before pressing the sample
(pad) you want to exchange.
¹ You may notice a difference in volume when exchanging samples between different banks, due to the differences in the BANK VOLUME
parameters set for each bank.

3 Press the [VALUE] knob or [COPY] button.


The samples for the pads are now exchanged.

Copying the sample from a pad


Here’s how to copy the sample that’s assigned to a pad to a different pad.

1 Press the [COPY] button.


The COPY PAD screen appears.

2 Press the sample (pad) you want to copy, and then the copy destination sample (pad).

If you decide to cancel copying, press the [EXIT] button.

MEMO
¹ To copy a sample to a different bank, first use the bank [A/F]–[E/J] buttons to select the bank before pressing the sample (pad) for the copy
destination.
¹ To copy a sample to a different project, first use the [CTRL 3] knob to select the project before pressing the sample (pad) for the copy
destination.
¹ You may notice a difference in volume when copying samples between different banks or projects, due to the differences in the BANK
VOLUME parameters set for each bank.

3 Press the [VALUE] knob or [COPY] button.


The pad’s sample is copied.

NOTE
Performing this operation overwrites (erases) the sample in the copy destination pad.

Copying all samples in a bank to another bank


This is how to copy all the samples in a bank to another bank.

1 Hold down the [COPY] button and press the [EXIT] button.
The COPY BANK PAD screen appears.

2 Press the bank [A/F]–[E/J] buttons to select the bank to copy (source).

3 Turn the [VALUE] knob clockwise to move the cursor.

54
Editing a sample (SAMPLE EDIT)

4 Press the bank [A/F]–[E/J] buttons to select where to copy the bank (destination).

MEMO
You can use the [CTRL 3] knob to select a project, when copying samples to a different project.

5 Press the [VALUE] knob.


All the samples in the bank are copied to the specified bank.

NOTE
Performing this operation overwrites (erases) the sample in the copy destination pad.

Protecting a sample (PROTECT)


This function prevents the samples and patterns assigned to a pad from being copied, overwritten by editing or accidentally deleted.
Protection is set on a bank by bank basis. Protection is set for both samples and patterns.

1 Press the bank [A/F]–[E/J] buttons to select the banks to protect.


To select banks F–J, press the bank [A/F]–[E/J] buttons twice to make them blink.

2 Hold down the [SHIFT] button and press the [COPY] button.
A protect confirmation message appears.
To cancel the protect operation, press the [EXIT] button.

3 Use the [VALUE] knob to select “OK”, and press the [VALUE] knob.

MEMO
To cancel protection, do the same operation again.

Deleting the sample from a pad


This is how to delete the sample assigned to a pad.

1 Press the [DEL] button.


The SELECT PAD screen appears.

2 Press the pad containing the sample you want to delete.


If you decide to cancel deleting, press the [EXIT] button.

3 Press the [VALUE] knob or [DEL] button.


The pad’s sample is deleted.

NOTE
You can’t restore a pad’s sample after it has been deleted.
If you want to keep your data or make sure it doesn’t get accidentally modified, we recommend that you follow the steps in “Backing up your data
(BACKUP)(P.116)” to create regular backups.

55
Editing a sample (SAMPLE EDIT)

Deleting all samples in a bank at once


1 Hold down the [DEL] button and press the [EXIT] button.
The DELETE BANK screen appears.

2 Press the bank [A/F]–[E/J] buttons.


Select a bank to delete.

3 Press the [VALUE] knob or [DEL] button.


The samples in the selected bank are deleted.

NOTE
You can’t restore a pad’s sample after it has been deleted.
If you want to keep your data or make sure it doesn’t get accidentally modified, we recommend that you follow the steps in “Backing up your data
(BACKUP)(P.116)” to create regular backups.

56
Combining samples to create a pattern (PATTERN
SEQUENCER)
You can record the order in which the samples play back, so that multiple samples play back at the timing you choose. The data in which the
playback order is recorded is called a “pattern”.
In this section, we explain how the patterns are played back and how to create (record) them.

Playing a pattern
This shows you how to recall a pattern, which contains the sample playback order, and play it back.

1 Press the [PATTERN SELECT] button.


The SELECT screen appears.
BPM of the pattern

Pads to which patterns are assigned light up purple.

2 Press pads [1]–[16].


This plays back the pattern.
When you press the other pads [1]–[16] while the pattern is playing back, this places the next pattern to play back in standby. When the
currently playing pattern has finished playing, the next pattern starts playing.
To stop the pattern playback, press the pad that’s playing back (pads [1]–[16]; lit white) or press the [EXIT] button.

MEMO
¹ If you hold down the [SUB PAD] button and press a [1]–[16] pad, the pattern will change immediately.
¹ Press pads [1]–[16] while holding down the [VALUE] knob to select a pattern (the pattern does not play back at this time).
¹ You can press the [REC] button while a pattern is playing back to switch to real-time pattern recording. Note that recording starts at the top of
the first measure of the pattern. If you’ve pressed the [REC] button while the pattern is playing, the message “Wait for REC” appears.
¹ You can switch to pattern TR-REC by pressing the [REC] button while holding down the [SHIFT] button during pattern playback.
¹ You can turns the metronome sound on/off by pressing pad [9] while holding down the [SHIFT] button during pattern playback.
¹ You can access the UTILITY MENU screen while the pattern is stopped.

Creating a new pattern (real-time recording)


Here’s how to create a pattern by recording what you play on the keyboard and how you operate the controllers, just as-is.

1 Press the [PATTERN SELECT] button.

2 Press the [REC] button.


Empty pads in which no patterns have been recorded blink red.

57
Combining samples to create a pattern (PATTERN SEQUENCER)

MEMO
The metronome sounds when the “Metronome:PTN” parameter is “ON” (the SYSTEM parameter “CLICK(P.122)”).
Press pad [9] while holding down the [SHIFT] button to turn the metronome sound on/off.

3 Press pads [1]–[16] that are blinking red to select the record destination pattern.
The unit enters pattern record standby mode, and the RECORD SETTING screen appears.

4 Press the [REMAIN] button, and switch the pattern recording method to “Real-Time”.

5 Set the parameters for the pattern.

Controller Parameter Value Explanation

[CTRL 1] knob BPM 40–200 Sets the pattern’s tempo.

[CTRL 2] knob LENGTH 1–64 (measures) Sets the length of the pattern.

[CTRL 3] knob STRENGTH 0–100 (%) Sets the strength of quantization used
for adjusting the note timing, as set in
(This is enabled when the
the QTZ parameter.
QTZ parameter is set to
“GRID”.) When you set this to 100%, the notes are
adjusted exactly according to the timing
set in the QTZ parameter.

SHFL RATE -50–+50 You can set how much to slide the
timing of the upbeats (the strength of
(This is enabled when the
the shuffle feel).
QTZ parameter is set to
“SHUFFLE”.) A setting of “0” results in no shuffle.
Settings in the range of +10–16 generally
give a pleasant shuffle feel.

[SHIFT] button + [CTRL 2] knob TIME SIGN 1/4–7/4 Specifies the time signature.

[SHIFT] button + [CTRL 3] knob METRO VOL 0–5 Sets the volume of the metronome.

[VALUE] knob QTZ (QUANTIZE) Off, GRID 32, GRID 16.3, GRID When the player presses a pad to play
16, GRID 8.3, GRID 8, GRID 4.3, back a sample, the timing inevitably
GRID 4, SHUFFLE 16, SHUFFLE 8 varies.
Quantization is a function that
automatically corrects these
inconsistencies in timing when you
record a pattern.
When quantization is set, you can record
patterns in which the notes sound within
specified intervals.

[REMAIN] button REC MODE Selects how the pattern sequencer records.

Real-Time Records in real time.


The [REMAIN] button lights up at this
time.

TR-REC Records using TR-REC.


The [REMAIN] button blinks at this time.

6 Press the [REC] button.


The pattern is recorded. The pattern repeatedly records at the length specified in the LENGTH parameter (loop recording). You can record
and overdub different and multiple samples, without overwriting the pattern.

58
Combining samples to create a pattern (PATTERN SEQUENCER)

MEMO
¹ While you’re recording a pattern, the unit switches between rehearsal and recording mode each time you press the [REC] button. When in
rehearsal mode, loop playback continues for the recorded pattern without being recorded. This function is useful when you want to practice
recording a pattern.
¹ You can press the [REC] button while a pattern is playing back to switch to pattern recording. Note that recording starts at the beginning of the
pattern. If you’ve pressed the [REC] button in the middle of the pattern, the message “Wait for REC” appears.
¹ While the pattern is recording, press the [PATTERN SELECT] button while holding down the [SHIFT] button to undo the data you just inputted
(recorded). This is useful when you made a mistake in timing when recording a pattern.
¹ If you press the [RECORD SETTING] button while the pattern is recording or during rehearsal mode, the RECORD SETTING screen is shown. Note
that you can’t set the LENGTH parameter at this time. Set the LENGTH parameter before recording a pattern. Press the [EXIT] button to return
to the previous screen.
¹ Press the [DEL] button while recording a pattern to enter erase mode (which lets erase a pattern). The performance data recorded in the
pattern for the pads (samples) [1]–[16] is erased, during the time range that you hold them down. Press the [DEL] button again to return to the
previous screen.
¹ You can also record note messages that are input via the MIDI IN connector and the USB port to a pattern.

7 When you are finished recording the pattern, press the [EXIT] button twice.
Press the [EXIT] button once to finish recording. The recorded pattern is automatically saved to the pad. Press twice to stop pattern playback.

Adding a count-in before recording a pattern


This feature adds a count-in before the pattern start recording. This gives you time to get ready to play before the pattern actually begins
recording.

1 Hold down the [SHIFT] button and press the pad [10].
Edit the count-in setting.

Value Explanation

COUNTIN 1MEAS Adds a one-measure count-in before recording.

COUNTIN 2MEAS Adds a two-measure count-in before recording.

COUNTIN WAIT Recording starts along with sample playback.

COUNTIN OFF No count-in is used. Press the [REC] button to immediately begin recording.

The value changes in order each time you press pad [10] while holding down the [SHIFT] button.

Creating a new pattern (TR-REC)


Here’s how to create a pattern by setting the sample playback timing at the position you like on the steps.
This method of recording is suitable for creating drum patterns.

1 Press the [PATTERN SELECT] button.

2 Press the [REC] button.


Empty pads in which no patterns have been recorded blink red.

MEMO
The metronome sounds when the “Metronome:PTN” parameter is “ON” (the SYSTEM parameter “CLICK(P.122)”).
Press pad [9] while holding down the [SHIFT] button to turn the metronome sound on/off.

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Combining samples to create a pattern (PATTERN SEQUENCER)

3 Press pads [1]–[16] that are blinking red to select the record destination pattern.
The unit enters pattern record standby mode, and the RECORD SETTING screen appears.

4 Press the [REMAIN] button, and switch the pattern recording method to “TR-REC”.

5 Set the parameters for the pattern.

Controller Parameter Value Explanation

[CTRL 1] knob BPM 40–200 Sets the pattern’s tempo.

[CTRL 2] knob LENGTH 1–64 (measures) Sets the length of the pattern.

[CTRL 3] knob SHUFFLE -50–+50 You can set how much to slide the
timing of the upbeats (the strength of
the shuffle feel).
A setting of “0” results in no shuffle.
Settings in the range of +10–16 generally
give a pleasant shuffle feel.

[SHIFT] button + [CTRL 2] knob TIME SIGN 1/4–7/4 Specifies the time signature.

[SHIFT] button + [CTRL 3] knob METRO VOL 0–5 Sets the volume of the metronome.

[REMAIN] button REC MODE Selects how the pattern sequencer records.

Real-Time Records in real time.


The [REMAIN] button lights up at this
time.

TR-REC Records using TR-REC.


The [REMAIN] button blinks at this time.

6 Press the [REC] button.


TR-REC pattern recording begins.

7 Press pads [1]–[16] while holding down the [SUB PAD] button to select the sample.

8 Set the parameters for the sample to input.

60
Combining samples to create a pattern (PATTERN SEQUENCER)

Controller Parameter Value Explanation

[CTRL 1] knob SUBSTEP Refer to “SUBSTEP parameter You can split up the steps into
values(P.63)”. multiple and separate units (sub
steps).
You can also configure how the
split sub steps are played.
* This is enabled when MODE
is “TRIG”.

[CTRL 1] knob HOLD STEP 1–32, LAST Sets the step length used for
sample playback.
* This is enabled when MODE
is “HOLD STEP”.
* The maximum value
depends on the setting.

[CTRL 2] knob PITCH -12–+12 Sets the sample pitch.

[PITCH/SPEED] button PITCH MODE CHROMATIC Set and input the sample’s pitch
for each step in this mode.
Each step that’s input can be
played back at a different pitch.
You can press the [VALUE] knob
in this mode to select the scale.
Hold down and turn the [VALUE]
knob to select a note from the
scale.

PAD The sample’s pitch is input as a


fixed pitch in this mode.
With this setting, all of the steps
you input play back at the pitch
you set in PITCH.

[CTRL 3] knob VELOCITY 0–127 Specifies the dynamics (velocity)


of the sample.

[SHIFT] button + [CTRL 1] knob BPM 40–200 Sets the pattern’s tempo.

[SHIFT] button + [CTRL 2] knob SHUFFLE -50–+50 You can set how much to slide
the timing of the upbeats (the
strength of the shuffle feel). A
setting of “0” results in no
shuffle.
Settings in the range of +10–16
generally give a pleasant shuffle
feel.

[SHIFT] button + [CTRL 3] knob START -50–99 (%) Sets the timing at which the
sample starts playing back.
If this is set to a value other than
0%, sub steps cannot be set.

61
Combining samples to create a pattern (PATTERN SEQUENCER)

Controller Parameter Value Explanation

[REMAIN] button MODE This selects the input mode for TR-REC.

TRIG The sample plays in each step.

HOLD STEP The steps play back joined at the


length specified by the [CTRL 1]
knob.
Joining two steps gives the
same results as using a tie.
When MODE is set to “HOLD
STEP”, the GATE parameter for
the sample is automatically set
to “ON”.

[HOLD] button – – Plays back only the selected pad.

9 Press pads [1]–[16] to select the step (timing) at which the sample plays back.
The sample is placed (input) into the step you selected using pads [1]–[16].
The pads light up corresponding to the steps that sound.
Press pads [1]–[16] to turn off the pads corresponding to the steps you don’t want to sound.

10 To input patterns from measure 2 onward, use the [VALUE] knob to select the measure (bar).

11 When you are finished recording the pattern, press the [EXIT] button twice.
Press the [EXIT] button once to finish recording. The recorded pattern is automatically saved to the pad.
Press twice to stop pattern playback.

Functions you can use during TR-REC input


You can use the controllers in combination during TR-REC input to perform the following operations.

Controller Explanation

[DEL] button + [A/F] button Deletes the notes (for one measure) corresponding to the selected
pad.

[DEL] button + [B/G] button Deletes the notes (for one measure) corresponding to all pads.

[ROLL] button + [CTRL 1] knob You can record the motion of [CTRL 1] knob in the steps.
* This is enabled when MODE is “TRIG”.

[ROLL] button + [CTRL 2] knob You can record the motion of [CTRL 2] knob in the steps.
* This is enabled when MODE is “TRIG”.

[ROLL] button + [CTRL 3] knob You can record the motion of [CTRL 3] knob in the steps.
* This is enabled when MODE is “TRIG”.

[VALUE] knob (press) + [SUB PAD] button + pads [1]–[16] You can select samples without playing them back.

MEMO
¹ If you press the [RECORD SETTING] button while the pattern is recording, the RECORD SETTING screen is shown. Note that you can’t set the
LENGTH or TIME SIGN parameters at this time. These parameters need to be edited before you record the pattern.
¹ Press the [EXIT] button to return to the previous screen.
¹ You can switch to pattern TR-REC by pressing the [REC] button while holding down the [SHIFT] button during pattern playback.

62
Combining samples to create a pattern (PATTERN SEQUENCER)

SUBSTEP parameter values


The relationship between step divisions and the patterns used for playing notes is shown below.

Value Pattern

1 ON

2 ON ON

3 a ON ON ON

b ON

c ON

d ON

e ON ON

f ON ON

g ON ON

4 a ON ON ON ON

b ON

c ON

d ON

e ON

f ON ON

g ON ON

h ON ON

i ON ON ON

j ON ON ON

k ON ON ON

l ON ON ON

m ON ON

n ON ON

o ON ON

Editing patterns note by note (Microscope)


You can edit what’s recorded in a pattern, note by note (Microscope).

1 Follow steps 1–6 in “Creating a new pattern (TR-REC)(P.59)” to start TR-REC recording.

2 Press pads [1]–[16] while holding down the [SUB PAD] button to select the sample to record.

3 Press pads [1]–[16] while holding down the [PATTERN EDIT] button to select notes that are already recorded.
The microscope screen appears.

4 Configure the parameters for microscope.

63
Combining samples to create a pattern (PATTERN SEQUENCER)

Controller Parameter Value Explanation

[CTRL 1] knob ITEM – If there is more than one note in a single step, this selects the
desired note. Nothing changes if there is only one note in the
step.

[CTRL 2] knob PITCH -12–+12 Sets the pitch of the note.

[CTRL 3] knob VELOCITY 0–127 Sets the dynamics (velocity) of the note.

[VALUE] knob (turn) – – Adjusts the timing at which the note plays.

[DEL] button – – Deletes the selected note.

5 To finish the microscope, press the [EXIT] button.

Tap recording
1 Follow steps 1–6 in “Creating a new pattern (TR-REC)(P.59)” to start TR-REC recording.

2 Press pads [1]–[16] while holding down the [SUB PAD] button to select the sample to record.

3 Press the [REC] button at the timing where you want to record the note.

MEMO
Press the [RECORD SETTING] button to enable the “Quantize (C2)” and “Shuffle (C3)” settings.

Converting patterns to samples


Here’s how to convert a performance that’s recorded in a pattern into a sample.
There are two ways to convert performance data to a sample, each with their own characteristics.

Differences between bouncing and resampling


Type How each type works differently

Bouncing Converts the entire selected pattern into a sample. No sound is heard while the sample is being converted.
The pattern is converted into a sample without applying effects.
→ “Converting patterns to samples (BOUNCE)(P.65)”

Resampling The selected pattern plays back once it is converted into a sample. You can stop the conversion at a point
you like while listening to the sound.
With resampling, you can convert the pattern with effects applied.
→ “Sampling a pattern (RESAMPLE)(P.64)”

Sampling a pattern (RESAMPLE)


You can sample the performance you recorded to a pattern as-is, and turn it into a sample.

1 Press the [PATTERN SELECT] button.

2 Press the [RESAMPLE] button.

64
Combining samples to create a pattern (PATTERN SEQUENCER)

MEMO
The metronome sounds when the “Metronome:REC” parameter is “ON” (the SYSTEM parameter “CLICK(P.122)”).
Press pad [9] while holding down the [SHIFT] button to turn the metronome sound on/off.

3 Press the [RECORD SETTING] button.


The input setting screen appears.

4 Use the [CTRL 2] knob to set ROUTING to “Mix”.

MEMO
When ROUTING is set to “ExtIn,” only the audio input from an external device is sampled (the sample’s audio is not included in the resample). You
can sample your performance while playing back samples as backing sounds.

5 Press the [EXIT] button.

6 Press the pads [1]–[16] that are blinking red.


Empty pads to which samples haven’t been assigned blink red.
When you press an empty pad, the message “Press Pad to START” is shown. Pads that contain a recorded pattern blink in blue.

7 Press pads [1]–[16] to select a pattern.


Sampling begins when the pattern starts playing back.

If you decide to cancel sampling, press the [EXIT] button.

8 To exit sampling, press the [REC] button again.


“Bouncing” is another method you can use to convert a pattern into a sample.
For details, refer to “Converting patterns to samples (BOUNCE)(P.65)”.

Converting patterns to samples (BOUNCE)


Here’s how to convert a pattern that’s assigned to a pad into a sample, and then assign that sample to a pad.

1 Follow the steps in “Copying the pattern of a pad(P.76)” to select the pattern you want to convert.

65
Combining samples to create a pattern (PATTERN SEQUENCER)

2 Press the [PATTERN SELECT] button.

If a sample is already saved to a pad, the pad lights up dimly in blue.


Empty pads blink blue.

3 Press the pad where you want to save the converted sample.

If you decide to cancel the conversion to a sample, press the [EXIT] button.

MEMO
If you use the bank [A/F]–[E/J] buttons to select the bank before pressing the save destination pad, you can assign the sample to a pad in a
different bank.
Also, you can use the [CTRL 3] knob to select a project, when assigning the sample to a pad belonging to a different project.

4 Press the [VALUE] knob or [COPY] button.


The pattern is converted to a sample and assigned to the specified pad.

NOTE
This overwrites (erases) the sample in the save destination pad.

MEMO
When a pattern is converted into a sample, the effect (BUS 1–4) is automatically turned off (bypassed).
Converting data for longer patterns into samples may take some time.

You can also use resampling to convert patterns into samples.


For details, refer to “Sampling a pattern (RESAMPLE)(P.64)”.

Selecting a pattern bank


Select the bank to use from the 10 available banks (A–J).

1 Press the bank [A/F]–[E/J] buttons.


The bank switches.
Each time you press the bank [A/F] button, the bank switches between A and F.
When bank A–E is selected, the bank [A/F]–[E/J] button lights up. When bank F–J is selected, the bank [A/F]–[E/J] button blinks.

Playing back patterns in order (PATTERN CHAIN)


Pattern chain is a function that lets you play back patterns you’ve created with the pattern sequencer, in a specified order.
You can record and play back up to 16 patterns with a single pattern chain. Up to 16 pattern chains can be stored per project.

66
Combining samples to create a pattern (PATTERN SEQUENCER)

Creating a pattern chain


1 Use the pattern sequencer to create patterns beforehand (Creating a new pattern (real-time recording)(P.57), Creating a new
pattern (TR-REC)(P.59)).

2 Press the [PATTERN SELECT] button.


The unit enters pattern sequencer mode.

3 While holding down the [HOLD] button, press pads [1]–[16] to select the pattern chain number (1–16) to record.
The PATTERN CHAIN screen appears.

4 Press pads [1]–[16] to select the pattern you want to record to the pattern chain.

5 When you finish recording to the pattern chain, press the [EXIT] button.
The unit returns to the PATTERN SELECT screen. The pattern chain that you recorded is automatically saved at this time.

MEMO
¹ You can also record patterns that are in different banks to a pattern chain. To switch between banks, press the bank [A/F]–[E/J] buttons.
¹ Turn the [VALUE] knob to move the cursor. You can insert a pattern at the cursor position.
¹ To delete the pattern at the cursor position, press the [DEL] button.
¹ Once you’ve edited the pattern chain, an asterisk (*) appears at the top right-hand part of the screen. If you want to revert (undo) your edits,
press the [DEL] button while holding down the [SHIFT] button.

¹ Press the [REMAIN] button to set the pattern chain to play back repeatedly. Toggle the repeat playback setting on/off by pressing the [REMAIN]
button.

[START/END] button Operation

REPEAT All Plays back repeatedly from the beginning of the pattern chain to the end.

REPEAT Current Plays the current pattern (patterns with pads that are lit up pink) back repeatedly.

REPEAT Off Plays the pattern chain back only one time, from beginning to end. Playback does not repeat.

Playing back a pattern chain


1 Press the [PATTERN SELECT] button.
The unit enters pattern sequencer mode.

67
Combining samples to create a pattern (PATTERN SEQUENCER)

2 While holding down the [HOLD] button, press pads [1]–[16] to select the pattern chain number to play back.
The PATTERN CHAIN screen appears.

3 Press the [SUB PAD] button.


The selected pattern chain plays back.
To stop playback, press the [SUB PAD] button again.

4 To exit pattern chain, press the [EXIT] button.


The unit returns to the PATTERN SELECT screen.

Sampling the playback of a pattern chain


You can sample (resample) the audio of a pattern chain as it plays back.

1 Press the [PATTERN SELECT] button.


The unit enters pattern sequencer mode.

2 Press the [RESAMPLE] button.

3 Press the [RECORD SETTING] button.


The input setting screen appears.

4 Use the [CTRL 2] knob to set ROUTING to “Mix”.

5 Press the [EXIT] button.

6 Press the pads [1]–[16] that are blinking red.


Empty pads to which samples haven’t been assigned blink red.
When you press an empty pad, the pad changes to blinking purple, and a message “Press Pad to START” is shown.

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Combining samples to create a pattern (PATTERN SEQUENCER)

7 Press pads [1]–[16] while holding down the [HOLD] button to select the pattern chain to play back.
The PATTERN CHAIN screen appears.

8 Press the [SUB PAD] button.


Sampling begins when the selected pattern chain starts playing back.
If you decide to cancel sampling, press the [EXIT] button.

MEMO
When pattern chain repeat is set to “REPEAT Off”, sampling ends at the same time as pattern chain playback ends.

9 To exit sampling, press the [REC] button.


The sample is saved to the pad.

Converting a pattern chain to a sample (BOUNCE)


Here’s how to convert a pattern chain into a sample, and then assign that sample to a pad.

1 Press the [PATTERN SELECT] button.


The unit enters pattern sequencer mode.

2 Press the [COPY] button.

3 Press pads [1]–[16] while holding down the [HOLD] button to select the pattern chain number (1–16) to convert into a sample.

4 Press pads [1]–[16] to select the pattern you want to record.

5 Press the [COPY] or [ENTER] button.


The pattern chain is converted to a sample and assigned to the specified pad.

Recording effect operations to a pattern (EFX MOTION REC)


Here’s how to record your effect on/off and effect parameter ([CTRL 1]–[CTRL 3] knob) operations to a pattern in real time.

1 Press the [PATTERN SELECT] button.


Pads to which patterns are assigned light up purple.

2 Press pads [1]–[16] to select the pattern to which you want to record the effect operations.
This plays back the pattern.

3 Press the [REC] button.


The pattern begins recording in real time.

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Combining samples to create a pattern (PATTERN SEQUENCER)

4 Press the [MARK] button.


The message “MOTION REC START” is shown (EFX MOTION REC).
The effect operations now begin recording.

5 Operate the effects along with the pattern performance.


Your effect operations are recorded to the pattern.

6 Once you finish recording, press the [EXIT] button.


The same effect operations you made when recording are played back along with the pattern (EFX MOTION PLAY).

MEMO
Use the [START/END] button to enable/disable playback of the effect operations you recorded.

Value Explanation

Blinks EFX MOTION PLAY is ON.


The recorded effect operations are played back.

Unlit EFX MOTION PLAY is OFF.


The recorded effect operations do not play back.

Deleting effect operations recorded in a pattern (EFX MOTION ERASE)


Here’s how to delete effect operations that you recorded using the steps shown in “Recording effect operations to a pattern (EFX MOTION REC)
(P.69)” from a pattern.

1 Press the [PATTERN SELECT] button.

2 Press the [PATTERN EDIT] button.

3 Press pads [1]–[16] to select the pattern you want to edit.


The pattern edit screen appears.

4 Hold down the [DEL] button and press the [MARK] button.
The “Operation Completed!” message appears.
The effect operations are now deleted.

Deleting specific effect operations from a pattern


This shows how to delete specific effect operations that you recorded using the steps shown in “Recording effect operations to a pattern (EFX
MOTION REC)(P.69)” from a pattern.

1 Press the [PATTERN SELECT] button.


Pads to which patterns are assigned light up purple.

2 Press pads [1]–[16] to select the pattern from which you want to delete the effect operations.
This plays back the pattern.

3 Press the [REC] button.


The pattern begins recording in real time.

4 Listen to the pattern. When the part for which you want to delete the effect operations plays, press the [MARK] button while
holding down the [SHIFT] button.
The “MOTION ERASE ON” message appears.
This begins deleting the effect operations.

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Combining samples to create a pattern (PATTERN SEQUENCER)

5 When the pattern reaches the point where you want to stop deleting the recorded data, press the [MARK] button while holding
down the [SHIFT] button.
The “MOTION ERASE OFF” message appears.
This deletes the effect operations within the range between the “MOTION ERASE ON” and “MOTION ERASE OFF” messages.

6 When you’re finished deleting, press the [EXIT] button.

Recording pad mute operations to a pattern (PAD MUTE MOTION REC)


Here’s how to record the pad mute on/off operations to a pattern in real time.

1 Press the [PATTERN SELECT] button.


Pads to which patterns are assigned light up purple.

2 Press pads [1]–[16] to select the pattern to which you want to record the pad mute operations.
This plays back the pattern.

3 Press the [REC] button.


The pattern begins recording in real time.

4 Hold down the [SHIFT] button and press the [REVERSE] and [REMAIN] buttons.
The message “PAD MUTE MODE (MOTION REC)” appears (PAD MUTE MOTION REC).
The pad mute operations now begin recording.

5 While listening to the pattern, press the pads [1]–[16] of the samples you want to mute. Press pads [1]–[16] again when you want
to unmute the samples.
The pad mute operations are recorded to the pattern.
Muted samples (pads) are lit up red, and unmuted samples (pads) are lit up white.

6 Once you finish recording, press the [EXIT] button.


The pad mute operations you recorded are played back along with the pattern (PAD MUTE MOTION PLAY).

7 To exit the pad mute playback, press the [EXIT] button.


The unit now returns to playing the patterns normally.
At this time, the pad mute is not played back, but the pad mute operations are stored in memory.

Deleting pad mute operations recorded in a pattern (PAD MUTE MOTION ERASE)
Here’s how to delete pad mute operations that you recorded using the steps shown in “Recording effect operations to a pattern (EFX MOTION REC)
(P.69)” from a pattern.

1 Press the [PATTERN SELECT] button.

2 Press the [PATTERN EDIT] button.

3 Press pads [1]–[16] to select the pattern you want to edit.


The pattern edit screen appears.

4 Hold down the [DEL] button and press the [REVERSE] button.
The “Operation Completed!” message appears.
The pad mute operations are now deleted.

Deleting specific pad mute operations from a pattern


This shows how to delete specific pad mute operations that you recorded using the steps shown in “Recording pad mute operations to a pattern
(PAD MUTE MOTION REC)(P.71)” from a pattern.

1 Press the [PATTERN SELECT] button.


Pads to which patterns are assigned light up purple.

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Combining samples to create a pattern (PATTERN SEQUENCER)

2 Press pads [1]–[16] to select the pattern from which you want to delete the pad mute operations.
This plays back the pattern.

3 Press the [REC] button.


The pattern begins recording in real time.

4 Hold down the [SHIFT] button and press the [REVERSE] and [REMAIN] buttons.
The message “PAD MUTE MODE (Motion REC)” appears (PAD MUTE MOTION REC).
The pad mute operations now begin recording.

5 Press the [DEL] button.


The message “PAD MUTE MODE (Motion ERASE)” appears (PAD MUTE MOTION ERASE).
Now you can delete the pad mute operations.
The pads light up blue.

6 Listen to the pattern. When the part for which you want to delete the pad mute operations plays, press the pads [1]–[16] (the
pads with the pad mute operations you want to delete).
The pad mute operations recorded for that pad are deleted while you hold down the pad.

7 When you’ve finished deleting, press the [DEL] button.


The message “PAD MUTE MODE (MOTION REC)” appears.
The unit returns to recording pad mute operations (PAD MUTE MOTION REC).

Recording a roll in the pattern


You can record notes into a pattern that simulate the sound of playing a roll.

1 Follow steps 1–5 in “Creating a new pattern (real-time recording)(P.57)” to start real-time recording.

2 Hold down the [ROLL] button and press pads [1]–[16] to play.
You can also play by holding down one of the pads [1]–[16] and pressing the [ROLL] button.

Editing a pattern (PATTERN EDIT)


You can change the length of a pattern or change the range within which it plays back.
You can also copy and chain patterns, and delete unwanted sections of a pattern.

1 Press the [PATTERN SELECT] button.

2 Press the [PATTERN EDIT] button.

3 Press pads [1]–[16] to select the pattern you want to edit.


The pattern edit screen appears.

4 Use the [CTRL 1]–[CTRL 3] knobs to edit the parameters.

Controller Parameter Value Explanation

[CTRL 1] knob BPM 40–200 Sets the pattern’s tempo.

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Combining samples to create a pattern (PATTERN SEQUENCER)

Controller Parameter Value Explanation

[CTRL 2] knob LOOP START 1–64 (measures) Sets the measure at which the pattern begins playing
back.
This is enabled when the length (number of
measures) set in the LENGTH parameter is shorter
than the overall pattern.

[CTRL 3] knob LENGTH 1, 2, 4, 8, 16, 32, 64 Sets the length of pattern playback.
(measures)

MEMO
You can select patterns to delete that are within the loop range (the playback range).

Use the following operation in continuation from step 4.

1 When you hold down the [DEL] button, the pads (patterns) within the loop range light up blue.

2 While pressing the [DEL] button, press the pad (pattern) you want to delete.
The selected pad (pattern) lights up bright blue.

3 While holding down the [DEL] button, press the [VALUE] knob.
The selected pad (pattern) is deleted.

Copying and connecting patterns (DUPLICATE)


This shows how to copy a pattern and connect it to the current pattern. By doing this, the overall pattern becomes twice as long.

1 Press the [PATTERN SELECT] button.

2 Press the [PATTERN EDIT] button.

3 Press pads [1]–[16] to select the pattern you want to edit.


The pattern edit screen appears.

4 Press the [VALUE] knob.


A menu appears.

5 Use the [VALUE] knob to select “DUPLICATE”, and press the [VALUE] knob.
The pattern is copied and connected to the end of the current pattern.

Cropping unnecessary sections from a pattern (CROP)


This deletes all the sections from a pattern except for the range you select.

1 Press the [PATTERN SELECT] button.

2 Press the [PATTERN EDIT] button.

3 Press pads [1]–[16] to select the pattern you want to edit.


The pattern edit screen appears.

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Combining samples to create a pattern (PATTERN SEQUENCER)

4 All sections of the pattern outside of the playback range (the length selected with the LOOP START and LENGTH parameters) are
deleted (“Editing a pattern (PATTERN EDIT)(P.72)”).

5 Press the [VALUE] knob.


A menu appears.

6 Use the [VALUE] knob to select “CROP”, and press the [VALUE] knob.
All sections of the pattern outside of the playback range (the length selected with the LOOP START and LENGTH parameters) are deleted.

Aligning the playback timing of samples inputted to a pattern (QUANTIZE)


You can quantize the notes of a pattern that you’ve inputted in real time.
This lets you correct patterns in which the beginning of the sample playback is out of time with the beat of the song.

1 Press the [PATTERN SELECT] button.

2 Press the [PATTERN EDIT] button.

3 Press pads [1]–[16] to select the pattern you want to quantize.


The pattern edit screen appears.

4 Press the [RECORD SETTING] button.


The quantize screen appears.

If the quantize screen isn’t shown, press the [RECORD SETTING] button once more.

5 Press pads [1]–[16] to select the samples you want to quantize.

6 Use the [CTRL 1]–[CTRL 3] knobs to configure the quantize parameters.

Controller Parameter Value Explanation

[CTRL 2] knob QTZ GRID 32, GRID 16.3, GRID 16, GRID Specifies the interval to which the
8.3, GRID 8, GRID 4.3, GRID 4, notes should be aligned.
SHUFFLE 16, SHUFFLE 8
Set this to “GRID 32” when
quantizing to thirty-second note
intervals, and set this to “GRID 4.3”
when quantizing to quarter-note
triplets.
The “SHUFFLE 16” and “SHUFFLE
8” settings give the rhythm a
shuffle or swing feel.

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Combining samples to create a pattern (PATTERN SEQUENCER)

Controller Parameter Value Explanation

[CTRL 3] knob STR 0–100 (%) Sets the strength of quantization


used for adjusting the note timing,
as set in the QTZ parameter.
If you’ve selected “GRID” for the
QTZ parameter, a setting of 100%
corrects the note timing to match
the timing set in the QTZ
parameter.

Lower values make the


quantization less obvious, and a
value of 0% results in no
quantization.
If you’ve selected “SHUFFLE” for
the QTZ parameter, a value of 50%
makes the notes play at equal
intervals, and larger values make
the notes play like dotted notes.

[SHIFT] button + [CTRL 2] knob QTZ.START (QS) Selects the start of the range for quantization.

[SHIFT] button + [CTRL 3] knob QTZ.END (QE) Selects the end of the range for quantization.

7 Press the [VALUE] knob.


The “Quantize Pattern” message appears.

8 Use the [VALUE] knob to select “OK”, and press the [VALUE] knob.
This corrects the timing at which the samples sound to match the specified interval.

MEMO
Once you’ve quantized a pattern, you can’t revert to the way it was before.

Organizing the pattern data


This section explains the functions for making effective use of the patterns.

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Combining samples to create a pattern (PATTERN SEQUENCER)

Exchanging (swapping) patterns between pads


Here’s how to exchange (swap) the patterns that are assigned to two different pads.

MEMO
You can’t perform the following operations while a pattern is playing back. Stop the pattern before performing the operation.

1 Hold down the [SHIFT] button and press the pad [5].
The EXCHANGE screen appears.

2 Press the two pads in order, for which you want to exchange the patterns.
To cancel exchanging, press the [EXIT] button.

MEMO
It’s also possible to exchange patterns between different banks. You can use the bank [A/F]–[E/J] buttons to select a bank before pressing the pads.

3 Press the [VALUE] knob or [COPY] button.


The patterns of the pads are now exchanged.

Copying the pattern of a pad


Here’s how to copy the pattern that’s assigned to a pad to a different pad.

1 Press the [COPY] button.


The COPY screen appears.

2 Press the pads in order, first the pattern (pad) you want to copy and then the copy destination pattern (pad).

If you decide to cancel copying, press the [EXIT] button.

MEMO
¹ To copy a pattern to a different bank, first press the bank [A/F]–[E/J] buttons to select the bank before pressing the pattern (pad) for the copy
destination.
¹ You can use the [CTRL 3] knob to select a project, when copying the pattern to a different project.
¹ You can convert the selected pattern to a sample and then assign that sample to a pad. For details, refer to “Converting patterns to samples
(BOUNCE)(P.65)”.
¹ You can create a pattern using only specific samples that were taken from a selected pattern. For details, refer to “Extracting specific samples
(pads) from a pattern(P.77)”.
¹ You can also use “Converting patterns to samples (BOUNCE)(P.65)” together with “Extracting specific samples (pads) from a pattern(P.77)”.

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Combining samples to create a pattern (PATTERN SEQUENCER)

3 Press the [VALUE] knob or [COPY] button.


This copies the pattern.
You can also copy a pad to a pattern even if no sample is assigned.

NOTE
Performing this operation overwrites (erases) the pattern in the copy destination pad.

Extracting specific samples (pads) from a pattern


You can create a pattern using only specific samples that were taken from a pattern that you’ve inputted using multiple samples.

1 Following the steps in “Copying the pattern of a pad(P.76)”, press the source pattern (pad) and then the save destination pattern
(pad).

If you decide to cancel, press the [EXIT] button.

MEMO
¹ If you use the bank [A/F]–[E/J] buttons to select the bank before pressing the pads, you can save the pattern to a different bank.
¹ You can use the [CTRL 3] knob to select a project, when saving the pattern to a different project.

2 Press the [REMAIN] button.


Samples (pads) that are used by a pattern light up dimly in white.

3 Press the samples (pads) that you want to extract.


The pads light up white.

4 Press the [REMAIN] button.

5 Press the [VALUE] knob or [COPY] button.


The pattern for which only the selected samples are enabled is saved to the specified pad.

NOTE
Performing this operation overwrites (erases) the pattern in the copy destination pad.

Copying all patterns in a bank to another bank


This is how to copy all the patterns in a bank to another bank.

MEMO
You can’t perform the following operations while a pattern is playing back. Stop the pattern before performing the operation.

1 Hold down the [COPY] button and press the [EXIT] button.
The COPY BANK screen appears.

2 Press the bank [A/F]–[E/J] buttons to select the bank to copy (source).

3 Turn the [VALUE] knob clockwise to move the cursor.

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Combining samples to create a pattern (PATTERN SEQUENCER)

4 Press the bank [A/F]–[E/J] buttons to select where to copy the bank (destination).

5 Press the [VALUE] knob or [COPY] button.


All the patterns in the bank are copied to the specified bank.

NOTE
Performing this operation overwrites (erases) the pattern in the copy destination pad.

Protecting a pattern (PROTECT)


This function prevents the samples and patterns assigned to a pad from being copied, overwritten by editing or accidentally deleted.
Protection is set on a bank by bank basis. Protection is set for both samples and patterns.

1 Press the bank [A/F]–[E/J] buttons to select the banks to protect.


To select banks F–J, press the bank [A/F]–[E/J] buttons twice to make them blink.

2 Hold down the [SHIFT] button and press the [COPY] button.
A protect confirmation message appears.
To cancel the protect operation, press the [EXIT] button.

3 Use the [VALUE] knob to select “OK”, and press the [VALUE] knob.

MEMO
To cancel protection, do the same operation again.

Deleting the pattern from a pad


Here’s how to delete the pattern assigned to a pad.

MEMO
You can’t perform the following operations while a pattern is playing back. Stop the pattern before performing the operation.

1 Press the [DEL] button.


The DELETE screen appears.

2 Press the pad containing the pattern that you want to delete.
If you decide to cancel deleting, press the [EXIT] button.

3 Press the [VALUE] knob or [DEL] button.


The pattern for that pad is deleted.

NOTE
You can’t restore a pad’s pattern after it has been deleted.
If you want to keep your data or make sure it doesn’t get accidentally modified, we recommend that you follow the steps in “Backing up your data
(BACKUP)(P.116)” to create regular backups.

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Combining samples to create a pattern (PATTERN SEQUENCER)

Deleting all patterns in a bank at once


1 Hold down the [DEL] button and press the [EXIT] button.
The DELETE BANK screen appears.

2 Press the bank [A/F]–[E/J] buttons.


Select a bank to delete.

3 Press the [VALUE] knob.


The patterns in the selected bank are deleted.

NOTE
You can’t restore a pad’s pattern after it has been deleted.
If you want to keep your data or make sure it doesn’t get accidentally modified, we recommend that you follow the steps in “Backing up your data
(BACKUP)(P.116)” to create regular backups.

79
Setting the tempo
You can set the tempo data for samples and patterns.
This tempo data can be used to change the sample playback speed and pitch, so that you can play in tempo with other songs.
Here we explain about the different tempo data used by this unit.

Project tempo
Project tempo
Project 16

Project 1

Bank J Sample tempo Bank J

Sample tempo Sample tempo


Bank A Bank A

Bank tempo

Bank J
Parameter
Sample tempo
Sample tempo
Bank A
Parameter

Bank tempo

Sample Pattern

System parameters Effect parameters

Sample tempo
This is the tempo data used by individual samples.
When a pattern is not playing back, the sample tempo for the sample to play back is enabled (as the standard).

Bank tempo
This is the tempo data used by the banks.
This tempo is common for all samples and patterns saved within the same bank.
This tempo is enabled when the TEMPO SEL parameter is “BANK” (BANK A–BANK J).
The patterns play back at the tempo set for the bank tempo. If BPM SYNC is set to “ON” for a sample, the sample plays back at a tempo converted
from the speed that’s set as the bank tempo.

Project tempo
This is the tempo data used by a project.
This tempo is common for all samples and patterns saved within the same project.
This tempo is enabled when the TEMPO SEL parameter is “PROJECT”.
The patterns play back at the tempo set for the project tempo. If BPM SYNC is set to “ON” for a sample, the sample plays back at a tempo converted
from the speed that’s set as the project tempo.

Setting the tempo data in a sample


You can set the tempo (BPM) of a sample to make the sample play back in sync with the tempo.

Setting the tempo in AUTO mode


Here’s how to detect and set the tempo of a sample.

80
Setting the tempo

1 Press the [PITCH/SPEED] button.


The pitch/speed settings screen appears.

2 Press pads [1]–[16] to select the sample you want to edit.

3 Use the [VALUE] knob to change BPM SET to “AUTO,” and press the [VALUE] knob.
“BPM RANGE?” is shown.

Parameter Value Explanation

BPM RANGE SX (Length) The same method of detecting tempo that’s used on the
SP-404SX.
This detects the tempo according to the sample length.
This method is suitable for detecting the tempo when using a
sample that’s up to around ten seconds long.

100-199, 80-159, 70-139, 50-99 A method of detecting the tempo that’s unique to the
SP-404MK2.
This analyzes the frequency characteristics over the entire sample
to detect the tempo.
This specifies the value as the estimated tempo of the sample.

4 Turn and then press the [VALUE] knob.


A confirmation message appears.

5 Use the [VALUE] knob to select “OK”, and press the [VALUE] knob.
The sample is analyzed, and the detected tempo is set as the BPM value.

MEMO
¹ You can perform other operations while the sample’s BPM is being automatically analyzed. An indicator appears in the display while this
operation is in progress.
¹ You may not be able to accurately detect the tempo (BPM) on some samples. If you’re having a hard time getting the right tempo, try making
the setting in MANUAL mode.

MANUAL mode
Here’s how to manually set the tempo. Use MANUAL mode if you know the tempo of the sample, or if you’re having a hard time detecting the
correct tempo in AUTO mode.

1 Press the [PITCH/SPEED] button.


The pitch/speed settings screen appears.

2 Press pads [1]–[16] to select the sample you want to edit.

3 Turn the [VALUE] knob to change BPM SET to “MANU,” and press the [VALUE] knob.
Use the “MANU” setting to set the tempo in the 0.1 decimal range and the “MANU-F” setting to set the tempo in the 0.01 decimal range.

81
Setting the tempo

4 Use the [VALUE] knob to select the BPM, and press the [VALUE] knob.

Parameter Value

VALUE 40.00–200.00

MEMO
You can also set the tempo using the tap tempo function.
For details, refer to “Setting the tempo in time with the rhythm (Tap Tempo)(P.82)”.

Setting the tempo for a bank or project


By setting a tempo (BPM) for a bank, the same tempo is used for all patterns within the same bank or project during playback.
The tempo you set becomes the base tempo when playing back samples using BPM SYNC.

1 Hold down the [SHIFT] button and press the pad [11].
The TEMPO SEL screen appears.

2 Use the [CTRL 1] knob to select the base tempo used for BPM SYNC or for playing back patterns.

Value Explanation

PROJECT Uses the project tempo as the base tempo.

BANK A–BANK J Uses the bank tempo as the base tempo. The value displayed changes
according to the currently selected bank.

3 Use the [VALUE] knob to set the tempo, and then press the [EXIT] button.

MEMO
¹ Hold down the [SHIFT] button and turn the [VALUE] knob to set the decimal value of the tempo.
¹ You can also set the tempo using the tap tempo function.
→ “Setting the tempo in time with the rhythm (Tap Tempo)(P.82)”

Setting the tempo in time with the rhythm (Tap Tempo)


This feature lets you set the tempo in an intuitive way by tapping the pad in time, as if you were clapping out the beat (Tap Tempo).
This is useful function when you want to play in time with other instruments or to the rhythm of a song.

82
Setting the tempo

MEMO
The tap tempo function is enabled when the [SUB PAD] button is blinking orange.
On the input setting screen and other screens, tap tempo is automatically enabled.

1 Hold down the [SHIFT] button and press the pad [11].
This enables the tap tempo function. When this happens, the [SUB PAD] button blinks orange.

2 Tap the [SUB PAD] button several times in time with the beat.
The tempo (BPM) appears on the screen to indicate the interval (timing) at which you’re tapping the [SUB PAD] button.

3 Once you’ve confirmed the tempo setting, press the [EXIT] button.
This exits the tap tempo screen. This tempo is set for the project or bank.

83
Mixing the samples (DJ MODE)
You can assign two samples to CH1 and CH2 and mix them freely.

1 Press the bank [D/I] button and the [E/J] button simultaneously.
The unit enters DJ MIXER mode.

2 Select the samples to respectively assign to CH1 and CH2.


1. Press the [VALUE] knob.
A menu appears.

2. Use the [VALUE] knob to select “CH1 SELECT” or “CH2 SELECT,” and press the [VALUE] knob.

3. Press pads [1]–[16] to select the sample to assign to either CH1 or CH2.

Press a pad to preview its sample. You may not be able to hear the samples at this time if the CH1 LEVEL or CH2 LEVEL is too low. Turn
the [CTRL 1] or [CTRL 2] knobs to adjust the volume.
4. Use the [VALUE] knob to select “ENTER,” and press the [VALUE] knob.
5. Once you’ve assigned a sample to CH1, use the same operation to assign a sample to CH2.
6. Use the [CTRL 1]–[CTRL 3] knobs and press pads [1]–[16] to mix the sound.

Controller Parameter Operation

[CTRL 1] knob CH1 LEVEL Adjusts the volume of CH1.

[CTRL 2] knob CH2 LEVEL Adjusts the volume of CH2.

[CTRL 3] knob CUE MIX Adjusts the balance of the audio you monitor via the PHONES
jack.
* Use the [START/END] button to switch
between functions for the [CTRL 3] knob. When this is set to the “C” side, you can monitor the sample audio
sent to CUE.
When this is set to the “M” side, you can monitor the audio output
to the LINE OUT jacks and the USB port.
→ “Monitoring with headphones (CUE)(P.91)”

X-FADE Crossfades between CH1 and CH2.


You can make CH2 fade in while CH1 is fading out, or the
opposite.

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Mixing the samples (DJ MODE)

Controller Parameter Operation

CH1: Pad [13] ñ Switches between play/pause.


CH2: Pad [15]

CH1: Pad [9] õ Returns to the playback start position.


CH2: Pad [11]

CH1: Pad [14] CUE Sends the sample audio to CUE.


CH2: Pad [16] → “Monitoring with headphones (CUE)(P.91)”

Pad [10] or pad [12] SYNC Synchronizes the tempo (BPM) of two samples.
When pad [10] is pressed, the CH1 sample follows the tempo of
the CH2 sample.
When pad [12] is pressed, the CH2 sample follows the tempo of
the CH1 sample.

CH1: Pad [2] BPM+ Speeds up the tempo.


CH2: Pad [4]

CH1: Pad [6] BPM- Slows down the tempo.


CH2: Pad [8]

CH1: [DEL] button + Pad [2] + Pad [6] BPM Resets the tempo to the default value.
CH2: [DEL] button + Pad [4] + Pad [8]

CH1: Pad [1] BEND+ The pitch goes up while you hold down the pad. This also speeds
up the playback, like an analog turntable.
CH2: Pad [3]

CH1: Pad [5] BEND- The pitch goes down while you hold down the pad. This also
slows down the playback, like an analog turntable.
CH2: Pad [7]

CH1: [REMAIN] button + Pad [14] BUS FX You can set the bus to which the CH1/CH2 sample playback is
sent (meaning which effects are used).
CH2: [REMAIN] button + Pad [16]
While holding down the [REMAIN] button, each time you press
pad [14] or pad [16] switches the effect to use as follows: “BUS-1”
→ “BUS-2” → “DRY” → “BUS-1”.

CH1: [ROLL] button + Pad [13] Repeats the sample playback in more detailed intervals (ROLL).
CH2: [ROLL] button + Pad [15] Note that when the ROLL SIZE (roll interval) is longer than the
sample length, a roll cannot played back.

[SHIFT] button + [ROLL] button ROLL SIZE Sets the roll interval (1/4, 1/2, 1 or 2 measures).
Set the ROLL SIZE before playing back rolls. (You can’t change the
ROLL SIZE with this operation while a roll is playing back).

[ROLL] button + pads [1]–[4] Changes the roll interval while the roll is playing back.
[ROLL] button + pad [1]: quarter-note (1/4 of a measure)
[ROLL] button + pad [2]: half-note (1/2 of a measure)
[ROLL] button + pad [3]: whole note (1 measure)
[ROLL] button + pad [4]: two whole notes (2 measures)

[START/END] button Switches between the functions (CUE MIX or X-FADE) for the
[CTRL 3] knob.

[PITCH/SPEED] button Changes the number of digits shown for the BPM.
Each time you press the [PITCH/SPEED] button, the display
switches in the following order: integers only → to the second
decimal place → to the first decimal place → integers only....
When you set the BPM value using pads [2] [4] (BPM+) and pads
[6] [8] (BPM-), the number of digits shown for the BPM changes
according to the minimum unit.

[MARK] button Switches between the EFX and MIXER screen views.

85
Mixing the samples (DJ MODE)

Controller Parameter Operation

[BPM SYNC] button Selects the channel (CH1/CH2) used to control reverse playback
([REVERSE] button).

[REVERSE] button REVERSE Starts reverse playback immediately from the playback position of
the current sample.
When playing back in reverse, this works the same as when the
“Reverse Type(P.121)” system parameter is set to “303”.

CH1: [SHIFT] button + [REVERSE] button + Pad MUTE Mutes the sample that’s playing back.
[13]
CH2: [SHIFT] button + [REVERSE] button + Pad
[15]

Press [RESAMPLE] button + [VALUE] knob VOLUME CURVE Selects the volume curve characteristics used for each slider (CH1
LEVEL, CH2 LEVEL, X-FADE) in DJ mode.
Actual output

Slider position

Each time you hold down the [RESAMPLE] button and press the
[VALUE] knob, the characteristic switches in this order: “FAST CUT”
→ “LINEAR” → “SQUARE” → “CUBIC” → “FAST CUT”.

MEMO
This lets you change how the pitch sounds (how the audio is processed) when changing the playback speed of a sample in DJ mode.
For details, refer to “DJ Mode TS type(P.121)”.

Playing back samples while in DJ mode (PAD MODE)


In this mode (pad mode), you can temporarily change the pad arrangement to the same arrangement used in sample mode, while still retaining
the same functions of DJ mode.
Pad mode lets you play back samples by pressing pads while you perform in DJ mode.

1 While in DJ mode, press the [HOLD] button.


This switches between DJ mode and pad mode.

2 Press pads [1]–[16].


The samples assigned to the pads are played back.

MEMO
You can play back samples as long as the sample in question is not being used in DJ mode.
The samples (pads) that are blinking orange are being used in DJ mode, so their samples can’t be played back.

Playing back patterns while in DJ mode


In DJ mode, you can play back the patterns that you created.

86
Mixing the samples (DJ MODE)

1 Press the [PATTERN SELECT] button.

2 Press pads [1]–[16] to select a pattern to play back.

3 Press the [PATTERN SELECT] button.

4 Press the [PATTERN EDIT] button.


The [PATTERN EDIT] button blinks, and the pattern playback screen appears.

5 Press the pad [13].


This plays back the pattern.
Use the [CTRL 1]–[CTRL 3] knobs and press pads [1]–[16] to mix the sound, as with the samples.

Playing back a sample from the marker position


You can play back a sample from the position of the marker that’s set for that sample.

1 Press pad [13] or [15].


The corresponding samples play back.

2 Hold down the [SHIFT] button and press pads [1]–[16].


The samples play back from the marker positions set for the samples.
The relationship between the markers where playback begins and the pads are as follows.

CH1 sample CH2 sample

1: Beginning of sample 2: Marker 1 3: Beginning of sample 4: Marker 1

5: Marker 2 6: Marker 3 7: Marker 2 8: Marker 3

9: Marker 4 10: Marker 5 11: Marker 4 12: Marker 5

13: Marker 6 14: Marker 7 15: Marker 6 16: Marker 7

MEMO
¹ Markers up through the seventh marker from the beginning of the sample are recognized in DJ mode.
Markers from the eighth marker onwards are ignored (and cannot be selected).
¹ When you press pads [1]–[16] while holding down the [SHIFT] button, playback begins immediately from the specified marker, even if a sample
is already playing back.
¹ If you press the [REMAIN] button while holding down the [SHIFT] button, the [SHIFT] button remains in a pressed-down state, even after you
take your fingers off the buttons.
This makes it easier to select a marker and play back. Press the [EXIT] button to cancel this behavior.

Adding a marker while playing back a sample


You can add markers while playing samples in DJ mode.

1 Play back a sample.

2 Hold down the [SHIFT] button and press the [MARK] button at the position where you want to add a marker.
This adds a marker to the sample.

MEMO
You can add up to seven markers.

87
Mixing the samples (DJ MODE)

Editing a marker while playing back a sample


You can edit markers while playing samples in DJ mode.

1 Press pad [13] or [15].


The corresponding samples play back.

2 Hold down the [SHIFT] button and press the [START/END] button.
The marker edit screen appears.

Controller Operation

[MARK] button Adds a marker.

[CTRL 1] knob Moves the cursor.

[CTRL 2] knob Moves the marker.

[CTRL 3] knob Selects a marker.

[SHIFT] button + [CTRL] knob (turn) Zooms the area around each point in/out.

[VALUE] knob (turn) Zooms the area in/out around each point you just manipulated.

[VALUE] knob (press) You can use a numerical value to set the position of each point.
Use the [VALUE] knob to select the point to set, and press pads [1]–[10] to input the
position (press pad [10] to input a “0”).
To confirm the inputted position, press the [VALUE] knob.

[SHIFT] button + [VALUE] knob (turn) Adjusts the volume of the channel.

[DEL] button + pads [1]–[8] Deletes the marker.

[RESAMPLE] button Moves the start point to the zero cross-point (*) that’s closest to the start point time
(SNAP to Zero-Cross function).
Similarly, the loop point and end point are also moved.
This function is enabled when the [RESAMPLE] button is lit.
* The “zero cross-point” is the time at which the value of the sample waveform
crosses from zero into a positive or negative number.

Zero cross-point

[ROLL] button While this button is pressed, you can preview the sound several seconds before the
end point.

Pad [13] Switches between play/pause.

Pad [9] Returns to the playback start position.

Deleting all set markers from a sample


While in DJ mode, you can delete the markers you’ve set for samples.

1 Hold down the [SHIFT] and [DEL] buttons, and press pads [1]–[16].
Select the marker to delete.
The relationship between the markers to delete and the pads are as follows.

CH1 sample CH2 sample

1: 2: Marker 1 3: 4: Marker 1

88
Mixing the samples (DJ MODE)

CH1 sample CH2 sample

5: Marker 2 6: Marker 3 7: Marker 2 8: Marker 3

9: Marker 4 10: Marker 5 11: Marker 4 12: Marker 5

13: Marker 6 14: Marker 7 15: Marker 6 16: Marker 7

MEMO
¹ As pads [1] and [3] are at the start of the sample, they can’t be deleted (these are not markers).
¹ When you delete a marker, all following markers are moved back in sequence.
¹ Markers up through the seventh marker from the beginning of the sample are recognized in DJ mode.
Markers from the eighth marker onwards are ignored (and cannot be deleted).
Note that when you delete a marker from 1 to 7, all of the following markers are moved back in sequence, so you can delete the eighth marker
in this case.

Editing a sample in DJ mode


You can edit the samples that are used in DJ mode.

1 Press the [VALUE] knob.


A menu appears.

2 Use the [VALUE] knob to select “CH1 EDIT” or “CH2 EDIT,” and press the [VALUE] knob.
The sample edit screen appears. The editing method is the same as for sample edit in sample mode.

Controller Operation

[CTRL 1] knob Moves the start point.

[CTRL 2] knob (when the loop is on) Moves the loop point.

[CTRL 3] knob Moves the end point.

[SHIFT] button + [CTRL] knob (turn) Zooms the area around each point in/out.

[VALUE] knob (turn) Zooms the area in/out around each point you just manipulated.

[VALUE] knob (press) You can use a numerical value to set the position of each point.
Use the [VALUE] knob to select the point to set, and press pads [1]–[10] to input the position (press
pad [10] to input a “0”).
To confirm the inputted position, press the [VALUE] knob.

[SHIFT] button + [VALUE] knob (turn) Adjusts the volume of the channel.

[DEL] button Initializes the start and end point positions.


* When a confirmation message appears, use the [VALUE] knob to select “OK,” and press the
[VALUE] knob.

89
Mixing the samples (DJ MODE)

Controller Operation

[REMAIN] button On: Prevents the start point from being moved beyond the loop point or the end point.
Off: When the start point moves beyond the loop point or the end point, this moves the loop point or
the end point as well.

[ROLL] button While this button is pressed, you can preview the sound several seconds before the end point.

Importing samples that were saved in DJ mode to an SD card


You can import samples that were saved in DJ mode to an SD card.

1 Press the bank [D/I] button and the [E/J] button simultaneously to enter DJ MIXER mode.

2 Press the [VALUE] knob.


A menu appears.

3 Turn the [VALUE] knob to select “IMPORT SAMPLE”, and press the [VALUE] knob.

4 Use the [VALUE] knob to select the sample to import, and press the [VALUE] knob.

5 Press pads [1]–[16] to specify the sample save destination.

6 Press the [VALUE] knob.


The import begins.

90
Monitoring with headphones (CUE)
Adjusts the balance of the audio output from the PHONES jack.
When the sample audio is sent to CUE, the audio is only output from the PHONES jack (and is not output to the LINE OUT jack or USB port). When
playing live or in similar situations, only the player can preview (check) the sample’s sound in headphones.

1 Hold down the [SHIFT] button and press the pad [3].
The unit switches to CUE mode.

2 Adjust the volume balance with the CTRL [3] knob.


When this is set to the “C” side, you can monitor the sample audio sent to CUE. When this is set to the “M” side, you can monitor the audio
output to the LINE OUT jacks and the USB port.

3 To exit CUE mode, press the [EXIT] button.

MEMO
You can’t send two or more samples to CUE at the same time (playback is not possible).

91
Inputting sound from an electronic musical instrument, mic
or guitar
You can connect your electronic musical instrument, mic or guitar to the SP-404MK2 for audio input.

1 Connect an electronic musical instrument to the LINE IN jack(s) on the rear panel. When using a mic or guitar, plug them into the
INPUT jack on the front panel.

MEMO
You can connect high-impedance devices like guitars and bass guitars to the INPUT jack on the front panel. When connecting a guitar or bass
guitar, set the [MIC/GUITAR] switch on the front panel to the right-hand side.

2 Press the [EXT SOURCE] button.


The [EXT SOURCE] button is lit. This inputs the audio of the connected device.

MEMO
The [EXT SOURCE] button blinks red if the level of the input signal is too high. In this case, the input audio may sound distorted.

3 Hold down the [SHIFT] button and press the [EXT SOURCE] button.
The input setting screen appears.

4 Turn the [CTRL 3] knob to adjust the volume of the audio input.
When you raise the volume, the audio is output from the connected device.

5 When you finish making the settings, press the [EXIT] button.

6 To stop the audio input from the connected device, press the [EXT SOURCE] button.
The [EXT SOURCE] button goes dark. This stops the audio from the connected device.

92
Inputting audio from a computer or mobile device (USB
AUDIO)
The SP-404MK2 can receive audio input from a computer or mobile device (such as a smartphone or tablet).

Configuring the OS audio settings


You must make the appropriate settings on your computer when inputting audio from a computer to the SP-404MK2.
For Windows

1 Connect your computer to the SP-404MK2 with a USB cable.

2 Open the Control Panel.

3 Click the “Hardware and Sound” icon, and then click the “Sound” icon.
If the panel is displaying as icons or in classic view, double-click the [Sound] icon.

4 Click the [Playback] tab.

5 Click “Speakers SP-404MKII-G”, and click the “Set Default” button.

6 Click the [OK] button.


For macOS

1 Connect your computer to the SP-404MK2 with a USB cable.

2 Open the System Preferences.

3 Click the [Sound] icon.

4 Click the [Output] tab and select [SP-404MKII-OUT].

5 Close the System Preferences.

Enabling audio from a computer or mobile device


1 Connect your computer to the SP-404MK2 with a USB cable.

2 Press the [EXT SOURCE] button on the SP-404MK2.


The [EXT SOURCE] button is lit. Input the audio from your computer or mobile device into the SP-404MK2.

93
Selecting a project
Here’s how to recall a project (1–16).
Once a project is recalled, the unit is ready to play back samples and create patterns.

1 Hold down the [SHIFT] button and press the [SUB PAD] button.
The SELECT PROJECT screen appears.

2 Press pads [1]–[16] to select a project you want to recall.


The project is recalled. Once the project is recalled, the top screen appears.

Directly loading project files saved to an SD card


You can directly select project files that were saved to an SD card.
By using this feature, there is no need to import files into the internal storage of the SP-404MK2.

NOTE
¹ Make sure to save the project folder within the “/EXPORT/PROJECT” folder.
¹ Make sure to give the project folder a name from “PROJECT_01” to “PROJECT_16”.
¹ The sound may drop out when using SD cards, depending on their specifications and quality.

1 Press the [SHIFT] and [SUB PAD] buttons at the same time to switch to the project selection screen.

2 Press the [SUB PAD] button.


A warning message appears.

3 Press the [VALUE] knob to select “OK”.

4 Press pads [1]–[16].


This loads the respective project from the SD card (from “PROJECT_01” to “PROJECT_16”).

94
Organizing projects
On this unit, you can copy projects and delete projects you no longer need.

Copying a project
Here’s how to copy a project.

1 Hold down the [SHIFT] button and press the [SUB PAD] button.
The SELECT PROJECT screen appears.

2 Press the [COPY] button.


The COPY PROJECT screen appears.

3 Press the pads in order, beginning with the pad you want to copy (project), and then the copy destination pad.

If you decide to cancel copying, press the [EXIT] button.

4 Press the [VALUE] knob or [COPY] button.


The project is now copied.

NOTE
Performing this operation overwrites (erases) the project in the copy destination pad.

Deleting a project
Here’s how to delete projects you don’t need.

1 Hold down the [SHIFT] button and press the [SUB PAD] button.
The SELECT PROJECT screen appears.

2 Press the [DEL] button.


The project deletion screen appears.

95
Organizing projects

3 Press pads [1]–[16] to select the project to delete.


If you decide to cancel deleting, press the [EXIT] button.

4 Press the [VALUE] knob or [DEL] button.


This deletes the project data.

NOTE
You can’t restore a project after it has been deleted.
If you want to keep your project data or make sure it doesn’t get accidentally modified, we recommend that you follow the steps in “Backing up
your data (BACKUP)(P.116)” to create regular backups.

96
Customizing this unit
You can customize the design of this unit to match your tastes.

Attaching/removing the faceplate of this unit


You can remove the faceplate of this unit to customize the top panel.

NOTE
¹ Make sure you don’t cut your fingers on the edges when removing or attaching the faceplate.
¹ The faceplate may bend if it is exposed to strong impact when removed. If this happens, you may not be able to reattach it.

Removing the faceplate

1 Use a commercially available hex wrench (2 mm) to remove the two screws (at the front of the unit) circled in blue.

Hex wrench (2 mm, commercially


available)

2 Remove the screws (at the far side of the unit) circled in red.

Hex wrench (2 mm, commercially


available)

Attaching the faceplate


To attach the faceplate, follow the steps for removing the top panel in reverse order.

1 Use a commercially available hex wrench (2 mm) to attach the two screws (at the far side of the unit) circled in red.

2 Install the two screws (at the front of the unit) circled in blue.

MEMO
Overtightening the screws may damage the screw holes.

97
Customizing this unit

Customizing the opening screen


You can use your own custom images for the opening screen.
Two opening images can be registered per project.

Steps for setting your custom image data as the opening image
You must perform the following operations (summarized) to use your custom image data as the opening image.

1 Create your custom image (Preparing a screen saver image(P.99)).

2 Export the project to an SD card (Exporting a project (EXPORT PROJECT)(P.115)).

3 Save your custom images to the SD card (Saving the screen saver image to a project(P.99)).

4 Load the project from the SD card (Importing a project (IMPORT PROJECT)(P.113)).

Preparing an opening image


Create your custom image in the format shown below.

Format Specifications

Image file format BMP

Size 128 (x) × 64 (y) pixels

Color depth 1-bit, 4-bit, 8-bit, 24-bit


* Note that only monochromatic images can be displayed. Intermediate colors cannot be displayed.

Filename and extension startup_*.bmp


Substitute a number (1–2) for the asterisk. The unit does not recognize filenames in any other format. If
the filename is not recognized, the default opening screen is shown.

Saving an opening image to a project


Here’s how to save your custom image to a project. As an example, the following shows how to change the opening image of project 01 to your
own custom image.

1 Export the project for which you want to change the opening image (project 01 in this example) to an SD card (“Exporting a
project (EXPORT PROJECT)(P.115)”).

2 Remove the SD card from this unit, and open the contents on your computer.

3 Copy the opening image that’s saved in the SD card to the “EXPORT/PROJECT/PROJECT_01/PICTURE” folder. Change the
filename to “startup_*.bmp”, replacing the asterisk with a number from 1 to 2.
For details on the “/EXPORT/PROJECT/PROJECT_01/PICTURE” folder, see the folder structure diagram shown in “ Importing/exporting (using
the SD card)(P.109)”.

4 Remove the SD card from your computer, and insert it into this unit.

5 Import the project in which the opening image is registered (“Importing a project (IMPORT PROJECT)(P.113)”).
Your custom opening image is displayed from the next time the unit starts up.

Customizing the screen saver


You can set your own custom image as the screen saver image.
A maximum of 16 screen saver images can be registered per project.

Steps for using your custom images as the screen saver


You must perform the following operations (summarized) to use your custom images as the screen saver.

1 Create your custom image (Preparing a screen saver image(P.99)).

2 Switch the settings to use a custom screen saver (Enabling a custom screen saver(P.99)).

98
Customizing this unit

3 Export the project to an SD card (Exporting a project (EXPORT PROJECT)(P.115)).

4 Save your custom images to the SD card (Saving the screen saver image to a project(P.99)).

5 Load the project from the SD card (Importing a project (IMPORT PROJECT)(P.113)).

Preparing a screen saver image


Create your custom image in the format shown below.

Format Specifications

Image file format BMP

Size 128 (x) × 64 (y) pixels

Color depth 1-bit, 4-bit, 8-bit, 24-bit


* Note that only monochromatic images can be displayed. Intermediate colors cannot be displayed.

Filename and extension screen_saver_*.bmp


Substitute a number (1–16) for the asterisk. The unit does not recognize filenames in any other format. If
the filename is not recognized, the default screen saver is shown.

Enabling a custom screen saver


This shows how you can load a custom image as a screen saver (the “Screen Saver Type” parameter).

1 Hold down the [SHIFT] button and press the pad [13].
The UTILITY MENU screen appears.

2 Use the [VALUE] knob to select “SYSTEM”, and press the [VALUE] knob.
The system screen appears.

3 Turn the [CTRL 3] knob to select the “GENERAL” tab.

4 Use the [VALUE] knob to move the cursor to “Screen Saver Type”, and press the [VALUE] knob.
The value display is highlighted. You can now edit the value.

5 Use the [VALUE] knob to select “Custom”, and press the [VALUE] knob.

6 Press the [EXIT] button.

Saving the screen saver image to a project


Here’s how to save your custom image to a project. As an example, the following shows how to edit the custom image for the screen saver of
project 01.

99
Customizing this unit

1 Prepare the image to use for the screen saver, and edit the settings to use a custom screen saver (“Preparing a screen saver
image(P.99)” and “Enabling a custom screen saver(P.99)”).

2 Export the project for which you want to change the screen saver (project 01 in this example) to an SD card (“Exporting a project
(EXPORT PROJECT)(P.115)”).

3 Remove the SD card from this unit, and open the contents on your computer.

4 Copy the screen saver image that’s saved in the SD card to the “EXPORT/PROJECT/PROJECT_01/PICTURE” folder. Change the
filename to “screen_saver_*.bmp”, replacing the asterisk with a number from 1 to 16.
For details on the “/EXPORT/PROJECT/PROJECT_01/PICTURE” folder, see the folder structure diagram shown in “ Importing/exporting (using
the SD card)(P.109)”.

5 Remove the SD card from your computer, and insert it into this unit.

6 Import the screen saver image into the project where it was registered (“Importing a project (IMPORT PROJECT)(P.113)”).
The screen saver that uses your custom screen saver is shown.

100
Configuring the various settings (UTILITY)
This menu lets you edit the parameters and view information related to the overall unit.

SYSTEM SCREEN

PAD SETTING SCREEN

EFX SETTING SCREEN

FACTORY RESET FUNCTION

BACKUP/RESTORE FUNCTION

IMPORT/EXPORT FUNCTION

Editing the settings related to this unit (System)


Here’s how to configure the overall settings for this unit.

1 Hold down the [SHIFT] button and press the pad [13].
The UTILITY MENU screen appears.

2 Use the [VALUE] knob to select “SYSTEM”, and press the [VALUE] knob.
The system setting screen appears. Each parameter is shown as divided into five tabs (groups).

3 Turn the [CTRL 3] knob to select a tab.


Select the tab of the parameter you want to edit.

4 Use the [VALUE] knob to move the cursor to the parameter you wish to edit, and press the [VALUE] knob.
The value display is highlighted. You can now edit the value.
For details on the parameters, refer to “SYSTEM(P.120)” in the Parameter Guide.

5 Turn the [VALUE] knob to edit the value, and press the [VALUE] knob.

6 Press the [EXIT] button to return to the UTILITY MENU screen.

Configuring the pad-related settings (PAD SET)


The pad setting screen lets you configure various pad-related settings.

1 Hold down the [SHIFT] button and press the pad [13].
The UTILITY MENU screen appears.

101
Configuring the various settings (UTILITY)

2 Use the [VALUE] knob to select “PAD SET”, and press the [VALUE] knob.
The pad setting screen appears.

MEMO
From the top screen, you can also make this screen appear by pressing pad [15] while holding down the [SHIFT] button.

3 Turn the [CTRL 3] knob to select a tab.


The PAD SETTING screen is divided into four tabs (groups). Select the tab of the group that contains the parameter you want to edit.

4 Use the [VALUE] knob to move the cursor to the parameter you wish to edit, and press the [VALUE] knob.
The value display is highlighted. You can now edit the value.
For details on the parameters, refer to “PAD SETTING(P.124)” in the Parameter Guide.

5 Turn the [VALUE] knob to edit the value, and press the [VALUE] knob.

6 Press the [EXIT] button to return to the UTILITY MENU screen.

Configuring the effect settings (EFX SET)


This shows how to edit the routing (connection order) for the effects built into this unit, and how to configure the effects to use.

1 Hold down the [SHIFT] button and press the pad [13].
The UTILITY MENU screen appears.

2 Use the [VALUE] knob to select “EFX SET” and press the [VALUE] knob.
The effect setting screen appears. Each parameter is shown as divided into five tabs (groups).

MEMO
From the top screen, you can also make this screen appear by pressing pad [16] while holding down the [SHIFT] button.

3 Turn the [CTRL 3] knob to select a tab.

4 Select the tab of the parameter you want to edit.

102
Configuring the various settings (UTILITY)

Tab Explanation

FAVORITE Shows the current BUS FX settings. Use the [VALUE] knob to change the FAVORITE number.

BUS 3, BUS 4 Edits the parameters of the effects (BUS 3, BUS 4) applied to the overall sound.

DIRECT You can assign the effects you like to the effect buttons on the top panel.

OTHER Sets the BUS FX routing and effects to apply to external input.

5 Use the [VALUE] knob to move the cursor to the parameter you wish to edit, and press the [VALUE] knob.
The value display is highlighted. You can now edit the value.
For details on the parameters, refer to “EFX SETTING(P.125)”.

6 Turn the [VALUE] knob to edit the value, and press the [VALUE] knob.

7 Press the [EXIT] button to return to the UTILITY MENU screen.

Configuring the effect routing


This shows how to edit the routing (connection order) for the effects built into this unit.

1 Hold down the [SHIFT] button and press the pad [13].
The UTILITY MENU screen appears.

2 Use the [VALUE] knob to select “EFX SET” and press the [VALUE] knob.
The effect setting screen appears.

MEMO
From the top screen, you can also make this screen appear by pressing pad [16] while holding down the [SHIFT] button.

3 Use the [CTRL 3] knob to select “FAVORITE”, and press the [VALUE] knob.
The position of the effect assigned to BUS 1 and BUS 2 changes each time you press the [VALUE] knob (“Using the effects(P.27)”).

4 To finish making settings, press the [EXIT] button.

Adding effects to the overall sound (BUS 3, BUS 4)


Here’s how to apply effects to the overall sound output from this unit.

1 Hold down the [SHIFT] button and press the pad [13].
The UTILITY MENU screen appears.

103
Configuring the various settings (UTILITY)

2 Use the [VALUE] knob to select “EFX SET” and press the [VALUE] knob.
The effect setting screen appears.

MEMO
From the top screen, you can also make this screen appear by pressing pad [16] while holding down the [SHIFT] button.

3 Turn the [CTRL 3] knob to select “FAVORITE”.

4 Turn the [VALUE] knob to select “FAVORITE 1” through “FAVORITE 16”.


The effects you selected in “FAVORITE 1” through “FAVORITE 16” are applied to the overall output audio.

5 To finish making settings, press the [EXIT] button.

Changing the effects assigned to BUS 3 and BUS 4


Changes the type of effects to apply to the overall sound.

MEMO
Refer to “Adding effects to a sample (BUS FX)(P.27)” to change the type of effects (BUS 1, BUS 2) that are applied to the samples.

1 Hold down the [SHIFT] button and press the pad [13].
The UTILITY MENU screen appears.

2 Use the [VALUE] knob to select “EFX SET” and press the [VALUE] knob.
The effect setting screen appears.

MEMO
From the top screen, you can also make this screen appear by pressing pad [16] while holding down the [SHIFT] button.

104
Configuring the various settings (UTILITY)

3 Turn the [CTRL 3] knob to select “FAVORITE”.

4 Turn the [VALUE] knob to select “FAVORITE 1” through “FAVORITE 16”.


The effects you selected in “FAVORITE 1” through “FAVORITE 16” are applied to the overall output audio.

5 Use the [CTRL 3] knob to select “BUS 3” or “BUS 4”, and press the [VALUE] knob.
The value display is highlighted. You can now change the effects.

6 Use the [VALUE] knob to select the effect, and press the [VALUE] knob.
This confirms the EFX Type.

7 To finish making settings, press the [EXIT] button.

MEMO
Press the [BUS FX] button while holding down the [VALUE] knob to temporarily bypass the BUS 3 and BUS 4 effects.

Editing the effects for BUS 3 and BUS 4


Here’s how to edit the effects (BUS 3, BUS 4) applied to the overall sound.

MEMO
See “Editing the effects(P.30)” for how to edit the effects (BUS 1, BUS 2) applied to a sample.

1 Hold down the [SHIFT] button and press the pad [13].
The UTILITY MENU screen appears.

2 Use the [VALUE] knob to select “EFX SET” and press the [VALUE] knob.
The effect setting screen appears.

105
Configuring the various settings (UTILITY)

MEMO
From the top screen, you can also make this screen appear by pressing pad [16] while holding down the [SHIFT] button.

3 Use the [CTRL 3] knob to select “BUS 3” or “BUS 4”.


Select the bus whose effect you wish to change.

MEMO
To edit BUS 3 and BUS 4, you must select a favorite from “FAVORITE 1” to “FAVORITE 16” in the “FAVORITE” tab screen.

4 Turn the [VALUE] knob to set the parameter to edit.

5 Use the [CTRL 1]–[CTRL 3] knobs to edit the parameter.

6 To finish making settings, press the [EXIT] button.

Assigning the desired effect to an effect button (DIRECT FX)


You can assign the effects you like to the effect buttons on the top panel.

1 Hold down the [SHIFT] button and press the pad [13].
The UTILITY MENU screen appears.

2 Use the [VALUE] knob to select “EFX SET” and press the [VALUE] knob.
The effect setting screen appears.

MEMO
From the top screen, you can also make this screen appear by pressing pad [16] while holding down the [SHIFT] button.

3 Turn the [CTRL 3] knob to select “DIRECT”.

106
Configuring the various settings (UTILITY)

4 Use the [VALUE] knob to select the effect button to which the effect is to be assigned.

Effect button to assign Parameter

[FILTER+DRIVE] button Direct FX1

[RESONATOR] button Direct FX2

[DELAY] button Direct FX3

[ISOLATOR] button Direct FX4

[DJFX LOOPER] button Direct FX5

MEMO
You can also press an effect button to change its assigned effect.

5 Press the [VALUE] knob.


The value display is highlighted. You can now change the effects.

6 Use the [VALUE] knob to select the effect, and press the [VALUE] knob.
The effect is assigned to the effect button you selected. After this, you can use the effect buttons on the top panel to switch the assigned
effects on/off.

7 To finish making settings, press the [EXIT] button.

Configuring the input effects (INPUT FX)


The INPUT FX (input effects) are effects used only for the input jacks. You can apply effects to the audio that’s inputted to this unit.

MEMO
These are the same parameters as the “INPUT FX parameters”, which are used for sampling and resampling.

1 Hold down the [SHIFT] button and press the pad [13].
The UTILITY MENU screen appears.

2 Use the [VALUE] knob to select “EFX SET” and press the [VALUE] knob.
The effect setting screen appears.

MEMO
From the top screen, you can also make this screen appear by pressing pad [16] while holding down the [SHIFT] button.

107
Configuring the various settings (UTILITY)

3 Turn the [CTRL 3] knob to select “OTHER”.

4 Use the [VALUE] knob to move the cursor to “Input FX”, and press the [VALUE] knob.
The value display is highlighted. You can now change the effects.

Parameter Value

EFX Type Bypass, Auto Pitch (*), Vocoder (*), Harmony (*), Gt Amp Sim (*), Chorus, JUNO Chorus, Reverb,
TimeCtrlDly, Chromatic PS, Downer, WrmSaturator, 303 VinylSim, 404 VinylSim, Cassette Sim, Lo-fi,
Equalizer, Compressor

MEMO
¹ Effects marked with an (*) are for INPUT FX only.
¹ For details on the various effect parameters, refer to “MFX List(P.127)”.

5 Use the [VALUE] knob to select the effect, and press the [VALUE] knob.
This sets the effect.

6 To finish making settings, press the [EXIT] button.

Sending the audio input from the INPUT jack to a bus


You can set the bus to which the playback audio signals coming into the INPUT jack are sent (meaning which effects are used).

1 Hold down the [SHIFT] button and press the pad [13].
The UTILITY MENU screen appears.

2 Use the [VALUE] knob to select “EFX SET” and press the [VALUE] knob.
The effect setting screen appears.

MEMO
From the top screen, you can also make this screen appear by pressing pad [16] while holding down the [SHIFT] button.

3 Turn the [CTRL 3] knob to select “OTHER”.

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Configuring the various settings (UTILITY)

4 Use the [VALUE] knob to move the cursor to “Input Bus” and press the [VALUE] knob.
The displayed value is highlighted, and you can now edit the Input Bus.

Value Explanation

DRY The signal is not sent to BUS 1, BUS 2 (the BUS 1 and BUS 2 effects are not used).

BUS1, BUS2 The signal is sent to BUS 1 or BUS 2. The effects set for BUS 1 and BUS 2 are used.

5 Use the [VALUE] knob to select the bus, and press the [VALUE] knob.
This confirms the bus to which the input audio is sent.

6 To finish making settings, press the [EXIT] button.

Editing a filename (RENAME)


You can edit the filenames for samples and projects.

1 Hold down the [REMAIN] button and turn the [VALUE] knob to select “PROJECT” or “NAME”.

2 Press the [VALUE] knob.


The name edit screen appears.

Controller Operation

[VALUE] knob (turn) Selects whether to input characters or scroll.

[VALUE] knob (press) Decides whether to input characters or scroll.

[SHIFT] button + [VALUE] knob (turn clockwise) Inputs a space.

[SHIFT] button + [VALUE] knob (turn counterclockwise) Deletes the character.

3 Once you’ve finished editing, move the cursor to “OK” and press the [VALUE] knob.

MEMO
Sample names can contain up to 23 characters, and project names can contain up to 32 characters.

Importing/exporting (using the SD card)


Using a SD card lets you import the samples you like into the SP-404MK2, or exchange patterns and other data between different SP-404MK2 units.

MEMO
¹ You can perform other operations while samples are being imported/exported. An indicator appears in the display while this operation is in
progress.
¹ Some memory card types or memory cards from some manufacturers may not record or play back properly on the unit.

To work with data on the SD card, the SD card folder structure must be set up as shown below.

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Configuring the various settings (UTILITY)

Importing samples (IMPORT SAMPLE)


You can import commercially available audio material or audio material created on your computer from an SD card.

1 Using your computer or similar device, save the samples you wish to import to the “IMPORT” folder on the SD card (Importing/
exporting (using the SD card)(P.109)).

2 Insert the SD card on which the samples are saved into the SD card slot of this unit.

3 Hold down the [SHIFT] button and press the pad [13].
The UTILITY MENU screen appears.

110
Configuring the various settings (UTILITY)

4 Turn the [VALUE] knob to select “IMPORT”, and press the [VALUE] knob.
The IMPORT/EXPORT MENU screen appears.

MEMO
From the top screen, you can also make this screen appear by pressing pad [14] while holding down the [SHIFT] button.

5 Turn the [VALUE] knob to select “IMPORT from SD-CARD” and press the [VALUE] knob.
The IMPORT SAMPLE / PROJECT screen appears.

6 Use the [VALUE] knob to select “SAMPLE”, and press the [VALUE] knob.

7 Press pads [1]–[16] to select the pad to which you want to assign the imported sample.
Normally, you should select a pad that’s blinking yellow (an empty pad).

Pad status Explanation

Unlit (dark orange) Sample is already assigned to the pad

Blinking yellow Sample not yet assigned to the pad (empty pad)

Blinking red Imported sample assigned to the pad (import destination pad)

Lit red Imported sample assigned to the pad (overwrite and import to a pad that already has a sample assigned to
it)

8 Use the [VALUE] knob to select the sample to import, and press the [VALUE] knob.
The samples are imported and assigned to the selected pads.

MEMO
¹ You can preview the samples when you turn the [VALUE] knob to select a sample (this is the automatic preview function).
You can also preview the sample by pressing the [SUB PAD] button.
¹ When selecting samples inside a folder, use the [VALUE] knob to select the folder, and then press the [VALUE] knob.
¹ Hold down the [SHIFT] button and turn the [VALUE] knob to select multiple samples.
¹ Hold down the [MARK] button and turn the [VALUE] knob to quickly scroll through the list of samples.

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Configuring the various settings (UTILITY)

¹ You can set the playback method (GATE/LOOP/REVERSE) for the samples that you’ve imported from an SD card. Set the playback method
(GATE/LOOP/REVERSE) after you’ve specified the pad to which the sample is to be assigned.

NOTE
When importing a sample to a pad that already has an assigned sample (pads that are lit up red), a confirmation message appears, asking if you
want to overwrite the sample.
To import and overwrite, turn the [VALUE] knob to select “OK”, and press the [VALUE] knob.
Performing this operation overwrites (erases) the sample in the copy destination pad.

NOTE
Never turn off the power or remove the SD card while the screen indicates “Working...”.

Exporting samples (EXPORT SAMPLE)


You can export the samples to an SD card to use on your computer or on a different SP-404MK2.

1 Insert the SD card to which the samples are to be exported into the SD card slot of this unit.

2 Hold down the [SHIFT] button and press the pad [13].
The UTILITY MENU screen appears.

3 Turn the [VALUE] knob to select “IMPORT”.


The IMPORT/EXPORT MENU screen appears.

MEMO
From the top screen, you can also make this screen appear by pressing pad [14] while holding down the [SHIFT] button.

4 Turn the [VALUE] knob to select “EXPORT to SD-CARD” and press the [VALUE] knob.
The EXPORT SAMPLE / PROJECT screen appears.

5 Use the [VALUE] knob to select “SAMPLE”, and press the [VALUE] knob.

112
Configuring the various settings (UTILITY)

6 Press the pads of samples that you want to export to the SD card.
The pads light up orange. You can also select multiple samples (pads) to export. When doing so, press a pad again if you want to deselect its
sample for export (the pad blinks orange).

Pad status Explanation

Unlit (dark orange) Sample not yet assigned to the pad (empty pad)

Blinking orange Sample is already assigned to the pad

Lit orange Pad with a sample to export to the SD card (pad to export)

7 Select the samples to export and press the [VALUE] knob.


The selected samples are saved in the “EXPORT SAMPLE” folder of the SD card (Importing/exporting (using the SD card)(P.109)).

NOTE
Never turn off the power or remove the SD card while the screen indicates “Working...”.

Importing a project (IMPORT PROJECT)


You can import a project into this unit that was created on a different SP-404MK2 and exported to an SD card.

1 Follow the steps in “Exporting a project (EXPORT PROJECT)(P.115)” to export the project(s) to an SD card.

2 Insert the SD card on which the projects are saved into the SD card slot of this unit.

3 Hold down the [SHIFT] button and press the pad [13].
The UTILITY MENU screen appears.

4 Turn the [VALUE] knob to select “IMPORT”, and press the [VALUE] knob.
The IMPORT/EXPORT MENU screen appears.

MEMO
From the top screen, you can also make this screen appear by pressing pad [14] while holding down the [SHIFT] button.

5 Turn the [VALUE] knob to select “IMPORT from SD-CARD” and press the [VALUE] knob.
The IMPORT SAMPLE / PROJECT screen appears.

6 Use the [VALUE] knob to select “PROJECT”, and press the [VALUE] knob.

7 Press the [ROLL] button.


The contents of the “EXPORT” folder are shown. The contents of the project folder (PROJECT_**) that was exported to the SD card are shown.

113
Configuring the various settings (UTILITY)

MEMO
¹ The contents of the “IMPORT” folder are shown first on the screen where you select the project to import. Each time you press the [ROLL]
button, the view switches between the “IMPORT” and “EXPORT” folders.
¹ From your computer, you can select the project to export from the “IMPORT” folder list screen.

1. Open the SD card on your computer.


2. Move the exported project folder (PROJECT_**) from the “EXPORT” folder to the “IMPORT” folder (Importing/exporting (using
the SD card)(P.109)).

8 Press pads [1]–[16] to select the number of the project to import.


Normally, you should select a pad that’s blinking yellow (an empty pad).

Pad status Explanation

Unlit (dark orange) Project number that already contains a project

Blinking yellow Project number for which a project hasn’t been created (empty project)

Blinking red Project number to which the imported project is saved

Lit red Project number to which the imported project is saved (if a project already exists at that project
number, it is overwritten with the newly imported project)

9 Turn the [VALUE] knob to select the project to import, and press the [VALUE] knob.
The project is now imported.

NOTE
When you import a project to a project number that already contains a project (the pad lights up red), a message is shown to confirm the
overwrite-save.
To import and overwrite, turn the [VALUE] knob to select “OK”, and press the [VALUE] knob.
Performing this operation overwrites (erases) the project in the import destination.

NOTE
Never turn off the power or remove the SD card while the screen indicates “Working...”.

Importing a project from the SP-404SX/SP-404A (IMPORT PROJECT)


You can use an SD card to import projects into this unit that were created on a SP-404SX/SP-404A.

Using an SD card that was formatted on the SP-404MK2


1 Save the “SP-404SX” project folder that was created on the SP-404SX/SP-404A to the “IMPORT” folder of the SD card.

2 Insert the SD card into the SD card slot of this unit.

3 Hold down the [SHIFT] button and press the pad [14].
The IMPORT/EXPORT MENU screen appears.

4 Turn the [VALUE] knob to select “IMPORT from SD-CARD” and press the [VALUE] knob.

5 Turn the [VALUE] knob to select “PROJECT(SX)” and press the [VALUE] knob.

6 Press pads [1]–[16] to select the number of the project to import.

114
Configuring the various settings (UTILITY)

7 Press the [VALUE] knob to select “SP-404X”.


The data is converted, and the SP-404SX/SP-404A project is loaded.

Using an SD card that’s being used with the SP-404SX/SP-404A


1 Insert the SD card that’s being used with theSP-404SX/SP-404A into the SD card slot of this unit.

2 Hold down the [SHIFT] button and press the pad [14].
The IMPORT/EXPORT MENU screen appears.

3 Turn the [VALUE] knob to select “IMPORT from SD-CARD” and press the [VALUE] knob.

4 Turn the [VALUE] knob to select “PROJECT(SX)” and press the [VALUE] knob.
The message “FOLD ERROR” appears.

5 Press the [ROLL] button.

6 Press pads [1]–[16] to select the number of the project to import.

7 Press the [VALUE] knob to select “SP-404X”.


The data is converted, and the SP-404SX/SP-404A project is loaded.

Exporting a project (EXPORT PROJECT)


You can export projects to an SD card if you want to use them on another SP-404MK2.

1 Insert the SD card to which the samples are to be exported into the SD card slot of this unit.

2 Hold down the [SHIFT] button and press the pad [13].
The UTILITY MENU screen appears.

3 Turn the [VALUE] knob to select “IMPORT”.


The IMPORT/EXPORT MENU screen appears.

MEMO
From the top screen, you can also make this screen appear by pressing pad [14] while holding down the [SHIFT] button.

4 Turn the [VALUE] knob to select “EXPORT to SD-CARD” and press the [VALUE] knob.
The EXPORT SAMPLE / PROJECT screen appears.

5 Use the [VALUE] knob to select “PROJECT”, and press the [VALUE] knob.

115
Configuring the various settings (UTILITY)

6 Press the pads of the projects that you want to export to the SD card.
The pads light up orange.

Pad status Explanation

Unlit (dark orange) Pad for which a project hasn’t been created (empty pad)

Blinking orange Pad for which a project has been created

Lit orange Pad containing a project to be exported to SD card (pad to export)

You can also select multiple projects (pads) to export. When doing so, if you decide not to export a certain project, press its pad again to
deselect it (the pad blinks orange).

7 After you’ve selected the projects to export, press the [VALUE] knob.
The selected projects are saved in the “EXPORT PROJECT” folder of the SD card (Importing/exporting (using the SD card)(P.109)).

NOTE
Never turn off the power or remove the SD card while the screen indicates “Working...”.

Converting a phrase recorded in a pattern to audio for individual pads (MULTIPAD EXPORT)
You can convert phrases that are recorded in a pattern to audio for individual pads (MULTIPAD EXPORT).

1 Hold down the [SHIFT] button and press the pad [14].
The IMPORT/EXPORT MENU screen appears.

2 Turn the [VALUE] knob to select “EXPORT to SD-CARD” and press the [VALUE] knob.

3 Turn the [VALUE] knob to select “MULTIPAD” and press the [VALUE] knob.

4 Press pads [1]–[16] to select the pattern and press the [VALUE] knob.
The stem (.WAV file) for each pad is exported to the “EXPORT” folder of the SD card.

Backing up your data (BACKUP)


By backing up the data on this unit, you can transfer your data to another SP-404MK2 or restore your data in the event that something happens to
it.
You can save up to 64 sets of backup data to a single SD card (note that this depends on the SD card’s capacity).

1 Insert the SD card on which the backup data is to be saved into the SD card slot of this unit.

2 Hold down the [SHIFT] button and press the pad [13].
The UTILITY MENU screen appears.

3 Use the [VALUE] knob to select “BACKUP”, and press the [VALUE] knob.
The UTILITY / BACKUP RESTORE screen appears.

116
Configuring the various settings (UTILITY)

4 Use the [VALUE] knob to select “BACKUP”, and press the [VALUE] knob.
The backup number selection screen appears.

5 Use the [VALUE] knob to select a backup number (01–64), and press the [VALUE] knob.
The backup data is saved to the SD card.

NOTE
If there is already backup data on the SD card with the same number, a message appears that confirms whether you want to overwrite.
To import and overwrite, turn the [VALUE] knob to select “OK”, and press the [VALUE] knob.
When this operation is executed, the backup data on the SD card that has the same number is overwritten (erased).

Restoring from backup data (RESTORE)


You can use the backup data that you created with the backup function to restore the data to the SP-404MK2.

NOTE
Note that once you restore data on this unit from the backup data, all data that was saved on this unit is erased (overwritten).
To save the data of this unit, use the backup function to make a backup.

1 Insert the SD card on which the backup data is saved into the SD card slot of this unit.

2 Hold down the [SHIFT] button and press the pad [13].
The UTILITY MENU screen appears.

3 Use the [VALUE] knob to select “BACKUP”, and press the [VALUE] knob.
The UTILITY / BACKUP RESTORE screen appears.

4 Use the [VALUE] knob to select “RESTORE”, and press the [VALUE] knob.
The backup number selection screen appears.

117
Configuring the various settings (UTILITY)

5 Use the [VALUE] knob to select a backup number which you want to restore (01–64), and press the [VALUE] knob.
A confirmation message appears, asking if you want to overwrite.

6 To overwrite the existing data and restore the backup data, turn the [VALUE] knob to select “OK”, and press the [VALUE] knob.
This restores the backup data to this unit.

NOTE
Never turn off the power or remove the SD card while the screen indicates “Working...”.

Formatting an SD card
To use an SD card with this unit, you must first format (initialize) it on the unit.

1 Insert the SD card into the SD card slot.

2 Hold down the [SHIFT] button and press the pad [14].
The IMPORT/EXPORT MENU screen appears.

3 Use the [VALUE] knob to select “FORMAT SD-CARD”, and press the [VALUE] knob.
A confirmation message appears.
If you decide to cancel, press the [EXIT] button.

4 Use the [VALUE] knob to select “OK”, and press the [VALUE] knob.
The SD card is now formatted. When formatting is complete, the screen indicates “Operation Completed!”.

NOTE
Never turn off the power or remove the SD card while the screen indicates “Working...”.

Restoring the factory settings (FACTORY RESET)


This operation restores the sample and pattern data as well as the system settings saved on this unit to their factory defaults.

NOTE
Doing this causes all data saved on this unit to be lost.
To save the data of this unit, use the backup function to make a backup (Backing up your data (BACKUP)(P.116)).

1 Hold down the [SHIFT] button and press the pad [13].
The UTILITY MENU screen appears.

118
Configuring the various settings (UTILITY)

2 Use the [VALUE] knob to select “FACTORY”, and press the [VALUE] knob.
The UTILITY / FACTORY RESET screen appears.

3 Turn the [VALUE] knob to select the data to initialize, and press the [VALUE] knob to confirm.

Value Explanation (data to initialize)

ALL DATA This initializes all data. The samples and patterns are restored to the factory default data.

SYSTEM DATA This restores the settings for the system parameters and effect parameters to their factory defaults. This
has no effect on the samples and patterns.

A confirmation message appears, asking if you want to initialize the data.

4 If you wish to initialize, turn the [VALUE] knob to select “OK”, and press the [VALUE] knob.
The message “Please Power OFF” appears.

5 Turn this unit’s power off, and then on again.

119
Appendix

Parameter guide

SYSTEM
GENERAL

Parameter Value Explanation

Edit Knob Mode This sets how the values change when you move the knobs.

Catch When you move a knob, control data is only outputted when the position of the knob
reaches or “catches up” to the value of its internal parameter.
* In “Mixing the samples (DJ MODE)(P.84)”, the knobs work in Catch mode,
regardless of the settings.

Direct When you move a knob, the control data (current position) is always outputted.

EFX Knob Mode This sets how the values change when you move the knobs.

Catch When you move a knob, control data is only outputted when the position of the knob
reaches or “catches up” to the value of its internal parameter.

Direct When you move a knob, the control data (current position) is always outputted.

Manual When you switch effects, control data corresponding to the position of the knob is
outputted.

Load Project This sets the project that loads when the unit starts up.

Last Loads the project that was used right before the power was last turned off.

1–16 Loads a specified project.

Sub Pad Mode This sets the functionality of the [SUB PAD] button in sample mode.

Retrig Retriggers the current pad (plays its sound again).

SkipBack Switches to skip-back mode.

Auto Trig Level 1–10 Sets the level at which note input is detected (the level at which sampling
automatically starts, and the level at which recording to the skip-back memory
begins).

Scrn Saver Time 1, 5, 10 (min) Sets the time before the screen saver starts (in minutes).
* The pads for which samples are not set (blank pads) do not light up while the
screen saver is shown.

Scrn Saver Type OldRave, Naminori Selects the type of screen saver.

Custom When you select “Custom”, you can use an image file that you’ve imported as the
screen image for the screen saver (Customizing the screen saver(P.98)).

Disp Off Select “Disp Off” to turn off the display.

BPM Auto Dtct OFF, ON When this is set to “ON”, the tempo (BPM) is automatically detected when you import
a sample.

BPM Detect Rng 100-199, 80-159, 70-139, Selects the range at which the tempo (BPM) of a sample is automatically detected.
50-99

Pad MUTE When Pad MUTE is on, this selects whether to monitor the muted samples.

Mst+Phn Muted samples are not outputted to any jack.

Master Muted samples can be output (monitored) from the PHONES jack. In this case, no
effects are applied.

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Appendix

Parameter Value Explanation

PTN Change Mode This sets how the samples play back when switching between patterns during pattern playback.

MKII Sample playback stops when the pattern changes.

SX Sample playback continues when the pattern changes.

Pop-up Time Normal, Short, OFF Sets how long the popup screens are displayed.
Set this to “Short” to make the popup screens display for a shorter time than the
“Normal” setting.
Set this to “OFF” if you don’t want popups to display.

MARK Function This sets the function to be recalled when you press the [MARK] button.

SBS Def Recalls the skip-back sampling function (with a maximum recording time of 25
seconds).

SBS Long Recalls the skip-back sampling function (with a maximum recording time of 40
seconds).

Looper Recalls the looper function.

Reverse Type This selects the point (time) at which reverse playback begins when you press the [REVERSE] button during sample
playback.

404 Starts reverse playback at the sample’s end point. This works the same as the
SP-404SX.

303 Starts reverse playback immediately from the playback position of the current sample.
This works the same as the SP-303.

USB IN This selects where the audio signal input from the USB port is sent.

LINE IN Mixes the USB audio signal with the audio signal from the LINE IN jacks.

MIX OUT Mixes the USB audio signal with the MIXER output, without going through the INPUT
FX or BUS FX.

DJ Mode TS type This lets you change how the audio is processed when changing the playback speed of a sample in DJ mode.

VINYL Changes the playback speed and pitch at the same time, like an analog record.

BACKING Independently controls the playback speed and pitch.


Processes the sound as appropriate for musical instruments whose sounds have a
noticeable decay.

ENSEMBLE Independently controls the playback speed and pitch.


Processes the sound as appropriate for musical instruments that have a sustaining
sound.

Bend Sens (DJ) 10–200 Sets how quickly the pitch of a sample changes when you press the [BEND-] and
[BEND+] pads.

FileSystem Selects the character code for filenames that can be recognized by this unit when you import a sample.
The unit must be restarted once you’ve changed the settings and pressed the [EXIT] button to exit the SYSTEM
screen.

Multi-Byte Letters, numbers, symbols, double-byte characters (kanji, hiragana, katakana)


This lets the unit recognize and import files with filename that use double-byte and
similar characters. Note that this unit doesn’t correctly display double-byte characters,
and these characters appear garbled.

Latin1 Letters, numbers, symbols


With this setting, files with double-byte characters in their filenames can’t be
recognized by this unit.

Bank Mute OFF, ON When this is ON, the sound is automatically muted when a sample in another bank is
playing.

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Appendix

CLICK

Parameter Value Explanation

Output Assign OFF, ON When this is set to ON, the metronome sound is output from the LINE OUT jacks and
from the USB port.

Click Level 1–5 Sets the volume of the metronome.

Metronome:REC OFF, ON When this is ON, the metronome sound is output while you are sampling or
resampling.

Metronome:PTN OFF, ON When this is ON, the metronome sound is output when a pattern is being recorded.

Count-In:REC This selects how sampling or resampling starts.

OFF Sampling or resampling starts at the same time that you press the [REC] button.

1 MEAS, 2 MEAS When you press the [REC] button, a count-in begins one or two measures before
where sampling or resampling begins.

WAIT Sampling or resampling starts when you press a pad to play back a sample, or when
audio is detected from an external device.

Count-In:PTN This selects how pattern recording begins.

OFF Pattern recording starts at the same time that you press the [REC] button.

1 MEAS, 2 MEAS When you press the [REC] button, a count-in of one or two measures begins before
pattern recording starts.

WAIT Pattern recording starts when you press a pad to play back a sample, or when audio is
detected from an external device.

MIDI

Parameter Value Explanation

MIDI Sync Specifies the tempo source.

Auto The tempo automatically synchronizes to the MIDI clocks if MIDI clocks are input via
the MIDI IN connector or the USB port.

Internal The tempo specified on this unit is used.

MIDI The tempo synchronizes to the MIDI clocks received via the MIDI IN connector.

USB The tempo synchronizes to the MIDI clocks received via the USB port.

MIDI Sync Out OFF, ON When this is ON, clocks, start and stop are transmitted to the device connected to this
unit’s MIDI OUT connector.

SEQ Note Out OFF, ON When this is set to “ON”, the note number corresponding to the pattern (pad) is
output via the MIDI OUT connector when the pattern plays back.

SYNC Delay 0–20ms Adjust this if there is a delay (latency) in sound between your external MIDI device and
this unit.
Larger values make this unit play back at a more delayed timing.
When this is set to “0”, this unit plays and outputs MIDI messages with the same
timing.

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Appendix

Parameter Value Explanation

Bend SYNC(DJ) This sets how the MIDI clock output from this unit changes when you press the [BEND-] or [BEND+] pads to change
the playback speed of this unit.

OFF MIDI clocks are output at a fixed rate.

ON MIDI clocks outputted from this unit are synchronized with this unit’s playback speed.
With this setting, the tempo of MIDI devices connected externally changes in time
with the playback speed of this unit.
* If you press the [BEND-] [BEND+] pads while holding down the [REMAIN] button,
the MIDI clocks do not change (the effect is the same as the OFF setting).

PAD Note Out OFF, ON When this is set to “ON”, note numbers corresponding to the pads are output via the
MIDI OUT connector when you play the pads.

Soft Through OFF, ON If this is “ON”, MIDI messages that are input to the MIDI IN connector are output to the
MIDI OUT connector.

USB-MIDI Thru OFF, ON When this is “ON”, MIDI signals that are input via the USB port are output to the MIDI
OUT connector. MIDI signals that are inputted via the MIDI IN connector are also
outputted to the USB port.
The inputted MIDI signals are also transmitted to the internal sound module at that
time.

PC Rx ON, OFF When this is ON, program change messages are received.

MIDI Mode A, B Changes the note number assignment according to the mode you’ve selected.
For details, refer to “MIDI note map(P.153)”.

Pad MIDI Channels 1/2, 2/3–9/10, 10/11 Sets the offset value for the MIDI channel.
This setting is enabled when “MIDI Mode” is set to “B”.

Note offset -11–35 Sets the offset value for the note number.
This setting is enabled when “MIDI Mode” is set to “B”.

MIDI EXT SRC This selects how the [EXT SOURCE] button is triggered when notes are received via an external MIDI source.

TOGGLE A note-on message toggles the [EXT SOURCE] button on/off.

GATE A note-on message turns the [EXT SOURCE] button on, and a note-off message turns
the [EXT SOURCE] button off.

THROUGH The [EXT SOURCE] button is not affected by external MIDI note data.

GAIN

Parameter Value Explanation

Attenuator OFF, ON When this is ON, the gain of the audio input from the LINE IN jacks is lowered.
Turn the Attenuator on when the LINE IN input seems to be distorting.

Noise Gate Reduces the noise floor in the signal input from the LINE IN and INPUT jacks.

OFF The noise gate is not used.

-9dB, -12dB, -18dB Reduces the noise floor at the specified level.

-Inf Reduces the noise floor to the bare minimum.

LINE OUT 0, +6, +12 (dB) Sets the gain of the audio output from the LINE OUT jacks.

PHONES OUT -18, -12, -6, 0, +6, +12 (dB) Sets the gain of the audio output from the PHONES OUT jacks.

USB OUT -24, -12, 0 (dB) Sets the gain of the audio output from the USB port.

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Appendix

Parameter Value Explanation

Anti Feedback OFF, ON When this is “ON”, the anti-feedback function is enabled for the mic input.
This helps prevent mic feedback.

VERSION

Displays the version of this unit.

PAD SETTING
TRIGGER

Parameter Value Explanation

Curve Type Sets how the volume changes according to how hard you strike a pad.

Lin This is the standard setting. This produces the most natural balance between playing
dynamics and volume change.

Exp Compared to “Lin”, playing strongly produces a greater change in volume.

Log Compared to “Lin”, playing softly produces a greater change in volume.

Fix Sets the volume at a fixed level of 127.

Threshold 1–100 This sets the minimum sensitivity of the pads, at which the trigger signal is received only
when a pad is struck with at least a certain amount of force (velocity). This can be used to
prevent a pad from sounding due to vibrations from other pads.

Gain 0–100 The sensitivity is adjusted with the curve as-is. The larger the value, the greater the sensitivity
is when playing the pads.

Trig Span 1–10 Adjusts the sensitivity of the pads to repeated strikes. With lower values, the pads detect
repeated strikes within a shorter time interval. Set this value higher if you don’t want the pad
to accidentally detect repeated strikes.

LED

Parameter Value Explanation

LED Brightness 1–10 Sets the brightness of the indicators on the buttons and pads. This sets the brightness when
the buttons or pads are highlighted.

LED Glow 1–10 Sets the brightness of the indicators on the buttons and pads. This sets the brightness when
the buttons or pads are not highlighted.

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Parameter Value Explanation

Pad LED Mode This selects the color of the pad illumination.

BUS Pad Color <BUS>


The pads light up in the color set in “BUS COLOR”.
In this mode, the pad colors change according to the bus through which the sample audio is
sent.

PAD Pad Color <PAD>


The pads light up in the color set in “PAD COLOR”.
In this mode, the pad colors are set for individual pads (up to 16).

SAMPLE Pad Color <SAMPLE>


In this mode, the pad colors are set for individual samples (up to 2,560).
For details, refer to “Setting the pad colors for each sample (Pad Color <SAMPLE>)(P.52)”.

BUS COLOR

Parameter Value Explanation

BUS1 Color Default, 1–127, White Changes the pad color for each bus through which sample audio is sent.

BUS2 Color This can be set for BUS 1, BUS 2 and DRY respectively.

DRY Color This is enabled when Pad LED Mode is “BUS”.


* Hold down the [SHIFT] button and turn the [VALUE] knob to change the value in
steps of 10.

PAD COLOR

Parameter Value Explanation

PAD-1–PAD-16 Default, 1–127, White Specifies the colors of individual pads.


This is enabled when Pad LED Mode is “PAD”, and when a sample is either playing
back or stopped while in sample mode.

EFX SETTING
FAVORITE

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Parameter Value Explanation

Routing TYPE A, TYPE B Selects the routing (connection) of the bus to which effects are assigned.
“Configuring the effect routing(P.103)”

FAVORITE Bypass, 1–16 Selects the combination of effects assigned to BUS 3 and BUS 4.
“Changing the effects assigned to BUS 3 and BUS 4(P.104)”

BUS 3, BUS 4

Parameter Value Explanation

EFX Type Bypass, 303 VinylSim, 404 VinylSim, Cassette Sim, Lo-fi, Downer, Compressor, Selects the effects assigned to BUS
Equalizer, Isolator, Super Filter, Filter+Drive, WrmSaturator, Overdrive, 3 or BUS 4.
Distortion, Crusher, Ring Mod, SBF, Resonator, Hyper-Reso, Chromatic PS,
For details on the parameters of
Reverb, Ha-Dou, Zan-Zou, Sync Delay, TimeCtrlDly, Ko-Da-Ma, Tape Echo,
each effect, refer to “MFX
Chorus, JUNO Chorus, Flanger, Phaser, Wah, Slicer, Tremolo/Pan, To-Gu-Ro,
List(P.127)”.
DJFX Looper, Scatter, SX Reverb, SX Delay, Cloud Delay

DIRECT

Parameter Value Explanation

Direct FX1–Direct FX5 Filter+Drive, Resonator, Sync Delay, Isolator, DJFX Looper, Scatter, Downer, Ha- You can assign the effects you like
Dou, Ko-Da-Ma, Zan-Zou, To-Gu-Ro, SBF, Stopper, Tape Echo, TimeCtrlDly, to the effect buttons on the top
Super Filter, WrmSaturator, 303 VinylSim, 404 VinylSim, Cassette Sim, Lo-fi, panel.
Reverb, Chorus, JUNO Chorus, Flanger, Phaser, Wah, Slicer, Tremolo/Pan,
For details on the parameters of
Chromatic PS, Hyper-Reso, Ring Mod, Crusher, Overdrive, Distortion, Equalizer,
each effect, refer to “MFX
Compressor, SX Reverb, SX Delay, Cloud Delay, Back Spin
List(P.127)”.

OTHER

Parameter Value Explanation

Mute Bus This individually selects the bus to mute with Mute Bus.

ALL Both BUS 1 and BUS 2 are muted.

BUS Only the bus selected with the


[BUS FX] button is muted.

Input FX Bypass, Auto Pitch (*), Vocoder (*), Harmony (*), Gt Amp Sim (*), Chorus, JUNO You can apply effects to the audio
Chorus, Reverb, TimeCtrlDly, Chromatic PS, Downer, WrmSaturator, 303 that’s inputted to this unit.
VinylSim, 404 VinylSim, Cassette Sim, Lo-fi, Equalizer, Compressor
For details on the parameters of
Effects marked with an (*) are for INPUT FX only. each effect, refer to “MFX
List(P.127)”.

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Parameter Value Explanation

Input Bus You can set the bus to which the playback audio signals coming into the INPUT jack are sent (meaning which
effects are used).

DRY The signal is not sent to BUS 1, BUS


2 (the BUS 1 and BUS 2 effects are
not used).

BUS1, BUS2 The signal is sent to BUS 1 or BUS


2. The effects set for BUS 1 and
BUS 2 are used.

DRY Routing This sets the routing for audio sent to the DRY bus.

DRY Audio is not sent through BUS 1–


BUS 4 (no effects are applied).

BUS3 Audio is inserted just before BUS 3.


The BUS 3 and BUS 4 effects are
applied.

MFX TOP Scatter, Downer, Ha-Dou, Ko-Da-Ma, Zan-Zou, To-Gu-Ro, SBF, Stopper, Tape Sets the MFX that’s used when this
Echo, TimeCtrlDly, Super Filter, WrmSaturator, 303 VinylSim, 404 VinylSim, unit is turned on.
Cassette Sim, Lo-fi, Reverb, Chorus, JUNO Chorus, Flanger, Phaser, Wah, Slicer,
For details on the parameters of
Tremolo/Pan, Chromatic PS, Hyper-Reso, Ring Mod, Crusher, Overdrive,
each effect, refer to “MFX
Distortion, Equalizer, Compressor, SX Reverb, SX Delay, Cloud Delay, Back Spin
List(P.127)”.

MFX List
Filter+Drive
This is a filter with overdrive.
It cuts the specified frequencies and adds distortion.

Parameter Value Explanation

CUTOFF 20–16000 (Hz) Sets the cutoff frequency range in which the filter works.

RESONANCE 0–100 Adjusts the filter’s resonance level.


The larger the value, the more that the frequency range set in CUTOFF is emphasized.

DRIVE 0–100 Adds distortion.

FLT TYPE Sets the type of filter.

HPF Cuts off the low frequencies.

LPF Cuts off the high frequencies.

LOW FREQ 20–16000 (Hz) Adjusts the frequency range that’s boosted or cut by the LOW GAIN parameter.

LOW GAIN -24–24 (dB) Adjusts the amount of boost/cut applied to the frequency range that’s set in LOW
FREQ.

Resonator
This effect uses “Karplus-Strong synthesis”, which is often used in physical modeling of sounds.
This lets you alter the sound with a maximum of six “resonators” that match different keys or chords.

Parameter Value Explanation

ROOT C-1–G9 Sets the reference pitch (root note).

BRIGHT 0–100 Adjusts the tonal brightness.

FEEDBACK 0–99 (%) Adjusts the amount of feedback for the


effect.

CHORD Root, Oct, UpDn, P5, m3, m5, m7, m7oct, m0, m11, M3, M5, M7, M7oct, Sets the composite notes (chord) to
M9, M11 resonate.

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Parameter Value Explanation

PANNING 0–100 Sets the panning for the resonator.

ENV MOD 0–100 Larger values increase the amount of


feedback according to the input level.

Sync Delay
Gives an echo effect in sync with the tempo.

Parameter Value Explanation

TIME 1/32, 1/16T, 1/32D, 1/16, 1/8T, 1/16D, 1/8, 1/4T, 1/8D, 1/4, 1/2T, 1/4D, 1/2, Sets the sound delay time.
1/1T, 1/2D, 1/1

FEEDBACK 0–99 (%) Adjusts the amount of feedback for the effect.

LEVEL 0–100 Adjusts the volume of the effect sound.

L DAMP F FLAT, 80, 100, 125, 160, 200, 250, 315, 400, 500, 630, 800 (Hz) Sets the frequency range that is attenuated each
time the delay repeats.
H DAMP F 630, 800, 1000, 1250, 1600, 2000, 2500, 3150, 4000, 5000, 6300, 8000, 10000,
12500, FLAT (Hz)

Isolator
This effect lets you cut off sounds in a specified frequency range.

Parameter Value Explanation

LOW -INF, -41.87–+12 (dB) Adjusts the amount of boost/cut in the low-frequency
range.

MID -INF, -41.87–+12 (dB) Adjusts the amount of boost/cut in the mid-frequency
range.

HIGH -INF, -41.87–+12 (dB) Adjusts the amount of boost/cut in the high-frequency
range.

DJFX Looper
This effect loops the sound in short cycles.
You can vary the playback direction and playback speed of the input sound to get a turntable-type effect.

Parameter Value Explanation

LENGTH 0.230–0.012 (sec) Sets the length of the loop.

SPEED -100–100 Sets the playback direction and playback speed.


The loop plays backward when this is set to a negative value, stops when this is set to
zero, and plays forward when this is set to a positive value.

LOOP SW OFF, ON Turn this ON while a sound is playing to make the sound play back in a loop, at a
length specified by the LENGTH parameter.
Turn this OFF to disable the loop.

Scatter
This effect swaps the sound played back by a loop in steps, altering its playback direction and gate length. This gives you the loop playback a
digital groove feeling.

Parameter Value Explanation

TYPE 1–10 Sets the scatter type.

DEPTH 10, 20, 30, 40, 50, 60, 70, 80, 90, 100 Adjusts the scatter depth.

SCATTER OFF, ON Switches the scatter effect on/off.

SPEED SINGLE, DOUBLE Sets the scatter speed.

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Downer
Cyclically slows down the audio playback speed.

Parameter Value Explanation

DEPTH 0–100 Sets how much the playback speed should be slowed
down.

RATE 2/1, 1/1, 1/2, 1/4, 1/8, 1/16, 1/32 Sets the period at which the playback speed is changed.

FILTER 0–100 Attenuates the high-frequency range.

PITCH OFF, ON When this is turned ON, pitches that were lowered due
to the change in speed are converted to their original
pitch.

RESONANCE 0–100 Adjusts the filter’s resonance level.


Increasing the value further emphasizes the effect, for a
more unusual sound.

Ha-Dou
This effect generates a wave-like sound based on the input audio.

Parameter Value Explanation

MOD DEPTH 0–100 Adjusts the depth of the effect


sound.

TIME 0–100 Sets the length of the effect sound.

LEVEL 0–100 Adjusts the volume of the effect


sound.

LOW CUT FLAT, 20, 25, 31, 40, 50, 63, 80, 100, 125, 160, 200, 250, 315, 400, 500, 630, 800 Sets the frequency range at which
(Hz) the effect sound is attenuated.

HIGH CUT 630, 800, 1000, 1250, 1600, 2000, 2500, 3150, 4000, 5000, 6300, 8000, 10000,
12500, FLAT (Hz)

PRE DELAY 0–100 (msec) Sets the time it takes for the effect
to sound.

Ko-Da-Ma
This creates a reverberating audio effect.

Parameter Value Explanation

TIME 1/32, 1/16T, 1/32D, 1/16, 1/8T, 1/16D, 1/8, 1/4T, 1/8D, 1/4, 1/2T, 1/4D, 1/2, 1/1T, Sets how much the effect sound is
1/2D, 1/1 delayed.

FEEDBACK 0–99 (%) Adjusts how much the effect


sound is repeated.

SEND 0–100 Adjusts the volume of sound sent


to the effect.

L DAMP F FLAT, 80, 100, 125, 160, 200, 250, 315, 400, 500, 630, 800 (Hz) Sets the frequency range that is
attenuated each time the delay
H DAMP F 630, 800, 1000, 1250, 1600, 2000, 2500, 3150, 4000, 5000, 6300, 8000, 10000,
repeats.
12500, FLAT (Hz)

MODE SINGLE, PAN When this is set to “SINGLE”, the


effect sound comes from the
center; and when this is set to
“PAN”, the effect sound is heard on
the left and the right.

Zan-Zou
For left and right sounds, this effect applies delay to the negative phase of the sound. This gives the lingering effect of a sonic “afterimage”.

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The effect works for stereo sound, and does not have any effect on mono sound.

Parameter Value Explanation

TIME 0–100 (when the SYNC parameter is OFF) Sets the sound delay time.
1/32, 1/16T, 1/32D, 1/16, 1/8T, 1/16D, 1/8, 1/4T, 1/8D, 1/4, 1/2T, 1/4D, 1/2, 1/1T,
1/2D, 1/1 (when the SYNC parameter is ON)

FEEDBACK 0–99 Adjusts the amount of feedback


for the effect.

HF DAMP 200, 250, 315, 400, 500, 630, 800, 1000, 1250, 1600, 2000, 2500, 3150, 4000, Sets the frequency range at which
5000, 6300, 8000, OFF (Hz) the effect sound is attenuated
(how clearly defined the
afterimage sounds).

LEVEL 0–100 Adjusts the volume of the effect


sound.

MODE 2TAP, 3TAP, 4TAP Sets how the effect sound lingers.

SYNC OFF, ON When this is ON, the effect sound


synchronizes with the tempo.

To-Gu-Ro
This gives the sound an undulating effect, based on the image of a coiled-up snake.

Parameter Value Explanation

DEPTH 0–100 Adjusts how much the playback


speed should be slowed down.

RATE 0–100 (when the SYNC parameter is OFF) Sets the period at which the
playback speed is lowered.
2/1, 1/1, 1/2, 1/4, 1/8, 1/16, 1/32, 1/64, 1/128 (when the SYNC parameter is ON)

RESONANCE 0–100 Adjusts the filter’s resonance level.


Increasing the value further
emphasizes the effect, for a more
unusual sound.

FLT MOD 0–100 Attenuates the high-frequency


range according to the playback
speed.

AMP MOD 0–100 Attenuates the volume according


to the playback speed.

SYNC OFF, ON When this is ON, the effect sound


synchronizes with the tempo.

SBF
A sideband filter that lets specific frequency components pass through.

Parameter Value Explanation

INTERVAL 0–100 Sets the band interval. Larger values produce wider band intervals, and the
frequency of each band increases.

WIDTH 0–100 Sets the bandwidth. Larger values produce a narrower bandwidth, which
further isolates the specific frequency components that pass through the filter.

BALANCE 100-0–0-100 (%) Adjusts the volume balance between the dry (original) sound and effect sound.

TYPE SBF1, SBF2, SBF3, SBF4, SBF5, SBF6 Sets the range in which the filter works.

GAIN -INF, -52.3–+10.0 (dB) Adjusts the volume of the effect sound.

Stopper
This effect lowers the sample playback speed, reproducing the sound of a turntable stopping.

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Parameter Value Explanation

DEPTH 0–100 Adjusts how much the playback speed should be slowed down.

RATE 4/1, 2/1, 1/1, 1/2, 1/4, 1/8, 1/16, Sets the period at which the playback speed is changed.
1/32, 1/64

RESONANCE 0–100 Adjusts the filter’s resonance level.


Increasing the value further emphasizes the effect, for a more unusual sound.

FLT MOD 0–100 Attenuates the high-frequency range according to the playback speed.

AMP MOD 0–100 Lowers the volume according to the playback speed.

Tape Echo
This is a virtual tape echo effect that gives a realistic tape delay sound.
The effect simulates the tape echo section of a Roland RE-201 Space Echo.

Parameter Value Explanation

TIME 10–800 (msec) Sets the tape speed.


Larger values make the tape speed slower, which creates a longer interval
between delay sounds.

FEEDBACK 0–99 (%) Adjusts the volume of the delay repeat sound.

LEVEL 0–100 Adjusts the volume of the effect sound.

MODE S, M, L, S+M, S+L, M+L, S+M+L Selects the combination of playback heads to use.

W/F RATE 0–100 Sets the speed of wow/flutter (the complex variation in pitch caused by tape
wear and rotational irregularity).

W/F DEPTH 0–100 Sets the depth of wow/flutter.

TimeCtrlDly
This is a delay in which the delay time can be varied smoothly.

Parameter Value Explanation

TIME 0–100 (msec) (when the SYNC parameter is OFF) Sets the sound delay time.
1/32, 1/16T, 1/32D, 1/16, 1/8T, 1/16D, 1/8, 1/4T, 1/8D, 1/4, 1/2T, 1/4D,
1/2, 1/1T, 1/2D, 1/1 (when the SYNC parameter is ON)

FEEDBACK 0–99 (%) Adjusts the amount of feedback for the


effect.

LEVEL 0–100 Sets the volume of the effect sound.

L DAMP F FLAT, 80, 100, 125, 160, 200, 250, 315, 400, 500, 630, 800 (Hz) Sets the frequency range that is
attenuated each time the delay repeats.
H DAMP F 630, 800, 1000, 1250, 1600, 2000, 2500, 3150, 4000, 5000, 6300, 8000,
10000, 12500, FLAT (Hz)

SYNC OFF, ON When this is ON, the effect sound


synchronizes with the tempo.

Super Filter
This is a filter with an extremely sharp slope (attenuation characteristics). The cutoff frequency can be varied cyclically.

Parameter Value Explanation

CUTOFF 0–100 Sets the frequency range in which the filter works (the cutoff
frequency). Higher values increase the frequency range.

RESONANCE 0–100 Adjusts the filter’s resonance level.


The larger the value, the more that the frequency range set in
CUTOFF is emphasized.

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Parameter Value Explanation

FLT TYPE Sets the filter type.

LPF A low-pass filter. This filter lets frequencies pass through that are
higher than the frequency range set in CUTOFF.

BPF A band-pass filter. This filter lets frequencies pass through that are
near the frequency range set in CUTOFF.

HPF A high-pass filter. This filter lets frequencies pass through that are
higher than the frequency range set in CUTOFF.

DEPTH 0–100 Sets the depth of the effect.

RATE 0–100 (when the SYNC parameter is OFF) Sets the cycle (period) of the effect.
2/1, 1/1D, 2/1T, 1/1, 1/2D, 1/1T, 1/2, 1/4D, 1/2T,
1/4, 1/8D, 1/4T, 1/8, 1/16D, 1/8T, 1/16, 1/32D,
1/16T, 1/32, 1/32T, 1/64, 1/64T (when the SYNC
parameter is ON)

SYNC OFF, ON When this is ON, the effect sound synchronizes with the tempo.

WrmSaturator
This is a saturator effect with a characteristic warm sound.

NOTE
This effect may output a very loud sound, depending on how the parameters are set. Use caution not to raise the values too much.

Parameter Value Explanation

DRIVE 0–48 (dB) Adjusts the strength of the distortion.

Eq LOW -24–24 (dB) Adjusts the amount of boost/cut for the low-frequency range.

Eq HIGH -24–24 (dB) Adjusts the amount of boost/cut for the high-frequency range.

LEVEL 0–100 Adjusts the volume of the effect sound.

303 VinylSim
This effect models the Vinyl Sim effect of the SP-303. The effect simulates the sound of an analog record playing.

Parameter Value Explanation

COMP 0–100 Sets the compression feel, a unique part of the analog record’s sound.

NOISE 0–100 Adjusts the volume of the noise.

WOW FLUT 0–100 Sets the inconsistencies (wow/flutter) heard when the analog record
“rotates”.

LEVEL 0–100 Adjusts the volume of the effect sound.

404 VinylSim
This effect models the Vinyl Sim effect of the SP-404SX. The effect simulates the sound of an analog record playing.

Parameter Value Explanation

FREQUENCY 0–100 Sets the frequency characteristics of the playback system.

NOISE 0–100 Adjusts the volume of the noise.

WOW FLUT 0–100 Sets the inconsistencies (wow/flutter) heard when the analog record
“rotates”.

Cassette Sim
This effect simulates the sound of a cassette tape playing.

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Parameter Value Explanation

TONE 0–100 Sets the tone.

HISS 0–100 Adjusts the volume of the noise.

AGE 0–60 (years) Sets how many years the cassette tape has deteriorated.

DRIVE 0–100 Adjusts the amount of distortion.

WOW FLUT 0–100 Sets the inconsistencies (wow/flutter) heard when the cassette tape
plays back.

Catch 0–100 Sets how much the cassette tape has stretched out.

Lo-fi
Degrades the tonal character.

Parameter Value Explanation

PRE FILT 1–6 Sets the type of pre-filter (the filter that the sound
passes through before effects are applied).

LOFI TYPE 1–9 Larger settings cause more tonal degradation.

TONE -100–100 Sets the tone. Larger settings emphasize the


high-frequency range. Smaller settings
emphasize the low-frequency range.

CUTOFF 200, 250, 315, 400, 500, 630, 800, 1000, 1250, 1600, 2000, 2500, Sets the frequency range in which the post-filter
3150, 4000, 5000, 6300, 8000 (Hz) (the filter that the sound passes through after
effects are applied) works.

BALANCE 100-0–0-100 (%) Adjusts the volume balance between the dry
(original) sound and effect sound.

LEVEL 0–100 Adjusts the volume of the effect sound.

NOTE
This effect may output a very loud sound, depending on how the parameters are set. Use caution not to raise the values too much.

Reverb
This adds reverberation to the sound.

Parameter Value Explanation

TYPE AMBI, ROOM, HALL1, HALL2 Sets the type of reverb.

TIME 0–100 Sets the reverb time.

LEVEL 0–100 Adjusts the volume of the effect sound.

LOW CUT FLAT, 20–800 (Hz) Sets the frequency range at which the effect sound is attenuated.

HIGH CUT 630–12500, FLAT (Hz)

PRE DELAY 0–100 (ms) Sets the time before the effect sound is output.

Chorus
Adds spaciousness and richness to the sound.

Parameter Value Explanation

DEPTH 0–100 Sets the depth of the effect sound.

RATE 0.33–2.30 (sec) Sets the cycle (period) of the effect sound.

BALANCE 100-0–0-100 (%) Adjusts the volume balance between the dry (original) sound and effect sound.

EQ LOW -15–15 (dB) Adjusts the amount of boost/cut of the low-frequency range.

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Parameter Value Explanation

EQ HIGH -15–15 (dB) Adjusts the amount of boost/cut of the high-frequency range.

LEVEL 0–100 Adjusts the volume of the effect sound.

JUNO Chorus
This effect models the chorus section of the Roland JUNO-106 and JX series.

Parameter Value Explanation

MODE JUNO 1, JUNO 2, JUNO12, JX-1 1, JX-1 2 Sets the type of effect.

NOISE 0–100 Adjusts the volume of noise generated by the effect.

BALANCE 100-0–0-100 (%) Adjusts the volume balance between the dry (original) sound and
effect sound.

Flanger
This effect creates modulation like a jet airplane taking off and landing.

Parameter Value Explanation

DEPTH 0–100 Sets the depth of the effect sound.

RATE 0–100 (when the SYNC parameter is OFF) Sets the cycle (period) of the effect sound.
4.000–0.016 (bar; when the SYNC parameter is ON)

MANUAL 0–100 Sets the frequency range in which the effect is applied.
Smaller values reduce the flanging effect in the low end.

RESONANCE 0–100 Adjusts the filter’s resonance level.


Increasing the value further emphasizes the effect, for a
more unusual sound.

BALANCE 100-0–0-100 (%) Adjusts the volume balance between the dry (original)
sound and effect sound.

SYNC OFF, ON When this is ON, the effect sound synchronizes with the
tempo.

Phaser
This effect creates modulation by adding a phase-shifted sound.

Parameter Value Explanation

DEPTH 0–100 Sets the depth of the effect sound.

RATE 0–100 (when the SYNC parameter is OFF) Sets the cycle (period) of the effect sound.
4.000–0.016 (bar; when the SYNC parameter is ON)

MANUAL 0–100 Sets the frequency range in which the effect is applied.
Larger values reduce the phasing effect in the low end.

RESONANCE 0–100 Adjusts the filter’s resonance level.


Increasing the value further emphasizes the effect, for a
more unusual sound.

BALANCE 100-0–0-100 (%) Adjusts the volume balance between the dry (original)
sound and effect sound.

SYNC OFF, ON When this is ON, the effect sound synchronizes with the
tempo.

Wah
This effect gives a wah-wah sound, by cyclically changing the tone.

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Parameter Value Explanation

PEAK 0–100 Larger values narrow the frequency range at which the
effect is applied.

RATE 0–100 (when the SYNC parameter is OFF) Sets the cycle (period) of the effect.
1.000–0.010 (bar; when the SYNC parameter is ON)

MANUAL 0–100 Sets the frequency range in which the effect is applied.

DEPTH 0–100 Sets the depth of the effect.

FLT TYPE Sets the filter type.

LPF Applies the effect over a wide frequency range.

BPF Applies the effect over a narrow frequency range.

SYNC OFF, ON When this is ON, the effect sound synchronizes with the
tempo.

Slicer
This slices the sound up into small pieces, creating the impression that a backing phrase is being played.
This slices up the sound at certain intervals into 16 parts (16 steps), breaking the sound into a rhythm that follows the sequence pattern (a pattern
used for slicing up the sound). This is effective when used with sustaining sounds.

Parameter Value Explanation

PATTERN 1–32 Sets the sequence pattern.

SPEED 0–100 (when the SYNC parameter is OFF) Sets the period over which the sequence pattern
repeats.
2/1–1/64T (when the SYNC parameter is ON)

DEPTH 0–100 Sets the slicing depth. Larger settings make the slicing
effect more prominent.

SHUFFLE 0–100 Larger settings delay the timing of even-numbered steps


(2, 4...).

MODE Sets how the volume changes when the next step sounds.

LEGATO The volume is not changed between steps.

SLASH The volume is reset to zero before the next step sounds
(at the boundary between steps).

SYNC OFF, ON When this is ON, the effect sound synchronizes with the
tempo.

Tremolo/Pan
Cyclically varies the volume or panning.

Parameter Value Explanation

DEPTH 0–100 Sets the depth of the effect.

RATE 0–100 (when the SYNC parameter is OFF) Sets the cycle (period) of the effect.
1.000–0.010 (when the SYNC parameter is ON)

TYPE Sets the type of effect.

TRE Cyclically changes the volume (tremolo).

PAN Cyclically changes the panning.

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Parameter Value Explanation

WAVE Sets how the effect modulates the sound.

TRI Triangle wave

SQR Square wave

SIN Sine wave

SAW1, SAW2 Sawtooth wave

TRP Trapezoidal wave

SYNC OFF, ON When this is ON, the effect sound synchronizes with the
tempo.

Chromatic PS
A two-voice pitch shifter that changes the pitch in semitone steps.

Parameter Value Explanation

PITCH1, PITCH2 -24–12 (semi) Adjusts the amount that PITCH1 or PITCH2 is pitch-shifted.

BALANCE 100-0–0-100 (%) Adjusts the volume balance between the dry (original) sound and
effect sound.

PAN1, PAN2 L50–R50 Sets the panning of PITCH1 or PITCH2.

Hyper-Reso
This is a resonator effect that is adjusted to make creating melodies and bass lines easier.

Parameter Value Explanation

NOTE -17– -1, 1–18 Sets which note in the chromatic scale should resonate,
counting from the root of the SCALE value.

SPREAD UNISON, TINY, SMALL, MEDIUM, HUGE Sets the octave of the resonator.

CHARACTER 0–100 Adjusts the brightness and detuning of the sound.

SCALE C Maj–B Maj, C min–B min Sets the composite notes (chord) to resonate.

FEEDBACK 0–99 (%) Adjusts the amount of feedback for the effect.

ENV MOD 0–100 Larger values increase the amount of feedback


according to the input level.

Ring Mod
This effect alters the tonal character to make the sound more metallic.

Parameter Value Explanation

FREQUENCY 0–100 Sets the frequency range to which the effect is applied.

SENS 0–100 Adjusts the volume of the effect sound.

BALANCE 100-0–0-100 (%) Adjusts the volume balance between the dry (original) sound and effect sound.

POLARITY OFF, ON Sets the direction in which the frequency modulation moves.

EQ LOW -15–15 (dB) Adjusts the amount of boost/cut of the low-frequency range.

EQ HIGH -15–15 (dB) Adjusts the amount of boost/cut of the high-frequency range.

Crusher
Produces a lo-fi effect.

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Parameter Value Explanation

FILTER 331–15392 (Hz) Sets the frequency range in which the pre-filter (the filter that the sound passes
through before effects are applied) works.

RATE 0–100 Sets the sample rate of the effect. Larger values make the sample rate lower, for a
more lo-fi sound.

BALANCE 100-0–0-100 (%) Adjusts the volume balance between the dry (original) sound and effect sound.

Overdrive
Mildly distorts the sound.

Parameter Value Explanation

DRIVE 0–100 Adjusts the amount of distortion.

TONE -100–100 Sets the tone. Larger settings emphasize the high-frequency range. Smaller settings
emphasize the low-frequency range.

BALANCE 100-0–0-100 (%) Adjusts the volume balance between the dry (original) sound and effect sound.

LEVEL 0–100 Adjusts the volume of the effect sound.

Distortion
Intensely distorts the sound.

Parameter Value Explanation

DRIVE 0–100 Adjusts the amount of distortion.

TONE -100–100 Sets the tone. Larger settings emphasize the high-frequency range. Smaller settings
emphasize the low-frequency range.

BALANCE 100-0–0-100 (%) Adjusts the volume balance between the dry (original) sound and effect sound.

LEVEL 0–100 Adjusts the volume of the effect sound.

Equalizer
This is a three-band equalizer.

Parameter Value Explanation

LOW GAIN -15–15 (dB) Adjusts the amount of


boost/cut of the low-
frequency range.

MID GAIN -15–15 (dB) Adjusts the amount of


boost/cut of the mid-
frequency range.

HIGH GAIN -15–15 (dB) Adjusts the amount of


boost/cut of the high-
frequency range.

LOW FREQ 20, 25, 31, 40, 50, 63, 80, 100, 125, 160, 200, 250, 315, 400 (Hz) Sets the low-frequency
range.

Mid Freq 200, 250, 315, 400, 500, 630, 800, 1000, 1250, 1600, 2000, 2500, 3150, 4000, 5000, 6300, Sets the mid-frequency
8000 (Hz) range.

HIGH FREQ 2000, 2500, 3150, 4000, 5000, 6300, 8000, 10000, 12500, 16000 (Hz) Sets the high-frequency
range.

Compressor
This effect reduces high volume levels while bringing up the level of quieter sounds, smoothing out any variations in overall volume.

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Parameter Value Explanation

SUSTAIN 0–100 Sets how long the effect is applied to the decaying sound.

ATTACK 0–100 Sets how long it takes to reduce the volume when a high input level is detected.

RATIO 0–100 Sets the compression ratio.

LEVEL 0–100 Adjusts the volume of the effect sound.

NOTE
This effect may output a very loud sound, depending on how the parameters are set. Use caution not to raise the values too much.

SX Reverb
This adds reverberation to the sound.
As with the SP-404SX, you can adjust the volume balance between the dry (original) sound and the effect sound with this effect.

Parameter Value Explanation

TIME 0–100 Sets the reverb time.

TONE -100–100 Adjusts the tonal character of the reverb.

BALANCE 100-0–0-100 (%) Adjusts the volume balance between the dry (original) sound and effect sound.

SX Delay
Gives an echo effect in sync with the tempo.
As with the SP-404SX, you can adjust the volume balance between the dry (original) sound and the effect sound with this effect.

Parameter Value Explanation

TIME 1/32, 1/16T, 1/32D, 1/16, 1/8T, 1/16D, 1/8, 1/4T, 1/8D, 1/4, 1/2T, 1/4D, Sets the sound delay time.
1/2, 1/1T, 1/2D, 1/1

FEEDBACK 0–99 (%) Adjusts the amount of feedback for the


effect.

BALANCE 100-0–0-100 (%) Adjusts the volume balance between the


dry (original) sound and effect sound.

Cloud Delay
Adds multiple delays to the dry sound, as well as reverberations for a thick “cloudy” effect.

Parameter Value Explanation

WINDOW 0–100 Adjusts the interval for the delayed sound.


Larger settings produce a deeper reverberation.

PITCH -12.0–+12.0 Adjusts the volume of the pitch shifter for the effect sound.

BALANCE 100-0–0-100 (%) Adjusts the volume balance between the dry (original) sound and
effect sound.

FEEDBACK -100–100 Adjusts the amount of feedback for the effect.

CLOUDY 0–100 Adjusts the thickness of the effect sound.

LOFI OFF, ON When this is ON, the tonal character of the effect sound is degraded.

Back Spin
This gives the effect of spinning a record backwards.

Parameter Value Explanation

LENGTH 1/1, 1/2, 1/4, 1/8, 1/16 Sets the length of the back spin.

SPEED 0–100 Sets the speed of the back spin.

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Parameter Value Explanation

BACK SW OFF, ON If you turn this ON while a sound is playing, the back spin plays for a length of time
specified by the LENGTH parameter.
Turn this OFF to disable the back spin.
MEMO
After switching to this effect, the sample must be played back (charged) for up to
approximately three seconds.
The BACK SW parameter blinks during charging.

DJFX Delay
This is a combination effect that uses both DJFX Looper(P.128) and TimeCtrlDly(P.131).

Parameter Value Explanation

LENGTH 0.230–0.012 (sec) Sets the length of the loop.

TIME 0–100 (msec) (when the SYNC parameter Sets the sound delay time.
is OFF)
1/32, 1/16T, 1/32D, 1/16, 1/8T, 1/16D, 1/8,
1/4T, 1/8D, 1/4, 1/2T, 1/4D, 1/2, 1/1T, 1/2D,
1/1 (when the SYNC parameter is ON)

LOOP SW OFF, ON Turn this ON while a sound is playing to make the sound play back in a
loop, at a length specified by the LENGTH parameter.
* Delay is applied only when LOOP SW is ON. Turn this OFF to disable
the loop.

FEEDBACK 0–99 Adjusts the amount of feedback for the delay.

LEVEL 0–100 Sets the volume of the delay.

SYNC OFF, ON When this is ON, the effect sound synchronizes with the tempo.

Auto Pitch
Processes the human voice to create a variety of characters.
* This is enabled with INPUT FX.

Parameter Value Explanation

PITCH -100–100 Sets the pitch of the voice. You can change the pitch up and down one
octave.

FORMANT -100–100 Sets the formant of the voice. Lower settings give a more masculine
vocal character, and higher settings give a more feminine vocal
character.

BALANCE 100-0–0-100 (%) Adjusts the volume balance between the dry (original) sound and
effect sound.

AT PITCH 0–100 Adjusts the strength at which the pitch is corrected.

KEY CHROMA, A, B³, B, C, D³, D, E³, E, F, G³, G, Adjusts the key to which the pitch is corrected.

ROBOT OFF, ON When this is turned ON, the inputted voice is altered to a voice without
inflection, staying at the same pitch.

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Vocoder
Changes the voice to a vocoder voice.
* This is enabled with INPUT FX.

Parameter Value Explanation

NOTE -17– -1, 1–18 Sets which note in the chromatic scale should sound, counting from
the root of the SCALE value. The scale and chord structure that is used
depends on the SCALE and CHORD settings.
MEMO
The NOTE value can be controlled via note messages from a MIDI
keyboard connected to the MIDI IN connector, a computer connected
via USB, a DAW app running on an iOS device and so on.
At that time, you can send pitch bend messages to continuously
change the pitch.
For note messages (Note Number = 0–127) and pitch bend messages,
set the MIDI channel on your external device to “11”.

FORMANT -100–100 Adjusts the formant of the voice. Lower settings give a more masculine
vocal character, and higher settings give a more feminine vocal
character.

TONE -100–100 Adjusts the brightness of the effect sound.

SCALE C Maj–B Maj, C min–B min Sets the scale to use and its root.

CHORD Root, P5, Oct, UpDn, UpDnP5, 3rd, 5thUp, Sets the chord structure.
5thDn, 7thUp, 7thDn

BALANCE 100-0–0-100 Adjusts the volume balance between the dry (original) sound and
effect sound.

Harmony
This effect adds a harmony to your voice.

Parameter Value Explanation

PITCH -100–100 Sets the pitch of the voice. You can change the pitch up
and down one octave.

FORMANT -100–100 Sets the formant of the voice.


Lower settings give a more masculine vocal character,
and higher settings give a more feminine vocal
character.

BALANCE 100-0–0-100 (%) Adjusts the volume balance between the dry (original)
sound and effect sound.

AT PITCH 0–100 Adjusts the strength at which the pitch is corrected.

KEY CHROMA, A, B³, B, C, D³, D, E³, E, F, G³, G, A³ Sets the key to which the pitch is adjusted and the
harmonies are added.

HARMONY Root, P5, Oct, UpDn, UpDnP5, 3rd, 5thUp, 5thDn, 7thUp, Sets the harmonization.
7thDn

Gt Amp Sim
This effect models a guitar amplifier.
* This is enabled with INPUT FX.

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Parameter Value Explanation

AMP TYPE Selects the guitar amp type.

JC Models the sound of a Roland JC-120.

TWIN Models a Fender Twin Reverb.

BG Models a lead guitar sound played using a MESA/Boogie combo amp.

MATCH Models a Matchless D/C-30.

MS Models a Marshall 1959.

SLDN Models a Soldano SLO-100.

DRIVE 0–100 Adjusts the volume and distortion of the amp.

LEVEL 0–100 Adjusts the volume of the effect sound.

BASS -100–100 Adjusts the low-frequency tonal character.

MIDDLE -100–100 Adjusts the midrange tonal character.

TREBLE -100–100 Adjusts the high-frequency tonal character.

Control change messages and corresponding effects


You can use a control change message (CC#83) to select the effects.
The effects (selectable effects) corresponding to the respective CC#83 values are shown below.

BUS1 (MIDI ch 1), BUS2 (MIDI ch 2)


Value of CC#83 Effect name

0 (OFF)

1 Direct FX1

2 Direct FX2

3 Direct FX3

4 Direct FX4

5 Direct FX5

6 Scatter

7 Downer

8 Ha-Dou

9 Ko-Da-Ma

10 Zan-Zou

11 To-Gu-Ro

12 SBF

13 Stopper

14 Tape Echo

15 TimeCtrlDly

16 Super Filter

17 WrmSaturator

18 303 VinylSim

19 404 VinylSim

20 Cassette Sim

21 Lo-fi

22 Reverb

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Appendix

Value of CC#83 Effect name

23 Chorus

24 JUNO Chorus

25 Flanger

26 Phaser

27 Wah

28 Slicer

29 Tremolo/Pan

30 Chromatic PS

31 Hyper-Reso

32 Ring Mod

33 Crusher

34 Overdrive

35 Distortion

36 Equalizer

37 Compressor

38 SX Reverb

39 SX Delay

40 Cloud Delay

41 Back Spin

42 DJFX Delay

43–127 –

BUS3 (MIDI ch 3), BUS4 (MIDI ch 4)


Value of CC#83 Effect name

0 (OFF)

1 303 VinylSim

2 404 VinylSim

3 Cassette Sim

4 Lo-fi

5 Downer

6 Compressor

7 Equalizer

8 Isolator

9 Super Filter

10 Filter+Drive

11 WrmSaturator

12 Overdrive

13 Distortion

14 Crusher

15 Ring Mod

16 SBF

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Appendix

Value of CC#83 Effect name

17 Resonator

18 Hyper-Reso

19 Chromatic PS

20 Reverb

21 Ha-Dou

22 Zan-Zou

23 Sync Delay

24 TimeCtrlDly

25 Ko-Da-Ma

26 Tape Echo

27 Chorus

28 JUNO Chorus

29 Flanger

30 Phaser

31 Wah

32 Slicer

33 Tremolo/Pan

34 To-Gu-Ro

35 DJFX Looper

36 Scatter

37 SX Reverb

38 SX Delay

39 Cloud Delay

40 DJFX Delay

41–127 –

INPUT FX (MIDI ch 5)
Value of CC#83 Effect name

0 (OFF)

1 Auto Pitch

2 Vocoder

3 Harmony

4 Gt Amp Sim

5 Chorus

6 JUNO Chorus

7 Reverb

8 TimeCtrlDly

9 Chromatic PS

10 Downer

11 WrmSaturator

12 303 VinylSim

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Appendix

Value of CC#83 Effect name

13 404 VinylSim

14 Cassette Sim

15 Lo-fi

16 Equalizer

17 Compressor

18–127 –

List of shortcut keys


You can quickly recall a desired function or screen by pressing a button or pad while holding down the [SHIFT] button.

Shortcuts that use the [SHIFT] button


While holding down the [SHIFT] button Function Explanation

Pad [1] FIXED VELOCITY Sets the sample’s velocity so that it always plays back at 127 (the maximum).

Pad [2] 16 VELOCITY Changes a sample’s velocity (volume) in steps when it plays back.

Pad [3] CUE Adjusts the balance of the audio you monitor via the PHONES jack.

Pad [4] CHROMATIC Lets you play back samples (changing their pitches) as a chromatic scale with
the pads.

Pad [5] EXCHANGE Exchanges (swaps) the sample or pattern data saved in different pads.

Pad [6] INIT PARAM Initializes the sample parameters for the selected pad.

Pad [7] PAD LINK Lets you play back all the pads at the same time that are assigned to a group,
by using a single pad.

Pad [8] MUTE GROUP Groups together samples that you don’t want to play together (samples that
you don’t want layered).

Pad [9] METRONOME Turns the metronome on/off.

Pad [10] COUNT-IN Adds a count-in before sampling or pattern recording begins.

Pad [11] TAP TEMPO Lets you set the tempo in an intuitive way by tapping the pad in time, as if you
were clapping out the beat.

Pad [12] GAIN Displays the UTILITY MENU > SYSTEM > GAIN tab.

Pad [13] UTILITY Displays the UTILITY MENU screen.

Pad [14] IMPORT/EXPORT Displays the UTILITY MENU > IMPORT (IMPORT/EXPORT MENU).

Pad [15] PAD SETTING Displays the UTILITY MENU > PAD SET (PAD SETTING).

Pad [16] EFX SETTING Displays the UTILITY MENU > EFX SET (EFX SETTING) screen.

[BUS FX] button MUTE BUS Temporarily turns off the audio sent to the bus (the sample playback sound or
the sound inputted to the INPUT jack), and outputs only the sound of the
effect.

[HOLD] button PAUSE Pauses the sample that’s currently playing back.

[EXT SOURCE] button INPUT SETTING Displays the input settings screen.

[SUB PAD] button PROJECT Displays the SELECT PROJECT screen.

[MARK] button (at least three seconds) SAVE EFX Saves the main parameters of the effects assigned to BUS 1 and BUS 2.
PARAMETER

[PITCH/SPEED] button ENVELOPE Sets how the volume changes when the sample plays back.

[START/END] button CHOP Splits the sample at the marker positions, and assigns the resulting samples to
separate pads.

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While holding down the [SHIFT] button Function Explanation

[PATTERN SELECT] button UNDO Undoes the data you just inputted (recorded).
* Enabled only when recording a pattern

[ROLL] button ROLL SET This shows how to set the roll interval (how fast the roll repeats).

[REVERSE] button + pads [1]–[16] Pad MUTE Switches the pad mute on/off.

[REVERSE] button + [REMAIN] button Pad MUTE MODE Keeps the [SHIFT] and [REVERSE] buttons in “pressed-down” state.

[LOOP] button PING-PONG LOOP Loops the sample by repeatedly playing back forward and then backward.

[GATE] button GATE ALL ON/OFF Turns the GATE parameter for all samples in the selected bank on/off.

[BPM SYNC] button SYNC ALL ON/OFF Turns the BPM SYNC parameter for all samples in the selected bank on/off.

[REC] button TR-REC Switches to pattern recording using TR-REC.


This lets you record a sample onto the pattern that’s playing back.
* Enabled only when playing back a pattern

Bank [A/F]–[E/J] buttons BANK VOLUME Adjusts the volume for the specified bank overall.

[REMAIN] button (at least three seconds) LIVE MODE Use this to disable buttons that are not used when playing live (sampling and
edit-related buttons).

[COPY] button BANK PROTECT This function prevents the samples and patterns assigned to a pad from being
copied, overwritten by editing or accidentally deleted.

[VALUE] knob (press) MARK Switches the function to be recalled when you press the [MARK] button.
* Switches between “SBS *** (skip-back sampling)” and “Looper”.

[RESAMPLE] button SAMPLE MERGE Switches to sample merge mode.


MODE

[RECORD SETTING] button SOUND Switches to sound generator mode.


GENERATOR MODE

[EXIT] button STOP Stops the playback of all samples.

Shortcuts that use the [REMAIN] button


While holding down the [REMAIN] button Function (explanation)

Pads [1]–[16] Sets which sample playback audio is sent to which bus (meaning which effects are
used) for each sample.

Bank [A/F]–[E/J] buttons Sets the bus send destination for all samples in a bank.

[MFX] button Makes the effect edit screen keep displaying.

[BUS FX] button You can swap the effects of BUS 1 and BUS 2. When the effects are switched, the effect
parameter values are retained.

Edits the following parameters on the pitch/speed Lets you simultaneously edit the parameters of samples that are registered to the
settings screen same bank.
¹ SPEED
¹ PITCH
¹ VOLUME
¹ PAN
¹ BPM
¹ BPM SYNC
¹ GATE
¹ LOOP
¹ REVERSE

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While holding down the [REMAIN] button Function (explanation)

Edits the following parameters on the envelope settings Lets you simultaneously edit the parameters of samples that are registered to the
screen same bank.
¹ ATTACK
¹ HOLD
¹ RELEASE
¹ BPM SYNC
¹ GATE
¹ LOOP
¹ REVERSE

Shortcuts that use the [VALUE] button


While holding down the [VALUE] knob Function (explanation)

Pads [1]–[16] Selects a sample (no sound is produced).


Also, selects a pattern when [PATTERN SELECT] is lit (the pattern does not play back).

[BUS FX] button Temporarily bypasses BUS 3 and BUS 4.

[SUB PAD] button This minimizes the slight differences in timing when you play multiple samples at the
same time.

Effect buttons ([FILTER+DRIVE]–[MFX] button) Applies effects only while you hold down the effect buttons (EFFECT GRAB).

[GATE] button Switches the “one-shot playback” sample playback mode on/off.

Shortcuts that use the [DEL] button


While holding down the [DEL] button Function (explanation)

[MARK] button Deletes the effect operations recorded using EFX MOTION REC from a
pattern.
* Enabled on the pattern edit screen

[REVERSE] button Deletes the pad mute operations recorded using EFX MOTION REC
from a pattern.
* Enabled on the pattern edit screen

[EXIT] button Deletes all samples or patterns in a bank.

Shortcuts that use the [COPY] button


While holding down the [COPY] button Function (explanation)

Edits the following parameters on the pitch/speed Lets you simultaneously edit the parameters of samples that are registered to the
settings screen same mute group.
¹ SPEED
¹ PITCH
¹ VOLUME
¹ PAN
¹ BPM
¹ BPM SYNC
¹ GATE
¹ LOOP
¹ REVERSE

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Appendix

While holding down the [COPY] button Function (explanation)

Edits the following parameters on the envelope settings Lets you simultaneously edit the parameters of samples that are registered to the
screen same mute group.
¹ ATTACK
¹ HOLD
¹ RELEASE
¹ BPM SYNC
¹ GATE
¹ LOOP
¹ REVERSE

[EXIT] button Copies all samples or patterns in a bank to a different bank.

Shortcuts that use the [MFX] button


While holding down the [MFX] button Function (explanation)

[DJFX LOOPER] button Displays the MFX LIST from #17 onwards.

[ISOLATOR] button Displays the MFX LIST from #33 onwards.

Shortcuts used in DJ mode


Operation Parameter Explanation

[SHIFT] button + [REVERSE] button + pad MUTE Mutes the sample that’s playing back.
[13] (CH1)
[SHIFT] button + [REVERSE] button + pad
[15] (CH2)

[SHIFT] button + pads [1]–[16] – You can play back a sample from the position of the marker that’s set
for that sample.

[SHIFT] button + [REMAIN] button – The [SHIFT] button remains in a “pressed-down” state. This makes it
easier to select a marker and play back.
Press the [EXIT] button to cancel this behavior.

[SHIFT] button + [MARK] button – You can add markers while playing samples in DJ mode.

[SHIFT] button + [START/END] button – You can edit markers while playing samples in DJ mode.

[SHIFT] button + [DEL] button + pads [1]– – While in DJ mode, you can delete the markers you’ve set for samples.
[16]

[SHIFT] button + [ROLL] button ROLL SIZE Sets the roll interval (1/4, 1/2, 1 or 2 measures).
Set the ROLL SIZE before playing back rolls. (You can’t change the ROLL
SIZE with this operation while a roll is playing back).

[ROLL] button + pad [13] (CH1) – Repeats the sample playback in more detailed intervals (ROLL).
[ROLL] button + pad [15] (CH2) Note that when the ROLL SIZE (roll interval) is longer than the sample
length, a roll cannot played back.

[ROLL] button + pads [1]–[4] – Changes the roll interval while the roll is playing back.
[ROLL] button + pad [1]: quarter-note (1/4 of a measure)
[ROLL] button + pad [2]: half-note (1/2 of a measure)
[ROLL] button + pad [3]: whole note (1 measure)
[ROLL] button + pad [4]: two whole notes (2 measures)

[REMAIN] + pad [14] (CH1) BUS FX You can set the bus to which the CH1/CH2 sample playback is sent
(meaning which effects are used).
[REMAIN] + pad [16] (CH2)
While holding down the [REMAIN] button, each time you press pad [14]
or pad [16] switches the effect to use as follows: “BUS-1” → “BUS-2” →
“DRY” → “BUS-1”.

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Operation Parameter Explanation

Press [RESAMPLE] button + [VALUE] knob VOLUME CURVE Selects the volume curve characteristics used for each slider (CH1
LEVEL, CH2 LEVEL, X-FADE) in DJ mode.
Each time you hold down the [RESAMPLE] button and press the
[VALUE] knob, the characteristic switches in this order: “FAST CUT” →
“LINEAR” → “SQUARE” → “CUBIC” → “FAST CUT”.

[DEL] button + pad [2] + pad [6] (CH1) BPM Resets the tempo to the default value.
[DEL] button + pad [4] + pad [8] (CH2)

[START/END] button – Switches between the functions (CUE MIX or X-FADE) for the [CTRL 3]
knob.

[PITCH/SPEED] button – Changes the number of digits shown for the BPM.
Each time you press the [PITCH/SPEED] button, the display switches in
the following order: integers only → to the second decimal place → to
the first decimal place → integers only....
When you set the BPM value using pads [2] [4] (BPM+) and pads [6] [8]
(BPM-), the number of digits shown for the BPM changes according to
the minimum unit.

[MARK] button – Switches between the EFX and MIXER screen views.

[BPM SYNC] button – Selects the channel (CH1/CH2) used to control reverse playback
([REVERSE] button).

Shortcuts used in TR-REC


Operation Explanation

[DEL] button + [A/F] button Deletes the notes (for one measure) corresponding to the selected
pad.

[DEL] button + [B/G] button Deletes the notes (for one measure) corresponding to all pads.

[ROLL] button + [CTRL 1] knob You can record the motion of [CTRL 1] knob in the steps.
* This is enabled when MODE is “TRIG”.

[ROLL] button + [CTRL 2] knob You can record the motion of [CTRL 2] knob in the steps.
* This is enabled when MODE is “TRIG”.

[ROLL] button + [CTRL 3] knob You can record the motion of [CTRL 3] knob in the steps.
* This is enabled when MODE is “TRIG”.

[VALUE] knob (press) + [SUB PAD] button + pads [1]–[16] You can select samples without playing them back.

Error messages
Error messages Explanation Action

Battery Low! The batteries are nearly depleted. Replace the batteries, or switch to an AC adaptor.
→ “About the power supply(P.14)”

Unsupported FILE The file type is not supported on Check the file extension, format and folder directory.
this unit.
→ “Importing/exporting (using the SD card)(P.109)”

No SD CARD! No SD card is inserted. Also, the SD Turn off the power, and make sure that the SD card is fully inserted before you
card might not be fully inserted. turn the power back on.

Unsupported SD Card! An unsupported type of SD card Please format the SD card.


has been inserted.
→ “Formatting an SD card(P.118)”

SD CARD Protected! The write-protect feature has been Unlock the lock switch on the left side of the SD card.
enabled on the SD card.

SD CARD Full! The SD card has run out of free Delete any unneeded data on the unit.
space.

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Appendix

Error messages Explanation Action

Internal Storage Full! There is not enough storage Delete any unneeded data on the unit.
capacity left on this unit.

Storage Error! A problem has occurred with the Try performing a factory reset.
internal storage.
→ “Restoring the factory settings (FACTORY RESET)(P.118)”

Protected! The function can’t be executed Use a bank for which bank protect is disabled, or disable bank protect on the
because bank protect is enabled. currently selected bank.
→ “Selecting a sample bank(P.17)” “Selecting a pattern bank(P.66)” “Protecting
a sample (PROTECT)(P.55)” “Protecting a pattern (PROTECT)(P.78)”

Max Length Pattern The maximum number of notes Reduce the number of notes in the pattern, or shorten and split the pattern to
that can be recorded to the record.
pattern sequencer has been
→ “Creating a new pattern (real-time recording)(P.57)”
exceeded.

Audio diagram

Main specifications
Maximum polyphony 32 voices

Recordable Data Samples: 2,560 (16 samples x 10 banks x 16 projects: stored in internal storage)
Patterns: 2,560 (16 patterns x 10 banks x 16 projects: stored in internal storage)

Internal storage Size: 16 GB


* *Include preload data

Maximum sampling time 16 minutes (approximately 185 MB per sample)

Skip back sampling time Maximum 40 seconds (Always records LINE OUT signal independently of sampling/resample)

Data format 16-bit linear

Import format WAV, AIFF, MP3 import supported.


* SP-404MK2 App supports WAV, AIFF, MP3, FLAC, M4A.

Sample rate 48 kHz

Pattern sequencer Resolution: 480 ticks per quarter note


Pattern length: 1 to 64 bars
Recording method: Realtime Loop Recording (with shuffle quantize function), TR-REC (Automation
supported)

Effects Multi-effects: 42 types


Input effects: 17 types

Pads 16 pads + 1 sub pad (Velocity-sensitive pad)

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Appendix

Controllers Control knob x 3

Display Graphic OLED display

External storage SD card (SDHC compatible, commercially available)


* For backup, restore, import, and export functions

Connection jacks PHONES jacks: Stereo 1/4-inch phone type, Stereo miniature phone type
LINE OUT (L/MONO, R) jacks: 1/4-inch TRS phone type (impedance balanced)
LINE IN (L/MONO, R) jacks: 1/4-inch phone type
MIC/GUITAR IN jacks: 1/4-inch TRS phone type (for MIC), 1/4-inch phone type (for GUITAR)
MIDI (IN, OUT) jack: Stereo miniature phone type
USB port: USB Type-C® (Audio, MIDI)
DC IN jack

Power supply AC adaptor


USB bus power supply (USB Type-C® port, 1.5 A or more)
Ni-MH batteries (AA, HR6) (commercially available) x 6 or Alkaline battery (AA, LR6) (commercially
available) x 6

Current draw 1,100 mA (AC adaptor)


1,500 mA (USB bus power)

Expected battery life under continuous Alkaline battery: Approx. 2.5 hours
use Ni-MH battery (1,900 mAh): Approx. 3.5 hours
* This can vary depending on the specifications of the batteries, capacity of the batteries, and the
conditions of use.

External dimensions 178 (W) x 276 (D) x 71 (H) mm

Weight (excluding AC adaptor) 1.1 kg

Accessories Quick Start


“Read Me First” leaflet
AC adaptor
Warranty card

Options (sold separately) TRS/MIDI connecting cable: BOSS BMIDI series, BOSS BCC series
Wireless MIDI Expression Pedal: BOSS EV-1-WL
Wireless Footswitch: BOSS FS-1-WL

* This document explains the specifications of the product at the time that the document was issued. For the latest information, refer to the
Roland website.

MIDI implementation chart


Model: SP-404MK2
Date: Apr. 4, 2024
Version: 4.04

Function Transmitted Recognized Notes

Basic Channel Default × (MIDI mode A) × (MIDI mode A) *1


1–10 (MIDI mode B) 1–10 (MIDI mode B)

Changed × (MIDI mode A) × (MIDI mode A) *1


1–10 (MIDI mode B) 1–10 (MIDI mode B)

Mode Default × Mode 3

Messages × ×

Altered – ×

150
Appendix

Function Transmitted Recognized Notes

Note Number 35–51 (B1–E³3, MIDI mode 35–51 (B1–E³3, MIDI mode
A) *1 A) *1
0, 12–91 (C-1, C0–G6, MIDI 0, 12–91 (C-1, C0–G6, MIDI
mode B) *1 mode B) *1
36–60 (C2–C4, CH 16) *7 0–127 (CH 11) *2
36–60 (C2–C4, CH 16) *6

True Voice – 36–51 (C2–E³3, MIDI mode


A) *1
12–91 (C0–G6, MIDI mode B)
*1

Velocity Note On ○ ○

Note Off × ×

Aftertouch Key’s × ×

Channel’s × ×

Pitch Bend × ○ *2

Control CC#16–19 × ○ *7 Example:


Change
0xB0 10 00 → BUS 1 Ctrl 1=0
0xB1 13 7F → BUS 2 EFX switch = ON

CC#80–83 × ○ *7 Example:
0xB2 50 7F → BUS 3 Ctrl 4=127
0xB3 53 01 → BUS 4 EFX number = 01
(303 VinylSim)

CC#07 ○ *8 ○ *8 Example:
0xB1 07 7F → CH2 volume slider = 127

CC#08 ○ *8 ○ *8 Example:
0xB0 08 7F → X-FADE = 0:127 (CH1 = 0,
CH2 = 127)

CC#20–27 ○ *8 × Example:
0xB0 14 01 → CH1 play
0xB2 1A 7F → press the pattern
sequencer [BPM+] button

Program Change × ○ *1 *9 Example:


0xC3 0F → Bank D Pattern 16

System Exclusive × ×

System Song Position × ×


Common
Song Select × ×

Tune Request × ×

System Clock ○ *3 ○ *4
Realtime
Commands ○ *3 ○ *4

Aux Messages All Sound Off × ○ *5

Reset All Controllers × ×

Local On/Off × ×

All Notes Off × ×

Active Sensing ○ ○

System Reset × ×

151
Appendix

Notes
*1 Refer to “MIDI note map(P.153)”.
*2 Enabled when INPUT FX is “Vocoder” (MIDI CH 11).
*3 Output when MIDI Sync Out is “ON” and when there is no tempo input from an external device.
*4 Enabled when this unit is in remote mode (when a tempo signal is received from an external device).
*5 All samples stop playing back when the MIDI cable is unplugged.
*6 Enabled when playing samples in chromatic mode (MIDI CH 16).

*7 MIDI channels

CH 1: BUS 1

CH 2: BUS 2

CH 3: BUS 3

CH 4: BUS 4

CH 5: INPUT

*7 Control change message numbers and corresponding EFX controls

CC#19 EFX switch (0–63: OFF, 64–127: ON)

CC#83 EFX number (0–127)


“Control change messages and corresponding effects(P.141)”

CC#16 Ctrl 1 (0–127)

CC#17 Ctrl 2 (0–127)

CC#18 Ctrl 3 (0–127)

CC#80 Ctrl 4 (0–127)

CC#81 Ctrl 5 (0–127)

CC#82 Ctrl 6 (0–127)

*8 Control change message numbers and corresponding controllers in DJ mode

MIDI channel 1 (CH1 sample) MIDI channel 2 (CH2 sample) MIDI channels 3 (pattern sequencer)

CC#7 [Ctrl 1] knob: CH1 volume slider (0–127) [Ctrl 2] knob: CH2 volume slider (0–127) [Ctrl 1] knob: pattern sequencer volume
slider (0–127)

CC#8 [Ctrl 3] knob: X-FADE (CH1: CH2 = 127:0– – –


0:127)

CC#20 [ñ] button (0: pause, 127: play) [ñ] button (0: pause, 127: play) [ñ] button (0: pause, 127: play)

CC#21 [õ] button (0: release the button, 127: press [õ] button (0: release the button, 127: [õ] button (0: release the button, 127: press
the button) press the button) the button)

CC#22 [SYNC] button (0: Off, 127: On) [SYNC] button (0: Off, 127: On) [SYNC] button (0: Off, 127: On)

CC#23 [CUE] button (0: Off, 127: On) [CUE] button (0: Off, 127: On) [CUE] button (0: Off, 127: On)

CC#24 [BEND+] button (0: release the button, 127: [BEND+] button (0: release the button, [BEND+] button (0: release the button, 127:
press the button) 127: press the button) press the button)

CC#25 [BEND-] button (0: release the button, 127: [BEND-] button (0: release the button, [BEND-] button (0: release the button, 127:
press the button) 127: press the button) press the button)

CC#26 [BPM+] button (0: release the button, 127: [BPM+] button (0: release the button, [BPM+] button (0: release the button, 127:
press the button) 127: press the button) press the button)

CC#27 [BPM-] button (0: release the button, 127: [BPM-] button (0: release the button, [BPM-] button (0: release the button, 127:
press the button) 127: press the button) press the button)

152
Appendix

*8 Control change message numbers and corresponding controllers in Looper mode

MIDI channel: 1

CC#87 [DEL] button 0 –

127 Deletes the sampled content.

CC#88 [REC] button 0 Stops sampling.

127 Starts sampling.

CC#89 [RESAMPLE] button 0 –

127 Activates overdubbing mode.

CC#90 [CTRL 3] knob 0–127 Adjusts the value of BPM/PLAY-RATE parameters.

CC#85 [EXIT] button 0 –

127 Stops the playback of all samples by quickly pressing the


button four times.

CC#86 [PITCH/SPEED] button 0 –

127 Resets the tempo setting.

CC#91 [SHIFT] button + [PATTERN 0 Cancels the undo action (REDO).


SELECT] button
127 Undoes (UNDO) the data you just input (recorded).

Program change numbers and corresponding patterns

PC#0 Pattern 1

PC#1 Pattern 2

: :

PC#15 Pattern 16

Mode 1: OMNI ON, POLY


Mode 2: OMNI ON, MONO
Mode 3: OMNI OFF, POLY
Mode 4: OMNI OFF, MONO
○: Yes
×: No

MIDI note map


MIDI Mode A B

MIDI Channel CH 1 … CH 10 CH 1–9 CH 2–10

Note Number BANK PAD … BANK PAD BANK PAD BANK PAD

127 G9 Blank … Blank Blank Blank

: : (for Note Offset) (for Note Offset)

92 A³6

91 G6 E 4 J 4

90 F´6 3 3

89 F6 2 2

88 E6 1 1

87 E³6 8 8

86 D6 7 7

153
Appendix

MIDI Mode A B

85 C´6 6 6

84 C6 5 5

83 B5 12 12

82 B³5 11 11

81 A5 10 10

80 A³5 9 9

79 G5 16 16

78 F´5 15 15

77 F5 14 14

76 E5 13 13

75 E³5 D 4 I 4

74 D5 3 3

73 C´5 2 2

72 C5 1 1

71 B4 8 8

70 B³4 7 7

69 A4 6 6

68 A³4 5 5

67 G4 12 12

66 F´4 11 11

65 F4 10 10

64 E4 9 9

63 E³4 16 16

62 D4 15 15

61 C´4 14 14

60 C4 13 13

59 B3 C 4 H 4

58 B³3 3 3

57 A3 2 2

56 A³3 1 1

55 G3 8 8

54 F´3 7 7

53 F3 6 6

52 E3 5 5

51 E³3 A 4 … J 4 12 12

50 D3 3 3 11 11

49 C´3 2 2 10 10

48 C3 1 1 9 9

47 B2 8 8 16 16

46 B³2 7 7 15 15

45 A2 6 6 14 14

154
Appendix

MIDI Mode A B

44 A³2 5 5 13 13

43 G2 12 12 B 4 G 4

42 F´2 11 11 3 3

41 F2 10 10 2 2

40 E2 9 9 1 1

39 E³2 16 16 8 8

38 D2 15 15 7 7

37 C´2 14 14 6 6

36 C2 13 13 5 5

35 B1 EXT SOURCE 12 12

34 B³1 Blank … Blank 11 11

33 A1 10 10

32 A³1 9 9

31 G1 16 16

30 F´1 15 15

29 F1 14 14

28 E1 13 13

27 E³1 A 4 F 4

26 D1 3 3

25 C´1 2 2

24 C1 1 1

23 B0 8 8

22 B³0 7 7

21 A0 6 6

20 A³0 5 5

19 G0 12 12

18 F´0 11 11

17 F0 10 10

16 E0 9 9

15 E³0 16 16

14 D0 15 15

13 C´0 14 14

12 C0 13 13

11 B-1 Blank Blank

: : (for Note Offset) (for Note Offset)

1 C´-1

0 C-1 EXT SOURCE

155
SP-404MK2
Applicable to Version 4
Reference Manual
02
Roland Corporation

© 2024 Roland Corporation

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