1.
Java Basics (Beginner Level)
1.1 Introduction to Java
What is Java?
History, features, and types of Java applications (console, GUI, web, etc.)
1.2 Setting up Java
Installing JDK and IDE (IntelliJ, Eclipse, VS Code)
Writing and running your first Java program (HelloWorld).
1.3 Basic Syntax
Variables, data types (int, float, char, boolean)
Operators (Arithmetic, Comparison, Logical)
1.4 Control Flow
Conditional Statements: if, else, switch
Loops: for, while, do-while
Break, Continue
1.5 Functions/Methods
Method declaration, parameters, return values
Method overloading
1.6 Arrays
One-dimensional arrays
Multi-dimensional arrays
Array manipulation
2. Object-Oriented Programming (OOP) Concepts (Intermediate Level)
2.1 Classes and Objects
Class definition, instance variables, methods
Object creation and initialization
2.2 Constructors
Default and parameterized constructors
2.3 Inheritance
extends keyword, subclass, superclass
Method overriding
2.4 Polymorphism
Compile-time (method overloading) and runtime (method overriding)
2.5 Encapsulation
Access modifiers: private, public, protected
Getters and setters
2.6 Abstraction
Abstract classes and methods
Interfaces
2.7 Java Package
Standard Java packages
Creating user-defined packages
3. Collections Framework (Intermediate Level)
3.1 List Interface
ArrayList, LinkedList
3.2 Set Interface
HashSet, TreeSet
3.3 Map Interface
HashMap, TreeMap
3.4 Queue Interface
PriorityQueue, LinkedList (for queue operations)
3.5 Iterators
Using iterators to traverse collections
3.6 Generics
Type safety with generics in collections
4. Exception Handling (Intermediate Level)
4.1 Errors vs Exceptions
Difference and types
4.2 Try-Catch Block
Catching exceptions, multiple catch blocks
4.3 Throw vs Throws
Throwing exceptions manually
4.4 Custom Exceptions
Creating and handling custom exceptions
5. Java I/O (Intermediate Level)
5.1 File Handling
Reading and writing files (text, binary)
Using FileReader, BufferedReader, FileWriter
5.2 Streams
Byte and character streams, object streams
Using InputStream, OutputStream, Reader, Writer
5.3 Serialization and Deserialization
Converting objects to byte streams
6. Multithreading (Advanced Level)
6.1 Thread Basics
Creating threads using Thread class and Runnable interface
6.2 Thread Life Cycle
States: New, Runnable, Blocked, Waiting, Terminated
6.3 Synchronization
synchronized keyword, synchronized methods
6.4 Thread Communication
wait(), notify(), notifyAll()
6.5 Concurrency Utilities
ExecutorService, Callable, Future
7. Java Memory Management (Advanced Level)
7.1 Heap vs Stack
Understanding memory allocation
7.2 Garbage Collection
How garbage collection works, finalize() method
7.3 Memory Leaks and Optimization
Avoiding memory leaks, improving performance
8. Advanced Topics
8.1 Java 8 Features
Lambda expressions
Stream API
Functional Interfaces
Method References
8.2 Java Networking
Socket programming, client-server communication
8.3 Java Reflection API
Inspecting and modifying class metadata
8.4 Java Annotations
Creating and using custom annotations
9. Design Patterns (Expert Level)
9.1 Creational Patterns
Singleton, Factory, Abstract Factory, Builder
9.2 Structural Patterns
Adapter, Decorator, Proxy
9.3 Behavioral Patterns
Observer, Strategy, Command
10. Java Frameworks (Advanced Level)
10.1 Spring Framework
Spring Boot, Dependency Injection, AOP
10.2 Hibernate
Object-Relational Mapping (ORM)
10.3 JUnit
Writing test cases, unit testing in Java
11. Practice and Projects
11.1 Practice coding regularly
Use platforms like LeetCode, HackerRank, Codewars.
11.2 Build Projects
Create small Java projects (e.g., a simple library management system, a to-do app).