#include <stdio.
h>
#include <stdlib.h>
typedef struct node {
int data;
struct node* left;
struct node* right;
} Node;
Node* newNode(int item) {
Node* temp = (Node*)malloc(sizeof(Node));
temp->data = item;
temp->left = temp->right = NULL;
return temp;
}
Node* insert(Node* node, int key) {
if (node == NULL) return newNode(key);
if (key < node->data)
node->left = insert(node->left, key);
else if (key > node->data)
node->right = insert(node->right, key);
return node;
}
Node* minValueNode(Node* node) {
Node* current = node;
while (current && current->left != NULL)
current = current->left;
return current;
}
Node* deleteNode(Node* root, int key) {
if (root == NULL) return root;
if (key < root->data)
root->left = deleteNode(root->left, key);
else if (key > root->data)
root->right = deleteNode(root->right, key);
else {
if (root->left == NULL) {
Node* temp = root->right;
free(root);
return temp;
} else if (root->right == NULL) {
Node* temp = root->left;
free(root);
return temp;
}
Node* temp = minValueNode(root->right);
root->data = temp->data;
root->right = deleteNode(root->right, temp->data);
}
return root;
}
Node* search(Node* root, int key) {
if (root == NULL || root->data == key)
return root;
if (root->data < key)
return search(root->right, key);
return search(root->left, key);
}
void inorder(Node* root) {
if (root != NULL) {
inorder(root->left);
printf("%d ", root->data);
inorder(root->right);
}
}
int main() {
Node* root = NULL;
root = insert(root, 50);
root = insert(root, 30);
root = insert(root, 20);
root = insert(root, 40);
root = insert(root, 70);
root = insert(root, 60);
root = insert(root, 80);
printf("Inorder traversal of the given tree: \n");
inorder(root);
printf("\n");
printf("\nDelete 20\n");
root = deleteNode(root, 20);
printf("Inorder traversal of the modified tree: \n");
inorder(root);
printf("\n");
printf("\nSearch for 40 in the BST.\n");
Node* found = search(root, 40);
if (found != NULL) printf("Element 40 is found in the BST.\n");
else printf("Element 40 is not found in the BST.\n");
return 0;
}