C++ GAME
DEVELOPMENT
INTRODUCTION TO GAME DEVELOPMENT
•A game consists of: Game Engine vs. Libraries
▪ Graphics (rendering images, sprites) • We use SFML (Simple and Fast Multimedia
▪ Sound (music, effects) Library) in C++ for 2D game development.
▪ Physics (movement, collision)
▪ User Input (keyboard, mouse)
WHAT IS GAME DEVELOPMENT?
▪ What is Game Development?
▪ Game development is the process of creating a video game by combining:
Graphics (visual elements like characters, backgrounds)
Sound (music, sound effects)
Gameplay Mechanics (rules, movement, interactions)
Artificial Intelligence (AI) (enemy behavior, decision-making)
▪ Game development requires programming, creativity, and problem-solving to
build interactive experiences.
COMPONENTS OF A GAME
▪ A game consists of several key elements:
▪ Game Loop – Runs continuously, updating the
game world.
Graphics Rendering – Displays characters,
backgrounds, and UI.
User Input – Handles keyboard, mouse, or
controller interactions.
Physics Engine – Simulates movement, gravity,
and collisions.
Artificial Intelligence (AI) – Controls enemies,
NPCs, and decision-making.
Sound & Music – Enhances gameplay
immersion.
GAME DEVELOPMENT PIPELINE
▪ Steps to Create a Game
1.Concept & Planning – Brainstorm game ideas,
define objectives.
2.Design – Sketch characters, levels, and UI.
3.Programming – Write game logic, physics, and
AI using a game engine.
4.Testing & Debugging – Fix errors and optimize
performance.
5.Release & Updates – Launch the game, collect
feedback, and improve.
TOOLS & TECHNOLOGIES IN GAME
DEVELOPMENT
▪ Programming Languages:
• C++ – Used in Unreal Engine & SFML.
• C# – Common in Unity.
• Python – Used for simpler games (e.g., Pygame).
TOOLS & TECHNOLOGIES IN GAME
DEVELOPMENT
▪ Game Engines:
• Unity – Popular for 2D/3D games (C#).
• Unreal Engine – Advanced graphics (C++).
• SFML & SDL – Lightweight C++ libraries for 2D games.
TOOLS & TECHNOLOGIES IN GAME
DEVELOPMENT
▪ Design Tools:
• Photoshop/GIMP – For graphics and textures.
• Blender – For 3D modeling.
• Audacity – For sound editing.
TYPES OF GAMES
▪ Action – Fast-paced, real-time challenges (e.g., Call of Duty).
▪
Puzzle – Brain teasers, problem-solving (e.g., Tetris).
▪
Racing – Vehicle-based speed challenges (e.g., Need for Speed).
▪
Arcade – Simple, engaging mechanics (e.g., Pac-Man).
▪
RPG (Role-Playing Games) – Story-driven adventures (e.g., Skyrim).
Thank You