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DotNet Interview Notes With Diagrams UTF8 | PDF
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DotNet Interview Notes With Diagrams UTF8

The document outlines key concepts for .NET developer interview preparation, including Object-Oriented Programming principles such as inheritance, polymorphism, encapsulation, and abstraction. It also covers essential data structures in C#, various design patterns like Singleton and Factory, and architectural patterns including MVC, Layered, Clean Architecture, and Microservices. These notes serve as a comprehensive guide for candidates to review important topics relevant to .NET development.

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Govind Pokuri
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0% found this document useful (0 votes)
10 views1 page

DotNet Interview Notes With Diagrams UTF8

The document outlines key concepts for .NET developer interview preparation, including Object-Oriented Programming principles such as inheritance, polymorphism, encapsulation, and abstraction. It also covers essential data structures in C#, various design patterns like Singleton and Factory, and architectural patterns including MVC, Layered, Clean Architecture, and Microservices. These notes serve as a comprehensive guide for candidates to review important topics relevant to .NET development.

Uploaded by

Govind Pokuri
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd
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NET Developer Interview Preparation Notes

1. Object-Oriented Programming (OOP) Concepts

Inheritance: Allows a child class to inherit members of a parent class. Promotes code reuse.

Polymorphism: Ability to redefine methods in derived classes (overriding) or have same method name with different signatures (ov

Encapsulation: Bundling data and restricting access using access modifiers.

Abstraction: Hiding internal implementation using abstract classes or interfaces.

2. Data Structures in C#

Array, List<T>, Dictionary<K,V>, Stack<T>, Queue<T> - Used for storing and manipulating collections.

3. Design Patterns

Singleton: Only one instance of a class.

Factory: Decides which class instance to create at runtime.

Repository: Abstracts data access logic and centralizes it.

4. Architectural Patterns

MVC:
[User] --> [Controller] --> [Model] --> [Database]

[View]

Layered:
[UI] -> [Business Logic] -> [Repository] -> [Database]

Clean Architecture:
[Infrastructure]

[Interfaces]

[Use Cases]

[Entities]

Microservices:
[Client]

[API Gateway] → [Auth Service] ↔ [DB1]
→ [Order Service] ↔ [DB2]
→ [Payment Service] ↔ [DB3]

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