MediaStudio Pro 8 User Guide
MediaStudio Pro 8 User Guide
September 2005
P/N: C22-180-110-0A0001
First edition for Ulead® MediaStudio Pro® 8, September 2005.
Software license
The software described in this document is furnished under a License Agreement which is included with the product. This
Agreement specifies the permitted and prohibited uses of the product.
Sample files
Files provided as samples on the program CD can be used for personal demonstrations, productions and presentations.
No rights are granted for commercial reproduction or redistribution of any sample files.
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PA R T I : V I D E O E D I T O R
PA R T I I : V I D E O C A P T U R E
PA R T I I I : A U D I O E D I T O R
PA R T I V : M O R E P R O G R A M S
INDEX
Getting started
If you ever worked with digital video before, you can start working in MediaStudio
Pro right away. The program is equally intuitive for both - the novice users and
professionals. The fastest way to learn the program is direct interaction with its
tools. The more advanced features, however, are not on the surface and you might
well refer to the manual for particular answers on specific questions.
There are several sources of information that will help you explore the broad range
of MediaStudio Pro features: the manual, online help, and the MediaStudio Pro
Web site that contains tutorials and a host of other useful informative content.
All the information required to master MediaStudio Pro is in the manual and online
help. These are the primary sources of information.
The Web-based learning center has excellent tutorials that will guide you through
the program in a brief and intense way. Spending a few hours on the tutorial page
(http://www.ulead.com/learning/msp.htm) will empower you with an intimate
knowledge of MediaStudio Pro tools.
There are also a few private Web sites that have great tutorials and sample
projects. One of the best is the MediaStudio User’s Group, or MUG, at
www.mugcentral.com. This is the home base for the MUG mailing list, which you
can subscribe to at this site. Everyday, dozens of users, including quite a few video
professionals, ask and answer questions in an amazingly useful forum.
WELCOME TO MEDIASTUDIO PRO 15
Installation
The MediaStudio Pro installation program runs from within Windows and contains
complete instructions to take you through the installation process.
Please take a moment to fill out the registration card during installation.
Becoming a registered user entitles you to product updates and upgrade
information, as well as technical support. You can also instantly register
online (electronically) after installing the program.
2. Insert the MediaStudio Pro CD into your CD-ROM drive. Windows should detect
the CD and then automatically run the installation program. If the automatic
detection feature is turned off, use Windows Explorer to run the SETUP.EXE
program directly from your CD-ROM drive.
Follow the installation program instructions. While the program is installing files, a
window will appear, displaying information about MediaStudio Pro and the
installation status.
If you want to browse the contents of the MediaStudio Pro CD, run AUTOEXEC.EXE
found in the Setup folder from your CD-ROM drive.
Readme
In the fast paced world of software, changes occur almost daily. While we have
tried to keep this manual as up-to-date as possible, there will inevitably be some
things that did not make it into the book by press time. Please browse through the
Readme file installed in the Ulead MediaStudio Pro program folder to find out about
the latest notes, drivers, and troubleshooting tips.
PART I: VIDEO EDITOR
1
GETTING STARTED
This chapter introduces the Video Editor user interface, beginning with a
walkthrough of the workspace and its various components, followed by ways
on customizing and saving the workspace. You will also learn how to capture
video directly in Video Editor, manage your media using the Production
Library, and use some of the basic program functions.
1 2 3 4
8 9 10 11
Standard Toolbar
Create a
new project
Open a
project file
Create a video file
Save a Video
Show and edit
Editor project
Project Settings
Redo an undone
function
Undo a previous
action
Panel Manager
The Panel Manager allows you to show or hide the different windows in the
workspace. You may dock it beside or below the Standard Toolbar, or float it
anywhere in the workspace as a separate toolbar panel.
Layout Template
CHAPTER 1: GETTING STARTED 21
Timeline Toolbar
Insert Video File
Insert Audio File
Insert Voice File
Insert Image File
Insert Title Clip
Insert Color Clip
Insert Silence Clip
Insert Project File
Auto Music
Insert from Smart Compositor
Clip Selection
Scissors
Zoom
Time Selection
Track Selection
Time Stretch
No Ripple
Single-track Ripple Editing
Multi-track Ripple Editing
Normal Trim
Overwrite Trim
Stitch Trim
General Timeline
Summary Timeline
Add/Delete Tracks
Enable/Disable Video Proxy
Timeline Display Mode
Save Project Template
You can assign hotkeys for quickly switching between different layouts. Just select
a layout, then choose any [Alt + Number] combination from the Hot-Key
Mapping menu in the upper right of the dialog box.
To use a layout on the Video Editor workspace, select it from the Existing Layout
Templates list, then click OK.
You can also click in the Panel Manager to choose a workspace layout.
3. Click on the template you want to use. (Its properties, as well as an annotated
description, are displayed on the right side of the dialog box). You can choose
one of the following templates:
• DV - for editing and producing standard DV.
• DV 16:9 - for editing or producing widescreen 16:9 DV.
• DV 24P - for editing footage from a Panasonic AG-DVX100 camcorder
that was recorded in 24P or 24PA (24P Advanced) modes.
• DVD-Dolby Digital 5.1 channel - for editing and producing DVDs
encoded with Dolby Digital 5.1 channel surround sound.
• HDV templates - for editing and producing HDV- or HD-encoded video.
• And more...
4. Click OK. The dialog box closes and a new project is created.
24 VIDEO EDITOR
When you start a new project, you may find that none of the existing templates in
the New dialog box contains the exact attributes you want to use. You therefore
have the option of creating a custom template to suit your particular needs.
To create a template:
1. In the New dialog box, click the Create button. The Template Options dialog
box opens up.
2. Select and set the attributes for your new template.
3. Click OK. The Save New Template dialog box opens up.
4. Select Save the current settings, and then type in a name and description for
your new template.
5. Click OK.
Your video project will now have the specified settings, and the next time you open
a new project, your customized template will be listed in the New dialog box.
When you run Video Editor for the first time, the New dialog box opens
automatically. If you regularly use the same properties for a video project,
you can hide the New dialog box each time you click New by clearing the
Always show this dialog box option. (Another way is to clear the Display
New dialog box option in the File: Preferences: General tab). Any
subsequent projects take their properties from the current project.
To locate your project files fast, click Browse and navigate to your project
directory. Click Scan to perform a quick search for files with default
extensions *.dvp (Video Editor projects) or *.vsp (VideoStudio projects).
CHAPTER 1: GETTING STARTED 25
Project settings directly determine the default settings in the Video Save
Options dialog box which in turn determines your final video format. (See
“Determining your video save options” on page 156 for details).
General tab
• Set the project Frame rate and Frame size.
The Frame rate option determines the number of frames for any
resulting video file. The appearance of the clip on the Timeline will not
change.
26 VIDEO EDITOR
• Be aware of the aspect ratio of the video files you are using and the
display aspect ratio of the intended playback screen for your videos. This
will help you determine which display aspect ratio to use in your projects.
• The aspect ratio is also important when dealing with moving paths in a
project. The moving path's aspect ratio should be similar to the aspect
ratio being used by the project.
One thing to remember in dealing with compression and data rate is output file
size. To minimize the size of your rendered projects, compress your files with the
best and the most recent compression algorithm possible.
Bit size is another way of saving your hard drive space. The bigger it is, the more
space you will need.
You will need to balance between compression, bit depth and quality of your video.
Experiment to preserve as much fidelity as possible using less memory space on
your storage.
When you edit and preview your project in Instant Play mode, proxy files will be
used as substitutes for their large video source counterparts. Whereas when you
preview your project in high-quality playback mode or when you render a video
file, the original video source files will be used. (See “Previewing your work” on
page 88 to know more on playback modes).
To enable the creation of proxy files, click in the Timeline Toolbar, or go to File:
Preferences - Smart Proxy, then select the Enable video proxy option. In the
Smart Proxy tab of the Preferences dialog box, you can set the condition when
proxy files need to be generated and choose a proxy file format. For more details
on the settings, see “Preferences” on page 40.
Once video proxy is enabled, proxy files will automatically be created and used in
your project whenever you insert video files into the Timeline.
You can customize Video Editor to save backups of your project automatically by
selecting the Automatically save every option in the General tab of the
Preferences dialog box. Set a desired time interval between saves and the
maximum number of backups to keep.
28 VIDEO EDITOR
Capturing video
From within Video Editor, you can directly capture footage from your video camera
for editing. Alternatively, you can also use the separate Video Capture program
that is included with MediaStudio Pro.
In both the Video Editor and Video Capture programs, you will find three tools for
capturing footage in the Capture menu: Video Capture, Batch Capture, and
Scan DV Tape. Before you start capturing with these tools, make sure you have
your capture card installed in your computer and your video camera is connected
and switched on.
Video Capture
Video Capture allows you to capture a video clip at a time. The Video Capture
dialog box in Video Editor looks slightly different from the one in the Video Capture
program, but the capture settings are mostly the same.
CHAPTER 1: GETTING STARTED 29
If you are capturing TV footage via a TV capture card, choose your desired
TV channel as well.
5. In the Capture Settings tab, set your preferences for performing the capture:
• Capture method - Choose to auto capture with specified duration, auto
capture with no time limit, or manual capture. Select Auto naming to
save each captured segment as a separate file.
• Capture options - Specify the prefix file name and folder to use for
saving captured videos.
Click the Advanced tab to see more settings and customize them according to
your needs.
For details on all the capture settings in the Advanced tab, see “Capture Video
dialog box: Advanced tab” on page 215.
6. After customizing all capture settings, play your videotape and stop at the part
of the footage that you want to capture. If you have a DV or HDV source, you
can directly use the Navigation controls in the dialog box for playback.
7. Click Capture Video to start capturing.
8. If you specified a capture duration, wait for the capture to complete. Otherwise,
click Stop Capture or press [Esc] to stop capturing.
30 VIDEO EDITOR
Batch Capture
Batch Capture allows you to choose multiple video segments from your footage
and capture them all at once. You can use Batch Capture when capturing video
from DV and HDV sources.
Select Capture: Batch Capture to open a dialog box where you can play back
your footage, and at the same time, mark your desired video segments. The mark-
in and mark-out times of the video segments will be logged into a task list. After
you have finished marking, click the Capture Video button.
The Batch Capture dialog box in Video Editor is just the same as the one in the
Video Capture program. For more details on this dialog box, see “Batch capturing”
on page 226 under “Part II: Video Capture”.
Scan DV Tape
Scan DV Tape quickly scans an entire DV tape and automatically detects scenes
based on the recording date and time (that is, based on stops and starts of video
recordings).
To use this function, select Capture: Scan DV Tape. In the Scan DV Tape dialog
box, first choose how to perform the scan from the Scan/Capture method list,
then click Start to begin scanning the DV tape. As each scene is detected, a
thumbnail frame will be created and added to the list at the left side of the dialog
box. After the entire tape has been scanned, click Capture Video to capture the
detected scenes.
To save the scenes list and information for future use, click Save .
The Scan DV Tape dialog box in Video Editor is just the same as the one in the
Video Capture program. For more details on this dialog box, see “Scanning a DV
tape” on page 224 under “Part II: Video Capture”.
CHAPTER 1: GETTING STARTED 31
Basically, you will only need to complete two stages in Smart Compositor before
inserting a movie segment into your project:
• Click Next to go to the Options tab. Here, choose which template elements
you want to replace or customize. These elements can be video clips, titles,
filters, audio, and more.
2. Use the Settings panel to customize the elements in a template. You can
replace clips, adjust overlay settings, and tweak filters and moving path
effects.
Trim
Bar
Options tab, click in the Media Library window then import your video
2. Click on the small triangle icon next to the Media Clip item to expand its tree
view and to see the current clips in the template. The clips here may be video,
image or color clips.
The clips that you add to the Storyboard will be fit into the length of the
original preset clip. If the length of your clips is longer than the preset,
your last appended clip will be trimmed to fit the original length.
The process for replacing audio clips is just the same as that of media clips.
34 VIDEO EDITOR
3. Click Pause when you reach the desired part, then click to set the mark-in
point.
4. Resume playback, then click Pause again when you reach the desired end point
and click to set the mark-out point.
4. If the background of the overlay clip is not removed completely, increase the
Similarity value until the background is totally transparent.
5. For a smoother overlay effect, apply a soft edge.
6. Repeat steps 2 to 5 to customize the other overlay clips in the template.
For details on how to edit virtual clips, see “Working with virtual clips” on page 57.
36 VIDEO EDITOR
You can also add files to the Production Library when you click File: Create to
generate video or audio files. You can add effects or filters to the Production
Library while creating them.
To add title, color and silence clips from the Timeline to the Production Library,
drag them to the Production Library’s Media Library folder or to the Project Tray’s
Media Pool folder.
If you want to create new folders, right-click on the Media Library or Media
Pool folder and select Create.
• Select Apply auto audio cross fade to automatically apply a fade in/
fade out audio effect between overlapping video clips.
• Select Clear clips from the Storyboard folder to remove the files from
the Storyboard folder after inserting them into the Timeline.
9. Click OK.
10.Place the hand cursor over the Video track position on the Timeline where you
want to place the images or video clips then click the mouse button.
Nested timelines
When you create nested timelines in your project, they are automatically added to
the Timeline folder in the Project Tray tab. You can drag the timelines in this
folder to other parts of your project. For details on nested timelines, see “Creating
nested timelines” on page 56.
deleting and copying folders. You can also save the contents of a folder as a gallery
file as well as load the contents from a previously saved gallery file.
The Menu button opens a pop-up menu that provides additional commands for
viewing the properties of a selected thumbnail, as well as editing, deleting, and
customizing the Production Library preferences (this menu can also be accessed by
right-clicking on a thumbnail).
When customizing the preferences, you can choose to control the size of the
thumbnails as well as to display or hide the name below each of the thumbnails. If
you want to maximize the space available for displaying thumbnails, clear the
Show border option.
The Search command allows you to search for particular thumbnails, while the
Sort command allows you to arrange them based on their name, description,
annotation, or date and time.
Preferences
The Preferences dialog box (double–click the Status Bar or click File:
Preferences [F6]) provides options for customizing certain aspects of Video
Editor’s behavior. Understanding these options will improve the way you work as
well as help optimize Video Editor for each project.
• Number of recently opened files specifies how many file names are stored in the
Recent History list found on the File menu.
• Return to the first frame after playing returns any sequence in the Source and
Preview windows to the first frame after it has been played (like a CD player). When
left cleared, the sequence stops on the last frame in the sequence after playing (like
coming to the end of a tape in a VCR).
• Use temporary file when creating 8-bit optimized palettes uses a temporary
file whenever you create an optimized palette for Indexed-Color video. This option
speeds up the creation process significantly and should be selected whenever you
plan on creating Indexed-Color video files.
• Display Options dialog box opens the Options dialog box for any video filter,
transition effect, audio filter, or moving path dropped directly into the Timeline from
the Production Library.
• Display data rate warning message halts the creation process of any video file
once it exceeds the specified data rate. Leave this cleared if the data rate is not
important or you are creating video files unattended and do not want the creation
process to be stopped.
CHAPTER 1: GETTING STARTED 41
• Display New dialog box opens the New dialog box whenever the New button or
File: New command is clicked. If left cleared, any new video project is automatically
created based on the attributes of the current project. If you often create video
projects using the same attributes then leave this option clear.
• Automatically save every automatically saves the video project at the time
interval specified. In the event of the program crash, you will be presented with an
option to restore the latest backup when you restart the program. You can specify an
auto-save time interval and the number of backups to keep.
• Default background color sets the color for any color clips.
• Title safe area margin specifies the margin percentage for displaying any titles in a
video project. This is useful if you intend on sending your video back out to video
tape or for broadcasting, as television has a different resolution than a computer
monitor, and edges which are viewable on screen may disappear. As a guideline, for
NTSC devices choose 12%, for PAL 10%.
• Default inserted clip duration determines the duration of Image File, Title Clip,
Color Clip and Silence Clip being placed in the Timeline. Specify a number from 1
to 9999 frames.
• Check Ulead's Web site at start of every _ day(s) automatically checks Ulead
Web site at a specified number of days interval for product news and updates.
• Temporary folder defines the folder that Video Editor uses as a temporary
workspace for compiling, compressing, or decompressing files. By assigning a
temporary folder for these types of operations you prevent Video Editor from using
the default hard drive folder. This will minimize the chances of Video Editor
interfering with other processes your computer may be running in the background.
• Resample quality allows you to set the quality of any video data resampling. Best
quality results in better video reproduction, but takes longer to render. Good quality
will give you faster previews. If you are preparing for final output and are using the
original source files, select Best.
• Apply auto audio cross-fade automatically applies a fade in/fade out audio effect
between overlapping clips.
• Auto cross-fade resampling lets you choose the audio fading algorithm to be used
for audio cross-fade. Logarithmic requires longer processing time but produces
smoother audio fading than Linear.
• Default field order option sets the default field options for the selected video clips
whose field options are unknown. Field-based video stores video data as two distinct
fields of information for each frame. If your video is only for computer playback,
select Frame-based.
• Default display aspect ratio sets the default display aspect ratio for the selected
video clips whose display aspect ratio is unknown.
• Default stretch mode sets how you want your video to be displayed in the Preview
Window. Select Stretch to extend your video to fill out the entire frame without
keeping the aspect ratio. Keep aspect ratio (with letterbox) fits the entire video
into the Preview Window while Keep aspect ratio (no letterbox) keeps the video
proportioned and crops the areas that exceeds the Preview Window.
• Default transition effect sets a default transition effect for video clips. When two
clips in the same track overlap, a default transition clip will be automatically added to
the overlapped region.
• Save image deinterlace allows you to save image files and at the same time
eliminates the blinking effect from images derived from interlaced video output.
• Append project as lets you choose how to insert an existing Video Editor project file
into the Timeline. Select Virtual clip if you want to insert it as a single clip just like
any normal media clip. Select Part of current project if you want to insert the
complete content of the project file into the Timeline.
• Associated program indicates the program to open whenever the Edit: Open in
Associated Program command is selected.
• Include trim information allows a video clip opened in the associated program to
display any marked portions that you have created in Video Editor.
CHAPTER 1: GETTING STARTED 43
• Hard disk displays how much free space you have left on your hard drive.
• Limit hard disk usage to specifies how much memory you want to allocate just for
Video Editor’s purposes. If you are only using Video Editor and want to optimize
performance, select the maximum amount possible. If you are using other programs
in the background, you may want to limit this to about half. If left clear, Video Editor
uses your system's memory management to control the use and distribution of
memory.
• Create proxy when video size is (or above) allows you to set the condition as to
when proxy files will be generated. If the frame size of a video source file is the same
as or is higher than the chosen frame size here, a proxy file will be created for the
video file.
• Video proxy options indicate the settings to be used in generating proxy files. To
change the proxy file format or other settings, click Template to choose a template
that already contains predefined settings, or click Options to tweak detailed
settings.
44 VIDEO EDITOR
2
While organizing your media clips in the Production Library is a necessary first
step, the real work occurs on the Timeline. As the name implies, the Timeline
is a chronological workspace that allows you to visually lay out your clips,
transitions, and overlays.
Inserting clips
Working with tracks
Creating nested timelines
Working with virtual clips
46 VIDEO EDITOR
Inserting clips
Clips are the objects that make up your movie. A clip can be an image, a video, a
transition, a title, a background color, or an audio file. Following insertion into the
Timeline, clips can be trimmed and special effects can be applied without
modifying the original source files. This is designed to give you greater confidence
in editing your video. To start work on a video project, you need to first insert clips
into the Timeline. Once inserted, you can begin to edit and arrange them into your
final video production.
Double-clicking an empty time portion of a video track opens either the Insert
Video or Insert Image File dialog box depending on the settings in the Edit
tab of the File: Preferences dialog box.
If you choose a video file that contains both video and audio data, the clips are
placed in both the video and audio tracks: these clips remain connected to
maintain synchronicity. (You can separate them by clicking the Clip: Split
command.) Clips already in the Production Library can simply be dragged onto the
Timeline. You can also drag-and-drop clips directly from Windows Explorer.
The files you insert should match the properties of your video project to
ensure the best possible output results.
When you insert clips, they are placed at the position of your pointer. How inserted
clips affect any neighboring clips is determined by the Ripple Editing mode. If
you are in Ripple Editing mode, you can insert the clip anywhere you like on a
compatible track (even over existing clips) and the clip pushes along any other
clips which appear in the same track. If you are not in Ripple Editing mode, you
can only insert the clip into an empty clip slot. An empty clip slot starts from the
CHAPTER 2: WORKING WITH THE TIMELINE 47
end of one clip and continues to the beginning of the next. (See “Ripple Editing” on
page 82 for details).
If the selected file has only one audio track, the Tracks button is disabled.
Click the Play button to listen to the track you have selected.
Inserting voiceover
In the case of documentaries and presentation videos, narration often helps
viewers understand and appreciate the movie’s content. Video Editor’s voiceover
function allows you to incorporate narration and voiceovers into your videos using
the following procedure.
Make sure the Project cursor is not over an existing audio clip on the
selected Audio track.
You can adjust the recording level of the microphone by going into the
Windows Volume Control.
4. Under Audio track selection, choose the audio track where to insert the
voiceover.
5. Under Select audio file folder, click the ellipsis button to choose a folder
where to save the voiceover file.
Click Run Mixer to adjust the recording volume and other recording
options.
6. Click Start to begin recording your voice. Press [ESC] to stop recording.
CHAPTER 2: WORKING WITH THE TIMELINE 49
You can also use color clips as a background for other clips in the project, such as
when performing fades or to create certain types of effects. You can set key frames
to create impressive gradient effects with each frame of the clip gradually shifting
from one color to the next.
If you choose different colors for the start and end key frames, you can create a
gradient effect, such as a fade from black to white. The more key frames you add,
the greater the variety of colors you can have. For more on adding key frames, see
“Using key frame controls in dialog boxes” on page 103.
choose their respective file types from the Files of type list. It is always best to
insert the actual project files for any projects you have created in one of these
other programs as they have not been rendered or compressed in any way and
thus maintain the highest quality.
Ulead CG Infinity and Video Paint files are not supported in the MediaStudio
Pro Standard Edition.
Any image sequence can easily be converted to a UIS by using the File:
Convert command.
To view the complete selection of SmartSound libraries, select All from the
Scope menu. When you choose a music that is not supplied with Video
Editor, it will be downloaded for preview only. You need to purchase the
music if you want to use it.
CHAPTER 2: WORKING WITH THE TIMELINE 51
3. Select a Variation of the selected music. Click Play to listen to the music with
the variation applied.
4. Set the Duration for the music. Alternatively, select Fit to project length to
make the music clip the same length as your project.
5. Click OK, then insert the music into an audio track in the Timeline.
Before insertion, you can choose first how DVP projects will be inserted into the
Timeline through the Edit tab of the Preferences dialog box.
By default, a DVP project will be inserted as a Virtual clip. That is, all the media
files, transitions and effects in it will be combined as a single clip and placed at the
insertion point in the Main Timeline. Once the virtual clip has been placed in the
timeline, you can treat it as any other ordinary video clip. For details on what
operations can be applied to virtual clips, see “Working with virtual clips” on
page 57.
If you prefer to have the DVP project expanded on the timeline, select Part of
current project from the Append project as drop-down menu. In this case, all
of the media clips, transitions, and effects contained in it will be completely placed
at the insertion point in the Main Timeline and you can replace or edit them.
Push Away insertion also works on clips that are being dragged from one location
to another or that are being pasted into the Timeline.
52 VIDEO EDITOR
Single-track editing
Single-track editing means that clips and transitions share the same video track.
When you insert and overlap two video clips on a video track, a default transition
(as defined in the Preferences dialog box) will automatically be applied to the
overlapping section. If you want to apply your own transition, you can overlap
video clips, then drag a transition from the Production Library and drop it onto the
overlapping segment of the clips.
When you have more tracks available that can fit on the screen at one time,
you can use the scroll bars to move up and down through the tracks. To lock
both the video and audio tracks when scrolling, click the Scroll Lock button
at the top of the vertical scroll bar or the View: Scroll Lock command. The
next time you scroll, both tracks move in unison.
Solo button
When pressed down, only the current track will be included in the preview or
rendered file and all other tracks will be disabled.
Hide button
When pressed down, the current track will be hidden and not included in the
preview or rendered file.
Click the Display Mode button on the Timeline Toolbar (or click View:
Timeline Display Mode) to choose how clips are displayed: Filmstrip,
Waveform, Thumbnail, or Filename modes.
Filmstrip and Waveform modes display clips graphically (video clips as frames,
audio clips as waveforms) allowing you to see the entire contents of a clip. While
the graphic modes may be easier to work with, it takes time for your computer to
redraw clips every time they have been modified. To help improve performance,
but still retain some visual cues as to the contents of a clip, select the Thumbnail
mode (video only). This shows the first and last frames of a video clip separated by
the file name of the clip. The last mode, File name, represents clips by their file
names only with no graphical information. This is the fastest mode as it is the
quickest to display, but offers no visual reference to the clip’s contents.
Underneath the timecode ruler in the Timeline Window, you can show a project cue
bar which is useful for marking areas on a project for future edits, or show a
chapter point cue bar if you will be marking chapter points for a DVD project. A cue
bar can also be displayed underneath each video and audio track for placing clip
cues.
54 VIDEO EDITOR
Moreover, you can set the size of video and audio clips in the tracks. Changing the
size of clips is especially useful if you are running in a high resolution display mode
and find it hard to identify clips and their contents.
• Select View: Ruler Unit to open a submenu and choose the preferred time unit
to do your editing. You can also select Zoom In/Out, single Frame, Fit In
Window, or Previous Zoom to toggle between the previous zoom ratio and the
current one.
• Drag the Timeline Zoom slider to the left to zoom out or to the
right to zoom in. Alternatively, click the Zoom Out or Zoom In
button that is above the slider.
• Click the Zoom tool and then click on the Timeline. Each
mouse click zooms in one ruler unit (toward displaying each frame). Holding
down the [SHIFT] key as you click zooms out one ruler unit (toward Fit in
Window). This method is best if you are zooming in on a particular clip or frame
and want it to remain in view at all times. You can also use the "+" and "-" keys
found on the keyboard to zoom in and out.
Press and hold the [Z] key on your keyboard to temporarily switch to the
Zoom tool. The [SHIFT+Z] allows you to zoom out.
General Timeline provides the traditional linear style for all timecodes
and tracks. This means that your clips are displayed in their real time
showing their actual length. This may cause some clips in your project
not to be visible in the Timeline window all at the same time. You may
need to use the scroll bar to view desired clips. You may also adjust the
Ruler Unit while editing in the General Timeline mode to select short clips
and to see all the clips in your project.
You can toggle between these two modes by clicking the corresponding
button or selecting the mode from the Window menu.
General Timeline
Summary Timeline
56 VIDEO EDITOR
A blank new Timeline1 will be created and becomes active in the workspace.
When you create several nested timelines, each will be numbered sequentially
(Timeline1, Timeline2, Timeline3...).
At most, you can have up to two levels of nested timelines. For instance, the Main
Timeline can be inserted with Timeline1, and Timeline1 can be inserted with
Timeline2. Timeline2 cannot be further inserted with Timeline3.
Everytime you create a nested timeline, it will be stored in the Timeline folder of
the Project Tray tab. If you want to insert a duplicate of this nested timeline,
simply drag it from the Timeline folder and place it in the desired part of your
project.
CHAPTER 2: WORKING WITH THE TIMELINE 57
Editing a timeline
Double-click a virtual clip in the Main Timeline to edit its contents. This will create
a new Timeline tab, showing the media clips and effects expanded in the
workspace. After you have finished your edits, all of the changes will be
automatically updated into the virtual clip in the Main Timeline.
Double-clicking the virtual clip, Timeline1, will open a new Timeline tab for you to edit its
contents.
To delete a specific timeline, set it active then right-click on its tab to open a
pop-up menu. Select Close Timeline from the menu.
You can also apply video and audio filters, moving paths, freeze frame, speed,
reverse, color calibration, overlay options, and other features. The only limitation
is the unavailability of the Split by Scene function in the Clip menu when working
with virtual clips.
58 VIDEO EDITOR
Audio attributes in a virtual clip (such as audio filters, speed and reverse) can be
added, modified, or deleted. You can adjust its sound volume just like in audio
clips.
After you have successfully loaded a virtual clip into the Source Window, you can
set mark-in/mark-out points, add cues, play a preview range, and apply many
other operations to the virtual clip through the Source Window.
Unlike normal video clips, however, there are some limitations when working with
virtual clips in the Source Window:
Working with virtual clips in the Production Library is similar to normal video/
audio clip operations. The only limitation is the unavailability of the Split by
Scene function in the right-click pop-up menu.
3
EDITING
Frame accurate editing and drag-and-drop simplicity is what digital video is all
about. This is the heart of Video Editor.
To select all the clips in a particular track, click the Track button on the left side of
the track. To select all the clips in the Timeline, select Edit: Select: All [CTRL+L].
This is the original Timeline. The selection area is shaded above. It was
created while holding the [CTRL+SHIFT]
keys and extends across multiple video
tracks. Note that the audio clip in Audio1 is
not selected.
CHAPTER 3: EDITING 61
• The corresponding audio is automatically selected for video clips that have
audio.
• Hold down the [CTRL+SHIFT] keys while creating a selection area to also
select any audio clips on the related audio tracks. For example, when
selecting a video clip on Video1, any audio clip on Audio1 will also be
selected.
1. Select the Time Selection Tool. The pointer now has a Timeline icon
under it when placed over the Timeline.
2. Drag your mouse over the area of the Timeline you want to select.
If you need to select a period of time more precisely, you can manually enter the
exact location by selecting the Time Selection Tool, and then selecting Edit:
Time Selection. Choosing this command opens the Time Selection dialog box
where you can specify the duration. The Mark-in time corresponds to the start of
the selection area and the Mark-out time the end of the selection area. Click OK
to automatically create a selection marquee over the specified area of the
Timeline.
If you press [SHIFT] while clicking on a clip, you will select all clips in all of
the tracks in the Timeline to the right of the clip.
62 VIDEO EDITOR
When this is disabled, the track will not show up in a preview. That is, it is
temporarily hidden. By default it is enabled.
When a track is locked, the clips cannot be moved or edited. You can lock
individual clips by first selecting a clip and then select Edit: Lock or Clip: Locked.
Solo button
When this button is pressed down, all the video/audio tracks on the Timeline are
turned off except for the one which solo button is pressed down. The track
becomes the only one activated or simply, solo.
Grouping clips
As your project becomes more and more complex, it may be useful to group some
clips together so that they may be moved around as a unit.
To group clips:
1. Select the clips by pressing [SHIFT] while dragging over clips to be included.
2. Click Edit: Group (to ungroup click Edit: Ungroup).
Additional clips can be added to the group by selecting the group and then the new
clip. Different groups of clips can also be grouped into a higher level group, that is,
groups of clips can be grouped together. If you want to separate some clips from a
multi-level group, you need to ungroup at each level until you reach the level
where the clips are.
All actions performed to any grouped clip will affect all of the clips in the
group.
CHAPTER 3: EDITING 63
Cutting a clip removes it from its original location, and pasting transfers it to
your designated location. Copying leaves the original clip in place, and pasting
then effectively duplicates it. You can use the Cut and Copy commands to
transfer a clip to a different project. The Production Library contains copies of
your clips. You can drag a clip from the Production Library to the Timeline as
many times as you need to.
After performing one of the above actions you will have to click on the location
where you want to paste the clip.
Pasting attributes
Sometimes you may want to paste only the attributes (Video Filters, Audio Filters,
Overlay Options, and Moving Paths) of one clip to another. This is a very powerful
technique that allows you to maintain perfect consistency between clips.
This will open the Paste Attributes dialog box which allows you to select
individual attributes to paste. When pasting filters, there are two additional
options: Append and Replace. Append adds the new filters to any existing filters
and Replace overwrites any existing filters with those from the pasted clip.
• If you do not want to create an empty clip or time slot, make sure that the
Single-Track or Multi-Track Ripple Editing button on the Timeline
Toolbar is selected (see “Ripple Editing” on page 82). The next time you use
the Clear command any following clips will move backward to the left to
occupy the vacated space.
Aligning clips
Snapping helps to align clips precisely and effortlessly. Select Edit: Snap to make
clips snap to the Vertical Preview Line, edge of other clips, transitions, and even
project cues (for more on cues, see “Working with cues” on page 71).
To reunite clips, select Unite. For the two clips to be successfully reunited
they need to be of exactly the same duration and in corresponding positions
in the Timeline. This command is therefore usually limited to clips that were
previously joined and then split.
3. Drag the control point up to increase volume at this point, down to decrease.
(All the way to the top doubles the volume; all the way down means no sound).
To add additional control points, repeat steps 2 and 3.
To remove a control point, drag it off the top or bottom of the clip. If you
hold down the [SHIFT] key before adjusting the control points, you will see
values (in dB and %) for the exact volume.
Suppose you want to speed up the pace of the action two folds - make it move
faster twice. In this case, you will need to tell the program to cram all your thirty
frames in just a half a second time. Flip this concept and you will know how to slow
down things in your clip, make it twice slower - simply extend the thirty frames of
natural motion throughout sixty frames of video.
66 VIDEO EDITOR
To change the speed of your video in Video Editor, you will not need to bother
altering the actual amount of frames played per second. All you need to do is drag
on a clip’s edges.
By default, a clip is trimmed every time you drag on its edges. Thus to be able to
retime clips, you will need to activate a special mode in the Timeline that allows
you interactive retiming, Time Stretch. Dragging the edges of a clip in Time
Stretch mode will actually add or remove real frames in your video. Visual
shrinking of a clip leads to reducing the number of frames and speeding up the
video, whereas expanding a clip past its original borders slows down the motion.
All the retiming is done internally, source video files remain unchanged. Retiming
information is stored in the project file and is applied at rendering.
Time Stretch and Clip: Speed can also be applied to audio clips.
To retime a clip:
Altering the speed of clips will remove Freeze Frame settings if they were
set on the clip prior to retiming. Freeze Frame is also removed when you
apply Speed attribute in the Timeline.
Another way to retime your clip is by entering numerical values for speed, duration
or variable speed in the Speed dialog box (Clip: Speed). This feature is extremely
useful if you need to achieve fast and slow motion effects having in mind exact
percentage by which to speed up or slow down the playback.
Here are the three methods in the Speed dialog box that allow direct access to clip
retiming:
The Duration dialog box (Clip: Duration) is for trimming only. It doesn’t
retime your clips.
If you choose Variable Speed mode, the audio of the clip will be removed.
Relinking clips
Whenever you open a project, Video Editor performs a cross-check between the
clips in the project and their associated source files. If the source files are missing,
the Relink dialog box opens prompting you to relink the clips by browsing for the
correct folder or folders.
Video Editor includes a feature that works completely transparent (meaning that
you won't even notice it), called Smart Relink. If you have moved your files to
another drive or folder, but have basically maintained their positions relative to one
another, Smart Relink will automatically find all of the clips in the project that have
missing file links and locate the rest of the source files. This can be a huge time
saver.
If you click the Ignore button in the Relink dialog box, the clips on the Timeline
will appear blacked out. You can still work with them, but you won’t be able to
create previews or final video files.
Another way of relinking source files to their clips is by clicking Search: Find
Unlinked Clips. The dialog box that opens displays a list of the missing source
files, their associated file names, as well as options to relink, delete, or go to the
clip on the Timeline in question. If you choose to relink, the Relink Video File
dialog box opens allowing you to browse for the missing files.
68 VIDEO EDITOR
For more on color calibration, see “Calibrating your display” on page 205 under
“Part II: Video Capture”.
Freezing a frame
A common technique in video editing is freezing a frame during playback. In Video
Editor, this is done by selecting Clip: Freeze Frame.
5. Enter how long you want the selected frames to be "frozen" in Freeze
duration.
6. Click OK.
If you need to edit the freeze frame attributes, select then right-click the clip and
choose Freeze Frame from the pop-up menu. If you only need to change the
freeze duration, you can press [Shift] and drag the end of the video clip in the
Timeline.
CHAPTER 3: EDITING 69
• Freeze before frame. When the clip is played back, it will "freeze" on the
designated frame from the beginning of the clip, up to and including the
frame itself, and then resume normal playback.
• Freeze after frame. When the clip is played back, it will playback normally
until it comes to the designated frame and then "freeze" to the end of the
clip.
If both boxes are checked, the clip will freeze both before a particular frame
and after a particular frame. See the illustration below for an example.
In the above illustration, the top row represents a normal clip of fifteen
frames. In the second row, Freeze before frame was selected and frame 5
was frozen. Frame 5 is then repeated (frozen) until frame 6 is reached.
Normal playback resumes. Freeze after frame was also selected with the
value of 10, and the frame is repeated (frozen) until the end of the clip. So
this clip freezes at two different points. If you want to freeze more frames
within this one clip, you must first use the Scissors Tool to cut your clip into
separate clips.
If you are working on frame-based video, select the Frame-based option in the
Frame type list. For field-based video, select either the Lower Field First or
Upper Field First option. Exactly which one depends on the type of video capture
board used to digitize the original video. (For more information, see the
documentation accompanying your video capture board.) If you cannot determine
the correct order, switch between the two and render a section of your movie to
see which gives you the best results.
If your video was originally field-based but you are editing the video as frame-
based, select the Deinterlace option. This helps combine the two fields into one
frame. For frame-based video that you are editing as field-based, select the
Flicker reduction option to help Video Editor create the two fields necessary for
each frame. This may require some initial experimentation, and may only be
apparent when you output your movie to a video tape. Click OK when you are
done setting the options.
• If you already determined the aspect ratio settings in the Preferences dialog
box, you don't need to change the aspect ratio again in the Media Source
Options dialog box unless you want to use a different aspect ratio for a
particular video clip.
CHAPTER 3: EDITING 71
Project cues
Clip cues
2. Press [F5] on your keyboard when you want to add a cue (or click the Menu
button and choose Add/Delete Cue).
3. Cues (blue triangles) appear on the Timeline Cue Bar.
The default name of the clip (the variable &p) is the location of the cue on the
Timeline. For example, the default name of a cue at the 1 minute, 30 second point
would be ‘01:30:00’. Right-click a cue to view its name. If you wish to move a cue,
drag it to a new location. To remove a cue, drag it off the edges of the Timeline.
Select View: Cue Manager to delete cues, rename them or jump to a specific
cue.
• The Source Window displays an audio cue bar when you have an audio
clip. Click on the cue bar to add audio cues. To remove cues, drag them
off of the cue bar.
• Alternatively, click the Source Window Menu . You can select Clip Cue
Manager from the menu to add, delete, and rename clip cues.
4. Continue adding cues and click the Apply button when finished.
You can also use the DVD Chapter Point Manager in the View menu to
manage your chapter cues.
Locating clips
You can use cues to jump to a specific location in your project instantly.
1. Click the Find Clip button or Search: Find Clip [CTRL+F]. This displays
the start time, duration, track and name of all the cues contained within the
current video project.
2. To go directly to a clip, select it under Start Time in the list box.
3. Click OK.
To go to another clip from the same source file, click the Find Next button on
the Standard Toolbar or click Search: Find Next [F2].
74 VIDEO EDITOR
You can also use the Production Library to view all the clips in the current video
project and search through text annotated to the clips.
You can also use the Production Library to view all the clips in the current
video project and search through text annotated to the clips.
When you view the Find Empty Time Slot dialog box, there will always be one
time slot listed. This is the time slot at the end of the video project and cannot
be deleted.
Trimming clips
Trimming and editing clips is the basis of making movies. There are a number of
convenient methods for doing this in Video Editor. Each of these offers different
advantages depending on the type of clip and the operations you wish to perform.
How far you can drag depends on the type of clip and/or its duration. For example,
you cannot extend the length of a video or audio clip to exceed the duration of its
source file. Image, title, and color clips can be extended indefinitely. Zooming in
[+] on the Timeline will help in trimming a clip with accuracy.
Select Clip: Duration if you need extreme precision for the clip length. In the
Duration dialog box, type the desired length for the clip.
• This displays the clip duration. You can enter new values here to change the
length of the clip.
You can also use the Source Window to cut your video clips. Video Editor gives you
two options on how you can cut your video clips: Cut by Position and Cut by
Cue. Cut by Position slices the video clip based on the position of the Jog slider.
Cut by Cue slices the video clip based on the cue positions.
76 VIDEO EDITOR
If the Preview Window and Trim Window are open simultaneously, the
feedback will be streamed to the Trim Window only.
Setting preview range in Preview Window is different from the trimming in the
Source Window or Trim Window. After you set the mark-in and mark-out points in
the Preview Window, your project preview range will be limited to the “trimmed”
duration that was set in the Preview Window.
4. Click Play Preview Range in the Preview Window to play the trimmed
segment.
2. Select Edit: Trim Options and select how you want to trim the clip. See
“Defining trim options” on page 78.
If you have the Stitch trim option selected, only the previous frame is
displayed whenever you use the Trim Window.
3. Grab the edge of the clip you want to trim. The Trim Window displays two
frames. The clip will be trimmed between these two frames when you release
the mouse button.
• Hold down the mouse button and use the arrow keys to move frame by
frame.
• To trim a title clip using the Trim Window, press [Shift] as you drag the edge
of the title clip.
• The Trim Window has no effect if you are using the Time Selection Tool.
Cutting a clip breaks the clip at the pointer position, creating two separate clips
that you can then move around the Timeline. If you place two previously cut clips
back in their original positions you can reattach them together by clicking (with the
Scissors Tool selected) over the cut line.
78 VIDEO EDITOR
Hold down the [SHIFT] key on your keyboard to cut across multiple tracks.
Normal allows you to trim a clip only within the available free clip slot.
Stitch allows you to trim a clip over another, trimming the neighboring
clip instead of overwriting it (if you then trim the clip back, it will reveal
the underlying portion of the other clip which is then "untrimmed"). This
is useful if you want to merge two clips together and need to see the
frames of each clip in the Trim Window. (If the two clips are not adjacent
you can only trim the active clip to the duration of the clip slot.)
Smart Trim
The trimming procedures described on the preceding pages are completely non-
destructive and do not affect the original source files in any way. While this is a
major advantage to editing video on a computer, there may be times where,
because of a lack of free hard disk space, you want to actually trim your source
files according to your edits.
In the Project menu, select Smart: Smart Trim. In the dialog box that opens,
you can select the clip or clips that you want to permanently alter.
Multi-trim Video
Sometimes, marking only the start and the end points to trim a clip just isn’t
enough. There could be situations when you will need to mark multiple start/end
points. Let’s say you recorded a TV program and you want to trim out all the nine
commercials in the clip. For that, you will need to use the Multi-trim Video
function available from the Production Library toolbar.
2. In the Multi-trim Video dialog box, view the whole clip first by clicking to
determine how you want to mark segments.
3. Drag the Jog Slider until you get to the part of the video that you want to use
as the beginning frame of the first segment. Click Start .
4. Drag the Jog Slider again, this time, to the point where you want the segment
to end. Click End .
5. Do steps 3 and 4 repeatedly until you have marked all the segments you want
kept or removed.
• To mark segments, you can also press [F3] and [F4] while playing the
video.
6. Click OK when finished. The video segments that you kept are then inserted
onto the Timeline.
Plays the video file. Hold [Shift] then click to play only the selected
segments.
Moves to the start or end frame of a trimmed segment.
Split by Scene
Split by Scene allows you to separate scenes in your DV video clip into several
clips. This function is very useful when wanting to insert transition effects between
segments in a single DV video clip. It can be accessed in three different locations:
Insert Video File dialog box, right-click pop-up menu in the Production Library,
and in the right-click menu on the Timeline.
The Split by Scene option is disabled when the selected video clip does
not contain any scene information.
When the different scenes of the video clip are not displayed, click Scan to
generate the scene information.
Each separated clip is merely a trimmed version of the captured video file. Each of
the clips is not an independent file. Hence, notice that the clips all bear the same
file name indicating that they actually come from a single video file.
The Split by Scene function will be disabled when the DV clip has been
trimmed or an effect has been applied.
82 VIDEO EDITOR
Ripple Editing
Ripple editing is a mode in Video Editor that allows you to insert clips and
automatically push other clips out of the way so the new clip will fit on the
Timeline.
To select a Ripple Editing mode click one of three Ripple Editing buttons on the
Timeline toolbar or choose from the Edit: Ripple Editing menu list. See the next
two pages for specific examples.
No Ripple mode means that newly inserted clips are trimmed to fit the
available empty time slot.
When you are in No Ripple mode, select a file to insert and hold down
the [SHIFT] key while placing the clip on the Timeline. When this file
is dropped on the Timeline, it will push all downstream clips in a single
track out of the way. Empty spaces will NOT be preserved if the clip
length fits perfectly or is longer than the available slot.
• With any of the Ripple Editing modes selected, you cannot trim clips toward
the start of the project (frame 0), unless there is an empty clip slot for the
preceding clip to occupy.
• Ripple Editing only has an effect when the Normal Trim option is selected.
• Ripple Editing has no effect when dragging clips around the Timeline. It is
only enacted when inserting, trimming, cutting, clearing or pasting clips.
• With either Single or Multi-track Ripple mode selected, hold down the
SHIFT key while inserting a clip onto an occupied slot. This will split the
existing clip on the Timeline and insert your clip in between.
• When Ripple Editing is turned on and you delete a clip, all downstream clips
move left to fill in the space vacated by the deleted clip.
CHAPTER 3: EDITING 83
All of the following examples involve the initial insertion of a clip from outside
of the Timeline. When moving already inserted clips around within the
Timeline, results will differ.
As the clip is being inserted, the clip to the right is moved to the right two seconds.
The entire track is shifted, spaces and all. (If you don't want the spaces preserved,
use Push Away Insertion. See “Push Away insertion” on page 51.)
84 VIDEO EDITOR
Ripple editing modes are valid only for the clips being inserted. Once you
place your clips on the Timeline, changing their position will have no ripple
effect whatsoever.
Here green.avi is inserted into red.avi. Multi-Track Ripple is on. In the first
image, you can see where the inserted clip overlaps the existing clips. Notice how
the red clip is split into two parts and the green clip is dropped into the middle.
Again, the entire project (to the right of the insertion point) is shifted right three
seconds.
CHAPTER 3: EDITING 85
1 5
2 6
3 7
4 8
9
10
11
Source Window
1 Playback slider slides back and forth to scrub the clip.
2 Trim handles determine the Mark-in and Mark-out points of the trim area.
3 Current position displays, and allows you to edit, the time of the current position of
the Playback slider.
6 Trim bar shows the trimmed portion of the clip (between the Trim Handles).
7 Trim area displays, and allows you to edit the current duration of the trim area.
8 Clip menu displays, and allows you to choose, any of the clips loaded into the
Source Window.
9 Source Window Menu button displays several options for resizing the Source Win-
dow, importing files, viewing the properties of the clip, finding the clip in the Timeline
and adding, deleting, and managing cues.
10 Apply button applies all editing done in the Source Window to the clip in the Time-
line.
1 2 3 4 5 6 7 8 9
2 Play Mark Area (Pause) plays only the trim area from Mark-in to Mark-out portion.
3 Play from the current position to Mark-out (Pause) plays the clip from the cur-
rent position of the Playback slider to the Mark-out point.
4 Previous Edit Point moves the Playback slider to the previous cue or the beginning
of the clip.
6 Next Frame allows you to maneuver the Playback slider one frame at a time.
7 Next Edit Point moves the Playback slider to the previous or next cue or the end of
the clip.
9 Mark-in and Mark-out allows you to position the Trim Handles at the current loca-
tion of the Playback slider and adjust the Trim Area.
When trimming videos in the Source Window, the entire trim area can be
repositioned by dragging it. The Playback slider automatically slides along with
while dragging on the Trim handle.
CHAPTER 3: EDITING 87
The pointer will change to a hand when placed over the trim area. Use this hand to
drag the two trim handles when trimming and moving the trim area as a whole.
Right-click on the trim area to automatically reset both trim handles to their
original positions at the beginning and end of the original clip. Both the Current
Position display and Trim Area display boxes can be manually edited. Just click
on the box and key in the new numbers to automatically re-adjust the Jog slider
and/or Trim handle.
Alternatively, to mark an audio clip segment, press the [Shift] key and
drag the mouse over a selection.
Mark-in
point
Trim area
Mark-out
point
Zoom tool
Visible area
Additional unlabeled controls are the same as the Source Window for video
clips (see “Using the Source Window” on page 85). Trimming the audio track of
a clip with attached video will also trim the corresponding video track.
88 VIDEO EDITOR
The Preview Window itself is very similar to the Source Window. Where the Source
Window is used to view, trim and add cues to individual clips, the Preview Window
is used to view your project, either in full or in part, or to add project cues.
Preview Window
1 2 3 4 5 6
2 Play the Preview Range plays only the clips in the preview area.
3 Play to Mark-out plays clips starting from the current pointer position.
4 Timeline History Menu allows you to choose a timeline to playback from. Select it
from the list of available timelines.
CHAPTER 3: EDITING 89
5 Preview Window Menu displays a pop-up menu for adding/deleting project cues,
changing the video frame size, playing video in full screen, and more.
6 Instant Play swithes between Instant Playback and High-quality playback render-
ing.
Previewing
Video Editor offers real-time previewing for your projects. With this feature, you
can instantly see how filters and effects you apply look on your video. You can then
make the necessary adjustments when needed.
When you want to preview your work, press [ENTER] or click Play on the Preview
Window. If your project is long, this could take some time. Often you will only want
to preview part of your project, for example, a few seconds of a transition
sequence or an overlay effect. There are three different ways to select the portion
of your project you want to preview:
• Create a preview area on the Preview bar over the Timeline. The cursor
appears with a little hand icon under it when over the Preview bar. A blue bar in
the Preview Window indicates the period for preview. Drag the edges of the
white Preview bar in the Timeline or the little triangle icons in the Preview
Window to set the in and out points of the preview. Alternatively, place the jog
slider on a mark-in point in the Preview Window and press [F3]; press [F4] for
the mark-out point. A right-click on the cue bar in the Timeline will delete the
preview range.
• Use the Preview Window to create a preview range. Use the Trim handles to
define the preview range. This is also represented as a blue line, both in the
Preview Window and on the Preview bar above the Timeline.
• Click Edit: Preview Range and enter specific timecode values to define
the preview area.
• This displays the duration of the marked preview area. You can enter new
values to change the length of the Preview range.
After selecting the preview range, click the Play [SPACE BAR] button to begin
the preview. You can change the size of the Preview Window by clicking on the
Preview Window Menu button, then selecting Frame Size List, and choosing a
predefined size from the list that appears.
90 VIDEO EDITOR
Instant Play
Instant Play lets you quickly see the changes you have made in your project in the
Preview Window. Simply click the Instant Play button or access it in the Preview
Window Menu to enable or disable it.
Since the complexity of a project may vary (e.g. a lot of special effects) in different
segments, you can set the Performance Level (by right-clicking the Toggle button)
to determine whether Video Editor renders a preview file or not when you are
previewing your video clip.
Video Editor renders only when a segment's complexity level is above the
performance level you set. The Performance Level you set should be relative to
your CPU speed.
Performance Level
Playback Options
Depending on the project settings, the display card, and the external monitor type
you have, you can preview your work in the target display devices you choose.
This feature is useful when you want to preview your work in the device where you
will actually play your project.
Toggle button to High Quality Playback to render the whole project before
previewing. This produces better image quality and smoother transition of clips.
92 VIDEO EDITOR
Using DV SmartPlay
DV SmartPlay plays your project (with a DV file format templates only) directly
from the Timeline out to a DV camcorder or other IEEE-1394 devices without
rendering a final movie file. It also lets you view a project on an external monitor
at any time.
To use DV SmartPlay:
1. Select Project: Project Settings and click Edit. Here, select the options
corresponding to your video clip attributes. (For example, on the AVI tab, make
sure the audio format is set to DV Audio -- NTSC/PAL.)
2. Connect your DV camcorder or other IEEE-1394 device to the PC and turn it on.
3. Select File: Select Device Control to make sure a proper device control is
activated.
4. Select File: Print to Tape - Timeline. Here, choose Entire project or Preview
range, and then click OK.
2. Drag your mouse across the top of the ruler to view your
preview in the Preview Window. You can also use the Jog
slider to scrub from within the Preview Window.
CHAPTER 3: EDITING 93
To set an external preview viewing device for your transition effects, click in
the transition effect's dialog box.
Specific preview files can be controlled by going to File: Preview Files Manager.
You can see how much disk space your preview files occupy and then decide
whether or not to delete them.
94 VIDEO EDITOR
4
From transition effects between scenes to stunning video filters and amazing
animated moving paths, MediaStudio Pro has it all. Let your creativity run wild
as you learn about the most fun and exciting features of Video Editor.
The amount of overlap determines the effect duration, which will automatically
adjust when you readjust the overlapping region.
To specify a default transition for overlapping clips you will need to set it in the
Preferences dialog box.
The added transition clip must be attached to a video clip. You can trim or
delete the transition clip.
CHAPTER 4: ADDING EFFECTS AND TITLES 97
The Transition Effect gallery displays all the available transition effects in
Video Editor. There are over one hundred transitions which are conveniently
grouped into folders. Each effect is displayed as an animated thumbnail for
easy identification.
The Transition Options dialog box is where you can customize your transitions. You
can alter the speed, the direction, the border, and apply any number of little
nuances to your transition with the Key Frame Controller. Each effect has slightly
different controls. Refer to the next section for details.
Customizing a transition
There are a number of options available in the Transition Options dialog box that
let you customize your transition. The variety of these available options depends
on the type of transition you are applying. The following is just one example
among hundreds.
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4 Border specifies the size of the border at the edge of the transition.
8 Key Frame Controller specifies the key frames at which different settings are
applied to the clip.
12 Preview Playback Options opens a dialog box where you can specify where to
preview the filter/effect.
13 Play in Preview Window or External Monitor outputs the results in Video Edi-
tor's Preview and/or an external monitor.
15 X and Y indicate the coordinates for the starting point of the transition.
Every transition effect clip placed between the clips contains a horizontal
“switch” which allows you to change the direction of the transition without
having to open the Transition Options dialog box. Clicking the green arrow
switch changes the direction of the transition effect from Forward to
Backward.
2. In the Transition Options dialog box, adjust the Divide by X value to 2. This
divides the screen vertically to produce two box-wipe effects on the screen at
the same time.
3. Enter a Border value of 1. Change the color of the border by clicking on the
Color square and selecting a color.
4. Select one of the two Direction buttons to set the movement of the transition.
5. Enter an X value of 60 and a Y value of 50. This is the starting position of the
transition effect.
You can also set the starting position by dragging the control point that
appears in the center of the sample image. This option may not be
available for all effects.
6. Click OK to close the dialog box and apply the attributes to the transition
effect. Preview the new transition.
You now have a customized transition. When you have done this, it is an excellent
idea to save this customized effect to the Production Library for future use.
To fade to black:
1. Place a video clip onto the Video1 track.
2. Create a black color clip (see “Inserting title, color, and silence clips” on
page 49) and drag onto the same Video1 track, making sure the start of the
color clip overlaps the end of the video clip.
3. From the F/X folder, drag the Crossfade transition effect onto the overlapping
region between the clips.
4. Adjust the Transition Options dialog box (make sure the transition is selected
as Forward) and click OK. Preview the effect.
100 VIDEO EDITOR
It is of course trivial to reverse this effect to fade from black at the start of your
movie. Just make sure that the color clip precedes the video clip in the Timeline
and then make sure that you change the direction of the transition to go from the
black color clip to the video clip.
Another common effect is called the Turn Page effect, located in the Film folder of
the Production Library. Simply drag the effect onto the transition between two
overlapping clips to replace it with the Turn Page effect.
Depending on your hardware, it may take a little time for the effect to be created
by your computer. This is called rendering time. To see your transition effect
without rendering your project, use the Instant Play function (see “Instant Play”
on page 90). A jump cut, where the clips are simply placed beside each other on
the same track, requires no rendering time and is sometimes just as useful. Video
Editor offers so many fun and interesting transition effects that it is sometimes
easy to get carried away and use them between every clip. A fancy transition is not
always the best artistic choice however, and can at times be distracting. Simple
jump cuts or fades are often your best choices.
• Fade level: Set the thickness of the soft edge of the mask.
Mask A
Mask B
Mask C
102 VIDEO EDITOR
• Fade level: Set the thickness of the soft edge of the mask.
• Sync Clip: Matches the motion of the clip to the motion of the mask.
• Current: Click to open a dialog box where you can browse BMP files to use as the
transition’s mask.
• Path: Select how the mask will move during the transition.
• Apply on: Select whether to apply the mask on the before or after clip.
Audio transitions
Transition effects are primarily for video. In Video Editor’s File:Preferences -
Edit, you can specify how you want your audio clips to interact in the event of
overlapping. There are two options: an auto cross-fade and a simple mix
transition.
In the first case, when two audio clips in the same track overlap, an auto cross-
fade will be created between them. The volume of the first clip will be faded to zero
starting from the beginning of the overlap. At the same point on the track the
volume of the second clip will be gradually faded in.
the cross-fading will be done in a smooth interpolating fashion and varied time/
volume values.
After specifying the option, every time your audio clips overlap, a default auto
cross-fade will be created between them.
Unchecking the Apply auto audio cross-fade box disables the auto cross-fade.
In this case, the overlapping segments between audio clips will remain as they
were, the clips’ ends will be simply merged. If you listen to the transition, you will
hear both of the clips playing at the same time.
The Key Frame Controller can be found in the following: all Video and Audio
Filters, Moving Path, Transition dialog boxes, Overlay Options dialog box and
Speed dialog box.
As an example, the procedure below uses the Circle-Wipe transition effect dialog
box to create a customized transition animated with key frames.
7. Drag the Transition degree slider to approximately 25%. Preview the effect.
You should have a circle that expands, contracts, and then expands out again to
complete the transition.
This does not simply reverse the key frames, but actually inverts the entire
effect.
For a list of shortcut keys when using key frame controls, please refer to the
Shortcuts section of this manual. These shortcut keys are valid whenever you are
working with key frame controls inside a dialog box.
CHAPTER 4: ADDING EFFECTS AND TITLES 105
Effects Manager
There could be quite a few adjustable values in any given effect. You can control
and animate these values in time setting new keyframes and adjusting their
properties in a particular effect dialog box. This technique is fine as long as you
have just a few keyframes. As complexity builds up, you will need to set up
multiple keyframes on a particular value. Once the number of keyframes increases
or you apply several effects to a clip, you will find Effects Manager a more effective
medium for working with keyframes and effects.
Effects List
Key Frame
Controller
Settings Area
Effects List shows various effects you applied to your clip - video and audio
filters, moving paths, transition effects and overlay. Clicking on the effect
displayed here will load up its keyframes in Key Frame Controller and populate
the Settings Area with effect controls.
Here is how to set multiple key frames and tweak settings on a clip with a Blur
effect applied to it (Video Effects: Blur).
6. Move two seconds towards the end of clip, click the Add key frame button
to add a new keyframe.
7. Set the blur level to 5 at the current playback cursor position.
8. Move forward two more seconds and set the value to 1 again.
9. Move forward yet two more seconds and set the value back to 5 again.
10.Mark in the playback range at frame 1 then mark it out at 8 seconds.
11.Preview the 8-second range and notice how the blur value animates through
the clip.
This is just a simple example to get you started changing effects values, setting
multiple key frames and animating them in a linear fashion.
When you need a real time preview you can limit it to the effect bearing clip only
or watch the output with all project element in the timeline:
The Timeline and Effects Manager both have a playback cursor that allows you to
shuttle through your clip. You can either opt to lock the two to have a better time
CHAPTER 4: ADDING EFFECTS AND TITLES 107
reference and synchronization between the Timeline and the Preview windows or
you can keep jog them independently.
To lock the Key Frame Controller cursor and Timeline cursor press .
Talking about the Moving Path effect in particular, you can reposition, resize or
rotate the clip right in the Preview Window.
9. Double-click right under the blue playback cursor in the Effects Manager. A
red key frame is set at the current position in time.
10.Change position of the clip in Preview Window, set another keyframe.
11.Click on Play button either in Effects Manager or in the Preview Window.
You can also animate Moving Path in the Settings Area of Effects
Manager.
Resizing and rotation of clips as well as on-screen controls in other video effects
can all be animated in the same fashion.
Organizing effects
Once you set up your key frames on one effect, you can add more effects to the
clip and animate their properties in the same fashion.
Overlay
Placing titles on a video is the simplest example of an overlay effect. An overlay
could also be a picture-in-picture effect over the anchor's shoulder on the nightly
news, or a lower-third graphic. Overlays are commonly superimposed over a
background video with portions of the overlay being transparent or keyed-out.
Overlay effects can only be performed on clips in the Video1-Video99 tracks,
which are collectively known as the Overlay tracks.
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1 Overlay clip shows the selected clip before applying the overlay settings.
2 Overlay preview shows the selected clip with the overlay applied.
3 Key frame controller allows you to precisely control how all effects are applied to
the clip.
4 Preview as selects the type of display to show in the Overlay preview window.
5 Type specifies the method used for choosing which part of the image is transparent.
6 Mask selects whether to use a video or image file as the source for the overlay.
9 Play in Preview Window or External Monitor outputs the results in Video Edi-
tor's Preview and/or an external monitor.
10 Preview Playback Options opens a dialog box where you can specify where to
preview the filter/effect.
CHAPTER 4: ADDING EFFECTS AND TITLES 111
11 Blend/Opacity controls how much of the overlay clip blends with the underlying
clip.
13 Similarity specifies the range of key colors, relative to the selected one, to be
transparent.
• If you select Color Key from the Type list, you have two options in choosing
a key color. You can click on the color box to choose the color to be
transparent using the Ulead Color Picker (you can also right-click the box to
choose from the Windows Color Picker) or you can click on a color in the
Overlay clip with the Eyedropper tool. The latter method is probably the
easier.
• In the Preview as list, you have three options. The Result option shows
you the applied overlay. The FG Only option displays just the overlay clip
with the underlying clip replaced by a solid color. The Mask option displays
the transparent areas of the overlay in white and the opaque areas in black.
(The foreground clip is sometimes referred to as the Mask.)
• Opacity works with all types except Alpha Channel, Gray Key and Blue
Screen.
One of the most common and useful overlay key types is the Blue Screen. The
following procedure is a simple example of how to use a Blue Screen effect in
Video Editor. The primary factor in determining the success of a Blue Screen effect
is in the actual filming and not in post production. If you have a good solid colored
screen and uniform lighting, creating a Blue Screen effect is easy. If you do not
have either of these things, it is nearly impossible to get a clean overlay.
1. Background clip
2. Alpha channel
3. Overlay clip
4. Result
When preparing an image or video for color keying, use a solid color as the
background, such as blue. Do not use black or white as these colors tend to
"bleed" into the overlay clip.
Video mattes are simply multiple image mattes spread out over multiple frames.
These can be commonly created in many animation programs.
3. Load it into the Overlay Options dialog box and specify which color to key
out.
When using video or image mattes, you can see the file name of the matte
you are using beside the Mask field in the dialog box.
Like many other effects, video filters can also be animated using key frames. This
is a great way to have the original video clip gradually transform to the altered
look of an applied filter, or vice versa. The following procedure uses the Colored
Pen filter to gradually transform what seems like a drawn image into the real-life
look of ordinary video.
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Colored Pen level set Using key frames to Colored Pen level set
to 80 at the first key animate a Colored to 0 at the last key
frame Pen video filter frame
If you do not have a matte to use then specifying a region has little benefit.
CHAPTER 4: ADDING EFFECTS AND TITLES 119
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2 Preview window shows a frame from the selected clip and the parts affected by the
filter.
3 Type drop-down box lets you select the key type to use in the Mask window.
4 Mask drop-down box lets you select the kind of matte to use.
5 Enable filter (start position) enables the filter applied to the clip starting from
the current position.
120 VIDEO EDITOR
8 Preview Playback Options opens a dialog box where you can specify where to
preview the filter/effect.
9 Play in Preview Window or External Monitor outputs the results in Video Edi-
tor's Preview and/or an external monitor.
10 Invert region area makes all colors except the selected color the key color.
12 Enable mask (start position) enables the mask applied to the filter starting from
the current position.
Fill light adds light to the image's darker areas to improve the lighting on
underexposed images.
4. Click Add then click Options, adjust the Fill light and Enhance shadow
settings in Enhance Lightning dialog box clicking Options button.
5. Click OK.
What it means is that you will need to carefully ration the amount of each color in
bright, midtone and dark image areas. To do just that you can rely on the program
itself and perform Automatic color correction or you can tweak settings manually
selecting a reference color in the source clip and moving the control point to a
destination color.
There are three different methods of color correcting: adjusting gray scale levels
(Levels), working with Hue, Saturation and Lightness (HSL) wheel or editing
Curves.
To speed up things, use the three eyedropper tools. From left to right they are
- black eyedropper, gray eyedropper and white eyedropper. Selecting the
black eyedropper and clicking with it on relatively bright parts of the image
will remap these bright values towards the darker black tones. Gray
eyedropper will neutralize the clicked areas while white eyedropper will remap
the selected pixels to brighter values.
Color wheel gives you direct interactive control over the hue and saturation
parameters. Either drag the black horizontal ruler on the wheel or use the slider to
adjust the saturation first then click-drag on the outer circle of the wheel to select
the color. Click-dragging on the wheel is equal to adjusting the Hue Shift control.
• Hue shift changes the color in a linear fashion sliding through the spectrum.
• Gain multiplies your pixels with a higher (brighter) value, boosting the colors.
Thus, choosing the right slope of your curve is crucial for the quality of your color
correction. It might seem a little confusing first, but as you experiment you will
love curves for their efficiency.
To adjust curves:
1. In the Color Correction Tool dialog box, click Curves to access the controls.
2. Click on one of the color channels button to select a particular channel for color
correction, or click the Master button to color correct all three RGB channels.
3. Draw a curve in the curve window.
124 VIDEO EDITOR
Color correcting all RGB values at once is rarely an option among the
professionals. If you choose this option, you may destroy your video reducing
the tonal values. Choose to correct one channel at a time for a more
professional result.
Global filters
The Global filters feature allows you to select a number of video filters to apply to
your whole project.
4. Click the Start control point (S) in the Motion Control window and drag the
sample clip to the position where you want the clip to begin its movement.
5. Click the End control point (E) in the Motion Control window and drag the
sample clip to the position where you want the clip to end its movement.
6. Click the Play button to preview the moving path.
By default, dragging any of the Moving Path thumbnails from the Production
Library will not open its window automatically. To make it pop up every time
you drag this and other effects onto a clip in timeline, click in the Display
Options dialog box check box in the Preferences: General tab.
3 Zoom opens the zoom window magnifying the Motion Control window.
5 Actual Image replaces the preview clip in the Motion Control window with thumb-
nails of the clip.
6 Width and Height boxes define the frame dimensions of the actual clip.
7 Keep aspect ratio ensures that any changes to a clip's dimensions are reflected
equally in the Width and Height boxes.
126 VIDEO EDITOR
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8 Interpolate frame size with logarithm converts the moving path from linear
interpolation to logarithmic interpolation solving zoom quality problems that occurs
when the size of the image is changed over its duration.
9 Preview allows you to display the moving path before actually applying it.
13 Preview Playback Options opens a dialog box where you can specify where to
preview the filter/effect.
15 Title Safe Area displays guidelines around the frame box representing the viewable
area on a television.
16 Reference point box allows you to change the position of the sample clip.
17 X and Y determine the actual position of the clip within the frame box.
CHAPTER 4: ADDING EFFECTS AND TITLES 127
• The Motion Control window allows you to determine the path of a clip by
adjusting various control points. When you first open a Moving Path dialog
box, the Start control point (S) is active and appears at the center of a
sample of the clip. By dragging the start control point, you can reposition the
clip. To reposition the End control point (E), click it to make it active and then
drag it to a new location. If you use the Key frame Controller, you can add
additional control points (+) which give you more options for controlling the
direction of the path. Beneath the sample clip is a fixed frame which
represents the frame size of the video project. If your moving path does not
appear within this frame, then it will not be seen in the resulting video
sequence.
• The Reference box allows you to change the position of the control point
within the sample clip, thereby controlling which part of the clip moves first,
as well as the axis of any rotations (except for Sphere and Cylinder) – by
default this is set to the center. For example, clicking the top left corner
changes the focus of the active key frame on the sample clip in the Motion
Control window to the top left corner of the clip. This is particularly useful
when you need to reposition a clip but are restricted by the size of the
Motion Control window, such as for long title credits. By switching the
reference of the clip to the top, you can then drag the sample clip outside of
the frame box and beyond the area of the window.
• The Zoom button opens the Zoom window which displays the Motion Control
window in greater magnification. A green frame also appears in the Motion
Control window indicating the current area displayed in the Zoom window.
(By moving this frame, you change the area being examined.) You can
increase the zoom level (up to 4x) by clicking the Zoom window (to zoom out
right-click). With the Zoom window open, you can still work on your moving
path by dragging the control points in the Motion Control window. Double-
click the title bar to close the Zoom window.
In Video Editor, you can choose from six distinct moving paths: 2D Basic, 2D
Advanced, 3D, Cylinder, Sphere and Picture in Picture (you can also
customize your own paths in the custom folder). You can access Moving Path
controls in two different places within the program. Either right-click on the clip
and choose Moving Path from the pop-up menu or click to open the Effects
Manager. Selecting the clip in the timeline then clicking on the Moving Path will
open up the controls.
You can set the motion parameters in the Effects Manager or create an animated
motion path interactively in the Preview Window.
128 VIDEO EDITOR
Click on the yellow squares across the clip’s borders to distort it non-
proportionally.
One common use for the 2D Basic Moving Path is to fix clips in a motionless
position within another clip boundaries. You can often see this technique in live
broadcasts, advertisement reels and news. This effect can be done easily in Video
Editor. You can think of it as a still moving path.
1. Drag a clip into the Video1 track: this is the background (the anchor).
2. Drag a clip into the Video2 track: this is the overlay.
CHAPTER 4: ADDING EFFECTS AND TITLES 129
3. Drag a 2D Basic moving path onto the clip in the Video2 track. Open the
Effects Manager.
4. Click the Keep aspect ratio box in the middle left corner.
5. Change the Width value to 100 (the Height value automatically changes to
keep the ratio).
6. Change the X value to 240, and the Y value to 70 (this moves the center of
the overlay to the upper right).
7. Click on the End control point and repeat steps 5 and 6, entering exactly the
same values.
8. Preview the effect.
The 2D Advanced Moving Path dialog box is similar to the 2D Basic Moving
Path except that you can rotate a clip around its central point and distort it.
If you resize a clip, its contents are resampled accordingly. Depending on the
type of clip, this may produce degradation in image quality.
When using a Sphere or Cylinder Moving Path, their respective dialog boxes have
options for controlling the behavior of the path and the clip itself. For example, if
you select the Clip Angle (in the Adjust combo box), you can adjust the rotation
of the clip on the surface of the sphere or cylinder; rotation values can be entered
using the rotation dial, the plus/minus [+/-] buttons, or the entry boxes. The X
130 VIDEO EDITOR
3D Moving Path
5. Click Add Key frame and drag the red square (the new control point) to
the bottom of the fixed project frame.
6. Drag the End control point (E) in the Motion Control window to the top right
of the fixed project frame.
Now watch the preview. The clip should descend from the top left corner to the
bottom of the screen, and then bounce up and ascend to the top right corner.
CHAPTER 4: ADDING EFFECTS AND TITLES 131
When you apply a moving path attribute to the image file that you have just
inserted, the image file will be stretched to fit the dimensions of your project. To
maintain the original size of your image, you have to change the Width and
Height in the dialog box of the moving path you have selected.
After applying the filters to audio, you can preview the changes on the timeline
immediately while still adjusting the parameters. You can also specify the starting
point for preview.
You can also create stereo files using just the mono source audio. All you will need
to do is copy it to both channels.
3. In the Audio Filters dialog box, select either Fill Left or Fill Right from the
Available Filters list.
4. Click Add>>.
5. Click OK.
Removing vocals
You can apply the Vocal Reduction filter to remove the vocal from a sound track.
Vocal removal or reduction is an art, and it has a trade-off. Usually, there are
musical instruments at the same pan location (position in the stereo sound
field) as the vocal to be removed. Vocal Reduction gives you control over how
much bass and treble music frequencies you keep that are at the same
location as the vocal.
Creating titles
Adding text to your video is essential in many situations. Titles often appear in the
beginning and at the end of the movies. You can also put titles along the action to
complement on-screen action.
Title clips are treated as any other media clip in your project. They can be altered
with any of the transformations and effects from MediaStudio arsenal.
There are two main parts in the left pane of Insert Title Clip dialog box: Title
Settings and Text Settings.
• Clip Settings has parameters that control the arrangement and duration
of text in your project. It also allows you to choose a background color;
• Text Settings deal with numerous advanced parameters like text color,
shadow, alignment, border, font type and size and many other.
The right pane of the Insert Title Clip dialog box has a text preview window at
the top and Title Style, Animation and Effect tabs at the bottom. To apply any
of those, simply click on your text in the text editing area then click on any of
the preset thumbnails from the window below.
6. Specify the format for the text in the Font tab. Settings here affect the whole
text in the Title text box.
7. Select Anti-aliasing for smooth text.
8. Click the Animation tab to apply moving effects to your clip. Click-select a
thumbnail from the Animation Gallery.
9. You can also apply particle effects such snow, fire, glass, and metal in the Type
Effect tab. Click-select a thumbnail from the Type Effect.
10. Click OK and place the clip into overlaying Video2 on the Timeline.
• After typing your text, click the save button for later editing or spell
checking.
• To load a previously saved text file (TXT), click the load button . The size
of the text file should not exceed 5 KB.
CHAPTER 4: ADDING EFFECTS AND TITLES 135
Clip settings
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Clip settings
• Duration sets the length of your title in the Timeline.
• Title text lets you create a new title, load a *.TXT text file and save titles as a file.
• Load file loads a previously created text file (*.TXT file extension) for the Title text.
• Save file saves the title as a text file for future use.
• Title text window provides a display of the text for the clip.
136 VIDEO EDITOR
Text settings
• Line spacing determines the space between lines of text.
• Font name & size select face and size for the characters you want to place in the
project
• Vertical text toggles between making the text's orientation vertical or horizontal.
• Fill text color fills your text with a Solid color or a Gradient of two colors.
• Border activates border on text. Specify Width and Color of the text edges.
• Text transparency sets the amount of transparency of the text in relation to its
background.
• Text color bar creates a solid color background bar along the type length.
• Show grid lines shows color lines on the text preview window.
• Alignment positions text to either the center of the text preview window or one of
its corners.
Preview window
1 Preview window displays a preview of the title text and provides button controls
for playing the title clip. The thin grey line box is the Title-safe area indicator. It is
recommended that your title stays within the area inside this box.
2 Preview slider and button controls Drag the slider to see how the title clip
progresses. Click the button controls to advance forward/backward by one frame or
jump to the start/end of the clip.
3 Play in Preview Window or External Monitor outputs the results in Video Edi-
tor's Preview and/or an external monitor.
4 Preview Playback Options opens a dialog box where you can specify where to
preview the filter/effect.
5 Show/Hide safe area in Preview Window Toggles between showing and hiding
the title-safe area box.
• If the width of your text in the Preview window exceeds the frame size, you
need to reduce the size of the font or add a new line. To start a new line,
press [ENTER].
• If you want to load a title from a text file, make sure that the size of the file
does not exceed 5KB.
• Right-clicking any of the color boxes in Video Editor allows you to use the
Windows color picker.
• You can perform a far greater range of movement if you incorporate the title
clip with a moving path effect. (See “Creating a moving path” on page 124
for details on moving paths).
• When trimming rolling text, you can either prolong its duration or decrease
it.
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AUDIO MIXING
Play / Pause
ID
Mixer Volume
Pan / Balance Device Control
Auto Read
Decibel
Auto Write
Indicator
Volume Fader
Master Volume
VU Meter Fader
Play/Pause plays all the audio clips in the Timeline instantly. Once pressed, the
button changes to Pause. If you click Pause, the video clip stops at the current
frame and the button returns to Play.
Play the preview range plays only the clips covered in the preview area.
Play the last playback plays the range of the previous playback.
Repeat plays all the clips in the Timeline instantly and continuously.
Options displays other audio settings that you can apply when doing audio
mixing.
ID specifies the track or group number for both Track and Group Layout.
Solo monitors a single track and temporarily mutes all other tracks where this
option is disabled.
Mute temporarily converts the audio track to silent. This allows you to listen to
other tracks while doing audio mixing.
Pan / Balance allows you to pan a monophonic clip or balance a stereo clip.
Volume Fader controls the loudness of the audio clips in a track. Dragging the
slider increases and decreases the volume.
Decibel (dB) Indicator displays the volume level in decibel unit (dB). The dB
indicator ranges from +12 to -36. 0 represents the original, unadjusted volume of
the audio stream. +12 indicates the topmost level while -36 is almost silent.
VU Meter displayed on the left side of the Decibel indicator. It displays how loud
or silent an audio clip is. If the meter reaches the peak level and changes to Red
color, it is recommended to lower the volume fader to avoid clipping.
Audio mixing process gives you two modes in modifying volume controls in real
time, Auto Read and Auto Write.
Auto Read reads the settings you made to Volume Fader and Pan/Balance
controls then uses these data to control the audio level of the track during
playback. This option only reads the modified settings but does not change the
original audio settings of the audio clip.
Auto Write reads and then records the adjustments made to the audio settings.
The original settings will be replaced by the new data specified in Volume Fader
and Pan/Balance controls. There are three modes to do Auto Write process, you
can access these modes by clicking Options: Auto Write.
Mixer Volume Device Control adjusts volume of your sound card. Dragging the
pointer to the left decreases the volume of your sound card while dragging the
pointer to your right increases the volume of your sound card.
142 VIDEO EDITOR
Master Volume Fader drag to control the overall volume level of the
mixed audio output.
Located at the right side of the Audio Mixing Panel is the Master Mixer.
It consists of two controls to help you adjust the overall volume output
of your system's sound card. Instead of switching to Windows Volume Control, you
can adjust the volume here by simply dragging the sliders of the Master Volume
Fader or regulate the output to your speakers by adjusting the Mixer Volume
Device.
The Audio Mixing Panel has two working layouts, Track and Group Layout. When
you switch to Group Layout, the ID switches according to the number of groups
you have specified in the Group Tree dialog box. When you group audio tracks
and select Group Layout, the panel will display the four audio tracks, but when
you adjust the audio settings, the changes will also reflect on the track that is
included in the group.
4. Click Group to include the selected tracks to the first group. Then repeat step 3
to group other tracks. You may undo grouping by clicking Ungroup.
5. Click OK to apply group settings.
6. To switch the Audio Mixing Panel to Group Layout, click Options: Layout -
Group. The number of columns displayed in the Audio Mixing Panel will depend
on the number of groups you have specified.
You can still work in Track Layout even if you have grouped audio tracks.
The settings of the tracks in a group will be the same even if you modify only
one track in a group.
You can still apply the changes you have made in the audio settings even
when Auto Read is activated by clicking Apply on the upper right corner
of the Audio Mixing Panel.
9. Drag the edit line towards the beginning and click Play to preview your
changes.
6
With Dolby Digital 5.1, you have the top of audio technology as it stands
today. Unlike stereo stream that carries only two audio channels, Dolby
Surround delivers a whole lot more realism to your living room. It has five
separate audio channels encoded into one WAV or WMA stream delivered to
five speakers and one sub-woofer.
Refer to your sound card manufacturer's documentation for the proper setup
instructions and speaker connectivity details.
Once your hardware is configured properly, you are ready to mix surround sound.
5. In the Template Options dialog box with the Video Editor tab active, select
Multi-Channel (Dolby Digital) Surround Sound from the Audio channels
list.
Choose a compression codec from the Compression tab, and select Dolby
Digital Audio from the Audio Format list, specify Audio type and Audio bit
rate.
6. Click OK to apply the settings.
7. The Save New Template dialog box then appears. Select Save the current
settings to save your custom settings as a new template.
Check your target device (DVD-ROM, DVD player, etc.) documentation before
confirming compression settings and format properties in the Project Settings
dialog box. While some devices support a broad range of encodings, other
devices have strict audio format requirements for smooth playback.
Having your project ready for surround sound, you can start working with audio
tracks and mixing your audio.
If you now open the Audio Mixing Panel , you will see 5.1 controls replacing
the standard stereo sound mixing panel. See the next section, ‘Mixing Dolby
Surround’to find out how to use the Audio Mixing Panel to mix 5.1 sound.
Video Editor's Audio Mixing Panel has all the controls to position sounds around
the listener, outputting audio through the 5.1 configuration of multiple speakers.
All audio channels in the Audio Mixing Panel have a set of similar controls that you
will find in stereo configuration of this panel, plus a few more specific controls:
• Six-channel UV Meter - Front Left (FL), Front Right (FR), Center (CEN), Low
Frequency Effect (LFE), Rear Left (RL), Rear Right (RR).
• Center volume control - controls the amount of output sound from the center
speaker.
• Low Frequency Effect (LFE) volume control - controls the amount of low-
frequency sound output from the subwoofer.
To begin mixing audio, first populate the audio tracks on the timeline with sound
files. There could be as few as two files for a quick mix or as many as you have in
mind and your hardware will allow for.
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If you don’t have separate audio clips for each of the six channels required for
Dolby Surround mixing, MediaStudio Pro will generate the channels
automatically. The only requirement for automatic splitting of the single
stereo clip into six channels is that Dolby Surround Sound must be activated
in the project settings.
In the following example, we will create a mix of a hopping sound that jumps
among the three front speakers. This simple effect could be used in many different
situations - echo in the mountains, screams from the crowd, random shots, etc. -
all can be mixed in the same way.
To edit the volume of the center channel, adjust the Center volume
slider. Similarly, to edit the volume of the Low Frequency Effect
(LFE) channel, adjust the LFE volume slider next to the sound pan
window.
To edit the volume of the surround mix as a whole, adjust the Master
volume slider.
The more advanced mixes would include far more than just three clips of the same
source.
150 VIDEO EDITOR
To achieve a high degree of realism, you will need to combine sounds originating
from different angles as you shoot your video. The ideal mix is obtained from six
discrete channels of audio recorded simultaneously. Having six separate
microphones for each of the Dolby Surround channels may seem an overkill for a
simple video job, but if you go further than that, consider separate recording an
option.
Once you are done editing your project, render it into a video file format that
is suitable for your audience or purpose. You can transform the rendered video
file into a Movie Screen Saver for your Windows desktop or record it to a
camcorder. You can also export the rendered video file for DVD authoring
before burning it as a DVD, SVCD, or VCD.
If you only want to render a portion of your project, click and drag your
mouse over the Preview range bar to create a preview range.
• Render your project with exactly the same attributes as your captured video.
The project should render very quickly and the quality will be the best you
can get. The most important attributes you should check are codec, frame
rate, and frame size. You can check these settings by right-clicking on a
selected video clip in your project and selecting Properties from the pop-up
menu.
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• Render as few times as possible, preferably only once. For example, don't
render a Ulead VideoStudio or COOL 3D project and then import the AVI into
Video Editor and render it again. Instead, directly import the project file onto
the Video Editor Timeline.
5. Select the type of MPEG file, MPEG-1 or MPEG-2, you want to create.
Choose NTSC or PAL DVD, SVCD, or VCD as the Media type if you want to
create an MPEG file that is ready for burning onto disc.
6. Click OK.
7. Enter a File name for your MPEG movie and click OK.
You can also choose to export the video in other formats such as DVD-
compliant MPEG-2 or DV.
3. Click Template and select an HDV or HD template from the pop-up menu,
depending on how your video was encoded (HDV, HD or SD).
154 VIDEO EDITOR
If you want to record the video file back to the HDV or HD camcorder,
select a transport stream template. The file name extension for this type of
video file is M2T (MPEG-2 Transport Stream).
There are, however, options that are applicable in all file formats. The following
section will discuss these general options.
• Entire project creates a video file of the entire project while Preview range
creates a video file of the preview area only. (This option is disabled if your video
project has no preview area.)
on a TV screen. Remember to take into account which medium will be your primary
mode of display.
• Play after creating plays the resulting video file after its creation. This can serve as
a signal that the rendering has finished.
• Key frame control allows you to control the placement of key frames for
compression schemes that support interframe compression (such as Cinepak). This
can help the compression algorithm emphasize important segments.
• Cropping displays a dialog box where you can modify the frame dimensions of the
video.
Cropping is a useful method for controlling the frame size of a video without having
to resize the actual frames. This is important as resizing frames resamples the
original video, resulting in distortion and loss of quality. The downside though is that
you need to remove data which may or may not be important. Cropping is also good
for removing unwanted noise that may occur around the edges of a video due to bad
capturing or copying.
• Cropping specifies the area of the video that you want to crop (remove) from the
resulting video file. You can enter values in the spin boxes provided in the
Cropping group box or drag on the control points on the preview image.
• Keep original size resamples the cropped video so that it maintains the specified
frame size (this does produce degradation however, depending on the amount of
resampling involved). After resizing the control box you can move its position by
dragging it. (Use the slider beneath the window to preview how your changes
affect the video.)
• Data track specifies whether to create a video file of the video track only, or both
the video and the accompanying audio track. (To save the audio track only click the
File: Create - Audio File command.)
• Frame rate specifies the frame rate to use for the resulting video file. For example,
NTSC video is typically 29.97fps. See your capture board's manual for specific frame
rate advice.
158 VIDEO EDITOR
• Frame type select between saving your work as field-based or frame-based video
files. Field-based video stores video data as two distinct fields of information for each
frame. If your video is only for computer playback, you should save your work as
frame-based.
• Frame size determines the size of each video frame. You can choose from a range of
predefined sizes or define your own.
• Display aspect ratio maintains the vertical and horizontal proportions of your
video. When cleared, you can independently resize the video to create non-standard
effects such as widescreen TV.
• The frame rate and frame size you choose should match the frame rate and
size of your captured video clips if you intend to output your video back to
tape. You can find this information by right-clicking a selected video clip on
the Timeline and selecting Properties from the pop-up menu.
• When you select a compression scheme, the Key frame for every spin box
changes to indicate the default number of key frames the scheme uses.
• If you select new attributes in the Audio Format dialog box and wish to save
them for later use, click the Save As button. The Save As dialog box opens
allowing you to assign a name to the attributes. Clicking OK saves the
attributes and the specified name appearing in the Name list.
AVI and MPEG formats are most commonly used in saving video files. For AVI files,
an AVI tab is available in the Video Save Options dialog box. Compression type,
data type, and audio formats can be set in this tab. If you have a target playback
device, the AVI tab also offers Advanced options for customizing video file
properties for specified processing speed and PC capabilities.
The Compression tab, which is available for the MPEG format, contains options
for media type, audio settings, and data rate. In this tab, you are given the option
of choosing the variable bit rate (VBR) encoding method. This method produces
better picture quality with a smaller file size.
There are eight MPEG subsets under Media type in the Compression tab. Users
can save their videos as DVD/VCD/SVCD-ready MPEG files (NTSC or PAL) by
simply selecting the desired media type from the drop-down menu.
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You can save the settings that you have provided for your video as a template.
Instead of going over the steps again, in just a few mouse clicks, you can come up
with the preferred settings by applying a template.
Clear the Display data rate warning message option in the General tab of
the Preferences dialog box if you do not want the creation process halted
when the actual data rate exceeds the defined data rate.
160 VIDEO EDITOR
Creating a VCD
VCD (Video CD) is a video format that can be recorded onto CD using a CD writer.
With a 650MB CD, a disc can hold up to 74 minutes of video; whereas a 700MB CD
can be recorded with up to 80 minutes of video.
The video quality of VCD is comparable to that of VHS. VCDs can be played in
computers as well as in home DVD players that support Video CD playback.
Before you can burn a VCD, you must first render your project as a VCD-ready
MPEG-1 file. This type of MPEG-1 file follows "WhiteBook" VCD standard.
After rendering a VCD-ready MPEG-1 file, import this file into Ulead DVD
MovieFactory and burn a VCD. You can also use Ulead DVD
DiskRecorder(DVD-VR) from the File: Export menu to burn a disc. For details
on how to use these bundled software, see “More Programs” on page 268.
Creating an SVCD
SVCD (Super Video CD) is an enhancement to VCD. It can hold up to 35-60
minutes of high quality full-motion video in MPEG-2 format with up to 2 stereo
audio tracks. It can contain up to four independent subtitling channels for different
languages and can be played on most standalone DVD Players and computers with
CD-ROM or DVD-ROM drive provided that it has the right decoder. Much like DVDs,
SVCDs also supports HTML style hyperlinks, still images, playlists or slideshows,
and multi-level hierarchical menus and chapters.
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Comparatively, SVCD has much better video and audio quality than VCD.
After rendering an SVCD-ready MPEG-2 file, select File: Export - DVD Authoring
and import this file into Ulead DVD MovieFactory and burn an SVCD. You can
also use Ulead DVD DiskRecorder(DVD-VR) from the File: Export menu to
burn a disc. For details on how to use these bundled software, see “More
Programs” on page 268.
Creating a DVD
DVD stands for "digital video disc" or "digital versatile disc" and is considered as
the next generation of optical disc storage technology. What makes it exciting is
that it is a bigger and faster CD which can hold cinema-like video, high quality
audio (which is better than an ordinary CD audio), and computer data that uses
MPEG-2 codec.
After rendering a DVD-ready MPEG-2 file, select File: Export - DVD Authoring
and import this file into Ulead DVD MovieFactory to do DVD Authoring, if
desired, and burn a DVD. If you want to directly burn a DVD, you can also select
File: Export - Ulead DVD DiskRecorder(DVD-VR). For details on how to use
these bundled software, see “More Programs” on page 268.
You can also append a subject line and a short description to your file as well as
save the file to the Production Library. Clicking the Select button also allows you
to assign a thumbnail image from any of the clips in the project for use as a visual
representation of the file in any preview enabled dialog box or browser.
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When creating a Ulead image sequence, all options in the Video Save
Options dialog box are ignored except for those in the Format tab.
5. Click the Format tab and select the file format and data type of the images in
the sequence. If the file type you select allows customization, the Image Save
Options button is enabled.
6. Click OK. The Options dialog box closes returning you to the Create Video
File dialog box.
7. Click Save.
The Data Rate Analysis window details the various attributes of the file and
shows a graph indicating the size of each frame in the video. This graph contains a
number of blue frames which indicate key frames in the video sequence (key
frame diamonds are also visible beneath the Preview window). For some video
compression schemes (such as Cinepak), you can control these key frames and
arrange their order so that you get the maximum benefit out of compression.
By looking at the analysis graph, you can pinpoint peaks in the graph which would
benefit most from being key frames.
CHAPTER 7: CREATING AND EXPORTING FINAL VIDEO 165
Removing a key frame doesn’t remove the frame itself, it only removes the
reference to that frame as a key frame.
3. Click Save As to save the new key frame information to a Key file (*.KEY). To
apply the key file, you need to re-render the video file again, making sure you
specify the key file in the Key frame control group box in the Video Editor
tab of the Video Save Options dialog box.
Not all compression schemes will follow the key file, and those that do, such
as Cinepak, may still insert key frames wherever they determine there is a
need. This is out of the control of Video Editor and in the hands of the
compression scheme itself. Therefore, you may sometimes find that removing
key frames does not change your video appreciably in your next analysis.
4. Select the DV AVI or MPEG-2 file that you want to send to your camcorder. Click
the Open button.
5. In the DV Recording - Preview Window, preview your file and click Next.
6. In the DV Recording - Record Window, click the DV Recording button to
begin recording the movie to your camcorder.
DV Recording button
External preview
MediaStudio Pro supports third party plug-ins where you can preview transition
effects and video filters using the Preview Window, or directly to the DV
camcorder. If your display card supports two output devices aside from DV
camcorder, use it to preview the filter/effect by selecting Dual Head Device on
the External playback device option of the dialog box.
4. Click the Preview Playback Options button below the Preview window.
5. In the Preview Playback Options dialog box, choose an external playback device
where you want to preview your video file from the drop-down list.
6. Click Options to adjust the settings of the selected preview device.
7. Click OK.
You must post the timecode (see the next page) onto each of your clips in a
video project before creating an EDL. To do this, you first need to have
captured the video from a controllable source with timecode capabilities.
Posting timecode
If you plan to create an EDL, you need to make sure that you have posted a
timecode onto each of the clips in your video project. This is because the post-
production house needs to know where your original source clips are located on
tape. If a clip does not have the correct timecode, the post-production house will
use 00:00:00:00 as the starting point for playing a clip during recording.
To accurately post timecode, you need to have recorded the timecode at the
time of capture using a controllable device.
To post timecode:
1. Click Clip: Post Timecode to open the Post Timecode dialog box.
2. Type the name of your source video in the Reel name entry box, for example,
"Wedding #1."
3. Specify the appropriate time to start recording from the source in the
Timecode spin box.
The timecode should have been recorded when you captured the video from
Video Capture using a controllable device. You can view this timecode by
clicking View: View Capture Log in Video Capture and then loading in the
original batch list file (BCT).
4. Click OK.
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If you have already created an avi file with your project, it is easy to print the
finished movie to tape.
To output a video to tape, you need a video capture board which supports
this, or a similar device with a VGA to TV converter. It is also advisable to
have a controllable device that allows you to control the recording from Video
Editor.
Setting a delay gives you time to activate your recording device and get it
up to speed before the video plays on your screen.
4. Select Device control if you want MediaStudio Pro to control your video
camera while recording your project.
5. Click OK to close the dialog box and then Open to begin playing back the
sequence.
Once you click Open, your entire screen blacks out and after the specified duration
the video begins to play back. (Hit a key on the keyboard or click your mouse to
170 VIDEO EDITOR
start playing if you chose the Manually with keyboard or mouse option.) You
may also want to print your movie directly from the Timeline to video tape without
creating a file.
Before the video starts playing, be sure to start your recording device. Once
finished, use Video Capture to play back the video directly from the video
capture source to see the results.
To cancel or end the playback, press the [ESC] key.
It is not necessary to use MediaStudio Pro to send your video back to tape. There
are many dozens of different kinds of capture boards and each comes with its own
software for capturing and recording to tape. Some people prefer to edit their
video in MediaStudio Pro and then output to tape using the capture board's
proprietary software.
Under a FAT 16 file system (Win95), there is a 2GB file size limitation. Under FAT
32 (Win95 OSR2, Win98 and Windows XP), there is a 4GB file size limitation. If you
use NTFS (WinNT, Win2000 and Windows XP), theoretically, there is no limit to file
size. One way around the file limitation problem is to create files smaller than 2GB
and load them into MediaStudio Pro's Timeline sequentially. You can then use
Timeline playback to play the files back seamlessly to tape.
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You can also export your video files to Ulead DVD DiskRecorder to output them
to a device that supports DVD-RAM (using DVD-VR format) or DVD-R.
To learn more about using Ulead DVD MovieFactory and Ulead DVD DiskRecorder,
see “More Programs” on page 268 for a comprehensive discussion of the two
programs.
172 VIDEO EDITOR
8
The scope of a video project can become quite large, incorporating several
media files and numerous effects. Things may also get very complicated,
especially if a project needs to be shared for collaboration among video
editors. To easily manage projects and optimize the workflow, Video Editor
offers a host of smart tools and advanced features.
Smart Package
Smart Relink
Converting files
Using the Quick Command Panel
174 VIDEO EDITOR
Smart Package
Packaging a video project is useful if you want to back up your work or transfer
your files for sharing or for editing in a laptop or another computer. To package,
select Project: Smart Package.
To transfer a video project file and its source files to another PC, use the
same directory structure as the original to ensure the clips are correctly
linked.
CHAPTER 8: MANAGING VIDEO PROJECTS 175
4. Method - Choose whether to copy or move files while packaging. Copy will
back up files and still leave them in their original location, whereas Move will
transfer the files and delete them from their original location after the
packaging process is complete.
Smart Relink
Since a DVP file contains links to potentially hundreds of files on your computer, it
is not uncommon for these files to occasionally get lost. This can happen when you
have moved them or maybe edited the files in another program. From the Project
menu, select Smart - Smart Relink to locate these files. If you have moved an
entire group of files to a new folder or hard drive, Smart Relink will find all of the
files after you relink just one, provided the relative directory structure has
remained the same.
Converting files
There are many cases where you might want to convert video files to a different
format. You can use Video Editor as a quick conversion tool without even opening a
video file into a specific project.
You can convert AVI, MOV, MPG and animation files such as FLI, FLC and
FLX as well as Ulead’s own UCG, UIS, and UVP files.
2. Select the file to convert and click Open. The dialog box changes to the Select
Destination Video File dialog box.
3. Enter a file name, select the file type, and choose a destination for the
converted file.
4. Click the Options button to set the attributes for the converted file.
5. Click Save.
176 VIDEO EDITOR
To convert a project:
1. Click Project: Smart - Smart Check & Convert. Files that may need to be
converted are listed in the Non-optimized file list.
2. Select a file to see which of its properties are inconsistent with the project's
settings.
3. Select the files you want to convert. Use the [SHIFT] and [CTRL] keys to
select multiple files. Click Convert.
Select Save in the same folder to automatically overwrite the old files with
the newly converted ones.
The process of converting these files could take some time, but it is a one-time
render and will save you time in the long run.
Batch Convert
Batch Convert allows you to simultaneously convert a large number of files to
another format.
To do Batch Convert:
1. Select File: Convert - Batch Convert.
2. Choose the files you want to convert then click Add.
3. Select an output folder in Save in Folder.
4. Click Convert. A window showing the converting progress will appear. Wait until
it closes.
CHAPTER 8: MANAGING VIDEO PROJECTS 177
5. The result is shown in the Task Report dialog box. Click OK to finish.
You can save the files you want to convert directly inside the Production
Library. To save, select Options in the Batch Convert dialog box then select
Save to Library in the Library tab.
Custom commands appear at the top of the Quick Command Panel: Cache
commands at the bottom.
You can give a menu command an alias by selecting it and then typing in a
new name in the Alias entry box. For example, ‘Video Editor File Preferences’
can be written as ‘VE Pref’. This is useful if you resize the Quick Command
Panel and find that menu command names are hidden.
9
alpha channel described above. But unlike alpha channels being only a channel in
an image, mattes are complete images you can use in your projects to define
which areas of your video become transparent, which remain opaque. And again,
you can use a single image as a motionless mask for the whole duration of your
video clip, or you can use an animated sequence of masks for the same length.
First, create masks in PhotoImpact, then import them into the Timeline placing on
top of a video track. Mattes are described in detail in the section “Working with
mattes” on page 114.
There are three ways to export a MediaStudio Pro - compatible file format from
Cool 3D:
• C3D file: MSP can directly import COOL 3D Production Studio project files
(.c3d).
• COOL 3D Production Studio can export a 32-bit .avi video file with alpha
channel; this method is perfect for compositing work. Alpha channel in the file
will make overlaying easy.
• The third option is to export it as a sequence of images.
An important thing is to use the right settings when outputting sequences from
COOL 3D. Make sure to output frame-based image sequences from COOL 3D. Also,
keep in mind the target format and frame rate of the video project 3D images will
be used in. It is always possible to resize the 3D clips later in Media Studio Pro, but
it will take needless effort to do that.
1. Click on the video track button to select the image sequence clip.
2. Go to Clip - Overlay Options; set Type to Alpha Channel and Mask to
Overlay Clip. Adjust Soft Edge and Transparency sliders to desired values.
3. Click OK or press [Enter].
• Edge fringing or so-called aliasing of the images may spoil your composite.
To avoid jagged-looking edges watch out for the alpha channel that comes
with the imported 3D files. Be sure to output images with Straight Alpha
from these programs.
• If you didn’t work with alpha channels before, here’s a brief introduction. All
digital images could be separated into several channels. Most of professional
graphics software like Ulead Photoimpact have that kind of functionality. The
usual channels of an image are RGB - Red, Green and Blue. As you know,
these are the fundamental components of the white color.
• Alpha is the fourth channel, but unlike the RGB colors, it doesn’t serve the
purpose of defining a color of an image. It is used solely for telling your
computer everything about the image transparency.
• Alpha channel uses black to define full transparency and white to define
complete opaqueness. Shades of gray are semi-transparent places on the
image.
SHORTCUTS
Video Editor has many shortcuts that allow you to access commands and open
dialog boxes without having to go through the menus.
File menu
Edit menu
View menu
Search menu
Clip menu
Help menu
Using the Shift key
Using the Ctrl key
Double-clicking
Preview Window and Source Window
Timeline Toolbar
Timeline
Source Window
Production Library
Effects Manager
Miscellaneous
184 VIDEO EDITOR
File menu
Ctrl + W Closes the current project file without exiting Video Editor.
Edit menu
View menu
+ Zooms in.
- Zooms out.
Search menu
Clip menu
Help menu
Shift while inserting Splits existing clip to make room (only when Single-Track
a clip in the middle Ripple or Multi-Track Ripple is selected).
of another clip
Shift + Ctrl Allows you to select audio clips while selecting video clips
and vice versa.
Shift while dragging Trims a title clip using the Trim Window.
the title clip edge
186 VIDEO EDITOR
Ctrl while dragging Copies the selection to another place in the Timeline.
Double-clicking
Empty video track Displays the Insert Video or Image File dialog box.
Empty audio track Displays the Insert Audio File dialog box.
Title bar of the Docks the Timeline into the Video Editor workspace.
Timeline Window
Space Plays from the current pointer position up to the mark out
frame or pauses the playback.
Esc Stops the playback for the Source and Preview Window.
Left & Right arrows Goes back or forward in the project or a selected clip by
one frame Page Down Displays the frame of the next edit
point.
CHAPTER 10: SHORTCUTS 187
F3 Create Mark-in.
F4 Create Mark-out.
Shift + drag Create new selection in the audio clip (Source Window
only).
Timeline Toolbar
C while selecting a Allows you to select a clip using the Clip Selection Tool.
clip
E while selecting the Allows you to select a track using the Track Selection Tool.
first clip in a track
T while dragging Allows you to select clips that fall within a time range
using the Time Selection Tool.
S while clicking on a Cuts a clip into two using the Scissor Tool.
frame
188 VIDEO EDITOR
F while clicking two Applies the cross-fade effect to the audio clips.
audio clips
Shift + F while Applies the cross-fade effect to all overlapping audio clips
clicking two audio in the audio tracks.
tracks
Shift + Up & Down Displays all the video tracks in the Timeline.
arrows
Alt + Up & Down Displays all the audio tracks in the Timeline.
arrows
Up & Down arrows Moves the selected clip in the Timeline Window one track
up or down.
Timeline
ESC Stop
Source Window
ESC Stop
Production Library
Effects Manager
Effects List
Ctrl + C Copy
CHAPTER 10: SHORTCUTS 191
Ctrl + R Reverse
+ Zoom in
- Zoom out
Miscellaneous
Left & Right arrows Moves the selected clip(s) one frame forward or
backward.
Left & Right arrows Moves the Vertical Preview Line one frame forward or
backward when there are no clips selected (Also displays
the current frame when the Preview Window is open).
Page Up & Page Moves the Vertical Preview Line to the previous or next
Down project cue, clip edge, the beginning or end of a project.
192 VIDEO EDITOR
Shift + F11 Moves the inserted clip from the Source Window to the
Timeline Window specified by the indicator position. If the
Timeline is occupied, the clips cannot be inserted.
Ctrl + F11 Applies the changes made on the inserted clip directly to
the Production Library or the selected clip in the Timeline.
Shift + Ctrl + Left & Allows you to select multiple clips in the Production
Right arrows Library.
GETTING STARTED
Video Capture is the program where many of your video creations begin. Here
you can view and capture ‘live’ video from a variety of different sources such
as HDV or DV camcorders as well as DVDs, TVs, or VCRs. Once captured, you
can then play back those files or take them into Video Editor to start
constructing your own video project.
Once you have your video source connected and playing, the video automatically
appears in the Video Capture video window. Otherwise, the video window displays
a color bar test pattern instead.
Standard Toolbar
Open
Save As Capture To Clipboard
Capture To File
Playback
Capture
Capture Properties
Video Format
Scan DV Tape
Audio Format
Video Display Select Capture Template
Video Source
MPEG Settings
Navigation Bar
Home Previous
Next
Forward
End
Rewind
Repeat
Play
Stop Mark-In
Mark-Out
Record
CHAPTER 1: GETTING STARTED 197
Preparation
Connect your camcorder to the PC via an IEEE-1394 interface card, analog capture
board or USB port, depending on the type of video source that you have.
Video Capture automatically detects any Plug and Play video devices, such as an
HDV or DV camcorder via IEEE-1394 FireWire capture card, connected to the
computer. The moment the device is switched on, Video Capture prompts a
message asking if you want to use the new device.
1. Insert your video tape into the camcorder and switch it on. Make sure it is in
playback mode (usually named VTR or VCR). Check your camcorder's manual
for specific instructions.
2. Open the Control Panel, then open System: Hardware - Device Manager.
3. Make sure the following device names are listed in the Device Manager.
Under Windows XP or Windows Me:
• 1394 Bus host controllers
• Imaging devices/<Brand name> DV Camcorder (The brand name depends
on the DV camcorder connected to the IEEE-1394 interface.)
Under Windows 2000 or Windows 98SE:
• 1394 Bus Controller
• Image Device: Microsoft DV Camera and VCR (For Microsoft DV driver only.)
• Sound, video and game controllers: 1394 camcorder (For Texas Instruments
DV driver only.)
198 VIDEO CAPTURE
• Sony HVR-Z1
• Sony HDR-FX1
• Sony HVR-M10N
• JVC GR-HD1
• JVC JY-HD10U
• JVC GR-PD1
• JVC GR-PD1EK
After connecting your HDV camcorder to the IEEE-1394 port, check whether or not
your camcorder (or deck) has been properly detected by your computer by
following the guidelines below.
CHAPTER 1: GETTING STARTED 199
The Sony HDV camcorder can be detected only under Windows XP Service
Pack 2.
JVC HD camcorder
If you have connected your JVC HD camcorder before to your computer, check the
Device Manager to see if your camcorder is detected as a DV device (left image
below) or JVC tape device (right image below).
200 VIDEO CAPTURE
DV mode
MPEG-2 mode
CHAPTER 1: GETTING STARTED 201
To switch the JVC HD camcorder to MPEG-2 mode, you only have to do the
procedure on the next page once.
If you have not connected your JVC HD camcorder before to your computer, follow
the procedure below starting from step 5.
9. Select Don't search. I will choose the driver to install and click Next.
10.Select Sound, video and game controllers and click Next.
11.Select JVC in the Manufacturer list and JVC Tape Device in the Model list.
Click Next.
12.A message will prompt you to continue installing the driver or not. Click Yes.
202 VIDEO CAPTURE
If you are unsure about any of these options, or how they work, refer to your
video capture board's instruction manual.
If your capture device supports multiple video sources, the Video and Audio
Capture Property Settings dialog box allows you to select your desired
video source such as Composite, Tuner, or S-Video. Likewise, if you have
multiple audio sources, this dialog box allows you to select your desired audio
source.
CHAPTER 1: GETTING STARTED 203
For HDV or DV devices connected to the PC via an IEEE-1394 FireWire card, make
sure that you set the proper Device Control and Capture Plug-in for you to be
able to control your device using the Navigation Bar and capture video.
If you are only viewing video (not necessarily capturing), you may want to
hide certain features, such as the toolbars, for a cleaner look and feel. To hide
these, or show them once hidden, select the appropriate option in the
Toolbars & Panels dialog box, opened by clicking View: Toolbars & Panels.
Any sound you hear over your speakers is not affected by the selections made
with this command. To hear the changes, you need to have a sound mixer
utility that provides a monitor function. If you have a mixer, you can mix your
own soundtrack by combining the output from MIDI, WAVE, CD-ROM, and
other external sources (such as your VCR).
CHAPTER 1: GETTING STARTED 205
Color calibration is not necessary if you are using a DV capture card and DV
source.
values. Parade uses a different method from the others and is applicable for
video capture boards which have support for the parade method. The preview
window is a small representation of the current frame in the video window. The
red slider tab indicates the horizontal scan line from which the colors evaluated
in the test pattern are taken.
See next page for a chart outlining typical color values of a well calibrated
display.
2. Move the red slider next to the preview window so that it intersects each
distinct color in the test pattern. (If you have a vertical pattern then there is no
need to change it.)
3. Click the Get Image button. The vectorscope and waveform monitor redraw
indicating the various color values at the point indicated by the scan line.
In a well calibrated display, the green lines on the vectorscope should touch the
white squares and the graph in the waveform monitor should display a staircase
pattern (see page 80 for a typical example). If they do not, then you need to
adjust the settings using the software supplied with your video capture board.
4. Leaving the Color Calibration dialog box open, click Setup: Video Display to
open the Display dialog box. This dialog box allows you to adjust various color
values such as hue, saturation, brightness, and contrast.
It is important to keep both dialog boxes open so that any changes in the Setup
dialog box can be reflected in the Color Calibration dialog box. To view these
changes, you need to make sure that the preview test pattern in the Color
Calibration dialog box redraws itself regularly. To do this, set the Get video
frame for every option in the Color Calibration dialog box to 1 second. This
ensures that at every second the preview test pattern refreshes itself, thereby
reflecting any adjustments you make. (If the test pattern only appears for a
short time, click the Get Image button after each adjustment to refresh the
preview window.)
5. Adjust the various color values in the Video Display dialog box and look at the
Color Calibration dialog box to see how your changes affect the preview test
pattern. Once the vectorscope and waveform monitor show a properly
calibrated display, close both dialog boxes and prepare for capturing.
When adjusting color values, keep in mind the following:
• Changing saturation affects the depth of the lines, with low saturation
appearing closer to the center and high saturation closer to the edges
• Changing brightness and contrast affects the waveform in different ways
depending on your choice of options in the Video Display dialog box.
If you cannot satisfactorily calibrate your hardware, you can still artificially
readjust the video clip (after it’s been successfully captured) using the
Color Calibration command in Video Editor.
White and black should always be 100 and 0 respectively, though the other
colors may vary slightly.
Preferences
You can customize the way you work in Video Capture using the Preferences dialog
box, opened by double-clicking the Status bar or by clicking File: Preferences
[F6]. Control various aspects of Video Capture’s behavior, such as playing files
whenever opened, specifying the shuttle speed, or defining the background color
of the workspace.
• Return to first frame after playing resets the video sequence to the first frame
once the clip finishes playing. When clear, the video stops on the last frame.
• Display frame numbers when playing shows each frame number in the Status
bar as it is being displayed. When clear, only the starting frame number is shown.
• Display capture options before capturing opens the Capture Video Dialog box
every time you click the Record button. When clear, Video Capture begins recording
immediately.
• Use Split dialog box for capture settings centralizes the capture properties with
settings derived from different dialog boxes (e.g., Input Source).
• Number of recently opened files specifies how many file names are stored in the
Recent History list found in the File menu.
• Maximum shuttle speed sets the maximum speed possible when shuttling through
a video file. In general, set a higher speed for longer files and a lower speed for
shorter files.
CAPTURING VIDEO
The first step in creating your own video production is capturing the source
material. This can be made up of several minutes of video or simply individual
frames that you want to incorporate into the project you are working on.
Before capturing
Before you start capturing, you need to enable device control first if you will be
capturing video from a digital camcorder. You also need to choose the proper
capture plug-in for the type of video format you want to capture. You can
customize these and other settings from the Setup menu.
Once device control has been enabled, Video Capture allows you to play, stop, or
pause the video footage by using the Navigation Bar or the keyboard hotkeys.
Shuttle Controls
Capturing video
Use Capture Video in the Setup menu to capture a single video sequence at a
time from any type of video source, be it a digital camcorder or analog source.
5. In the Capture Method group box, select the appropriate method for
capturing. Auto captures video according to the time specified in the Auto spin
box while Auto (no time limit) continues capturing until you press the [ESC]
key. If you want to capture at fixed intervals, select the Manual option.
If you select the Manual option, you can define aspects of the capture by
clicking the Settings button. This opens the Capture Sequence Settings dialog
box where you can specify the interval between captures as well as the desired
length of video to capture.
6. Enter the file name to use for saving the first capture file in the Capture file
name entry box.
7. Select the Auto naming option to save the next captures as consecutively
numbered files. Each capture file takes its file name from the Capture file
name entry box, replacing the last four characters with sequential numbers.
For example, since the default file name is "capture", the suceeding capture
files will be saved as, capt0001, capt0002, and so on.
8. Select the Save to Production Library option to save your captures to the
Production Library's Media Library.
The Production Library is shared between Video Editor and Video Capture.
In Video Editor, you can access your captured video files from the
Production Library's Media Library.
9. Click the Advanced tab to see more settings and customize them according to
your needs.
10.If you want to retain your settings for the next capture, click Apply to save
them.
11.Click OK. Video Capture begins capturing according to your settings.
• When you click OK to start capturing, there may be a slight delay before any
capture takes place. This is because many machines first clear all available
memory. For best results, start your capture a few seconds before the video
you want to record appears in the video window.
• If you are in Preview mode when capturing the displayed video, the video
may freeze. If this happens, click Capture: Display When Capturing. This
allows the video to continue displaying while capturing. (This may, however,
adversely affect the performance of your capture as it requires additional
resources and as such frames may be dropped.)
CHAPTER 2: CAPTURING VIDEO 215
Capture options
In the Capture Video dialog box, the Advanced tab contains options that allow
you to customize the way that each capture is performed. By carefully selecting
these options to match your system’s performance, you can significantly improve
overall capture results.
• Pre-allocate the capture file creates a temporary file to place your captured video
sequences in. This improves performance as the hard drive does not have to search
for free space to store video data. (This size should match or exceed your estimated
capture size.)
• Synchronize video with audio ensures that during capture, the video portion
maintains correct timing with the audio portion. When cleared, both captures are
done independently by your system, which may result in bad synchronization
between audio and video data, particularly if the audio is a “talking head”. If the
audio is a background music, then selecting this option has little effect.
• Chunk granularity matches the size of each data chunk to be captured with your
target hard drive's cluster size. Matching sizes ensures more efficient data transfer
216 VIDEO CAPTURE
and thus improves capture performance. (In most cases, use the default unless you
have a reason not to.)
• Number of video buffers (1-1000) sets aside additional buffer memory to help
improve captures. (In most cases, use the default unless you know how much buffer
space you can afford.)
• Properties allows you to customize settings that are specific to the video source
format or to the target capture format. For instance, clicking this button opens the
DV Type dialog box when you have set up the program for DV capture, or opens the
Video and Audio Capture Property Settings dialog box when your video source is
analog video or TV footage.
• Default lets Video Capture automatically determine the best settings for your
system. Click this when you do not know what options to specify or are unsure about
your system's setup.
Also, select Setup: DV Type (or click Properties in the Advanced tab of the
Capture Video dialog box), then choose whether to capture DV as DV type-1 or
DV type-2. With DV Type-1, the video and audio channels are stored unmodified
as a single, interleaved stream in the AVI file. With DV Type-2 (which is the
default), the video and audio channels are stored as two separate streams in the
AVI file.
The advantage of Type-1 is that the DV data does not need to be processed, and is
stored in its exact original format. The advantage of Type-2 is that it is compatible
with video software that is not specially written to recognize and process Type-1
files.
Follow the instructions in “To capture a video sequence:” on page 213 to capture
video. In addition, when Auto (no time limit) is chosen as the Capture method
in the Options tab of the Capture Video dialog box, select Seamless capture to
automatically save the captured video as another video file once it reached a size
of 4GB. Use seamless capture if your hard drive was formatted using the FAT32 file
system. For information on setting up seamless capture, see “Seamless DV and
MPEG capture” on page 219.
CHAPTER 2: CAPTURING VIDEO 217
• To check if your HDV/HD camcorder has been detected, select Setup: HDV
Capture Plug-in. You will see the name of the camcorder in the menu.
• To check if the proper capture plug-in and device control are being used,
select Setup: Change Capture Plug-in/Device Control.
The HDV Capture Plug-in converts the source video from your HDV or HD
camcorder into an MPEG-2 Program Stream (PS) video file when capturing it into
your computer. By converting the video, it allows you to take advantage of
MediaStudio Pro's SmartRender technology when you edit the captured video clips
in Video Editor. SmartRender is a technology that permits "changes-only"
rendering. This means that whenever you preview your edits or create a video file,
only the clips which have been altered will be rendered.
Follow the instructions in “To capture a video sequence:” on page 213 to capture
video. In addition, when Auto (no time limit) is chosen as the Capture method
in the Options tab of the Capture Video dialog box, select Seamless capture to
automatically save the captured video as another video file once it reached a size
of 4GB. Use seamless capture if your hard drive was formatted using the FAT32 file
218 VIDEO CAPTURE
When acquiring video from an analog source, be sure that the analog
capture card you are using supports RGB or YUV capture.
2. Turn your camcorder on and set it to Play mode (or VTR/VCR mode).
3. Select Setup: Change Capture Plug-in, then select Ulead DSW MPEG
Capture Plug-in.
Also make sure device control is set to MS 1394 Device Control to be able to
directly control the camcorder in Video Capture. (Select Setup: Device
Control to check).
4. Select Setup: Video and Audio Capture Property Settings (or click
Properties in the Advanced tab of the Capture Video dialog box). Select
Customize then click Advanced.
You can also choose the DVD, VCD or SVCD format if you plan to burn a
disc for playback on home DVD players.
5. In the MPEG Settings dialog box, select User Defined 1 or User Defined 2
from the Templates drop-down list.
6. Select whether to capture in MPEG-2 or MPEG-1 format from the MPEG type
drop-down list.
7. Select either to use Constant bit rate (CBR) or Variable bit rate (VBR) to
encode your video file. When CBR is selected, the data rate entered will be
used all the time regardless of the amount of information of the video. It may
fluctuate at some points but overall it will try to approximate the data rate
entered. When VBR is selected, the data rate will adjust itself depending
whether the material is simple or complex. It will not exceed the data rate
entered in the box.
CHAPTER 2: CAPTURING VIDEO 219
8. Under Audio, set Audio format to Mono, Stereo or Joint Stereo (often used in
MPEG compression). Also choose an Audio frequency (44100Hz is considered
CD quality) and Audio bit rate (White Book MPEG-1 audio is 224 kbps).
9. To capture video, follow the steps in “To capture a video sequence:” on
page 213.
When acquiring video from an analog source, be sure that the analog
capture card you are using supports RGB or YUV capture.
Selecting a profile
The quality of a WMV file depends on the profile it is using. A Profile covers
various attributes for a Windows Media Format file such as bit rate, number and
type of streams, compression quality, frame size and so on. When capturing video
directly to WMV format, Video Capture uses the default profile to complete the
capturing process. You also have the option to select other profiles to attain
preferred captured file quality.
To select a profile:
1. Select Setup: Video and Audio Capture Property Settings (or click
Properties in the Advanced tab of the Capture Video dialog box).
2. In the dialog box, click Select to open Select Profile.
3. Select the profile you want to use for capturing. The generated WMV file will
depend on the profile that you pick. Click OK.
CHAPTER 2: CAPTURING VIDEO 221
• You can also create a new profile by clicking New. This will lauch a task
wizard that will guide you in creating your profile.
5. In the General tab, specify a reference Name and Description for the created
or edited profile.
6. Select the Media types supported by the profile. You can also click Add under
Target bit rates to add desired bit rates for the WMV file.
7. Choose the remaining options according to your preference, then click OK.
8. Click Close in the Manage Profiles dialog box.
9. Click OK in the Select Profile dialog box.
Dropped frames are ‘phantom’ frames which are created to ensure that the frame
rate is maintained. Whenever Video Capture or some other device encounters a
222 VIDEO CAPTURE
dropped frame on playback, it keeps displaying the previous frame until the
dropped frame or frames have passed. If a video has dropped a large number of
frames, then the playback will look very choppy. To reduce the occurrence of
dropped frames, you can lower the quality settings for your video. For example, try
a smaller frame size, higher compression, or a lower frame rate.
When acquiring video from an analog source, be sure that the analog
capture card you are using supports RGB or YUV capture.
2. Turn your camcorder on and set it to Play mode (or VTR/VCR mode).
3. Run Video Capture.
4. Select the frame you wish to capture.
5. Click Freeze on the Navigation Bar (Pause, if playing an existing file) or
Control: Freeze [space] to stop the video on the current frame.
6. Click Capture: Single Frame or press [F8]. The frame is sent to the chosen
destination. (If you are capturing to a file, the standard Save dialog box
opens.)
You can capture a single frame without freezing the video source or pausing a
video file. However, you cannot be sure which frame you will get.
CHAPTER 2: CAPTURING VIDEO 223
When acquiring video from an analog source, be sure that the analog
capture card you are using supports RGB or YUV capture.
2. Turn your camcorder on and set it to Play mode (or VTR/VCR mode).
3. Run Video Capture.
4. Click View: Capture to see the video on your screen. Click Capture: Video to
open the Capture Video dialog box. Select Manual as the capture method
then click Settings.
5. Under Capture Sequence Settings, set the attribute for the capturing work.
Set the capture interval time in Sequence settings. The capture engine will
capture a frame based on the set interval time. Select Capture duration and
set how long you want the capturing process to last. Click OK to accept the
settings and close the dialog box so you can start the capture process.
If the Capture duration option is not selected, you have to press [ESC] to
stop the capturing process.
Capture history
Video Capture provides a capture history dialog box to track the latest captured
files. Select File: Capture History to open the Capture History dialog box. The
video files can be sorted by file name, file size, or captured date.
Click Play to display a preview of a selected file. You can also use Capture History
to copy or delete of files to or from the Production Library of the Video Editor.
Press Info to view the file properties of a selected file.
224 VIDEO CAPTURE
Scanning a DV tape
Scanning the DV tape identifies individual clips, and provides a thumbnail or list
view of the entire tape contents. This is a fast and easy way of capturing video
from a DV or D8 camcorder into separate clip files based on the recording date and
time (that is, based on stops and starts of video recordings).
You can save the scan as a DV Album (SCA file) or as an HTML file which provides
a log of the entire tape for future reference.
To scan a DV tape:
1. Follow the instructions in “Connecting a DV or Digital 8 camcorder” on
page 197 to connect your DV or D8 camcorder to your computer.
2. Turn your camcorder on and set it to Play mode (or VTR/VCR mode).
3. In Video Capture, select Capture: Scan DV Tape.
4. Select your preferred Scan/Capture method from the selection in the dialog
box. You may choose one of the following:
• Scan from beginning Rewinds the tape to the beginning of the tape and
starts to scan. This method can be used to scan a new tape.
• Scan from current position Scans the tape from the current position.
This method can be used to scan a tape that has been scanned before,
and now, will just need to scan the newly recorded scenes.
• Scan from beginning and capture Scans the tape from the beginning
and captures all the scenes. If you want to scan the whole tape and
capture all the scenes, you can select this method to do it.
5. Select a Capture format. You can choose one of the following:
• DV Captures in DV AVI format.
• DVD Captures video as DVD-ready MPEG-2 files that can be burnt onto a
DVD disc.
• VCD Captures video as VCD-ready MPEG-1 files that can be burnt onto
CD.
• WMV Captures in WMV format.
6. Enter a reference name for the DV tape in Reel name. You may also enter
brief information about the tape under Description.
7. Click the Capture Settings tab.
CHAPTER 2: CAPTURING VIDEO 225
• Quick scan collects frames faster than the speed of the playback and
saves a lot of space in your storage disk. If the DV camcorder cannot keep
up with the speed, dropped frames may occur.
9. Under Capture options, use the default Capture file directory for saving
capture files or change it to your desired folder. Specify a Capture file name.
10. Click the Scene Information tab.
11. Click Start to begin scanning the tape. Scanned clips are then displayed at the
left panel of the dialog box.
226 VIDEO CAPTURE
By default, scanned clips are displayed in Thumbnail view. You can change the
display to List view by clicking the rightmost icon on the toolbar.
12.If you selected to Scan from beginning and capture in step 4, clips are
automatically captured after the scan.
If you chose one of the other two scan methods, choose the scenes you want to
capture by selecting or clearing the check boxes on the left panel, then click
Capture Video to start capturing them.
13.Click Save on the toolbar to store the scan list as a DV album (.SCA) or HTML
file.
Next time, you can click Load on the toolbar in the Scan DV Tape dialog box
to import the scan list.
Batch capturing
Batch Capture allows you to choose multiple video segments from your footage
and capture them all at once. You can use Batch Capture when capturing video
from DV or HDV camcorders.
4. Enter a Reel name and Description. (You can specify any reel name, but be
sure to change the name when you change the source tape or disc).
5. In Safe frames, specify the number of frames to capture before and after the
specified capture duration to make sure that all frames within that capture
timecode are included. For example, if you set a value of 5 frames and the
mark-in and mark-out times of a segment are 01:02:10:20 and 01:04:10:10,
capturing will start from 01:02:10:15 and will end at 01:04:10:15. (You can
trim out unnecessary frames later when you are editing).
6. Specify a Capture file name.
During batch capture, the captured files will be named sequentially. For
example, if the file name you specify is "batch", captured files will be named,
batc0001, batc0002 and so on.
7. When you are ready to start marking video sequences, click the Batch
Settings tab. Use the Navigation Bar to roll the footage to the location where
you want to begin marking video clips to capture.
8. Click the Play button to play the footage.
9. Click the Mark-In button on the Navigation Bar or press F3 whenever you see
the video you want to select for capture.
228 VIDEO CAPTURE
10.Click the Mark-out button on the Navigation Bar or press F4 when you want to
end a selection.
11.Repeat steps 10 and 11 until you have marked all the sequences of video that
you wish to capture. Each time you mark a section of video, the mark-in and
mark-out timecodes of a segment are logged in the batch list at the left panel
of the dialog box.
12.Click the Stop button after you have finished marking all the video sequences.
13.Click Capture Video to start with the capturing process. Wait for the batch
capture to finish.
After batch capture is complete, the Batch Log dialog box appears, displaying
information about each captured file.
The Batch Log dialog box indicates, under each file, whether or not there
are dropped frames during the capture. If there are dropped frames, click
the Recapture button if you want to try recapturing that marked portion
again.
14.To save the batch list for future use, click Save on the toolbar.
Being able to accurately pinpoint frames also gives you more flexibility in editing
video. For example, you can first capture your video as low resolution files and
therefore have them occupy much less disk space. You can then edit them
considerably faster in Video Editor and, when ready to compile the final version,
you can recapture the exact frames at a higher quality. (You can also import the
DVP file from Video Editor, including any edits you have done, and have the device
capture the original video based on your edits.)
To capture from a controllable device, you first need to specify the frames you
want to capture by marking those frames and creating a batch list. You also need
to indicate a file to save the marked sequences to as well as provide a name for
your reel or video source. This is especially useful if your batch list contains
marked sequences from a number of different tapes or sources. When you perform
the capture, Video Capture will prompt you when it is time to insert the next reel.
SHORTCUTS
Video Capture has many shortcuts that allow you to access commands and
open dialog boxes without having to go through the menus.
File menu
Control menu
View menu
Capture menu
Help menu
Miscellaneous
232 VIDEO CAPTURE
File menu
Control menu
Esc Stops the video clip being played and returns it to the first
frame.
View menu
Capture menu
Help menu
Miscellaneous
GETTING STARTED
Audio Editor is the MediaStudio Pro program that gives you command over
your soundtrack. With it, you can play, record and edit the audio components
of your video project with drag-and-drop ease and a click of the mouse.
CHAPTER 1: GETTING STARTED 237
Toolbar
Overview Strip
View box
Selection area
Active waveform
Navigation Bar
Play/Pause Record
Previous End
CHAPTER 1: GETTING STARTED 239
• If you have created a selection area you can play the contents of the
selection by selecting Control: Play Selection [F2].
Saving files
Save your audio files using the Save or Save As command. For previously saved
files, clicking Save instantly overwrites the existing file with the new data. Save
240 AUDIO EDITOR
As opens the Save Audio File dialog box where you can specify a new name and/or
destination.
There is also an option where you can directly save the audio file into the
Production Library of Video Editor, saving you the trouble of having to import it
when using Video Editor.
If the saved audio file is included as a track in a Video Editor project, the track
is automatically updated.
To change audio properties, click Edit: Convert To. In the dialog box that opens,
you can choose to change the sampling rate, channels and sample size according
to your needs. Once you click OK, the dialog box closes and the waveform is
changed accordingly.
Zooming
When you edit a waveform, you may want to see part of it in greater detail or
display it in a more compressed manner. You can do this in three ways: click View:
Zoom In and Zoom Out, by dragging the Zoom Slider, or by dragging on the
borders of the Global View Panel of the Overview Strip. (The amount you can
zoom depends on the size of the edit window, the length of the waveform and the
amount of the waveform shown in the window.)
CHAPTER 1: GETTING STARTED 241
In Audio Editor, it is possible to zoom down to the sample level. Editing at this
level, however, is often impractical as any changes you make may be
inaudible because of the sheer number of samples possible. For example, the
smallest audio file still has 11,025 samples per second.
To change your current view, drag on the Global View Panel in the Overview
Strip. This reveals those portions of the waveform previously hidden. To return to
viewing the entire waveform in the edit window, click View: Fit In Window
[CTRL+1]. (To view the waveform at 1x, click View: Actual View [CTRL+A].)
If you have created a selection area, you can fit the selection to the edit
window by clicking on the Fit Selection in Window [Ctrl+F] button on the
Toolbar.
242 AUDIO EDITOR
Recording sound
In Audio Editor, there are two methods to record an audio file. The first is by
recording sound to any open edit window (this can be an existing file or a new
"empty" edit window). The other way is to copy a sound file directly from a CD.
Depending on your system’s configuration, you can choose to record from a variety
of sources such as an audio CD, MIDI player, microphone, or MIDI file (before you
start recording, you need to specify the driver of the external audio source you will
be using, such as a microphone or VCR).
To record sound:
1. Connect the audio source into your PC audio card’s line-in jack. Test whether or
not the connection works by playing from the source. If you hear sound from
your computer’s speakers, then it is a good connection.
2. Run your audio mixing program by clicking the Run Mixer Program button on
the Toolbar or click Control: Run Mixer [CTRL+M]. (To use the Windows
default mixer, click Start: Programs - Accessories: Entertainment -
Volume Control.)
3. Make active the edit window you want to record the sound into and click the
Record button on the Navigation Bar or click Control: Record [CTRL+R]. A
message box appears displaying the current recording level.
4. Adjust the recording level with the controls on the mixer control panel. For
better recording quality, your peak level should stay close to, but not touch, the
right side of the indicator.
5. Click Start. A message box appears telling you that Audio Editor is recording.
Click Stop in the message box to end recording. The new recording appears in
the active edit window at the current cursor position.
244 AUDIO EDITOR
Preferences
You can customize the way you work in Audio Editor using the Preferences dialog
box, opened by clicking File: Preferences [F6] or by double-clicking on the
Status Bar. Here, you can control the display of the waveform, the time format
used, and assign a mixer program for recording audio files.
• Waveform display controls the detail with which Audio Editor draws waveforms.
Selecting the Precise scan option produces a very detailed waveform, but may take
more time to redraw because of the extra information. The Quick scan option
produces a slightly less accurate waveform but is much quicker at redrawing. In most
cases the Quick scan option is more than adequate for editing at the seconds level.
If you want to go to the sample level, then select the Precise scan.
• Move cursor when playing moves the cursor along the waveform whenever you
play audio files. If you are low on memory, clear this option as it requires extra
resources.
• Number of recently opened files specifies how many file names are stored in the
Recent History list found in the File menu.
• Mixer program defines the path and name of the mixer program to use when
recording. (This program will open whenever you click the Run Mixer Program
button on the Toolbar or click Control: Run Mixer [CTRL+M].)
246 AUDIO EDITOR
2
With your computer and Audio Editor, trimming and enhancing audio tracks for
your audio and video projects become greatly simplified and significantly
easier. With a number of advanced audio effects and enhancements, Audio
Editor will soon have you creating audio files that add impact to your work and
multimedia presentations.
248 AUDIO EDITOR
Making selections
In Audio Editor, you can create a selection in the following ways:
• If you have placed cues on a waveform, selecting the Snap to cues option in
the Preferences dialog box 'pulls' any selection areas to the closest cue.
(Depending on your current zoom level, you may have to start and end the
selection area close to the appropriate cues.)
CHAPTER 2: EDITING AUDIO FILES 249
The Sample Information Window tracks the movement of your mouse pointer
as you move it, displaying the precise point in the waveform where the pointer
passes, as well as the highest and lowest amplitudes of the waveform at that
point. (If the times shown are not detailed enough, zoom in on the waveform.) The
two values on the upper box of the Sample Information Window indicate the
starting and ending positions for the area your cursor currently spans, which,
depending on your zoom level, may be the same or different. The lower box (for
stereo files there will be two, one for each channel) indicates the negative and
positive amplitudes in that region.
• Insert adds data from the clipboard to an existing waveform at the cursor
position. This increases the duration of the audio file by the duration of the
pasted segment.
• Replace overwrites the waveform at the cursor position, replacing it with the
audio data from the clipboard. If the clipboard data is longer than the
waveform, Audio Editor truncates the excess.
• Mix opens the Paste Mix dialog box which allows you to combine waveforms by
adjusting their relative amplitudes. A 100% mix means that the data is mixed
at equal amounts. Lowering the mix for one reduces its amplification, while
increasing the mix for the other adds to its amplification. For more on mixing
tracks, see “Mixing tracks” on page 257.
• Fill replaces a selection area with the clipboard data. If the selection area is
longer in duration than the clipboard data, the data repeats itself until the
selection area is filled. If the selection area is shorter, Audio Editor truncates the
data accordingly. This command is disabled if there is no selection area.
• As a New Document creates a new edit window, filling it with the data from
the clipboard.
CHAPTER 2: EDITING AUDIO FILES 251
To place a cue:
1. Click on the area in the waveform where you want to place a cue. (You may
want to zoom in for a more accurate placement.)
2. Click the Add Cue button on the Toolbar or click Control: Add Cue [F5] to
open the Add Cue dialog box.
3. Enter a description in the Cue name entry box (maximum 128 characters).
The default cue name, "&p" uses the time value of the cue's location for a
name. For example, a cue at the 1 minute 30 second mark would be named
"01:30:00".
4. Click OK. The Add Cue dialog box closes and a cue line appears at the cursor
position.
You can also place a cue while a file is playing by clicking Add Cue or
Control: Add Cue.
252 AUDIO EDITOR
Managing cues
You can manage cues in waveforms in several ways, such as changing their
position and description, removing them from the edit window and switching
between them. For example, you can:
• Right-click the cue handle at the top of the cue line to view the cue name.
• Double-click the handle to change a cue's name (this opens the Change Cue
Name dialog box where you can enter a new name).
• Drag the handle of a cue to move it to a new position in the waveform.
• Drag the handle of a cue off either end of the edit window to remove it, or, to
remove all cues, click Control: Delete All Cues.
If a waveform has a large number of cues, you can navigate between them easily
by clicking the Previous Cue/Next Cue buttons on the Toolbar or click Control:
Previous Cue and Next Cue [Shift+Tab &Tab]. If you want to go to a specific
cue, click Control: Go To Cue [Ctrl+G]. This opens the Go To Cue dialog box
which lists all the existing cues in the waveform. To go to a cue, select it and click
the Go To button. The cursor then jumps to that cue.
Enhancing sound
After recording audio, you may need to enhance the sound, such as adjust the
amplification, pitch, and more. Sometimes when you record audio data, you may
also get annoying background noise and general imperfections. For example, many
times the sound accompanying video footage comes out poorly, often because
something interferred with the microphone or recording equipment. In Audio
Editor, you can remove such noises as well as apply a number of studio quality
filters that correct and enhance the sound in your audio files.
If you only want to enhance a certain portion of an audio file, you must select
it first. Otherwise, the entire waveform is affected.
If, after changing the audio level, you find that the waveform peaks or touches the
top and bottom edges of the edit window (± 100% on the amplitude scale), then
you may find some distortion or noise has been created. In such cases, undo the
audio level and click Effect: Normalize. This adjusts the waveform's amplitude so
that it does not peak above or below the amplitude scale. (In some cases, you may
not see much change to the waveform after normalizing depending on the existing
audio levels.)
254 AUDIO EDITOR
Changing pitch
An audio file's pitch defines how high or low it sounds. A high pitch may be very
shrill, like a whistle, while a low pitch may be very deep, like a fog horn. To adjust
an audio file's pitch, click Effect: Pitch. This opens the Pitch dialog box where
you can raise or lower the pitch by dragging on the Pitch slider. Moving to the left
lowers the pitch, while moving to the right makes it higher.
Quantizing a waveform
When you record audio data, you need to indicate the sample size, or the number
of bits used to store the resulting file. This can be either 8-bit or 16-bit. The more
bits the better the quality of the recording, but the greater the size of the audio
file. If you need to reduce file size, but still want to maintain a good level of
quality, you can quantize the file by clicking Effect: Quantize. This command
opens a dialog box which allows you to specify the number of bits allocated to the
file, 1-7 for 8-bit files and 1-15 for 16-bit files. Often, a small reduction in the
number of bits is all you need to bring the file size down while at the same time
maintaining audible quality. (If you reduce the number of bits too much, you will
'clip' the sound, thereby producing noticeable distortion.)
CHAPTER 2: EDITING AUDIO FILES 255
If you want to add silence to a waveform, click Edit: Insert Silence. This opens
the Insert Silence dialog box where you can enter the time range you want to
add in minutes, seconds, and milliseconds (M:S:ms). Once you click OK, the
silence is added to the waveform at the cursor's position, increasing the length of
the audio file accordingly. To remove silence, click Edit: Trim Silence. In the Trim
Silence dialog box that opens, you can specify to remove all silent areas in the file
or just those matching a specified duration, measured in M:S:ms.
Muting a waveform
Often, when you are working with waveforms, you will want to remove part of it
without deleting the actual time it occupies (therefore silencing it). To do this, you
need to mute the waveform by clicking Edit: Mute. After choosing this command,
only the selected area of the waveform is silenced, leaving the total duration or
length of the file unchanged.
Audio Editor allows you to calibrate such files so that they all have matching
baselines. Simply click Effect: DC Offset. In the DC Offset dialog box, you can
drag the Offset slider to move the waveform above or below the baseline. Moving
to the right shifts the baseline up, while moving to the left pulls it down. (This does
not affect the amplitude of the file, only its waveform representation.) In this way,
you can calibrate any mismatched files to have roughly the same baseline before
you decide to mix them into the same audio file.
Mixing tracks
Mixing tracks refers to taking two audio files and combining them into one. Mixing
essentially blends the data from the audio files so that their respective sounds
overlap and play through one another. When mixing, you can only mix waveforms
with the same properties and need to have the two waveforms already open in the
Audio Editor workspace. (To mix files with different properties, first convert them
or cut one and click Edit: Paste - Mix to paste it into the other.)
You cannot remove a file from a mix using the Invert method if you have
already applied other effects to the mixed file. This is because any effects you
apply alter or shift each point in the waveform, and the inverse of the element
you want to remove will no longer match properly to the original.
258 AUDIO EDITOR
Performing a fade
Performing fades is a frequent task in audio editing as you often need to control
how sound enters and leaves a certain scene or moment. This is particularly useful
if you want to give your audio a smooth or "rolling" start and finish. To perform a
fade, click Effect: Fade to open the Fade dialog box. A Fade graph allows you to
control how the fade is performed, offering a set of predefined fades or
customizable settings.
The first control point in the graph defines the start-fade amplitude, the second
and third points for the middle of the fade and the fourth point for the end-fade
amplitude (where 100% is normal amplitude). To help smooth out the fade, select
a Transformation curve option. A Linear fade produces a constant fade, while
an Exponential fade begins slowly and ends quickly. The Logarithmic fade starts
quickly and fades more slowly. For best results, it is a good idea to first experiment
with a variety of different settings.
CHAPTER 2: EDITING AUDIO FILES 259
Changing speed
Changing the speed of an audio file is a useful way to increase or decrease its
duration, as well as for producing interesting distortion effects. When you click
Effect: Speed, the Speed dialog box opens with a slider for adjusting the speed.
Moving to the right slows down the file, thereby increasing its duration. Moving to
the left speeds it up, decreasing its duration accordingly.
Reversing a file
An interesting effect in Audio Editor is the Effect: Reverse command, which
allows you to reverse a file so that it plays in the opposite direction. In most cases,
this will produce an unintelligible result, which can only be deciphered if you
reverse the file again.
Performing an echo
Echoes are useful effects which are often difficult to record naturally. Using Audio
Editor, however, you can overcome such recording limitations and produce echoes
that sound as if you are in a canyon or at a baseball game.
To create an echo quickly, click either one of the Echo commands available in the
Effect menu. Or, to customize one of those commands, click Effect: Echo. This
opens the Echo dialog box which allows you to define the three characteristics of
each echo command: Delay, Decay, and Bound. Delay is the length of time that
passes before you hear an echo, while Decay accounts for the loss of sound in
each repetition. Bound determines the next round of repetition and is repeated
until the echo fades away entirely. Below is a description of the characteristics for
each of the echo commands:
CHAPTER 2: EDITING AUDIO FILES 261
• Long Echo has a long delay and a strong decay which results in longer
repetitions, though it fades away faster.
• Long Repeat has a short delay and weak decay, therefore making the echo last
longer (though each repetition comes in faster cycles).
• Resonance has a short delay with little decay and a very short bound. This
results in a quick and fast echo, sort of like an "audio shadow."
• Stadium echo is very similar to Long Echo but starts sooner and ends faster.
click OK. The dialog box closes and a new waveform is created cross fading
between the two files.
To use DirectX Audio Effects, you will need to install third-party plugins that will
become awailable system-wide. For more information on DirectX Audio plug-ins,
please visit Media Studio Pro product page.
3
SHORTCUTS
Audio Editor has many shortcuts that allow you to access commands and open
dialog boxes without having to go through the menus.
File menu
Edit menu
Control menu
View menu
Window menu
Help menu
Miscellaneous
264 AUDIO EDITOR
File menu
Edit menu
Control menu
View menu
Window menu
Help menu
Miscellaneous
Shift + Delete Cuts a selection area and places it onto the clipboard.
MORE PROGRAMS
Ulead DVD MovieFactory and Ulead DVD DiskRecorder are separate programs
that you can access inside MediaStudio Pro. DVD MovieFactory allows you to
author DVD, VCD and SVCD to discs while the DVD DiskRecorder enables you
to add or record videos to a device that supports DVD-RAM or DVD-R. Learn
how to use these programs in this chapter.
269
With DVD MovieFactory, creating professional-looking DVD content has never been
easier.
Immediately after that, you will be presented with a dialog box prompting you to
load one or several video files into DVD MovieFactory. Select the files and click
Open.
By default, DVD MovieFactory creates a DVD disc project and immediately brings
your video files to the Add Media step. If you want to create a VCD or SVCD disc
instead, click Back in the Add Media dialog box to go to the Start Project step
where you can choose the desired disc media that you want to create.
Start Project
This dialog box is where you can create a new DVD MovieFactory project or open
an existing one. You can create video DVD, VCD, or SVCD.
Click New Project and select any of the Output disc type targets if you want to
start a new project from scratch.
By default, the Existing project option is already activated if you are transitioning
from the File: Export - DVD Authoring command.
If you wish to proceed with earlier work, click on a blue folder icon to select an
existing project on your hard drive.
Add Media
DVD MovieFactory lets you add content to your movie by adding video files of
different formats such as AVI, MPEG, and WMV and importing project files created
in Video Editor of MediaStudio Pro and Ulead VideoStudio.
Adding/Editing chapters
This feature is only available when Create menu is selected in the Add/Edit
Media page. Through this option, you can create submenus linked to their
associated video clips. See “Setup menus” on page 278 for details.
Notes:
• You can create up to 99 chapters for a video clip.
• If the Create menu option is not selected, you will be guided to the Preview step
immediately without creating any menus after clicking Next.
272 MORE PROGRAMS
3. Click Auto Add Chapters . You can also drag the Jog Slider to move to a
scene to use as the first frame of a chapter and click Add Chapter.
Tips:
• To use Auto Add Chapters, your video must be at least one minute long or have
scene change information.
• If you click Auto Add Chapters and your video is a DV-formatted AVI file captured
from a DV camcorder, DVD MovieFactory can automatically detect scene changes
and add chapters accordingly.
• If the selected video is an MPEG-2 file with scene change information, DVD
MovieFactory automatically detects each scene change and generates it as a
chapter when you click Auto Add Chapters.
2. Click Export selected clips and select from a list of file format templates.
Select Fast Export DVD Compliant Video to save a DVD, VCD, or SVCD video
in MPEG-2 format. Fast Export Video lets you export a non-MPEG video file to
the same format without having to convert it. Select Customize to save to
other formats.
273
3. Locate the folder where you want to save these files, and then enter a new file
name.
4. Click Save.
Note:
You can also export more than one video clip. The file name you entered followed by
a serial number will be used as file name for the succeeding clips that you export.
Preferences
Select to set the program's working environment through the Preferences dialog
box.
274 MORE PROGRAMS
To open the Preferences dialog box, click Settings and options and select
Preferences or press [F6].
General
• VCD player compliant Select to make sure that the VCD created will
play in stand-alone VCD players.
• Anti-flicker filter Select to apply the anti-flicker filter to the menu
pages. The anti-flicker filter reduces the flickering that happens when
using a television to view the menu pages. However, this does not help
when the menu page is viewed on progressive scan devices such as
computer monitors or projectors. Select this option if you plan to view the
movie or slideshow on television sets.
• Always show relink message Select to automatically perform link-
checking between the clips and the associated source files. This is
important when the source file is moved to another folder location or has
been deleted.
• Resume all confirmation dialog boxes Select to have the confirmation
boxes appear even after the “Do not show again” option is selected.
• Max 30MB menus for set-top DVD+VR recorder Select to set the
maximum file size for DVD menus to 30MB to make the DVD compatible
with set-top DVD (DVD+VR) recorders.
• Check Ulead Web site every ... days Select to specify how frequently
the program checks the Ulead Web site for news and updates.
• Resample quality Specify the quality for all clips. A higher quality results
in better video but takes longer time to render. Choose Best if you are
preparing for final output. Choose Good for faster operation.
• TV system Select the type of your TV system (NTSC or PAL/SECAM).
• Audio fade-in/out duration Specify the amount of time it will take for
the volume to reach normal levels when fading-in or the lowest level
when fading-out.
• Working folder Enter or locate a folder for temporary files.
Advanced
• Create index file for MPEG seeking performance Improves real-time
preview result using the Jog Slider. This option is specific for MPEG-1 and
MPEG-2 files only.
275
• NTSC/PAL safe color Uses video friendly colors to ensure the display
quality of your menus when viewed on any TV system. This helps you
avoid the flickering problem on videos when viewed on screen.
• TV safe area Sets a margin (represented by a red border) in the
Preview Window of the Setup Menu page. If you set the TV safe area
at 10%, the remaining 90% will be your working area. Make sure that all
your menu objects are within the working area so that they can be
properly viewed on screen.
Project settings
You can view information about a specific project and customize its output settings
in the Project Settings dialog box. Click Project settings to open the Project
Settings dialog box.
• MPEG properties for file conversion Displays detailed information about the
selected video setting.
• Change MPEG Settings Select the type of video setting for your project.
Select Customize to personalize video settings.
• Display aspect ratio Select the output display of your project.
• Do not convert compliant MPEG files Select to prevent the program from
rendering DVD-compliant MPEG files during the rendering (output) process.
• Support X-Disc Includes Extended disc (XDVD, XVCD, XSVCD) compatible files
to your project.
• Two-pass conversion Improves the quality of the output video by analyzing
the video data first before encoding.
• Treat MPEG audio as non-DVD compliant Select to treat all video files that
has MPEG audio as non-DVD compliant. The MPEG audio track will be rendered
as the selected audio type.
• Play all clips first before menu Select to play all videos first, and then
display the menu.
• Auto repeat when disc playback ends Select to automatically replay the
video after disc playback ends.
• Clip playback Determines what to display next after the playback end of a
video clip.
276 MORE PROGRAMS
16:9 DVD
In addition to the standard 4:3 display, DVD
MovieFactory supports 16:9 display aspect
ratio for videos and menus. This lets you
create widescreen videos and burn them
onto a DVD disc.
Note:
Switching between 16:9 and 4:3 display
settings resets all menus to default.
When editing, there are many ways to browse through a video clip. You can use
the navigation control buttons or go to a specific timecode. You can also use the
Jog Wheel, which works the same way as the one found in most VCRs, to browse
through the video more quickly. Or you can use the Shuttle Slider to view the
video clip at a constant playback speed.
277
Jog Slider
Jog Wheel
Shuttle Slider
Tip:
When using the Jog Wheel, you can browse through a video by moving the scroll
wheel on the mouse back and forth.
Trimming a video
You can trim a video using the Jog Slider, mark-in/out buttons, navigation
controls, Shuttle Slider, and Jog Wheel. Trimming allows you to modify the
length of the video according to your needs.
To trim video:
1. Select a video thumbnail in the Media Clip list.
2. Use the navigation controls or drag the Jog Slider to where the clip will start and
click or press [F3]. Alternatively, simply drag Mark-in to the starting
point.
3. Use the navigation controls or drag the Jog Slider to move to the point where
the clip will end then click or press [F4].
Setup menus
Create main menus and
submenus in this step. These
menus allow the viewers to
instantly access specific
portions of your video. DVD
MovieFactory offers a set of
menu templates to best fit
the purpose of each menu.
Custom-made menus are
also easily created.
In this example, Clip 1 has three chapters. When you click the Clip 1 video
thumbnail, it will jump to submenu #1. If you look at Clip 2, it has no chapters
assigned to it. Therefore, there is no submenu for Clip 2.
279
Notes:
• A motion menu template has a special mark as shown at the lower right
corner of its thumbnail. You can see the result when you are previewing the
project later.
• When Motion menu is selected, the movie will use the beginning part of the
video at a fixed duration instead of the first video frame as button
thumbnails. The duration of the motion menus ranges from 1 to 30 seconds.
• Using motion menus will increase the file size. Check the disc space usage
indicator to make sure that the file size is still within the limit of the DVD.
Refer to the Required menu space to make sure the space for the menu
does not exceed the menu space limit of your selected output.
280 MORE PROGRAMS
5. Click Background to specify the image or video background for the menu.
6. Click Background Music to set the background music for the menu.
7. Double-click the text description of the thumbnails to change it.
8. Double-click the thumbnail to choose a different frame for the thumbnail.
9. To view your menu, click Next to go to the Preview page.
Note:
To use your menu template, go to Menu template library at the Setup Menu page
and select Favorites from the list. Double-click your menu template to apply it.
281
Manipulating objects
You can resize a menu placeholder by clicking it and dragging the handles. Except
for the thumbnail number, you can also move and align menu objects anywhere in
the Preview Window.
To easily align objects in your menu, right-click the Preview Window and select
Show Grid Line. You can use these grid lines as reference when dragging the
menu objects to the desired position. Make sure that the objects are within the TV
safe area (defined by a border with red dotted lines). Other right-click menu
commands include:
Layout settings
You can then choose to apply the same settings to other menu pages in your
project. To do this, click Layout Settings in the Options Panel and select Apply
to All Main Menus.
Preview
Now, it’s time to view your video project and do a final check before you burn it
onto a disc.
2. Click Play to watch your video project and test the menu selection on your
computer. Use the navigation controls as you would use a standard remote
control of a home DVD player.
3. Click Volume control to adjust the audio volume of your computer as you
preview your video project.
4. Click Next to proceed to the Finish step and setup the output settings for your
project and burn it onto a disc.
Tip: As you mouseover the controls, a tooltip displays its specific function.
283
Burn
This is the final step in the disc-authoring process. Choose the disc burner and/or
select the folder where you want to output video files or a disc image files.
• Continue brings you back to the Finish page where you can burn
another copy of your project or burn a new disc with a different series of
settings.
• Close prompts you to save your work and close DVD MovieFactory.
Burning options
• Disc burner Specify the settings for your burning device.
• Label Enter a volume name of up to 32 characters onto the VCD/SVCD/DVD.
• Drive Select the disc burner that you want to use to burn the video file.
• Copies Set the number of disc copies to burn.
• Disc type Displays the output disc format for the current project.
• Record to disc Select to enable burning of your video project onto a disc.
• Recording format Select DVD-Video format to use the DVD industry standard.
To quickly re-edit your disc without copying the file to the hard disk, select
DVD-Video (fast re-editable) which still complies with the industry standard,
and has very high compatibility when working with set-top home DVD players
and computer DVD-ROM. Select DVD+VR for DVD players supporting this
format.
• Create DVD folders This option is only enabled when the video file being
created is a DVD-Video. The files created are in preparation for burning the
video file to a DVD. This also allows the user to view the finished DVD file on the
computer using a DVD-Video player software.
• Create disc image file Select this option if you plan to burn the video file
several times. By selecting this option, you don't have to generate the file again
when you want to burn the same video file.
• Normalize audio Select to prevent irregular audio levels during playback of
your movie. Different video clips may have different audio recording levels
when created. When these video clips are put together, the volume could vary
greatly from one to another. To make volume levels consistent between clips,
Normalize audio function evaluates and adjusts the audio waveform of the
whole project to assure a balance audio level throughout the video.
• Reduce size to fit a DVD Click to reduce the video data rate of a DVD project
if its total file size marginally exceeds the disc size limit.
• Erase Disc Deletes all the data in the rewritable disc.
• Burning Options Click to adjust the advanced output settings for burning your
project.
• Delete temp files Removes all unnecessary files in your working folder.
285
Notes:
• Make sure your project does not exceed 4.37 gigabytes when burning onto a 4.7-
Gigabyte DVD disc.
• If you will burn a DVD with nearly 2 hours of video, consider these options to
optimize the project size: use a video data rate not higher than 4000 kbps, use
MPEG audio, or use still image menus instead of motion menus.
• Do not close disc Select this function to create a multi-session disc for
CD-R/CD-RW/DVD-R/DVD-RW/DVD+R.
287
DVD-VR (Video Recording) is a widely accepted video recording format often used
with hardware devices such as DVD camcorders or set-top DVD recorders. It was
created by the DVD Forum to bring the familiar functionality of VCRs to video
editing.
System requirements
To run DVD DiskRecorder on your computer, make sure the following minimum
requirements are met:
• Intel® Pentium III® 800 MHz CPU or higher (Pentium® IV 2.4 GHz
recommended)
• Microsoft® Windows® 98 SE, 2000, Me, or XP
• 128MB of RAM (256MB RAM or higher recommended)
• 200MB of available HDD space for program installation
• 4GB or more of HDD space for video editing
• Windows-compatible display with at least 1024x768 resolution
• DVD burner (supporting DVD-RAM and DVD-RW discs)
• DVD-RAM or DVD-RW disc
• Windows-compatible mouse, display card, and sound card
Preferences
The Preferences dialog box lets you determine most of the program settings. To
open the Preferences dialog box, click Settings and options and select
Preferences or press [F6].
• Resume all confirmation dialog boxes Overrides the “Do not show again”
option and makes all confirmation dialog boxes appear.
• Check Ulead Web site every __ days Specifies how frequently the program
checks the Ulead Web site for news and updates.
• TV system Select the type of your TV system (NTSC or PAL/ SECAM).
• Working folder Enter or locate a folder for temporary files.
• Still image playback time Enter the playback duration (from 1 to 10 seconds)
for each image in a slideshow.
• Audio playback mode Determines how the audio streams of the video are
played.
• Audio export mode Determines how the audio streams of the video are
exported.
• Enable DRT-DM during playback Allows support for DRT-DM (Distributed
Real Time Defect Management) for DVD-RW discs, which marks bad sectors in
order to prevent them from being written on and improves future writing
289
Create Disc
DVD DiskRecorder gives you an easy way to add or edit programs by adding video
files into your DVD-VR disc project.
5 6 7 8 9
3 Program list Select a program (video clip) to display in the Program video clip list.
4 Edit and info Use these buttons to remove, join, or separate programs and entry
points, or view program properties.
5 Settings and options Click to open a menu where you can customize the settings
for playing back video or viewing information about DVD DiskRecorder.
6 Project settings Click to view information about the project and customize its out-
put settings.
7 Disc space usage Displays the total file size and video length to be used in the disc.
8 Program video clip list Shows the selected or all program thumbnails.
1. Click Add video files to select video file(s). Use [Ctrl] or [Shift] to select
multiple files.
2. Click Open.
Editing programs
DVD DiskRecorder lets you edit your programs in the Program video clip list.
• To divide a program into different parts, select the program, move the jog bar
to the position where it is to be separated, and click .
Protecting programs
To ensure that video clips (programs) will not be changed or removed, you can
click the lock icon next to the Program list to switch between protected and
unprotected modes. When a program is protected, only playback is allowed.
291
Playlist
With playlists, you can watch specific video sections in a desired playback
sequence. This is done by creating a series of video scenarios (entry points)
retrieved from DVD-VR program video clips. DVD DiskRecorder lets you create and
edit playlists from your DVD-VR disc.
2. Select a playlist to edit or click Add playlist to create a new one. To delete
a playlist, select it from the list then click Remove playlist .
3. From the Program list, select a program and use the Jog Bar and the mark-
in/mark-out buttons. Then, click . (You can also drag and drop programs to
a playlist.)
4. To add more playlists or programs, repeat steps 2 to 4.
5. You can use [Ctrl] or [Shift] to select multiple programs from Program list and
drag them to the Playlist entry point list. Use edit buttons to join or
Note: You can decide which audio channels to export by adjusting the audio export
mode on the General tab of the Preferences dialog box.
Edit Disc
Edit Disc lets you modify the existing DVD-VR content on a DVD-RW or DVD-RAM
disc. You can also format, protect, or certify a disc (also available on the Preview
and Finish page).
Formatting a disc
A DVD-VR disc must be formatted using the UDF (Universal Disc Format) 2.0
format for rewritable discs. To format a disc, click and then click OK to
start.
Protecting a disc
To ensure that all the existing DVD-VR content on a disc cannot be changed or
removed, you can click to toggle between protected and unprotected
modes. When a disc is protected, only playback is allowed.
295
Certifying a disc
For a UDF 2.0 formatted DVD-RW disc, you can apply disc certification to scan the
disc and check if there is any problem. The certification process marks bad sectors
to improve future writing reliability. On DVD-RW burners that support DRT-DM
(Distributed Real-Time Defect Management), the certification process also moves
the data in the recoverable defected sectors (DRT-DM Level-1 and Level-2 defects,
if any) to healthy sectors to further improve data reliability.
Index
Symbols Apple QuickTime 155
.mov 155 Apply 86
.qt 155 Applying special effects 258
Archival Package 174
Numerics As a New Document 250
16 to 9 DVD 270 audio clip 49
2D Advanced Moving Path 129 Audio fade-in/out duration 274
2D basic moving path 124 Audio Filter 131
3D moving path 129 AUDIO MIXING 139
4 GB limitation 219 Audio Mixing Panel 139, 147
audio quality 244
A Audio Save Options 162
add a key frame 104 Audio transitions 102
Add Key frame 103, 165 Auto 214
Add Media 270 Auto (no time limit) 214
Add video files 289 auto audio cross-fade 42
Add/Delete Cue 72 Auto create all proxy files 174
Adding effects 39 auto cross fade 38
Adding video files 270, 290 Auto naming 214
Adding/Editing chapters 271 Auto Read 140
adjust curves 123 Auto Write 140
Adjusting color with your video Automatic color correction 121
capture board 207 Automatically save 41
Aligning clips 64 Automatically trimming 83
Alpha Channel 112
alpha channel 182 B
analog video tape 169 background color 41
animate a Moving Path 107 Balance controls 140
animate a transition 103 bass 133
animate a video filter 118 Batch capturing 226
Animation Gallery 134 Batch Convert 176
Anti-aliasing 134, 136 batch list file 168
Anti-flicker filter 274 batch video creation 159
INDEX 299
of waveforms 242 D
Converting files 175 data rate analysis 164
Copy 63 data rate analysis graph 165
Create Audio File 159, 162 Data track 157
Create Disc 289 Decay 260
Create EDL File 167 Decibel (dB) Indicator 141
Create index file for MPEG seeking Decibel Indicator 140
performance 274 Default 216
Create Multiple Files 159 default transition 96
Create Slideshow Disc 270 Defining audio input when capturing
Create Video Disc 269, 270 analog video 204
Create Video File 152, 159 Deinterlace 70
Creating a DVD 161 deinterlace 42
Creating a movie 152 Delay 260
Creating a new audio file 239 Delete Cue 72
Creating a VCD 160 Device control 169
Creating an SVCD 160 device control 211
Creating precise selections 249 Dialog boxes
Creating titles 133 Multi-trim Video 80
Cropping 157 Digital video camcorder 165
Cross Fade 261 Digital Video Project 27
Crossfade 99 DirectX Audio 262
cross-fade 102 Disc Authoring 171
Cue Manager 72 Disc space usage 290
Cues 251 disk usage 43
Current device list 165 Display aspect ratio 158
Current Position 87 display aspect ratio 42
Current position 86 Display Mode 53
Curves 123 Displayed thumbnail and text style
customize a transition 98 281
Cut 63 Distortion 129
cut a clip 77 DOLBY DIGITAL 5.1 145
Cut by Cue 75 Drag and drop 39
Cut by Position 75 drag-and-drop 46
Cylinder 129 dropped frames 221
DRT-DM 288, 295
INDEX 301
I L
Image capture deinterlace 208 launcher 269
image clips 49 Layout settings 282
INDEX 303
X
X-Axis unit 245
Z
Zooming 240
Zooming in/out 54