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Project Report - Guidelines - XI Computer Science

The document outlines the project report requirements for Class XI Computer Science students at Delhi Public School Ruby Park, Kolkata, for the session 2025-26. It specifies the components to be included in the project synopsis, such as the title, objectives, input/output, features, and hardware/software requirements, along with a list of potential project ideas. Additionally, it emphasizes the importance of addressing real-world problems and encourages creativity while adhering to CBSE guidelines.
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0% found this document useful (0 votes)
43 views4 pages

Project Report - Guidelines - XI Computer Science

The document outlines the project report requirements for Class XI Computer Science students at Delhi Public School Ruby Park, Kolkata, for the session 2025-26. It specifies the components to be included in the project synopsis, such as the title, objectives, input/output, features, and hardware/software requirements, along with a list of potential project ideas. Additionally, it emphasizes the importance of addressing real-world problems and encourages creativity while adhering to CBSE guidelines.
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd
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Delhi Public School Ruby Park, Kolkata

Subject: Computer Science Class: XI


Assignment
PROJECT REPORT (SESSION-2025-26)

Submission Deadline

□ Project Synopsis: BT – 1 Practical Exam Daya

□ Final Project: Will be intimated later


a
Find the Practical Exam Schedule at the end of the document. The date will be intimated again during the class hours.

The project synopsis must be approximately 3 to 4 pages in length. The content should be concise and sufficient to
explain the objective and implementation of the proposed project. Avoid detailed elaboration. Stick to the essential points only.
The synopsis must include the following components (not necessarily in the same order):

1. Title of the Project

2. Objective of the Proposed System

3. Input and Output of the Proposed System

4. Features or Functions of the Proposed System

5. Hardware and Software Requirements

6. Scope and Limitations of the Project

7. Role of the Student (Applicable for group projects only)

Below are some of the possible list of the Projects:


1. Student Management System
A program to create a student management system which maintains the following details for each student:

• Name • Total Marks

• Roll Number • Average Marks

• Marks in 5 Subjects • Grade

The program should be menu-driven and include the following functionalities:

• Insert records of the students • Display the records in ascending order based on total marks

• Remove records of the students • Display subject-wise toppers

• Edit existing records of the students • Display the overall topper

2. Game of Cricket
An interactive game that simulates a short cricket match with the following rules:

• Select any random number from 1 to 6.

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• The computer will also choose a number randomly from 1 to 6.

• Batting Rules:

– If the numbers are different, the selected number is added to the user’s score.
– If both numbers match, the user loses a wicket.

• Bowling Rules:

– If the numbers are different, the computer’s number is added to its score.
– If both numbers match, the computer loses a wicket.

• Each side gets 2 wickets and 2 overs (12 balls).

• The innings ends when either 2 wickets fall or all 12 balls are bowled.

• The player with the higher score wins.

3. Encryption and Decryption


A program to encrypt and decrypt messages using simple cryptographic methods. The system may include:

• Caesar Cipher

• Substitution Cipher

• Transposition Cipher

Functionality includes:

• Encrypt a user-input message using a selected method and key.

• Decrypt the encrypted message back to plain text using the same key.

4. Periodic Table Explorer


A program that displays information about a chemical element when the user provides either its atomic number or atomic
symbol.
Details to be displayed:

• Atomic Number

• Atomic Symbol

• Electronic Configuration

This project helps users explore and learn about chemical elements and their configurations.

5. Tours and Travels Management System


A basic system for managing a tours and travel agency. The program should manage:

• Customer Details (Name, Contact, ID)

• Tour Packages (Destination, Cost, Duration)

• Booking Information (Customer ID, Selected Package, Travel Date)

• Payment Details and Status

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Optional features:
• Search for tours based on destination or budget
• View, modify, or cancel bookings
• Display available packages

Students may consider any other project that helps to automate an existing system or generate useful information or
solve any problem. It may be any known Game implemented by you.

Parts to be included
1. Objective of the Project
This should give a clear picture of the project. Objective should be clearly specified. What the project ends
up to and in what way this is going to help the end user has to be mentioned.
2. Input and Output of the Proposed System
Input means the raw data to be entered as input or information required for the system and output means the
useful information generated by the system.
3. Functions or Features of Proposed System
Mention the functions or feature you are going to implement in the proposed system. Need to give a brief or
one line explanation of the feature or function.
4. Hardware & Software to be used
Hardware means the minimum hardware configuration you need to run the proposed system. Similarly
software means the operating system, Python software version and additional modules and libraries if
using any.
5. Scope and Limitations of the Project
Mention the possibility of extending and specializing the project. Also provide the limitations of the
proposed project.
6. Role of student [if it is a group Project]
If two or three students are involved in the project, each student needs to briefly explain his/her roll in the
project development. Also mention the names and class-section of other members of Project.
As per CBSE guidelines for the project

The aim of the class project is to create something that is tangible and useful. This should be done in groups
of two to three students and should be started by students at least 6 months before the submission deadline.
The aim here is to find a real world problem that is worthwhile to solve.
Students are encouraged to visit local businesses and ask them about the problems that they are facing. For
example, if a business is finding it hard to create invoices for filing GST claims, then students can do a
project that takes the raw data (list of transactions), groups the transactions by category, accounts for the
GST tax rates, and creates invoices in the appropriate format. Students can be extremely creative here. They
can use a wide variety of Python libraries to create user friendly applications such as games, software for
their school, software for their disabled fellow students, and mobile applications, Of course to do some of
these projects, some additional learning is required; this should be encouraged. Students should know how
to teach themselves.
The students should be sensitized to avoid plagiarism and violations of copyright issues while working
on projects. Teachers should take necessary measures for this.

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Practical Schedule
Date Day Section
28-07-2025 Monday K
29-07-2025 Tuesday M
30-07-2025 Wednesday N

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