ITTM Module Intc 303
ITTM Module Intc 303
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1.1.1 Definition of ICT
Information and Communication Technology (ICT) refers to the various technologies that
enable the storage, retrieval, transmission, and manipulation of information. This includes
electronic computers, communication devices, and the software applications used for
processing data and facilitating communication.
The main component of ICT (Information and Communication Technology) is the integration of
information technology (IT) and communication technology.
It encompasses a wide range of technologies, systems, and applications that enable the storage,
retrieval, transmission, and manipulation of data and information.
The main components of ICT include:
1. Hardware: This refers to the physical equipment and devices used to support ICT functions.
It includes computers, servers, routers, switches, storage devices, peripherals, and other
electronic devices
2. Software: Software refers to the programs, applications, and operating systems that run on
hardware and enable various ICT functions. This includes system software, such as operating
systems (e.g., Windows, mac OS, Linux), as well as application software, such as
productivity tools, databases, and communication software.
3. Networks: Networks are a fundamental component of ICT and enable the transmission of
data and information between devices and systems. This includes local area networks (LANs),
wide area networks (WANs), the internet, and other network infrastructures.
4. Data and Information: Data and information are the core components of ICT. Data refers
to raw facts, figures, and statistics, while information is the processed and organized data that
provides meaning and context. ICT facilitates the storage, retrieval, processing, and sharing
of data and information
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5. Communication Technologies: ICT incorporates various communication technologies that
enable the exchange of data and information. This includes wired and wireless
communication technologies, such as Ethernet, Wi-Fi, Bluetooth, cellular networks, and
satellite communication.
6. Internet: The internet plays a vital role in ICT by connecting networks worldwide. It
provides a global infrastructure for communication, information sharing, and access to
various online services and resources.
7. People: People are an essential component of ICT as they design, develop, operate, and
utilize ICT systems. They include IT professionals, software developers, network administrators,
system analysts, and end-users who interact with ICT technologies. These components work
together to create an interconnected ecosystem that supports information processing,
communication, and collaboration in various domains, including business, education, healthcare,
entertainment, and
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1. Micro computers
A micro computer is a small, low cost digital computer, which usually consists of
a
Microprocessor, a storage unit, an input channel and an output channel, all of
which may be on one chip inserted into are or several pc boards. IBM – pc,
Pentium 100, ibm-pc Pentium 200 and Apple Macintosh are some of the
example of micro computers
Micro computers include desktop, laptop and hand – held models such as PDAS
(personal)
digital assistants.
Desktop computer
Desktop computer also known as personal computer (pc) is principally intended
per stand
alone use by an individual micro computer typically consist of a system unit a
display monitor, a
keyboard internal hard disk storage and other peripheral devices.
Some of the major personal computer manufactures are Apple, IBM, Dell and
Hewlett
Packard.
Laptop
A laptop is a portable computer that is a user can carry it around. Laptops are small
computer
enclosing all the basic features of a normal desktop computer.
The biggest advantage of this computer is that one can use this computer anywhere
and at
Any time, especially when are is travelling
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Hand held computers
A hard-held, also called personal digital assistant (PDA), is a computer that can
conveniently
be stored in a pocket and used while the user is holding it. PDAs are essentially
small portable computers and are slightly bigger than the common calculators.
Some example of PDAs are Apple Newton, Casio Cassiopeia and Franklin ebook
man
2. Mini computers
The mini computer is a small digital computer whose process and storage capacity
is lesser than that of a mainframe, but more than that of micro computer.
Its speed of processing data is in between that of a mainframe and a micro
computes,
generally, it is used as desktop device that is often connected to a mainframe in
order to perform the auxiliaxy operations.
Mini computers are usually multi-user systems, so these are used in interactive
applications
in industries, research organisations colleges and universities.
High – performance workstations with graphics I/O capability use mini computers
Some of the widely used mini computers are PDP II, IBM (8000 series) and VAX
7500.
3. Mainframe computer
A mainframe is an ultra – high performance computer made for high – volume,
processor – intensive computing. It consists of a high end computer processor, with
related peripheral devices, capable of supporting large volumes of data processing
systems and extensive data storage and retrieval.
Mainframes are the second largest of the computer family, the largest being super
computers.
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Mainframe allows its user to maintain large information storage at a conrralised
location and be able to access and process this data from different computers
located at different locations
It is typically used by large businesses and for scientific purpose.
Examples of mainframe computers are IBM‘s E5000, VAX8000 and CDC6600.
4. Super computers
Super computers are the special purpose machine, which are specially designed to
maximise
the numbers of FLOPS (floating point operation per second). Any computer below
one gigaflop/sec is not considered a super computer. A super computer has the
highest processing speed at a given time for solving scientific and engineering
problems. Essentially, it contains a number of cpu, that operate in parallel to make
it faster. Its processing speed lies in the range of 400 – 10,000 MF LOP‘s
(millions of floating point operation per second).
Super computers are used to solve multivariate mathematical problems of existent
physical Processes, such as aerodynamics, metrologies, and plasmas physics.
The largest commercial use of super computers is in the entertainment advertising
industry, CRAY – 3, Cyber 205 and PARAM are some well-known super
computers.
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replaced several individually wired transistors. This development made computers
smaller in size, reliable and efficient.
Instead of punched cards and printouts, users interacted with third generation
computers through keyboards and monitors and interfaced with operating system.
For example: NCR 395 and B6500
Characteristic of Third Generation Computer
• These computers were based on integrated circuit (IC) technology.
• They were able to reduce computational time from micro seconds to Nano
seconds.
• Extensive use of high – level language became possible
Fourth Generation (Early (1970 – Till Date) Microprocessors)
The technology of this generation was still based on the integrated circuit, these
have been made readily available to use because of the development of the
microprocessor. The fourth generation computers led to an era of large scale
integration (LSI) and very large scale integration (VLSI) technology. LSI
technology allowed thousands of transistors to be constructed on one small slice of
silicon material whereas VLSI squeezed hundreds of thousands of components on
to a single ewp ULTRA – large scale integration (ULSI) increased that number
into millions the fourth generation computer became more powerful compact,
reliable and affordable.
For example: Apple II, attair 8800 and CRAY-1
• Fourth generation computers are microprocessor based systems
• These computers are very small
• GUI an d pointing devices enable users to learn to use the computer quickly
• Interconnection of computers leads to better communication and resource sharing
Fifth Generation (Present and Beyond): Artificial Intelligence
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A computer would learn from its mistakes and possess the skill of experts the
starting point for the fifth generation of computers has been set in the early 1990.
The expert system it defined as acomputer information system that attempts to
mimic the thought process and reasoning of experts in specific areas three
characteristics can be identified with the fifth generation computer these are. Mega
chips Fifth generation computers will use super large scale integrated (SLSI) chips,
which will result in the production of microprocessor having millions of electronic
components on a single chip
Parallel processing
A computer using parallel processing accesses several instructions at once and
works on them at the same time through use of multiple central processing units.
Artificial intelligence: (AI)
AI comprises a group of related technologies expert systems (ES), natural
language
Processing (NLP) speech recognition, vision recognition and robotics.
Speed
Computer process data at an extremely fast rate – millions of instructions per second in
few Seconds, a computer can perform a huge task that a normal human being may take
days or even years to complete.The speed of a computer is calculated in Mhz
Accuracy
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Diligence
Computer being a machine does not suffer from the human trails of tiredness and lack of
Concentration
Reliability
Storage capability
The main memory of the computer is relatively small and it can hold only a certain
amount of information, therefore, the data is stored on secondary storage devices such as
magnetic tape or disks.
Versatility
It can perform multiple tasks simultaneously with great ease. For example, at one moment
it can be used to draft a letter, another moment it can be used to play music an in between,
one can print a document as well
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Central processing unit
Output unit
1. Input Unit
Accept data and instructions from the outside world.
Convert it to a form that the computer can understand
Supply the converted data to the computer system for further processing
The input unit is used to send information or instructions or commands to
the computer.
The data received from the input unit is immediately stored in main memory
and then processed.
Following are the some of the input devise.
Keyboard
(Mouse
Light pen
(iv) Joystick
Ocr (optical character recognizer)
MICR (magnetic ink character recognizer)
(vOMR ( optical mark recognizer)
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Control unit
(ii) Arithmetic and logical unit
(iii) register
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ALU also does comparisons and take decision.
Example: it can check if the number A is less than equal to or greater than the
number
B. once the calculations or the logical operation is performed by ALU, then the
result is Transferred to the storage unit.
3. Memory unit
Memory is the part of computer which holds data for processing and other
information it is also called as main memory or primary memory.
A device that stores program instructions or data used by the CPU when
performing a
given function. Memory is a device, which is used to store information
temporarily/permanently; it is the place where the information is safekeeped.
Secondary memory, such as disk storage, is functionality considered I/O because
it is accessed through the I/O system.
(a) Primary storage
The primary storage is also called as ―main memory‖ stores and access
information
very fastly. This is generally used to hold the program being currently executed in
the
computer, the data being received from the input unit, the intermediate and final
results of the program.
Primary storage is also known as system memory, internal, temporary and ―RAM‖
Installed on the main computer board (motherboard)
Typically comprised of ICs (integrated circuits)
Fast access – usually in the order of Nano seconds
(b) Secondary storage
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The secondary storage is also known as Auxiliary Storage it may store several
programs, Documents, databases etc.
The program that we want to run on the computer is first transferred to the
primary
Memory before it can run. Similarly, after running the program if need to save the
result, we will transfer them to the secondary storage.
The secondary memory is slower and cheaper than the primary memory. Some of
the
Commonly used secondary memory devices are Floppy diskette, Zip diskette, Hard
disk and Magnetic disks and Tapes etc.
4. Output unit
Devices used to get the response or result of a process from the computer is called
Output unit is the communication between the user and the computer.
The output unit of a computer provider the information and results of a
computation to the outside world. Computers do not work in the decimal system;
they work in the binary system. Therefore if required, the output unit also converts
the binary data into a form that users can understand.
Commonly used output devices are.
Visual display unit (VDU) or monitor
Printer
Computer output microfilm
▪Plotter
1.2.1. Computer software
1.2. COMPUTER SOFTWARE
Definition
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Software is a genetic term for organized collection of computer data and
instructions. It is Responsible for controlling, integrating and managing the
hardware components of a computer and to accomplish specific tasks.
For example: Software instructs the hardware what to display on the user‘s screen,
what kinds of input to take from the user and what kinds of output to generate.
1.2.1 Types of software
Software can be categorized as system software and application software
Work this software provides a programming environment in which programmers
can create applications to accommodate their needs. System software acts as an
interface between the hardware of the computer and the software applications.
System software makes the computer functional. They provide basic functionality
like file management, visual display and keyboard input and are used by
application software to accomplish these functions. Some examples of system
software are operating systems, device drivers, language translators and system
utilities.
i. Operating system.
Operating system is the first layer of software loaded into computer memory when
it starts up. As the first software layer, all other software that gets loaded after it
depends on it for various common care services. These common core services
include disk access, memory management task scheduling and user interfacing.
The operating system organizes and controls the hardware. Examples of operating
systems are windows XP, UNIX and LINUX
ii. Device Drivers
Device drivers are system programs, which are responsible for proper functioning
of devices every device, whether it is a printer, monitor, mouse or keyboard, has a
driver associated with it per its proper functioning
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In modern operating systems, most hardware drivers, such as the keyboard drivers,
come with the operating system.
iii. Language Translators
Computers only understand a language consisting of os and ls called machine
language. Depending on the programming language used language translators are
divided into three major categories. Computer interpreter and assemble.
iv. System Utility
System utility programs perform day to day tasks related to the maintenance of the
computer system they are used to support enhance, and secure existing programs
and data in the computer system.
1.2.2. APPLICATION SOFTWARE
Application software may consist of a single program, such as Microsoft notepad it
may also consist of a collection of programs often called a software package
which work together to accomplish a task, such as database management software.
Application software ranges from games, calculators and word processors
document creating programs to programs that ―paint‖ images on screen (image
editors) some of the most commonly used application software are discussed
below.
i. Word processors
A word processor is software used to compose, format, edit and print electronic
documents. It involves not only typing, but also checking the spelling and
grammar of the text and arranging it correctly on a page
It is possible to include pictures, graphs, charts and fonts and colour. Nowadays,
virtually all personal computers are equipped with a word or other document and
printing Example of some well known word processors are Microsoft word and
word perfect.
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ii. Spread sheets
One of the first commercial uses of computers was in processing payroll and other
financial records. A spreadsheet application is a rectangular grid, which allows
text, number and complex functions to be entered into a matrix of thousand of
individual cells. The spreadsheet provides sheets containing calls each of which
may contain text and/ or number.
Cells may also contain equations that calculate results from data placed in other
cells or series of cells.
Microsoft excel and lotus 1-2-3 are examples of spreadsheet applications
iii. Database management software
Database management software is a collection of computer programs that allow
storage Modification and extraction of information form a database in an efficient
manner.
It provides tools for data input, verification storage, retrieval, query and
manipulation.
New categories of data can be added to the database without disrupting the existing
system. FoxPro and oracle are database management systems.
iv. Presentation application
A presentation is a means of assessment which requires presentation providers to
present
Their work orally in the presence of an audience. It combines both visual and
verbal elements presentation software allows the user to create
Presentations by producing slides or handouts per presentation of projects.
Microsoft PowerPoint is one of the most famous presentation applications
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1.3.1 What is the Internet?
1.3.2 What is the World Wide Web (WWW)? WWW stands for World Wide
Web. A technical definition of the World Wide Web is − All the resources
and users on the Internet that are using the Hypertext Transfer Protocol
HTTP. The World Wide Web is the universe of network-accessible
information, an embodiment of human knowledge. The World Wide Web is a
way of exchanging information between computers on the Internet, tying
them together into a vast collection of interactive multimedia resources. It is a
hypertext interface to internet information resources. Internet and Web is not
the same thing: Web uses internet to pass over the information.
- HTTP
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HTTP is the short form for Hypertext Transfer Protocol. An example of the
standard URL is http://www.google.com. The prefix http in the URL
designates the protocol being used for communication. The HTTP protocol is
used to access hypertext documents on the World Wide Web.
- URL
URL refers to Uniform Resource Locator. URLs are used as the address of
the documents available on the World Wide Web. A URL is the fundamental
identifier of any resource available on the web e. g., hypertext pages, images,
and sound files. The standard format of a URL has been specified as –
protocol://hostname/other_information A protocol is, basically, a specification
of the flow of information in a network. The protocol required for accessing
the resources available on the web is called Hyper Text Transfer Protocol
(HTTP). Other protocols supported by the web browsers include telnet, FTP,
Gopher, etc. The name of the protocol is followed by a colon, two forward
slashes, and then the hostname. The hostname refers to the computer having
the requested resource. Hostname is followed by a single forward slash and
links to subdirectories or any particular file. The path to the directory holding
the requested file or resource may contain single forward slashes.
- Website
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when required. The first or the initial page of any website is known as the
home page of that particular website.
- Web Server
- Web Browser
- ISP
ISP is the short form for Internet Service Provider. They are basically the
organizations responsible for providing internet connections to the
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subscribers. Several ISPs also provide space on their web servers for hosting
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(1) Theft of data, such as that of military secrets from government computers;
(3) Fraud, such as employees at a bank channeling funds into their own
accounts; and
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recording such data as which files were accessed under particular passwords
and so on. Another security measure is to store a system‘s data on a separate
device or medium that is normally inaccessible through the computer system.
Finally, data is often encrypted so that it can be deciphered only by holders of
a singular encryption key.
2. Safety issues: Ensure that you have up-to-date antivirus software installed
and perform regular scans to check for malware or viruses. Be cautious when
downloading files or visiting unknown websites, as these can potentially harm
your computer.
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Activity
1. What is hardware troubleshooting?
2. What is a software tool that is used to check the status of different
hardware devices?
3. What are the different hardware preventive maintenance methods?
4. What are the software tools used to monitor the performance of
computer system?
5How do you solve the problem of slow CPU performance while it is in
operation?
1.5 Role of ICT for development: ICT in Agriculture, ICT in
Education, ICT in Industry, ICT in Finance, ICT in Health etc…
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4. In finance, ICT has transformed traditional banking services by enabling
electronic transactions, mobile banking, online trading platforms, and digital
currencies like Bit coin. It also improves the efficiency of risk management and
regulatory compliance through data analytics and advanced analytics tools.
5. In healthcare, ICT plays a vital role in improving patient care, diagnostics, and
treatment delivery through telemedicine, wearable health monitoring devices,
electronic medical records, and remote access to expert advice. It also supports
research and development by facilitating the sharing of knowledge and resources
globally.
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Unit 2: Nature of ICT education in schools
2.1 Nature of ICT teaching
In Information and Communication Technology (ICT) teaching, the
nature generally involves the study and application of digital tools,
systems, and concepts in various fields such as computer science,
information technology, and telecommunications. The main
objective of ICT education is to equip students with the necessary
skills and knowledge required for them to adapt and function
effectively in an increasingly digitized world. This includes teaching
them about hardware and software components, networking
principles, data management, programming languages, cyber
security, multimedia applications, and other related topics.
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Furthermore, ICT education plays a crucial role in preparing
individuals for various careers in technology, research, and
academia, as well as helping them stay informed and engaged with
the rapid advancements in the field. Overall, ICT teaching aims to
provide a balanced mix of theoretical foundations and applied skills
to empower learners to make meaningful contributions to society
through their technical expertise and digital literacy.
2.2 Nature of ICT as pedagogical tool
Information and Communication Technologies (ICT) can play
a significant role in enhancing the teaching and learning process.
They offer a variety of tools and resources that can make education
more engaging, interactive, and accessible to a diverse range of
learners. The nature of ICT as a pedagogical tool can be analyzed
from several perspectives:
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2. Personalized learning: With the help of ICT, educators can
provide tailored educational experiences based on individual
student needs. Technologies such as adaptive learning platforms
and personalized content recommendation systems can offer
targeted instruction and support to help student‘s master specific
topics or skills.
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communication, collaboration, critical thinking, and creativity.
These skills are vital for students to navigate and thrive in an
increasingly technology-driven world.
6. Engaging content and resources: ICT provides educators with a
wealth of resources that can make lessons more engaging and
relevant to students. Multimedia content like videos, animations,
games, and interactive simulations can help learners better
understand complex concepts and maintain their interest in the
learning process.
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2.3 2.2.1 Technological, Pedagogical, And Content Knowledge
(TPCK)
The integration of the three domains of Technological Pedagogical
Content Knowledge (TPACK) is the process of combining
technological, pedagogical, and content knowledge to enhance teaching
and learning:
Technological knowledge (TK)
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Creating digital learning communities to explore creative applications of
technology
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programming, web development, and cyber security, emphasizing
the importance of ethical use of technology.
ICT (Information and Communication Technology) is a subject that
encompasses the use of various digital technologies and
communication devices, including computers, telephones, radios,
and networks, to facilitate the creation, sharing, and management of
information. It plays a critical role in how individuals and
organizations interact and function daily, providing tools that
enhance communication and efficiency.
2.5 Basic Teachers competency for teaching ICT
Basic teacher competency for teaching Information and
Communication Technology (ICT) encompasses a range of skills,
knowledge, and attitudes that educators need to effectively integrate
technology into their teaching practices. Here are some key
competencies that are essential for teachers in this field:
1. Technical Proficiency
-Understanding of Hardware and Software: Familiarity with
various types of hardware (computers, tablets, projectors) and
software (operating systems, applications, educational tools).
- Basic Troubleshooting Skills: Ability to diagnose and
resolve common technical issues that may arise in the classroom.
2. Pedagogical Knowledge
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- Integration of ICT in Teaching: Knowledge of how to
effectively incorporate ICT tools into lesson plans to enhance
learning outcomes.
- Understanding Learning Theories: Familiarity with different
learning theories and how they relate to the use of technology in
education.
3. Curriculum Development
- Designing ICT-Enhanced Curriculum: Ability to create and
adapt curriculum materials that utilize ICT to support various
learning objectives.
- Assessment and Evaluation: Skills in developing assessments
that measure students' understanding and skills in using ICT.
- Information Literacy: Teaching students how to find,
evaluate, and use information effectively and ethically.
- Media Literacy: Helping students critically analyze media
content and understand its impact.
5. Technological, Pedagogical, and Content Knowledge
(TPCK)
The integration of the three domains of Technological Pedagogical
Content Knowledge (TPACK) is the process of combining
technological, pedagogical, and content knowledge to enhance teaching
and learning:
2.6 Factors influencing ICT education
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1. Availability of resources: The availability of technological
equipment, software, and internet access can greatly impact the
quality and effectiveness of ICT education. In schools with limited
resources, students may have difficulty fully engaging in hands-on
learning experiences.
2. Teacher training and expertise: The level of competence and
understanding that educators possess about ICT topics will directly
affect the delivery of instruction. If teachers are well-trained and
proficient in ICT, they can better impart knowledge to their
students.
3. Curriculum and standards: The specific goals and objectives
outlined by schools or governing bodies for ICT education may
influence the way it is taught. Standards can vary widely between
regions, countries, and institutions.
4. Cultural attitudes and beliefs: In some societies, there may be a
lack of appreciation or understanding of the importance of ICT
education. This can lead to limited resources being allocated
towards it or less emphasis placed on its significance in the
educational system.
5. Economic factors: The overall economic climate and availability
of funding for educational programs can have an impact on the
development and implementation of ICT education initiatives.
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Schools with limited budgets may struggle to provide students with
access to current technology and resources.
6. Societal needs and trends: As society becomes increasingly
reliant on technology, the need for individuals who are skilled in
ICT will continue to grow. This demand can drive changes in the
educational system to prioritize ICT education and ensure that
students are prepared for the workforce of the future.
7. Competition among schools and educational institutions: Schools
may feel pressure to offer cutting-edge technology and innovative
teaching methods in order to remain competitive with other
institutions. This competition can push them to invest in and
enhance their ICT education offerings.
8. Technological advancements: Rapid advancements in
technology can influence the need for updated curricula and
continuous professional development for teachers. Educators must
adapt their instructional methods and content to stay current with
evolving technologies.
Unit 3: Planning ICT teaching in schools
Planning ICT teaching in schools involves setting goals and
objectives for technology integration, selecting appropriate
hardware and software, designing effective learning activities,
providing professional development opportunities for teachers, and
creating a supportive learning environment. By carefully
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considering each of these aspects, you can help ensure that your
school's ICT initiatives are successful and beneficial to both
students and educators.
3.1 The three-step of teaching ICT: planning and preparation;
delivery; and assessment
Teaching Information and Communication Technology (ICT)
effectively involves a structured approach that can be broken down
into three key steps: planning and preparation, delivery, and
assessment. Here‘s a detailed overview of each step:
1. Planning and Preparation: This involves creating a well-
structured plan for the ICT course or lesson. It includes identifying
learning objectives, selecting appropriate resources and tools,
organizing activities, setting expectations for students, and
establishing a classroom environment that is conducive to learning.
Additionally, it may involve preparing any necessary materials or
equipment, such as computers and software applications.
2. Delivery: During the delivery phase, the teacher facilitates the
learning process by presenting content, guiding students through
activities and tasks, monitoring their progress, providing feedback,
and encouraging active participation. This might include lectures,
demonstrations, hands-on practice, group work, or a combination of
these methods.
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3. Assessment: Finally, assessment involves evaluating students'
understanding, knowledge, and skills gained from the ICT course or
lesson. This could include formative assessments (such as quizzes,
assignments, or projects) to provide feedback during the learning
process, or summative assessments (like exams or final projects) at
the end of a unit or course to measure overall achievement.
It is important for teachers to be adaptable and responsive to the
needs of their students throughout these three steps, as each student
may have different learning styles, paces, and preferences
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reflection and adjustment based on student feedback enhance the
teaching process.
To develop an effective ICT lesson plan, consider the following
steps:
1. Determine the objectives: Start by identifying the specific
goals you want to achieve through the lesson, such as teaching
students about computer hardware, programming languages, or
digital citizenship.
2. Identify the target audience: Consider the age group and
experience level of your students when planning the lesson
content. This will help you tailor the activities and materials to
their needs and abilities.
3. Choose appropriate resources: Based on your objectives,
select a variety of resources such as textbooks, videos, websites,
or software applications that will support your lesson plan. Make
sure these resources are age-appropriate and engaging for your
students.
4. Develop activities and assignments: Create hands-on tasks
and projects that align with the learning objectives. Include
opportunities for students to practice skills, apply knowledge, and
collaborate with peers. Consider incorporating real-world
examples or case studies to enhance the relevance of the lesson.
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5. Plan assessments: Determine how you will evaluate your
students' progress and understanding. This might include quizzes,
projects, or presentations. Be sure to provide clear criteria for
assessment and give students feedback on their performance.
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By following these steps, you can develop a comprehensive and
engaging ICT lesson plan that effectively teaches students the
skills and knowledge they need in today's digital world.
3.4 Selecting and preparing instructional materials & Equipment
Effective planning and preparation in teaching involve clearly
defined learning objectives, understanding student needs,
selecting appropriate teaching methods, and organizing resources.
It‘s crucial to create a structured lesson plan that includes
assessments and accommodates diverse learning styles. Regular
reflection and adjustment based on student feedback enhance the
teaching process.
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2. Research and gather information: Gather information about
various instructional materials and equipment available in the
market, including textbooks, online platforms, educational
software, hardware devices, and other multimedia resources. This
can be done through internet searches, attending conferences,
reading reviews, and getting recommendations from fellow
educators.
3. Evaluate and select materials: Based on the gathered
information, evaluate different instructional materials and
equipment to determine which ones are most suitable for meeting
the identified needs of learners. Consider factors such as content
quality, ease of use, accessibility, cost-effectiveness, and
alignment with learning outcomes.
4. Adapt or create resources: If necessary, adapt existing
instructional materials or create new resources to fit the specific
needs of the students. This may involve customizing textbooks,
creating supplementary worksheets, designing interactive lessons,
or building educational games.
5. Prepare equipment and technology: Once the instructional
materials have been selected, prepare any necessary equipment
and technology needed for their implementation. This may
include setting up projectors, installing software, configuring
devices, and ensuring internet accessibility if required.
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6. Train staff and students: Provide training to both teachers and
students on how to effectively use the chosen instructional
materials and equipment. This can be done through workshops,
demonstrations, or self-guided resources like tutorial videos and
manuals.
7. Monitor and evaluate: Continuously monitor the impact of the
selected materials and equipment on teaching and learning
outcomes. Adjust and modify the approach as needed to optimize
the effectiveness of the instructional resources and technology
being used.
Activity
LESSONPLAN format
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Plan of this class
(Location:
in/outside)
Learning
materials (For
all learners)
references
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3.5 Setting up the ICT laboratory
The process of setting up an ICT (Information and
Communications Technology) laboratory step by step.
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Unit 4: Teaching methods of ICT in Schools
4.1 Definitions of Teaching and Teaching Method
Teaching method refers to the general principles, strategies, and techniques used
by educators to facilitate learning and help students achieve learning outcomes.
These methods encompass various pedagogical approaches and are influenced by
the subject matter being taught.
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7. Online Learning: Through platforms such as MOOCs (Massive Open Online Courses),
students can access a wide range of learning resources, engage in discussions with peers,
and receive feedback from instructors. Online learning can be an effective way to provide
flexible and self-paced learning opportunities.
8. Mentorship and Internships: Providing mentorship opportunities or internship
experiences allows students to learn from ICT professionals and gain real-world experience
in their chosen field.
1. Set up the classroom equipment: Ensure all computers, projectors, and other necessary
devices are functioning properly before each session. Test internet connectivity, audio, and
visual settings.
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3. Establish classroom rules and expectations: At the beginning of each semester or
course, establish guidelines for behavior, tardiness, and device usage to maintain a
conducive learning environment.
4. Use technology wisely: Integrate online tools and resources to enhance the learning
experience in computing classrooms. Encourage students to use laptops and tablets
responsibly without compromising their attention on the course material.
6. Monitor progress: Keep track of students' performance through regular assessments and
feedback to identify areas where they may need additional support or guidance.
7. Provide technical assistance: Be available to help students with technology issues, such
as software troubleshooting, password resets, and other IT-related concerns.
8. Maintain a clean and tidy environment: Regularly clean the classroom, removing
dust, debris, and clutter. Keep desks and chairs in good repair to ensure a professional
appearance.
9. Collaborate with faculty members: Share best practices for managing computing
classrooms with other instructors and department colleagues to continually improve the
learning experience.
10. Seek student input: Encourage students to provide feedback about the classroom
environment, course materials, and teaching methods. Use their suggestions to improve
future sessions and enhance the overall learning experience.
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1. Technological infrastructure: Many schools may not have adequate access to modern
ICT tools, such as computers or high-speed internet connections, which limits the
implementation of ICT-based teaching methods.
2. Teachers' skills and knowledge: Many teachers might lack the necessary expertise in
ICT to effectively integrate it into their lesson plans and instructional strategies. They may
need additional training and professional development opportunities to become proficient
with ICT tools and methods.
3. Curriculum design and alignment: Integrating ICT into the curriculum can be
challenging if the existing curriculum is not designed to support its use, or if there is a lack
of clear guidelines for how ICT should be used in teaching specific subjects. This might
require revising or redesigning the curriculum to better align with the potential benefits of
ICT in education.
4. Cultural and social barriers: Some schools and communities may have cultural or
social beliefs that resist adopting new technologies, making it difficult for ICT-based
teaching methods to gain acceptance.
5. Cost of resources: Implementing ICT can be expensive, especially when it comes to
acquiring hardware, software, and other materials needed for teaching with technology.
Schools may face financial constraints in obtaining these resources.
6. Privacy and security concerns: As digital platforms become more prevalent, schools
must address potential privacy and security risks associated with the use of ICT tools and
methods. This may involve creating policies and procedures to ensure student data is
protected.
7. Digital divide: The gap between those who have access to technology and those who do
not can create inequity in educational opportunities. Schools need to consider how they can
bridge this digital divide to provide all students with the same access to ICT-based teaching
methods.
8. Time constraints: Teachers may struggle to find enough time in their day to incorporate
ICT into their lessons, especially if they are already juggling multiple responsibilities. This
can make it difficult for them to fully explore the potential benefits of ICT in teaching and
learning.
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Despite these challenges, many schools around the world have successfully implemented
ICT-based teaching methods and seen positive outcomes. The key is to carefully plan and
strategize the implementation process while considering the unique context and needs of
each educational setting.
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5. Assist teachers in making informed decisions about adjustments to the curriculum or
instructional strategies that may be needed to improve student outcomes.
6. Track students' progress over time and provide data for program evaluation and
accreditation purposes.
7. Prepare students for future careers, exams, or certifications related to ICT by ensuring
they have developed relevant skills and knowledge.
8. Foster a culture of continuous improvement and self-reflection in both teachers and
students.
1. Written Assessments: These involve traditional paper-based tests such as multiple choice
questions, short answer questions, and essay exams. Students are required to show their
knowledge and understanding through written responses.
3. Project-based Assessments: Students work on real-world projects that require them to apply
their knowledge of ICT concepts and skills. These assessments are often collaborative and
encourage problem-solving, critical thinking, and teamwork.
4. Online Assessments: In the digital age, online assessments have become increasingly popular.
This includes quizzes, interactive simulations, and other technology-enhanced assessment tools
that allow students to demonstrate their understanding of ICT concepts in a digital format.
5. Portfolio Assessment: Students compile a collection of their work throughout the course as
evidence of their learning and achievements. Portfolios may include assignments, project reports,
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research papers, and other relevant materials that showcase the student's growth and
development in the subject.
6. Oral Presentation: Students are required to present their projects, findings, or solutions orally
in front of a group or panel of assessors. This type of assessment encourages effective
communication and public speaking skills.
7. Problem-based Learning (PBL): In this method, students work collaboratively to solve real-
life problems using ICT tools and techniques. Assessment is often based on the quality of
1. Determine learning outcomes: Clearly define what students should know and be able
to do by the end of a course or program. This will guide the selection of appropriate
assessments.
2. Select assessment methods: Choose assessment tools that effectively measure the
identified learning outcomes, such as quizzes, tests, essays, projects, presentations, and
portfolios. Make sure these methods are aligned with the learning outcomes and match the
intended course or program level.
3. Establish criteria and rubrics: Create specific, measurable criteria for each
assessment method to ensure consistent grading. Rubrics can help assessors understand
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what they are looking for in students' work and provide feedback on areas for
improvement.
4. Set a schedule: Plan when assessments will be administered throughout the course or
program. Consider factors such as prerequisite skills, student workload, and timing of
other coursework to ensure assessments do not interfere with learning.
8. Analyze and report results: Review assessment data to identify trends in student
performance, areas for improvement, or potential adjustments to course or program
design. Share this information with faculty, staff, and other stakeholders to inform
decision-making and continuous improvement.
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3.1 General Objective
The general objective of the course is to let students understand the role
and nature of ICT teaching in schools, planning ICT teaching, methods
of ICT teaching and assessment of ICT lessons learning in schools
Test : -------------------------------------------------------------------------
--------------- 20 %
School Session Observation Report -------------------------------------
--------------- (20%)
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Mini Presentation(lesson plan & peer teaching) : ---------------------
--------------- 20 %
Final Exam :-----------------------------------------------------------------
-------------- 40 %
References:
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