KEMBAR78
Lesson-2 Elements of A C Program | PDF | Integer (Computer Science) | Variable (Computer Science)
0% found this document useful (0 votes)
8 views36 pages

Lesson-2 Elements of A C Program

The document provides an overview of the elements of a C# program, including variables, data types, statements, comments, expressions, constants, and operators. It explains the syntax for declaring variables, initializing them, and the various types of operators available in C#, such as arithmetic, relational, and logical operators. Additionally, it covers operator precedence and provides examples to illustrate the concepts discussed.

Uploaded by

jaylyndelarosa18
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd
0% found this document useful (0 votes)
8 views36 pages

Lesson-2 Elements of A C Program

The document provides an overview of the elements of a C# program, including variables, data types, statements, comments, expressions, constants, and operators. It explains the syntax for declaring variables, initializing them, and the various types of operators available in C#, such as arithmetic, relational, and logical operators. Additionally, it covers operator precedence and provides examples to illustrate the concepts discussed.

Uploaded by

jaylyndelarosa18
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd
You are on page 1/ 36

Elements of a

C# Program
Variables
▪ A variable is a named data storage location in
your computer’s memory. By using a variable’s
name in your program, in effect, referring to the
data stored there.

▪ A variable declaration has the following format:

datatype varname;
Variables
▪ Variables are initialized (assigned a value) with an
equal sign followed by a constant expression.

variable_name = value;
<data_type> <variable_name> = value;
Variables
▪ Some examples are:

int d = 3, f = 5; /* initializing d and f. */


byte z = 22; /* initializes z. */
double pi = 3.14159; /* declares an approximation
of pi. */
char x = 'x'; /* the variable x has the value 'x'. */
Variables
▪ It must be unique.
▪ It can contain letters, digits, and the underscore _
only.
▪ It must start with a letter.
▪ Case-sensitive, num and Num are considered
different names.
▪ Cannot contain reserved keywords.
▪ Spaces are not allowed.
Datatypes
▪ In software programming, datatype refers to the
type of value a variable has and what type of
mathematical, relational or logical operations can
be applied without causing an error.
Data types Range Keyword
Byte 0 to 255 byte
Sbyte -128 to 127 sbyte
Integer -2,147,483,648 to 2,147,483,647 int
Unsigned Integer 0 to 4,294,967,295 uint
Long -9,223,372,036,854,775,808 to long
9,223,372,036,854,775,807
Unsigned Long 0 to 18,446,744,073,709,551,615 ulong
Short -32,768 to 32,767 short
Unsigned Short 0 to 65,535 ushort
Floating point Real numbers - 7 digits float
Double floating point Long real numbers - 15-16 digits double
Decimal 28-29 decimal places decimal
Character Single character char
String More than one character string
Valueless No value void
Boolean True or False bool
Statements
▪ A statement is a complete direction instructing
the computer to carry out some task. C#
statements always end with a semicolon.

▪ A compound statement, also a block, is a group of


two or more statements enclosed in curly braces.
Comments
▪ Comments are used in a program to help us
understand a piece of code. They are human
readable words intended to make the code
readable. Comments are completely ignored by
the compiler.
Comments
▪ Single Line Comments ( // )

Single line comments start with a double slash


//. The compiler ignores everything after // to
the end of the line.

Example:
Comments
▪ Multi -Line Comments ( /* */ )

Multi line comments start with /* and ends with


*/. Multi line comments can span over multiple
lines.

Example:
Expressions
▪ In C#, an expression is anything that evaluates to a
numeric value. C# expressions come in all levels of
complexity.

▪ There are two kinds of expressions in C#: Lvalues


and Rvalues.
Expressions
▪ lvalue: An expression that is an lvalue may appear
as either the left-hand or right-hand side of an
assignment.

▪ rvalue: An expression that is an rvalue may appear


on the right- but not left-hand side of an
assignment.
Expressions
▪ Variables are lvalues and hence they may appear
on the left-hand side of an assignment. Numeric
literals are rvalues and hence they may not be
assigned and cannot appear on the left-hand side.

int g = 20;
Constants
▪ Constants are defined using the const keyword.
Syntax for defining a constant is:

const <data_type> <constant_name> = value;

▪ Example: const int Max_Students = 25;


Operators
▪ An operator is a symbol that instructs C# to
perform some operation, or action, on one or more
operands.

▪ An operand is something that an operator acts on.


In C#, all operands are expressions. C# operators
fall into several categories.
Assignment Operators
▪ Assignment operators are used to assigning
value to a variable. The left side (lvalues) operand
of the assignment operator is a variable and right
side (rvalues) operand of the assignment operator
is a value.
▪ The value on the right side must be of the same
data-type of the variable on the left side otherwise
the compiler will raise an error.
Operator Description Example

= Simple assignment operator, Assigns values from right side C = A + B will assign
operands to left side operand value of A + B into C

+= Add AND assignment operator, It adds right operand to the left C += A is equivalent to
operand and assign the result to left operand C=C+A

-= Subtract AND assignment operator, It subtracts right operand from C -= A is equivalent to


the left operand and assign the result to left operand C=C–A

*= Multiply AND assignment operator, It multiplies right operand with C *= A is equivalent to


the left operand and assign the result to left operand C=C*A

/= Divide AND assignment operator, It divides left operand with the C /= A is equivalent to
right operand and assign the result to left operand C=C/A

%= Modulus AND assignment operator, It takes modulus using two C %= A is equivalent


operands and assign the result to left operand to C = C % A
Arithmetic Operators
▪ C#’s Mathematical operators (Arithmetic
)perform mathematical operations such as
addition, subtraction, multiplication, division,
modulus. The different operators are listed in the
table below.
Operator Symbol Action Example
Increment ++ Increments operand by one ++x, x++
Decrement -- Decrements operand by one --x, x--
Addition + Adds its two operands x+y
Subtraction - Subtracts the second operand from x – y
the first
Multiplication * Multiplies its two operands x*y
Division / Divides the first operand by the x / y
second operand
Modulus % Used with integers only. Gives the x % y
remainder when the first operand is
divided by the second operand
Power Math.Pow Computes exponential values. Math.Pow(x, y)
Arithmetic Operators
▪ Operator Precedence
Operators Relative Precedence

++, -- 1

*, /, % 2

+, - 3
Relational Operators
▪ C#’s relational operators are used to compare
expressions, “asking” questions such as “Is x
greater than 100?” or “Is y equal to 0?”. An
expression containing a relational operator
evaluates as either true( 1 ) or false( 0 ).
Operator Symbol Example

Equal == x==y

Greater than > x>y

Less than < x<y

Greater than or equal >= x>=y

Less than or equal <= x<=y

Not equal != x!=y


Logical Operators
▪ C#’s logical operators enable you to combine two
or more relational expressions into a single
expression that evaluates as either true or false.
C#’s logical operators are listed in the table below.
Operator Symbol Example

AND && expr1 && expr2

OR || expr1 || expr2

NOT ! !expr
Relational & Logical Operators
▪ Operator Precedence
Operator Relative Precedence

! 1

>, >=, <, <= 2

==, != 3

&& 4

|| 5
Operator Precedence
▪ Operator precedence is a set of rules which
defines how an expression is evaluated. In C#,
each C# operator has an assigned priority and
based on these priorities, the expression is
evaluated.
▪ The precedence of multiplication (*) operator is
higher than the precedence of addition (+)
operator.
Category Operators

Grouping ()

Postfix Increment and Decrement ++, --

Prefix Increment, Decrement and ++, --, +, -, !, ~


Unary
Multiplicative *, /, %

Additive +, -

Relational <, <=, >, >=

Equality ==, !=

Logical AND &&

Logical OR ||

Ternary ?:
=, +=, -=, *=, /=, %=, &=, |=, ^=, <<=,
Assignment
>>=
Example #1:
8 / 2 * (10 % 8) / 2
Solution #1:
8 / 2 * (10 % 8) / 2
8 / 2 * (10 % 8) / 2
8/2*2/2
4*2/2
8/2
4
Example #2:
5 < 6 || 5 < 5 && 5 < 1
Solution #2:
5 < 6 || 5 < 5 && 5 < 1
5 < 6 || 5 < 5 && 5 < 1
T || F && F
T || F
T
Example #3:
int a = 5, b = 6, c = 4;
--a * b - ++c
Solution #3:
int a = 5, b = 6, c = 4;
--a * b - ++c

--5 * 6 - ++4
4*6–5
24 – 5
19
Thank You!
Assignment:
1. 10 % 9 – 8 / 7 + 6
2. (20 * 3) / (13 % 2) + ((15 – 10) * 2)
3. 10 % 3 * 3 – (1 + 2)
4. (5 < 6 || 5 < 5) && 5 < 1
5. !(F || (T && F || !(T || F)))

You might also like