How can you explain the effect of polluted water or global warming issue?
1 pictures worth 1000 words
UML & Business activity modeling
Outline
UML Business Activity Modeling
B Question
How many diagram in UML 1.4:
1. 2. 3. 4. 5. 6. 7. 8. 9. 7 8 9 10 11 12 13 14 15
C Question
Key elements of the use-case diagram are:
1. 2. 3. 4. 5. people, computers actors, use-cases people, classes, and objects uses, cases scenarios in point form
C Question
In the UML notation, inside each class in a class diagram are printed:
1. 2. 3. 4. 5. its name, attributes, operations, and derived classes its name, attributes and operations its name, and attributes its name, and operations just its name
C Question
An sequence diagram is:
a time-line illustrating a typical sequence of calls between object function members a call tree illustrating all possible sequences of calls between class function members a time-line illustrating the changes in inheritance and instantiation relationships between classes and objects over time a tree illustrating inheritance and relationships between classes a directed acyclic graph illustrating inheritance and instantiation relationships between classes and objects
A Question
What is the difference between Static/Structure view & Dynamic/Behavior view?
Unified Modeling Language
What is UML?
Unified Modeling Language
OMG Standard, Object Management Group Based on work from Booch, Rumbaugh, Jacobson
UML is a modeling language to express and design documents, software
Particularly useful for OO design Not a process, but some have been proposed using UML Independent of implementation language
Why use UML
Open Standard, Graphical notation for
Specifying, visualizing, constructing, and documenting software systems
Language can be used from general initial design to very specific detailed design across the entire software development lifecycle Increase understanding/communication of product to customers and developers Support for diverse application areas Support for UML in many software packages today (e.g. Rational, plugins for popular IDEs like NetBeans, Eclipse) Based upon experience and needs of the user community
Brief History
Inundated with methodologies in early 90s
Booch, Jacobson, Yourden, Rumbaugh
Booch, Jacobson merged methods 1994 Rumbaugh joined 1995 1997 UML 1.1 from OMG includes input from others, e.g. Yourden UML v2.12 current version
History of UML
Contributions to UML
Diagrams
Structure diagram
Object diagram Class diagram Component diagram Deployment diagram Package diagram Composite structure diagram (UML 2.2) Profile diagram (UML 2.2)
Behavior diagram
Interaction diagrams:
Sequence diagram Collaboration diagram (communication diagram in UML 2.2) Interaction overview diagram (UML 2.2) Timing diagram (UML 2.2) Use case diagram Activity diagram State diagram
Systems, Models and Views
A model is an abstraction describing a subset of a system A view depicts selected aspects of a model A notation is a set of graphical or textual rules for depicting views Views and models of a single system may overlap each other Examples: System: Aircraft Models: Flight simulator, machine model Views: Radar, electrical wiring, fuel system
Systems, Models and Views
Flightsimulator Weather Radar Aircraft
Model 2 System View 1 Model 1
View 2
View 3
Electrical Wiring Machine Model
UML Models, Views, Diagrams
UML is a multi-diagrammatic language
Each diagram is a view into a model Diagram presented from the aspect of a particular stakeholder Provides a partial representation of the system Is semantically consistent with other views Example views:
Models, Views, Diagrams
How Many Views?
Views should to fit the context
Not all systems require all views Single processor: drop deployment view Single process: drop process view Very small program: drop implementation view
A system might need additional views
Data view, security view,
UML: First Pass
You can model 80% of most problems by using about 20 % UML We only cover the 20% here
Basic Modeling Steps
Use Cases
Capture requirements
Domain Model
Capture process, key classes
Design Model
Capture details and behaviors of use cases and domain objects Add classes that do the work and define the architecture
UML Baseline
Use Case Diagrams Class Diagrams Package Diagrams Interaction Diagrams
Sequence Collaboration
Activity Diagrams State Transition Diagrams Deployment Diagrams
Use Case Diagrams
Used during requirements elicitation to represent external behavior Actors represent roles, that is, a type of user of the system Use cases represent a sequence of interaction for a type of functionality; summary of scenarios The use case model is the set of all use cases. It is a complete description of the functionality of the system and its environment
Passenger
Purchase Ticket
Actors
An actor models an external entity which communicates with the system:
User External system Physical environment
An actor has a unique name and an optional description. Examples:
Passenger: A person in the train GPS satellite: Provides the system with GPS coordinates
Passenger
Use Case
A use case represents a class of functionality provided by the system as an event flow. A use case consists of: Unique name Participating actors Entry conditions Flow of events Exit conditions Special requirements
Purchase Ticket
Use Case Diagram: Example
Name: Purchase ticket Participating actor: Passenger Entry condition: Passenger standing in front of ticket distributor. Passenger has sufficient money to purchase ticket. Exit condition: Passenger has ticket. Event flow: 1. Passenger selects the number of zones to be traveled. 2. Distributor displays the amount due. 3. Passenger inserts money, of at least the amount due. 4. Distributor returns change. 5. Distributor issues ticket.
The <<extends>> Relationship
<<extends>> relationships represent Passenger
PurchaseTicket
<<extends>> <<extends>>
exceptional or seldom invoked cases. The exceptional event flows are factored out of the main event flow for clarity. Use cases representing exceptional flows can extend more than one use case.
<<extends>>
OutOfOrder
<<extends>>
TimeOut
Cancel
NoChange
The <<includes>> Relationship
Passenger <<includes>> relationship
PurchaseMultiCard PurchaseSingleTicket
<<includes>> <<includes>>
represents behavior that is factored out of the use case. <<includes>> behavior is factored out for reuse, not because it is an exception. The direction of a <<includes>> relationship is to the using use case (unlike <<extends>> relationships).
<<extends>>
CollectMoney
<<extends>>
NoChange
Cancel
Use Cases are useful to
Determining requirements
New use cases often generate new requirements as the system is analyzed and the design takes shape.
Communicating with clients
Their notational simplicity makes use case diagrams a good way for developers to communicate with clients.
Generating test cases
The collection of scenarios for a use case may suggest a suite of test cases for those scenarios.
Use Case Diagrams: Summary
Use case diagrams represent external behavior Use case diagrams are useful as an index into the use cases Use case descriptions provide meat of model, not the use case diagrams. All use cases need to be described for the model to be useful.
Class Diagrams
Gives an overview of a system by showing its classes and the relationships among them.
Class diagrams are static they display what interacts but not what happens when they do interact
Also shows attributes and operations of each class Good way to describe the overall architecture of system components
Class Diagram Perspectives
We draw Class Diagrams under three perspectives
Conceptual Software independent Language independent Specification Focus on the interfaces of the software Implementation Focus on the implementation of the software
Classes Not Just for Code
Name TariffSchedule zone2price getZones() getPrice() TariffSchedule Table zone2price Enumeration getZones() Price getPrice(Zone) Signature Operations
Attributes
TariffSchedule
A class represent a concept A class encapsulates state (attributes) and behavior (operations). Each attribute has a type. Each operation has a signature. The class name is the only mandatory information.
Instances
tarif_1974:TariffSchedule zone2price = { {1, .20}, {2, .40}, {3, .60}}
An instance represents a phenomenon. The name of an instance is underlined and can contain the class of the instance. The attributes are represented with their values.
UML Class Notation
A class is a rectangle divided into three parts
Class name Class attributes (i.e. data members, variables) Class operations (i.e. methods)
Modifiers
Private: Public: + Protected: # Static: Underlined (i.e. shared among all members of the class)
Abstract class: Name in italics
Employee -Name : string +ID : long #Salary : double +getName() : string +setName() -calcInternalStuff(in x : byte, in y : decimal)
UML Class Notation
Lines or arrows between classes indicate relationships
Association
A relationship between instances of two classes, where one class must know about the other to do its work, e.g. client communicates to server indicated by a straight line or arrow
Aggregation
An association where one class belongs to a collection, e.g. instructor part of Faculty Indicated by an empty diamond on the side of the collection
Composition
Strong form of Aggregation Lifetime control; components cannot exist without the aggregate Indicated by a solid diamond on the side of the collection
Inheritance
An inheritance link indicating one class a superclass relationship, e.g. bird is part of mammal Indicated by triangle pointing to superclass
Binary Association
Binary Association: Both entities Know About each other
myB.service();
myA.doSomething() ;
Optionally, may create an Associate Class
Unary Association
A knows about B, but B knows nothing about A
myB.service();
Arrow points in direction of the dependency
Aggregation
Aggregation is an association with a collection-member relationship
void doSomething() aModule.service();
Hollow diamond on the Collection side No sole ownership implied
Composition
Composition is Aggregation with: Lifetime Control (owner controls construction, destruction) Part object may belong to only one whole object
Team -members : Employee 1 *
Employee -Name : string +ID : long #Salary : double -adfaf : bool +getName() : string +setName() -calcInternalStuff(in x : byte, in y : decimal)
members[0] = new Employee(); delete members[0];
Filled diamond on side of the Collection
Inheritance
Standard concept of inheritance
Base Class
Derived Class
class B() extends A
UML Multiplicities
Multiplicities
0..1 0..* or * 1 1..*
Meaning
zero or one instance. The notation n . . m indicates n to m instances. no limit on the number of instances (including none). exactly one instance at least one instance
UML Class Example
Association Details
Can assign names to the ends of the association to give further information
Team -members: Employee
-group 1
Employee
-Name : string -individual +ID : long #Salary : double -adfaf : bool * +getName : string () +setName () -calcInternalStuffin x : byte, in y : decimal ( )
Static vs. Dynamic Design
Static design describes code structure and object relations
Class relations Objects at design time Doesnt change
Dynamic design shows communication between objects
Similarity to class relations Can follow sequences of events May change depending upon execution scenario Called Object Diagrams
Object Diagrams
Shows instances of Class Diagrams and links among them
An object diagram is a snapshot of the objects in a system At a point in time With a selected focus Interactions Sequence diagram Message passing Collaboration diagram Operation Deployment diagram
Object Diagrams
Format is
Instance name : Class name Attributes and Values Example:
Objects and Links
Can add association type and also message type
Package Diagrams
To organize complex class diagrams, you can group classes into packages. A package is a collection of logically related UML elements Notation
Packages appear as rectangles with small tabs at the top. The package name is on the tab or inside the rectangle. The dotted arrows are dependencies. One package depends on another if changes in the other could possibly force changes in the first. Packages are the basic grouping construct with which you may organize UML models to increase their readability
Package Example
Dispatcher Interface
Notification
IncidentManagement
More Package Examples
Interaction Diagrams
Interaction diagrams are dynamic -- they describe how objects collaborate. A Sequence Diagram:
Indicates what messages are sent and when Time progresses from top to bottom Objects involved are listed left to right Messages are sent left to right between objects in sequence
Sequence Diagram Format
Actor from Use Case Objects
Activation
4
Lifeline
Calls = Solid Lines Returns = Dashed Lines
Sequence Diagram : Destruction
Shows Destruction of b (and Construction)
Sequence Example: Alarm System
When the alarm goes off, it rings the alarm, puts a message on the display, notifies the monitoring service
Sequence Diagram Example
Hotel Reservation
Collaboration Diagram
Collaboration Diagrams show similar information to sequence diagrams, except that the vertical sequence is missing. In its place are:
Object Links - solid lines between the objects that interact On the links are Messages - arrows with one or more message name that show the direction and names of the messages sent between objects
Emphasis on static links as opposed to sequence in the sequence diagram
Collaboration Diagram
Activity Diagrams
Fancy flowchart
Displays the flow of activities involved in a single process States
Describe what is being processed Indicated by boxes with rounded corners
Swim lanes
Indicates which object is responsible for what activity
Branch
Transition that branch Indicated by a diamond
Fork
Transition forking into parallel activities Indicated by solid bars
Start and End
Sample Activity Diagram
Ordering System May need multiple diagrams from other points of view
Activity Diagram Example
State Transition Diagrams
Fancy version of a DFA Shows the possible states of the object and the transitions that cause a change in state
i.e. how incoming calls change the state
Notation
States are rounded rectangles Transitions are arrows from one state to another. Events or conditions that trigger transitions are written beside the arrows. Initial and Final States indicated by circles as in the Activity Diagram Final state terminates the action; may have multiple final states
State Representation
The set of properties and values describing the object in a well defined instant are characterized by
Name Activities (executed inside the state) Do/ activity Actions (executed at state entry or exit) Entry/ action Exit/ action Actions executed due to an event Event [Condition] / Action ^Send Event
Notation for States
Simple Transition Example
More Simple State Examples
State Transition Example
Validating PIN/SSN
State Charts Local Variables
State Diagrams can also store their own local variables, do processing on them Library example counting books checked out and returned
Borrow / N = N+1
Is-Member
Clean-Up
Start / N=0
Stop / N=0
Return / N=N-1
Component Diagrams
Shows various components in a system and their dependencies, interfaces Explains the structure of a system Usually a physical collection of classes
Similar to a Package Diagram in that both are used to group elements into logical structures With Component Diagrams all of the model elements are private with a public interface whereas Package diagrams only display public items.
Component Diagram Notation
Components are shown as rectangles with two tabs at the upper left
Dashed arrows indicate dependencies Circle and solid line indicates an interface to the component
Component Example - Interfaces
Restaurant ordering system Define interfaces first comes from Class Diagrams
Component Example - Components
Graphical depiction of components
Component Example - Linking
Linking components with dependencies
Deployment Diagrams
Shows the physical architecture of the hardware and software of the deployed system Nodes
Typically contain components or packages Usually some kind of computational unit; e.g. machine or device (physical or logical)
Physical relationships among software and hardware in a delivered systems
Explains how a system interacts with the external environment
Some Deployment Examples
Deployment Example
Often the Component Diagram is combined with the Deployment
Sumary
Business activity modeling
Why BAM
To ensure we are building customer-oriented solutions, systems that please our customers, we must not overlook the environment in which these systems will work A good understanding of business processes is important to be able to build the right systems
UML diagrams for BAM
Use case Activity Class Collaboration
Business use-case modeling
The first step in business modeling is to define the interaction between your business processes and entities outside of your business (suppliers, customers, etc)
Activity diagram
Activity diagrams can also show object flows, in this case to visualize how business entities are delivered throughout the workflow
Class diagram
A class diagram showing relationships among business entities in the business model
Collaboration diagram
A collaboration diagram documents how business workers and business objects interact to perform a business use-case realization
Summary
C Question
A business ..visually represents the interaction between the primary services your business provides and those to whom those services are provided
B Question
What is the difference between Binary / Unary / Association / Composition?
A(C) Question
In Activity diagram, the vertical fields are called which are used to show which business worker participates in the realization of the workflow
Next week presentation
1. 2. 3. 4. SDLC Problem, risk in requirement definition Method to get customers requirement effectively Process & requirement specification
THANKS FOR YOUR ATTENTION