Input/Output Organization
Outline
• Introduction • External interface
• Accessing I/O devices Serial transmission
• An example I/O device Parallel interface
Keyboard • USB
• I/O data transfer Motivation
Programmed I/O USB architecture
DMA USB transactions
• Error detection and • IEEE 1394
correction Advantages
Parity encoding
Transactions
Error correction
Bus arbitration
CRC
Configuration
Introduction
• I/O devices serve two main purposes
To communicate with outside world
To store data
• I/O controller acts as an interface between the
systems bus and I/O device
Relieves the processor of low-level details
Takes care of electrical interface
• I/O controllers have three types of registers
Data
Command
Status
Introduction (cont’d)
Introduction (cont’d)
• To communicate with an I/O device, we need
Access to various registers (data, status,…)
» This access depends on I/O mapping
– Two basic ways
Memory-mapped I/O
Isolated I/O
A protocol to communicate (to send data, …)
» Three types
– Programmed I/O
– Direct memory access (DMA)
– Interrupt-driven I/O
Accessing I/O Devices
• I/O address mapping
Memory-mapped I/O
» Reading and writing are similar to memory read/write
» Uses same memory read and write signals
» Most processors use this I/O mapping
Isolated I/O
» Separate I/O address space
» Separate I/O read and write signals are needed
» Pentium supports isolated I/O
– 64 KB address space
Can be any combination of 8-, 16- and 32-bit I/O
ports
– Also supports memory-mapped I/O
Accessing I/O Devices (cont’d)
• Accessing I/O ports in Pentium
Register I/O instructions
in accumulator, port8 ; direct format
– Useful to access first 256 ports
in accumulator,DX ; indirect format
– DX gives the port address
Block I/O instructions
» ins and outs
– Both take no operands---as in string instructions
» ins: port address in DX, memory address in ES:(E)DI
» outs: port address in DX, memory address in ES:(E)SI
» We can use rep prefix for block transfer of data
An Example I/O Device
• Keyboard
Keyboard controller scans and reports
– Key depressions and releases
» Supplies key identity as a scan code
– Scan code is like a sequence number of the key
Key’s scan code depends on its position on the
keyboard
No relation to the ASCII value of the key
Interfaced through an 8-bit parallel I/O port
» Originally supported by 8255 programmable peripheral
interface chip (PPI)
An Example I/O Device (cont’d)
• 8255 PPI has three 8-bit registers
» Port A (PA)
» Port B (PB)
» Port C (PC)
These ports are mapped as follows
8255 register Port address
PA (input port) 60H
PB (output port) 61H
PC (input port) 62H
Command register 63H
An Example I/O Device (cont’d)
Mapping of 8255 I/O ports
An Example I/O Device (cont’d)
• Mapping I/O ports is similar to mapping memory
Partial mapping
Full mapping
• Keyboard scan code and status can be read from
port 60H
7-bit scan code is available from
» PA0 – PA6
Key status is available from PA7
» PA7 = 0 – key depressed
» PA0 = 1 – key released
I/O Data Transfer
• Data transfer involves two phases
A data transfer phase
» It can be done either by
– Programmed I/O
– DMA
An end-notification phase
» Programmed I/O
» Interrupt
• Three basic techniques
Programmed I/O
DMA
Interrupt-driven I/O
I/O Data Transfer (cont’d)
• Programmed I/O
Done by busy-waiting
» This process is called polling
• Example
Reading a key from the keyboard involves
» Waiting for PA7 bit to go low
– Indicates that a key is pressed
» Reading the key scan code
» Translating it to the ASCII value
» Waiting until the key is released
I/O Data Transfer (cont’d)
• Direct memory access (DMA)
Problems with programmed I/O
» Processor wastes time polling
– In our example
Waiting for a key to be pressed,
Waiting for it to be released
» May not satisfy timing constraints associated with some
devices
– Disk read or write
DMA
» Frees the processor of the data transfer responsibility
I/O Data Transfer (cont’d)
I/O Data Transfer (cont’d)
• DMA is implemented using a DMA controller
DMA controller
» Acts as slave to processor
» Receives instructions from processor
» Example: Reading from an I/O device
– Processor gives details to the DMA controller
I/O device number
Main memory buffer address
Number of bytes to transfer
Direction of transfer (memory I/O device, or vice
versa)
I/O Data Transfer (cont’d)
• Steps in a DMA operation
Processor initiates the DMA controller
» Gives device number, memory buffer pointer, …
– Called channel initialization
» Once initialized, it is ready for data transfer
When ready, I/O device informs the DMA controller
» DMA controller starts the data transfer process
– Obtains bus by going through bus arbitration
– Places memory address and appropriate control signals
– Completes transfer and releases the bus
– Updates memory address and count value
– If more to read, loops back to repeat the process
Notify the processor when done
» Typically uses an interrupt
I/O Data Transfer (cont’d)
DMA controller details
I/O Data Transfer (cont’d)
DMA transfer timing
I/O Data Transfer (cont’d)
8237 DMA controller
I/O Data Transfer (cont’d)
• 8237 supports four DMA channels
• It has the following internal registers
Current address register
» One 16-bit register for each channel
» Holds address for the current DMA transfer
Current word register
» Keeps the byte count
» Generates terminal count (TC) signal when the count goes
from zero to FFFFH
Command register
» Used to program 8257 (type of priority, …)
I/O Data Transfer (cont’d)
Mode register
» Each channel can be programmed to
– Read or write
– Autoincrement or autodecrement the address
– Autoinitialize the channel
Request register
» For software-initiated DMA
Mask register
» Used to disable a specific channel
Status register
Temporary register
» Used for memory-to-memory transfers
I/O Data Transfer (cont’d)
• 8237 supports four types of data transfer
Single cycle transfer
» Only single transfer takes place
» Useful for slow devices
Block transfer mode
» Transfers data until TC is generated or external EOP signal is
received
Demand transfer mode
» Similar to the block transfer mode
» In addition to TC and EOP, transfer can be terminated by
deactivating DREQ signal
Cascade mode
» Useful to expand the number channels beyond four
External Interface
• Two ways of interfacing I/O devices
Serial
» Cheaper
» Slower
Parallel
» Faster
» Data skew
» Limited to small distances
External Interface (cont’d)
Two basic modes of data transmission
External Interface (cont’d)
• Serial transmission
Asynchronous
» Each byte is encoded for transmission
– Start and stop bits
» No need for sender and receiver synchronization
Synchronous
» Sender and receiver must synchronize
– Done in hardware using phase locked loops (PLLs)
» Block of data can be sent
» More efficient
– Less overhead than asynchronous transmission
» Expensive
External Interface (cont’d)
External Interface (cont’d)
Asynchronous transmission
External Interface (cont’d)
• EIA-232 serial interface
Low-speed serial transmission
Adopted by Electronics
Industry Association (EIA)
» Popularly known by its
predecessor RS-232
It uses a 9-pin connector DB-9
» Uses 8 signals
Typically used to connect a
modem to a computer
External Interface (cont’d)
• Transmission protocol uses three phases
Connection setup
» Computer A asserts DTE Ready
– Transmits phone# via Transmit Data line (pin 2)
» Modem B alerts its computer via Ring Indicator (pin 9)
– Computer B asserts DTE Ready (pin 4)
– Modem B generates carrier and turns its DCE Ready
» Modem A detects the carrier signal from modem B
– Modem A alters its computer via Carrier Detect (pin 1)
– Turns its DCE Ready
Data transmission
» Done by handshaking using
– request-to-send (RTS) and clear-to-send (CTS) signals
Connection termination
» Done by deactivating RTS
External Interface (cont’d)
• Parallel printer interface
A simple parallel interface
Uses 25-pin DB-25
» 8 data signals
– Latched by strobe (pin 1)
» Data transfer uses simple handshaking
– Uses acknowledge (CK) signal
After each byte, computer waits for ACK
» 5 lines for printer status
– Busy, out-of-paper, online/offline, autofeed, and fault
» Can be initialized with INIT
– Clears the printer buffer and resets the printer
External Interface (cont’d)
External Interface (cont’d)
• SCSI
Pronounced “scuzzy”
Small Computer System Interface
» Supports both internal and external connection
Comes in two bus widths
» 8 bits
– Known as narrow SCSI
– Uses a 50-pin connector
– Device id can range from 0 to 7
» 16 bits
– Known as wide SCSI
– Uses a 68-pin connector
– Device id can range from 0 to 15
External Interface (cont’d)
External Interface (cont’d)
cont’d
External Interface (cont’d)
External Interface (cont’d)
• SCSI uses client-server model
Uses terms initiator and target for client and server
» Initiator issues commands to targets to perform a task
– Initiators are typically SCSI host adaptors
» Targets receive the command and perform the task
– Targets are SCSI devices like disk drives
• SCSI transfer proceeds in phases
Command
Message in IN and OUT from
Message out the initiator point
Data in
of view
Data out
Status
External Interface (cont’d)
SCSI uses asynchronous mode for all bus negotiations
» Uses handshaking using REQ and ACK signals for each byte
of data
On a synchronous SCSI
» Data are transferred synchronously
» REQ-ACK signals are not used for each byte
» A number of bytes (e.g., 8) can be sent without waiting for
ACK
– Improves throughput
– Minimizes adverse impact of cable propagation delay
USB
• Universal Serial Bus
Originally developed in 1995 by a consortium including
» Compaq, HP, Intel, Lucent, Microsoft, and Philips
USB 1.1 supports
» Low-speed devices (1.5 Mbps)
» Full-speed devices (12 Mbps)
USB 2.0 supports
» High-speed devices
– Up to 480 Mbps (a factor of 40 over USB 1.1)
» Uses the same connectors
– Transmission speed is negotiated on device-by-device basis
USB (cont’d)
• Motivation for USB
Avoid device-specific interfaces
» Eliminates multitude of interfaces
– PS/2, serial, parallel, monitor, microphone, keyboard,…
Avoid non-shareable interfaces
» Standard interfaces support only one device
Avoid I/O address space and IRQ problems
» USB does not require memory or address space
Avoid installation and configuration problems
» Don’t have to open the box to install and configure jumpers
Allow hot attachment of devices
USB (cont’d)
• Additional advantages of USB
Power distribution
» Simple devices can be bus-powered
– Examples: mouse, keyboards, floppy disk drives, wireless
LANs, …
Control peripherals
» Possible because USB allows data to flow in both directions
Expandable through hubs
Power conservation
» Enters suspend state if there is no activity for 3 ms
Error detection and recovery
» Uses CRC
USB (cont’d)
USB cables
USB (cont’d)
• USB encoding
Uses NRZI encoding
» Non-Return to Zero-Inverted
USB (cont’d)
• NRZI encoding
A signal transition occurs if the next bit is zero
» It is called differential encoding
Two desirable properties
» Signal transitions, not levels, need to be detected
» Long string of zeros causes signal changes
Still a problem
» Long strings of 1s do not causes signal change
To solve this problem
» Uses bit stuffing
– A zero is inserted after every six consecutive 1s
USB (cont’d)
Bit stuffing
USB (cont’d)
• Transfer types
» Four types of transfer
Interrupt transfer
» Uses polling
– Polling interval can range from 1 ms to 255 ms
Isochronous transfer
» Used in real-time applications that require constant data
transfer rate
– Example: Reading audio from CD-ROM
» These transfers are scheduled regularly
» Do not use error detection and recovery
USB (cont’d)
Control transfer
» Used to configure and set up USB devices
» Three phases
– Setup stage
Conveys type of request made to target device
– Data stage
Optional stage
Control transfers that require data use this stage
– Status stage
Checks the status of the operation
» Allocates a guaranteed bandwidth of 10%
» Error detection and recovery are used
– Recovery is by means of retries
USB (cont’d)
Bulk transfer
» For devices with no specific data transfer rate
requirements
– Example: sending data to a printer
» Lowest priority bandwidth allocation
» If the other three types of transfers take 100% of the
bandwidth
– Bulk transfers are deferred until load decreases
» Error detection and recovery are used
– Recovery is by means of retries
USB (cont’d)
• USB architecture
USB host controller
» Initiates transactions over USB
Root hub
» Provides connection points
Two types of host controllers
» Open host controller (OHC)
– Defined by Intel
» Universal host controller (UHC)
– Specified by National Semiconductor, Microsoft, Compaq
» Difference between the two
– How they schedule the four types of transfers
USB (cont’d)
• UHC scheduling
Schedules periodic transfers first
» Periodic transfers: isochronous and interrupts
» Can take up to 90% of bandwidth
These transfers are followed by control and bulk
transfers
» Control transfers are guaranteed 10% of bandwidth
Bulk transfers are scheduled only if there is bandwidth
available
USB (cont’d)
USB (cont’d)
• OHC scheduling
Different from UHC scheduling
Reserves space for non-periodic transfers first
» Non-periodic transfers: control and bulk
» 10% bandwidth reserved
Next periodic transfers are scheduled
» Guarantees 90% bandwidth
Left over bandwidth is allocated to non-periodic
transfers
USB (cont’d)
• Bus powered devices
Low-power
» Less than 100 mA
» Can be bus-powered
High-powered
» Between 100 mA and 500 mA
– Full-powered ports can power these devices
» Can be designed to have their own power
» Operate in three modes
– Configured (500 mA)
– Unconfigured (100 mA)
– Suspended ( about 2.5 mA)
USB (cont’d)
• USB hubs
Bus-powered
» No extra power supply required
» Must be connected to an upstream port that can supply 500 mA
» Downstream ports can only supply 100 mA
– Number of ports is limited to four
– Support only low-powered devices
Self-powered
» Support 4 high-powered devices
» Support 4 bus-powered USB hubs
Most 4-port hubs are dual-powered
USB (cont’d)
Hubs can be used to expand
Upstream port
Downstream ports
USB (cont’d)
• USB transactions
Transfers are done in one or more transactions
» Each transaction consists of several packets
Transactions may have between 1 and 3 phases
» Token packet phase
– Specifies transaction type and target device address
» Data packet phase (optional)
– Maximum of 1023 bytes are transferred
» Handshake packet phase
– Except for isochronous transfers, others use error detection
for guaranteed delivery
– Provides feedback on whether data has been received
without error
USB (cont’d)
USB IRP frame
USB (cont’d)
Token packets use CRC-5
Hardware encoded
special pattern
Specifies token, data,
or handshake packet Complement of type field
USB (cont’d)
USB 1.1 transactions
USB (cont’d)
• USB 2.0
USB 1.1 uses 1 ms frames
USB 2.0 uses 125 s frames
» 1/8 of USB 1.1
Supports 40X data rates
» Up to 480 Mbps
Competitive with
» SCSI
» IEEE 1394 (FireWire)
Widely available now
IEEE 1394
• Apple originally developed this standard for high-
speed peripherals
Known by a variety of names
» Apple: FireWire
» Sony: i.ILINK
IEEE standardized it as IEEE 1394
» First released in 1995 as IEEE 1394-1995
» A slightly revised version as 1394a
» Next version 1394b
Shares many of the features of USB
IEEE 1394 (cont’d)
• Advantages
High speed
» Supports three speeds
– 100, 200, 400 Mbps
Competes with USB 2.0
– Plans to boost it to 3.2 Gbps
Hot attachment
» Like USB
» No need to shut down power to attach devices
Peer-to-peer support
» USB is processor-centric
» Supports peer-to-peer communication without involving the
processor
IEEE 1394 (cont’d)
Expandable bus
» Devices can be connected in daisy-chain fashion
» Hubs can used to expand
Power distribution
» Like the USB, cables distribute power
– Much higher power than USB
Voltage between 8 and 33 V
Current an be up to 1.5 Amps
Error detection and recovery
» As in USB, uses CRC
» Uses retransmission in case of error
Long cables
» Like the USB
IEEE 1394 (cont’d)
IEEE 1394 6-pin and 4-pin connectors
4-pin connector does
not distribute power
IEEE 1394 (cont’d)
• Encoding
Uses a simple NRZ encoding
Strobe signal is encoded
» Changes the signal even if successive bits are the same
IEEE 1394 (cont’d)
• Transfer types
Asynchronous
» For applications that require correct delivery of data
– Example: writing a file to a disk drive
» Uses an acknowledgement to confirm delivery
» Guaranteed bandwidth of 20%
Isochronous
» For real-time applications
» No acknowledgement
» Up to 80% of bandwidth allocated
Bandwidth allocation on a cycle-by-cycle basis
» Cycle time: 125 s
IEEE 1394 (cont’d)
IEEE 1394 (cont’d)
• Transactions
Follow request and reply format
Each packet is encapsulated between Data_Prefix
and Data_end
IEEE 1394 (cont’d)
• Isochronous transactions
Similar to asynchronous transactions
Main difference:
» No acknowledgement packets
IEEE 1394 (cont’d)
• Bus arbitration
Needed because of peer-to-peer communication
Arbitration must respect
» Bandwidth allocation to isochronous channels
» Fairness-based allocation for asynchronous channels
Uses fairness interval
» During each interval
– All nodes with pending asynchronous transaction are
allowed bus ownership once
Nodes with pending isochronous transactions go
through arbitration during each cycle
IRM is used for isochronous bandwidth allocations
IEEE 1394 (cont’d)
• Configuration
Does not require the host system
Consists of two main phases
» Tree identification
– Used to find the network topology
– Uses two special signals
Parent_notify and Child_Notify
» Self-identification
– Done after the tree identification
– Assigns unique ids to nodes
IEEE 1394 (cont’d)
Tree identification
IEEE 1394 (cont’d)
Tree identification
IEEE 1394 (cont’d)
Tree identification
All leaf nodes have been identified
IEEE 1394 (cont’d)
Tree identification
Final topology after
tree identification
process
IEEE 1394 (cont’d)
Self-identification
Initial network with
count values set to 0
IEEE 1394 (cont’d)
Self-identification
Node A received grant message
Assigns itself ID zero
IEEE 1394 (cont’d)
Self-identification
IEEE 1394 (cont’d)
Self-identification
Final assignment of node ids
Bus Wars
• SCSI is dominant in disk and storage device
interfaces
Parallel interface
Its bandwidth could go up to 640 MB/s
• IEEE 1394
Serial interface
Supports peer-to-peer applications
Dominant in video applications
• USB
Useful in low-cost, host-to-peripheral applications
USB 2.0 provides high-speed support
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