KEMBAR78
E Commerce Module 3 | PDF | World Wide Web | Internet & Web
0% found this document useful (0 votes)
17 views110 pages

E Commerce Module 3

Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PPT, PDF, TXT or read online on Scribd
0% found this document useful (0 votes)
17 views110 pages

E Commerce Module 3

Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PPT, PDF, TXT or read online on Scribd
You are on page 1/ 110

E-COMMERCE (CSEN2151)

Module III : Technology Infrastructure For E-


commerce
Understand how the Web works, Internet and web
features and services support e-commerce, Basic e-
commerce applications using the appropriate technology
The Internet: Technology Background
2
Evolution Of The Internet: 1961–the Present
3
4
World Wide Web
5
Basic idea of the WWW
6
Basic idea of the WWW
7
Essential Components of the Web
8

Berners-Lee developed the initial versions of Web.


HTML

 HTTP

 web server

Browser
The Web
9
10
Hypertext Example
11
12
URL Example
13
14
Domain Names
15
16
HyperText Markup Language (HTML)
17
What is an HTML Element?
18
What is an HTML Element?

19
20
21
22
HTML
23
eXtensible Markup Language (XML)
24
25
eXtensible Markup Language (XML)
26
Web Servers
27
Web Servers
28
Web Server Software
29
Types of specialized Web servers
30
Web Client
31
Web Browsers
32
Google’s Chrome Web Browsers
33
Mozilla Firefox Web Browsers
34
Internet Explorer Web Browsers
35
Apple’s Safari Web Browsers
36
Microsoft’s Edge Web Browsers
37
38
39
40
41
42
43
Communication Tools : Skype
44
45
46
47
48
Communication Tools : Video Conferencing
49
Communication Tools : Video Chatting
50
51
Communication Tools : Telepresence
52
53
Search Engines
54
Search Engines
55
Search Engines
56
Downloadable Media
57
Streaming media
Streaming media & PodCast
59
 A podcast is an audio presentation
 It is a radio show
 stored online as a digital media file.
 Listeners can download the file and play it on their mobile devices
 Streamed files are “played” by a software program such as

Microsoft Windows Media


Apple QuickTime
RealNetworks
Netflix
Amazon Prime Video
YouTube
Hulu
Facebook
Web 1.0 on early internet usage
60
Web 1.0 on early internet usage
61
Web 2.0: The Social Web
62
Web 2.0: The Social Web
64

 They are services that support communication within networks of friends


 people with similar interests, colleagues
 Facebook is the largest social networks worldwide in 2020 -> 2.7 billion
monthly users
 Instagram owned by Facebook -> 1 billion members
 LinkedIn -> more than 705 million members
 Twitter-> around 185 million daily active users
 Pinterest -> over 415 million users
 These networks emphasize sharing of content.
 All these features require significant broadband Internet connectivity
Web 2.0 Applications And Services: Blogs
65
66
Wikis
67
Virtual Reality
68
Virtual Reality
69
Augmented Reality
70
71
Mixed reality (MR)
72
73
Intelligent Digital Assistants
75
Intelligent Digital Assistants: Apple’s Siri
76
77
78
Mobile Apps in E-Commerce
79

1. User-Centric Design
•Ease of Use: Mobile eCommerce apps are
designed with user-friendly interfaces to make
navigation intuitive.
•Personalization: They offer personalized
experiences, including tailored product
recommendations based on user behavior and
preferences.
•Responsive Design: Apps are optimized for
various screen sizes and resolutions for a
seamless user experience across devices.
Mobile Apps in E-Commerce
80

2. Seamless Payment Integration


• Multiple Payment Methods: Mobile apps
support various payment methods like credit
cards, PayPal, Apple Pay, Google Pay, and other
digital wallets.
• Secure Transactions: They ensure secure
payment gateways using encryption, SSL
certificates, and tokenization for fraud protection.
• One-Click Checkout: For user convenience,
many apps offer features like one-click checkout
and saved payment methods.
Mobile Apps in E-Commerce
81

3. Advanced Features


• Push Notifications: Apps send alerts for
special offers, discounts, or reminders, driving
user engagement and conversions.
• Product Search and Filters: Enhanced
search capabilities with filters allow users to
find products quickly and efficiently.
• Augmented Reality (AR): Some apps allow
customers to visualize products in their real
environment using AR, especially in fashion or
furniture eCommerce.
Mobile Apps in E-Commerce
82

4. Loyalty Programs and Discounts


• In-App Rewards: Many eCommerce apps
offer loyalty programs, rewards points, or
exclusive discounts to regular customers.
• Referral Programs: Users can often earn
discounts or rewards by referring others to
use the app.
• Coupons and Vouchers: Easy access to
promo codes and discounts helps boost sales
and user engagement.
Mobile Apps in E-Commerce
83

5. Social Commerce


• Integration with Social Media: Mobile
apps often integrate with platforms like
Instagram, Facebook, and TikTok, allowing
users to share products or make purchases
directly from these social platforms.
• User Reviews and Ratings: Apps enable
users to read and leave reviews, which can
influence purchasing decisions.
Mobile Apps in E-Commerce
84

6. Omnichannel Experience


• Cross-Platform Syncing: Users can
seamlessly switch between mobile app and
web platforms with synchronized shopping
carts and wishlists.
• In-App Support: Features like chatbots, live
chat, or customer service options provide
support without needing to leave the app.
Mobile Apps in E-Commerce
85

7. Data Analytics and Marketing


• User Behavior Tracking: Mobile apps
provide insights into user behavior, allowing
businesses to make data-driven decisions
about marketing and product offerings.
• Targeted Campaigns: Personalized
campaigns based on user preferences and
past purchases are easier to manage through
mobile platforms.
Mobile Apps in E-Commerce
86

8. Speed and Performance


• Optimized Loading Times: Mobile apps are
typically faster and more responsive than
mobile web versions, providing a smooth
shopping experience.
• Offline Access: Some apps allow users to
browse products even offline, though
purchases can only be completed online.
Mobile Apps in E-Commerce
87

9. Integration with eCommerce Platforms


• Backend Management: Mobile eCommerce
apps are often integrated with platforms like
Shopify, Magento, WooCommerce, etc., for
easy inventory and order management.
• Real-Time Syncing: Apps are synced with
the business’s central database for real-time
inventory updates and order tracking.
Mobile Apps in E-Commerce
88

10. Security
• Authentication Features: Features such as
two-factor authentication (2FA), biometrics,
and facial recognition ensure that the user's
identity is secure.
• Data Privacy Compliance: Apps ensure
compliance with data privacy regulations like
GDPR or CCPA, protecting customer data.
Mobile Apps: The Next Big Thing Is Here
89
Types of Mobile Applications: Three primary types
90

1. Native Apps

2. Web Apps

3. Hybrid Apps
Types of Mobile Applications: Native & Web Apps
91
Types of Mobile Applications: Hybrid Apps
92
Current Mobile App Trends
93

1. AI and Machine Learning Integration


2. Augmented Reality (AR) and Virtual Reality (VR):
Current Mobile App Trends
94
95
96
Current Mobile App Trends
97
Current Mobile App Trends
98
Current Mobile App Trends
99
Current Mobile App Trends
10
0
Current Mobile App Trends
10
1
Current Mobile App Trends
10
2
Current Mobile App Trends
10
3
E-commerce and Mobile Payments
10
4
Privacy and Data Protection
10
5
Key Considerations And Practices Related To Mobile App Security
10
6
Key Considerations And Practices Related To Mobile App Security
10
7
Key Considerations And Practices Related To Mobile App Security
10
8
Key Considerations And Practices Related To Mobile App Security
10
9
Key Considerations And Practices Related To Mobile App Security
11
0

You might also like