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Building an HTML5 Video Player | PDF
HTML 5
<video>
   <future answer=”maybe”>
   <darkside unknown=”1”>
</video>
@jimjeffers
blog:
DontTrustThisGuy.Com
company:
SumoCreations.com
The Flash Player
<video> Support
<video> Formats
Workflow Wins!
Example
GOAL OF THIS TALK:
Understand the present state
of <video> and when, why, and
how you’d want to implement
the technology.
Flash Player
* Closed Format
* Powerful
* Everyone Has It
Market Penetration
 8                                                                      99%
 9                                                                     98.9%
10                                                                    94.7%
 5                              31.1%
flash penetration:
http://www.adobe.com/products/player_census/flashplayer/

html5 video penetration:
http://gs.statcounter.com/#browser_version-ww-monthly-200812-201001
HTML 5
* Open/Closed Format
* Powerful
* Not Ubiquitious
Works on...
Firefox 3.5+
Chrome 3.0+
Safari 3.1+
Opera 10.5+
and on...
iPhone
iPod Touch
iPad
Android OS
<video>
is only going to become more
ubiquitious in the future and
is already relevant for playing
video on mobile devices.
Format Wars
 * h.264 (closed)
 * Ogg Vorbis (open)
HTML5 Video
Supports Any
Media.
It’s the browser that dictates
which formats are played.
DiveIntoHTML5
for a detailed explanation
on the formats that can be
utilized in HTML5 and more...
http://diveintohtml5.org/video.html
HTML 5
Workflow Wins
Basic Video Embed
                                  use the browser’s
                                      native video controls


<video width="480" height="380" controls>
  <source src="trolololololololol.ogv"
    type='video/ogg; codecs="theora, vorbis"'>
  <source src="trolololololololol.mp4"
    type='video/mp4; codecs="avc1.42E01E, mp4a.40.2"'>
</video>
Video With Player UI Expressed
in HTML Markup
<div id="player">
  <video width="480" height="380" class="ecard">
    <source src="trolololololololol.ogv"
       type='video/ogg; codecs="theora, vorbis"'>
    <source src="trolololololololol.mp4"
       type='video/mp4; codecs="avc1.42E01E, mp4a.40.2"'>
  </video>
  <nav class="player_controls">
    <a href="#" class="play_button">Play<span></span></a>
    <a href="#" class="mute_button">Mute<span></span></a>
    <progress value="0" class="play_progress">
         <span></span>
    </progress>
    <progress value="0" class="load_progress">
         <span></span>
    </progress>
  </nav>
</div>
CSS to Style Player UI
/* =CONTROLS
   ------------------------------------------------------ */
   .player_controls {
      bottom: -20px;
      height: 70px;
      left: 0;
      position: absolute;
      width: 480px;
      z-index: 10;
   }

/* =PLAY/MUTE BUTTONS
   ------------------------------------------------------ */
   .player_controls a.play_button {
      bottom: 0;
      left: -38px;
   }
   .player_controls a.mute_button {
      bottom: 0;
      right: -38px;
   }
Javascript to Control Video



$(’video’).get(0).play();
                                       e ll the
                            o uld t                t
                   t his w                 e lemen
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                                   p age t
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                                    p laying
                         st art
Javascript to Control Video
var _MEDIA = $(’#player video.ecard’).get(0);                        get the
                                                                        video element...
$(’.play_button’).click(togglePlay);
$(’.mute_button’).click(toggleMute);

function togglePlay(e) {
 if(_MEDIA.paused) {                               add some simple
    _MEDIA.play();                                   event listeners....
 } else {                  if paused play
    _MEDIA.pause();           otherwise pause...
 }
 return false;
};
function toggleMute(e) {
 if(_MEDIA.volume > 0) {
    _MEDIA.volume = 0;
 } else {
    _MEDIA.volume = 1;              if it has volume mute
 }                                     otherwise turn on volume...
 return false;
};
<video> methods & attributes
var video = $(’video’).get(0);

video.play();
video.pause();
video.paused;        // Returns true if video is paused.
video.ended;         // Returns true if video is over.

video.volume;        // Returns volume value (between 0-1)
video.volume=0.5;    // Sets volume value (between 0-1)

video.currentTime;   // Current point of time in the video.
video.length;        // Returns the length in seconds.

video.seekable;     // Returns true if supports seeking.
video.playbackRate; // Allows you to rewind/fastforward.
To see all of the <video>
methods & attributes
be sure to take a look at the
whatwg working draft:
http://www.whatwg.org/specs/web-apps/current-work/multipage/video.html



or just use this link:
http://bit.ly/2nkxD
Your standard
HTML/CSS/JS
workflow handles
everything.
In Flash we do
all of the legwork to
build things that are
trivial in the DOM.
Time for an
Example
Video player that loads and
displays cuepoints and
messages from a datasource.

Skip to demo now if possible.
http://sumocreations.com/demo/rattlebox/player.html
Flash Implementation
                                        Viewer.as
                                           src.data
 <html>   js   css    SWF     AS3            Service
                               AS3         src.events
                                AS3
                                  AS3        AssetEvent
                                             CoordinatorEvent
                                             CuepointEvent
                                             LayerEvent
                      <xml>                  MessageQueueEvent
                                             PlayerControlEvent
                                             WarningEvent
                                           src.time
                                             Coordinator
                                             Cuepoint
                                             MessageQueue
! AS3 Stack has 20 custom classes.         src.ui
                                             Layer
                                             LoadingBar
! Still depends on HTML/JS/CSS               Message
                                             Layer
                                             OffensiveWarning

40+ Dev Hours                                PlayerControls
                                           src.video
                                             Asset
                                             Client
HTML5 Implementation
<html>   js   css




4 Dev Hours
Cuepoint Data In Flash
<?xml version="1.0" encoding="UTF-8"?>
<card offensive="false" version="2.0" id="1156">
  <title>In Your Honor We'll Be Dancing</title>
  <library>
    <asset path="media/cards/1156/pickup.flv" duration="50.721" id="1156"/>
  </library>
  <timeline>
    <frame asset="1156">
      <cuepoints>
        <cuepoint duration="3.5" fade="" time="0.3">
          <layer type="fill">
             <color>#000000</color>
          </layer>
          <layer type="message">
             <content>
               <![CDATA[In your honor we'll be dancing...]]>
             </content>
          </layer>
        </cuepoint>
        <cuepoint duration="20.0" fade="" time="46.0">
          <layer type="fill">
             <color>#000000</color>
          </layer>
          <layer type="message">
             <content>
               <![CDATA[Your personal message here.]]>
             </content>
          </layer>
        </cuepoint>
      </cuepoints>
    </frame>
  </timeline>
</card>
Cuepoint Data in HTML5
<ol class="cuepoints">
  <li id="cuepoint_1" class="cuepoint"
      data-time="0.3" data-duration="3.5">
    <p class="message">In your honor we'll be dancing...</p>
  </li>
  <li id="cuepoint_2" class="cuepoint"
      data-time="46.0" data-duration="20">
    <p class="message">Your personal message here.</p>
  </li>
</ol>
Certain things which
may be complex in Flash
are trivial to implement
in HTML as the DOM
can do all of the
‘heavy lifting’ for you.
Both technologies still
have their purposes. It’s
important not to rally
behind technologies.
Use the right tool for the job
be it HTML5 or Flash.
Be sure to read:
The Cold War of The Web
http://www.alistapart.com/articles/flashstandards/
Do you guys have
any Questions?


the end

Building an HTML5 Video Player

  • 1.
    HTML 5 <video> <future answer=”maybe”> <darkside unknown=”1”> </video>
  • 2.
  • 3.
    The Flash Player <video>Support <video> Formats Workflow Wins! Example
  • 4.
    GOAL OF THISTALK: Understand the present state of <video> and when, why, and how you’d want to implement the technology.
  • 5.
    Flash Player * ClosedFormat * Powerful * Everyone Has It
  • 6.
    Market Penetration 8 99% 9 98.9% 10 94.7% 5 31.1% flash penetration: http://www.adobe.com/products/player_census/flashplayer/ html5 video penetration: http://gs.statcounter.com/#browser_version-ww-monthly-200812-201001
  • 7.
    HTML 5 * Open/ClosedFormat * Powerful * Not Ubiquitious
  • 8.
    Works on... Firefox 3.5+ Chrome3.0+ Safari 3.1+ Opera 10.5+
  • 9.
  • 10.
    <video> is only goingto become more ubiquitious in the future and is already relevant for playing video on mobile devices.
  • 11.
    Format Wars *h.264 (closed) * Ogg Vorbis (open)
  • 12.
    HTML5 Video Supports Any Media. It’sthe browser that dictates which formats are played.
  • 13.
    DiveIntoHTML5 for a detailedexplanation on the formats that can be utilized in HTML5 and more... http://diveintohtml5.org/video.html
  • 14.
  • 15.
    Basic Video Embed use the browser’s native video controls <video width="480" height="380" controls> <source src="trolololololololol.ogv" type='video/ogg; codecs="theora, vorbis"'> <source src="trolololololololol.mp4" type='video/mp4; codecs="avc1.42E01E, mp4a.40.2"'> </video>
  • 16.
    Video With PlayerUI Expressed in HTML Markup <div id="player"> <video width="480" height="380" class="ecard"> <source src="trolololololololol.ogv" type='video/ogg; codecs="theora, vorbis"'> <source src="trolololololololol.mp4" type='video/mp4; codecs="avc1.42E01E, mp4a.40.2"'> </video> <nav class="player_controls"> <a href="#" class="play_button">Play<span></span></a> <a href="#" class="mute_button">Mute<span></span></a> <progress value="0" class="play_progress"> <span></span> </progress> <progress value="0" class="load_progress"> <span></span> </progress> </nav> </div>
  • 17.
    CSS to StylePlayer UI /* =CONTROLS ------------------------------------------------------ */ .player_controls { bottom: -20px; height: 70px; left: 0; position: absolute; width: 480px; z-index: 10; } /* =PLAY/MUTE BUTTONS ------------------------------------------------------ */ .player_controls a.play_button { bottom: 0; left: -38px; } .player_controls a.mute_button { bottom: 0; right: -38px; }
  • 18.
    Javascript to ControlVideo $(’video’).get(0).play(); e ll the o uld t t t his w e lemen v ideo first o p age t on your . p laying st art
  • 19.
    Javascript to ControlVideo var _MEDIA = $(’#player video.ecard’).get(0); get the video element... $(’.play_button’).click(togglePlay); $(’.mute_button’).click(toggleMute); function togglePlay(e) { if(_MEDIA.paused) { add some simple _MEDIA.play(); event listeners.... } else { if paused play _MEDIA.pause(); otherwise pause... } return false; }; function toggleMute(e) { if(_MEDIA.volume > 0) { _MEDIA.volume = 0; } else { _MEDIA.volume = 1; if it has volume mute } otherwise turn on volume... return false; };
  • 20.
    <video> methods &attributes var video = $(’video’).get(0); video.play(); video.pause(); video.paused; // Returns true if video is paused. video.ended; // Returns true if video is over. video.volume; // Returns volume value (between 0-1) video.volume=0.5; // Sets volume value (between 0-1) video.currentTime; // Current point of time in the video. video.length; // Returns the length in seconds. video.seekable; // Returns true if supports seeking. video.playbackRate; // Allows you to rewind/fastforward.
  • 21.
    To see allof the <video> methods & attributes be sure to take a look at the whatwg working draft: http://www.whatwg.org/specs/web-apps/current-work/multipage/video.html or just use this link: http://bit.ly/2nkxD
  • 22.
  • 23.
    In Flash wedo all of the legwork to build things that are trivial in the DOM.
  • 24.
  • 25.
    Video player thatloads and displays cuepoints and messages from a datasource. Skip to demo now if possible. http://sumocreations.com/demo/rattlebox/player.html
  • 26.
    Flash Implementation Viewer.as src.data <html> js css SWF AS3 Service AS3 src.events AS3 AS3 AssetEvent CoordinatorEvent CuepointEvent LayerEvent <xml> MessageQueueEvent PlayerControlEvent WarningEvent src.time Coordinator Cuepoint MessageQueue ! AS3 Stack has 20 custom classes. src.ui Layer LoadingBar ! Still depends on HTML/JS/CSS Message Layer OffensiveWarning 40+ Dev Hours PlayerControls src.video Asset Client
  • 27.
    HTML5 Implementation <html> js css 4 Dev Hours
  • 28.
    Cuepoint Data InFlash <?xml version="1.0" encoding="UTF-8"?> <card offensive="false" version="2.0" id="1156"> <title>In Your Honor We'll Be Dancing</title> <library> <asset path="media/cards/1156/pickup.flv" duration="50.721" id="1156"/> </library> <timeline> <frame asset="1156"> <cuepoints> <cuepoint duration="3.5" fade="" time="0.3"> <layer type="fill"> <color>#000000</color> </layer> <layer type="message"> <content> <![CDATA[In your honor we'll be dancing...]]> </content> </layer> </cuepoint> <cuepoint duration="20.0" fade="" time="46.0"> <layer type="fill"> <color>#000000</color> </layer> <layer type="message"> <content> <![CDATA[Your personal message here.]]> </content> </layer> </cuepoint> </cuepoints> </frame> </timeline> </card>
  • 29.
    Cuepoint Data inHTML5 <ol class="cuepoints"> <li id="cuepoint_1" class="cuepoint" data-time="0.3" data-duration="3.5"> <p class="message">In your honor we'll be dancing...</p> </li> <li id="cuepoint_2" class="cuepoint" data-time="46.0" data-duration="20"> <p class="message">Your personal message here.</p> </li> </ol>
  • 30.
    Certain things which maybe complex in Flash are trivial to implement in HTML as the DOM can do all of the ‘heavy lifting’ for you.
  • 31.
    Both technologies still havetheir purposes. It’s important not to rally behind technologies. Use the right tool for the job be it HTML5 or Flash.
  • 32.
    Be sure toread: The Cold War of The Web http://www.alistapart.com/articles/flashstandards/
  • 33.
    Do you guyshave any Questions? the end