This document discusses using Python for game localization. It describes failures in localizing text, XML, and script files across different files. It then outlines a localization workflow using Python tools to extract text differences, merge translations, and verify outputs. Key benefits of Python for localization are its Unicode library, fast string processing, and ease of development. The workflow helped reduce bugs from over 2000 to 200 and localization time from 9 months to 3 months for one expansion.