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Intro to user experience UX | PPTX
Welcome!

User Experience (UX)
   Interest Group

                   25 July 2012
Agenda
• Session 1
  – An intro to User Experience (25 minutes)


• Session 2 (90 minutes)
  – Group A: Webinar followed by discussion
  – Group B: User testing


• Post session: Innis & Gunn Bar (Potterrow)
What is UX &
  why does it matter?
An introduction to user experience
    management & monitoring
                                       Neil Allison
                    University Website Programme
                                      25 July 2012
Overview
• What is UX?

• Why does UX matter?

• How can I communicate UX?

• How can I measure UX?
What is UX?
• UX = User eXperience

• It’s the sum of all experiences
  a customer has with a business

• “A star to sail your ship by”
   – Jesse James Garrett                http://bit.ly/LwyoL8



• “A flag in the sand on the horizon”
   – Jared Spool
Advertising and UX
“Advertising is about getting the customer
           to love the company.

    UX is about getting the company
          to love the customer.”

                                   Whitney Hess
                             http://bit.ly/Qkzxeu
Usability and UX – a scenario
“The customer, looking for a new digital camera, goes to the large
electronic retailer’s website. She quickly finds the camera she wants,
puts it in the cart, and without incident, pays for it using the option to
pick it up at the store that same day. Quick, easy — she is pleased and
excited to receive her camera.
                                   Website usability

When she arrives at the store, she initially doesn’t know where to go,
as no visual clues present themselves. After a ten-minute wait at the
customer service desk, she’s told she’s in the wrong place and needs to
find another desk, this one labelled “Online Receiving”. Once she finds
that desk, the clerk, who obviously can’t wait for his shift to end, sighs
and says the camera she’s purchased is out of stock. She can buy a
different camera at this point, but to receive a credit for her original
online purchase, she needs to call an 0800 number. She ends up leaving
the store without a camera and a charge on her credit card she needs
to resolve.”
                                   User experience
                                                                  Jared Spool
                                                              http://bit.ly/QkzSxJ
http://bit.ly/QkzSxJ
• What is UX?

• Why does UX matter?

• How can I communicate UX?

• How can I measure UX?
Marketing has changed
In the golden age of mass communication
         Image = Reality

In the new fragmented, aggregated age:
         Reality = Reality
                                 Foolproof.co.uk
                            http://bit.ly/QkAx2h
Econsultancy.com
                                                    http://bit.ly/QkApQm




• But what does this mean in the Higher Education environment?
   • Applications? Conversions? Repeat study? Brand perception?
Why should UX matter to you?
• It lays the groundwork for subsequent
  development decisions

• Your UX vision provides a way of gaining
  collective agreement about strategic direction

• It provides an agreed baseline against which
  you can appraise current performance
• What is UX?

• Why does UX matter?

• How can I communicate UX?

• How can I measure UX?
3 steps to an effective UX vision
• Step 1: Focus on Research
  – Must be grounded in reality

• Step 2: Focus on Experience
  – Express for the user, not the product

• Step 3: Share the Vision
  – Everyone needs to share and buy into it
                                                    Jared Spool
                                            http://bit.ly/QkzJKL
How to share a UX vision

• Tell a story

• Draw a picture

• Create a video
Tell a story

• Easiest to do

• Easy to collaborate on

• Storytelling is an ancient
  and universal activity




 PG experience enhancement project:
 http://bit.ly/oXX0FD
Cartoons move
storytelling on

• This example
  expresses the UX
  vision for a new
  product



                David Travis
            Userfocus.co.uk
        http://bit.ly/QkzNKt
Posters
• Some stakeholders
  will need regular
  reminders of the UX
  vision they’ve
  signed up to


         Foodspotting.com
      http://bit.ly/OoxYHd
Mood-time graphs
                   • Because everything
                     doesn’t happen at once

                   • We can lose and gain
 uxmatters.com       user goodwill

                   • We should look to
                     prioritise the biggest
                     pain points

                               http://bit.ly/QkA7J6
  cxpartners.com              http://bit.ly/QkzW0m
http://bit.ly/QkA2oL
Video




http://bit.ly/QkA8Nc
• What is UX?

• Why does UX matter?

• How can I communicate UX?

• How can I measure UX?
How can I measure UX?
• It depends on what you’re looking to find

• There is no silver bullet
   – No single tool or approach can do everything


• Analytics + enquiry monitoring
  + market research + user research

  = Greater than the sum of their parts
How many blind men are there
   round your elephant?
Regular reporting is key




                Lou Rosenfeld: http://bit.ly/qHOTad
Thank you

Questions?

             Neil.Allison@ed.ac.uk
    University Website Programme
                       @usabilityed
Session 2
• Group A
  – Steve Krug webinar
  – “The least you can do about usability”
  – http://bit.ly/QkAfII
• Group B
  – User testing session
  – Grab a name label, pair up
  – Quick overview of the logistics & timing

Intro to user experience UX

  • 1.
    Welcome! User Experience (UX) Interest Group 25 July 2012
  • 2.
    Agenda • Session 1 – An intro to User Experience (25 minutes) • Session 2 (90 minutes) – Group A: Webinar followed by discussion – Group B: User testing • Post session: Innis & Gunn Bar (Potterrow)
  • 3.
    What is UX& why does it matter? An introduction to user experience management & monitoring Neil Allison University Website Programme 25 July 2012
  • 4.
    Overview • What isUX? • Why does UX matter? • How can I communicate UX? • How can I measure UX?
  • 5.
    What is UX? •UX = User eXperience • It’s the sum of all experiences a customer has with a business • “A star to sail your ship by” – Jesse James Garrett http://bit.ly/LwyoL8 • “A flag in the sand on the horizon” – Jared Spool
  • 6.
    Advertising and UX “Advertisingis about getting the customer to love the company. UX is about getting the company to love the customer.” Whitney Hess http://bit.ly/Qkzxeu
  • 7.
    Usability and UX– a scenario “The customer, looking for a new digital camera, goes to the large electronic retailer’s website. She quickly finds the camera she wants, puts it in the cart, and without incident, pays for it using the option to pick it up at the store that same day. Quick, easy — she is pleased and excited to receive her camera. Website usability When she arrives at the store, she initially doesn’t know where to go, as no visual clues present themselves. After a ten-minute wait at the customer service desk, she’s told she’s in the wrong place and needs to find another desk, this one labelled “Online Receiving”. Once she finds that desk, the clerk, who obviously can’t wait for his shift to end, sighs and says the camera she’s purchased is out of stock. She can buy a different camera at this point, but to receive a credit for her original online purchase, she needs to call an 0800 number. She ends up leaving the store without a camera and a charge on her credit card she needs to resolve.” User experience Jared Spool http://bit.ly/QkzSxJ
  • 8.
  • 9.
    • What isUX? • Why does UX matter? • How can I communicate UX? • How can I measure UX?
  • 10.
    Marketing has changed Inthe golden age of mass communication Image = Reality In the new fragmented, aggregated age: Reality = Reality Foolproof.co.uk http://bit.ly/QkAx2h
  • 11.
    Econsultancy.com http://bit.ly/QkApQm • But what does this mean in the Higher Education environment? • Applications? Conversions? Repeat study? Brand perception?
  • 12.
    Why should UXmatter to you? • It lays the groundwork for subsequent development decisions • Your UX vision provides a way of gaining collective agreement about strategic direction • It provides an agreed baseline against which you can appraise current performance
  • 13.
    • What isUX? • Why does UX matter? • How can I communicate UX? • How can I measure UX?
  • 14.
    3 steps toan effective UX vision • Step 1: Focus on Research – Must be grounded in reality • Step 2: Focus on Experience – Express for the user, not the product • Step 3: Share the Vision – Everyone needs to share and buy into it Jared Spool http://bit.ly/QkzJKL
  • 15.
    How to sharea UX vision • Tell a story • Draw a picture • Create a video
  • 16.
    Tell a story •Easiest to do • Easy to collaborate on • Storytelling is an ancient and universal activity PG experience enhancement project: http://bit.ly/oXX0FD
  • 17.
    Cartoons move storytelling on •This example expresses the UX vision for a new product David Travis Userfocus.co.uk http://bit.ly/QkzNKt
  • 18.
    Posters • Some stakeholders will need regular reminders of the UX vision they’ve signed up to Foodspotting.com http://bit.ly/OoxYHd
  • 19.
    Mood-time graphs • Because everything doesn’t happen at once • We can lose and gain uxmatters.com user goodwill • We should look to prioritise the biggest pain points http://bit.ly/QkA7J6 cxpartners.com http://bit.ly/QkzW0m
  • 20.
  • 21.
  • 22.
    • What isUX? • Why does UX matter? • How can I communicate UX? • How can I measure UX?
  • 23.
    How can Imeasure UX? • It depends on what you’re looking to find • There is no silver bullet – No single tool or approach can do everything • Analytics + enquiry monitoring + market research + user research = Greater than the sum of their parts
  • 24.
    How many blindmen are there round your elephant?
  • 25.
    Regular reporting iskey Lou Rosenfeld: http://bit.ly/qHOTad
  • 26.
    Thank you Questions? Neil.Allison@ed.ac.uk University Website Programme @usabilityed
  • 27.
    Session 2 • GroupA – Steve Krug webinar – “The least you can do about usability” – http://bit.ly/QkAfII • Group B – User testing session – Grab a name label, pair up – Quick overview of the logistics & timing