Unity Certified User Courseware
An introduction to programming in Unity
Unity Certified User: Programmer Courseware helps
you prepare for the Unity Certified User: Programmer
certification.The exam and courseware a re for anyone
who wants to jump-start their career with Unity or quickly
take their skills to the next level. The course provides a
structured, hands-on, self-study program for learning
C# programing, Unity and game development. You’ll
build multiple working projects from the ground up
using assets provided in the Unity Asset Store. The
courseware not only helps to prepare for the Unity
Certified User: Programmer certification but also
enables one to learn Unity to enter industries such as
gaming, entertainment, automotive, architecture,
engineering and Construction (AEC) and XR. Level: Introductory
The Unity Certified User Certification provides an Industry focus:
entry-level credential for anyone who is interested in Games, general
learning game development and the fundamentals of
real-time 2D and 3D content creation. Topic focus:
C# Programming
It’s ideal for:
● Students
● Beginner developers
● New to Unity
Courseware Details
Learn the Unity platform, C# programming and game development fundamentals by following
the hands- on production of multiple working projects in both 2D and 3D. The Unity Certified
User courseware gives you a structured, self-study program that includes everything a student
would need to succeed:
● 12 video-based modules with accompanying text references for key concepts (88
videos, approximately 10 hours)
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● 3 distinct complete projects with associated assets that you or your students will
complete in the Unity Editor
● Embedded challenges and quizzes to reinforce learning
Focus on programming. Learn the C# programming language, build Unity components, and gain
experience that directly maps to preparation for the Unity Certified User Exam.
Build real projects. Develop an understanding of coding in Unity by building three unique
projects of increasing complexity:
● Endless Runner - A 2D platformer game in the "endless runner" genre
● Bunny Ball - A third-person, 3D, physics-based arcade game
● Crash Scene - A low-poly 3D neighborhood scene with dynamic cameras and cut-scenes
Learn hands-on how to accomplish game development tasks by following along with the videos
and building scenes in Unity. From the basics of the C# programming language and the Unity
API, to adding finishing touches like gameplay programming and physics.
Certification Exam Topics Covered
● Animation Triggers ● Functional State Machines
● Arrays, Lists, and Dictionaries ● Keyboard and Mouse Input
● Code Comments ● Logic and Flow Control Operators
● Coding and Naming Standards ● Unity API Methods
● Debugging Code ● Variable Initialization
● ECS Classes ● Variable Type Errors
● Editor Windows in Unity ● Writing Methods
Prerequisites
There are no prerequisites for this course.
Availability
Courseware
● Courseware is available online globally via the GMetrix learning platform.
● Courseware is available in English with subtitles, with additional languages coming soon.
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