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Digital Info Acquisition & Display

This document discusses different ways to acquire, present, and process digital information. It describes how digital information like text, images, audio and video can be manually created using input devices and software or acquired from the environment using cameras, microphones and scanners. It also outlines various output devices for displaying visual digital data such as computer monitors, projectors, printers and refreshable braille displays. The document provides examples of different types of these input and output technologies.

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0% found this document useful (0 votes)
68 views51 pages

Digital Info Acquisition & Display

This document discusses different ways to acquire, present, and process digital information. It describes how digital information like text, images, audio and video can be manually created using input devices and software or acquired from the environment using cameras, microphones and scanners. It also outlines various output devices for displaying visual digital data such as computer monitors, projectors, printers and refreshable braille displays. The document provides examples of different types of these input and output technologies.

Uploaded by

juring
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd
You are on page 1/ 51

CIS100 Emerging Technologies and Data Analysis in Workplace

Lecture 4: Information Concepts (Part 2)

Dr. Tina LIU


School of Computing and Information Sciences

1
Recap
• Information & digital information
• How to store digital information?
• Storage units
• Bit patterns
• Storing text, image, graphics, video, audio

• To be discussed in this lecture


• How to acquire digital information?
• How to present digital information?
• How to process digital information?
• How to transmit digital information?

2
How to acquire digital information?
Acquiring Digital Information
• Commonly used digital information:
• Text
• Image
• Graphics
• Video
• Audio
• To acquire the above digital information, various input devices
and software are needed.
• Two approaches of acquiring digital information
• Manually created
• Acquiring from environment
Manually Created Text
• Text: Input using keyboards or virtual keyboards (together with
mouse, touchscreen, or other input devices).
Manually Created Images & Graphics
• Images & Graphics: created in image & graphics editing software
using input devices
• Image editing software: Adobe Photoshop, Microsoft Paint, GIMP, etc.
• Graphics editing software: Adobe Illustrator, CorelDRAW, Inkscape, etc.
• Input device: Keyboard, mouse, drawing tablet, touchscreen, etc.

Microsoft Paint Adobe Illustrator


Manually Created Animations
• Digital animations can be created using 2D or 3D software
• 2D animation software: Moho Pro, ToonBoom, etc.
• 3D animation software: Blender, Maya, Autodesk 3ds Max, etc.

ToonBoom Maya
Manually Created Audio
• Digital audio can be created with a digital audio workstation
(DAW) and a MIDI controller
• Digital audio workstations: GarageBand, Ableton Live, etc.
• MIDI (Music Instrument Digital Interface)
• A technical standard that describes a communications protocol, digital interface,
and electrical connectors that connect a wide variety of electronic musical
instruments, computers, and related music and audio devices.
Manually Created Speech
• Speech can be generated from text using a text-to-speech (TTS)
service

• There exist a lot of free online text-to-speech websites


• E.g., TTSReader
Acquiring Image from Environment
• Recall that when we “see objects”, we are not seeing the objects,
we are seeing the light reflected by the objects
• A digital camera captures the intensities of the light and form a
digital image based on the captured intensities
Digital cameras

Light Digital image

Light

10
Image Sensor
• The component that captures the intensities of the light in a
digital camera is called an image sensor
• Two types of image sensors
• Semiconductor charge-coupled devices (CCD)
• Complementary metal–oxide–semiconductor (CMOS)

CCD CMOS
11
Acquiring Image from Paper
• A scanner captures a picture (which may be a picture of text) and
converts it to a digital image file

12
Types of Scanners
• Traditional Scanners • Barcode/QR Code Scanners

Flatbed

Pen or Handheld

• Camera
Sheet-fed

Drum

13
Acquiring Digital Text from Images
• An optical character recognition (OCR) program analyzes a text
image in order to identify each alphabetic letter, numeric digit, or
punctuation mark as text.
This may well be the first handwritten ref
desk post. According to the pseudo-
science about how your handwriting
reflects your personality, I am highly
organized, conservative, and somewhat
OCR rigid in my thinking. I am in fact the same
easy-going, broad-minded and totally
scatter-brained person as I was before, at
the age of fifteen, I came across a book
called “Improve Your Handwriting” and
bought a calligraphy pen. Except with
handwriting that was legible.

14
Acquiring Digital Text from Images
• A magnetic ink character recognition (MICR) device converts
text printed with magnetized ink into the digital form.
• Bank industry uses MICR for check processing.

15
Acquiring Audio from Environment
• A microphone converts sound waves to digital audios

16
Types of Microphones
Dynamic Microphone Condenser Microphone

Better for capturing loud, strong Better for capturing more delicate
sounds (drums or loud vocals) , sounds and higher frequencies (studio
particularly in a live setting vocals for example), particularly in a
studio setting.
17
How to show digital information?

18
Displaying Visual Digital Information
• Various types of output devices exist for displaying visual digital
information, such as text, images, graphics, and videos
• Digital displays
• 2D displays
• 3D displays
• Projectors
• 2D projectors
• 3D projectors
• Printers
• Refreshable braille displays

19
2D Display

CRT display Plasma display LCD display LED display


(Cathode-Ray Tube) (Liquid-Crystal Display) (Light-Emitting Diode)

20
2D Display
• OLED (Organic Light-Emitting Diode)

21
3D Display
• Preserve the depth of the scene by presenting two images/videos
with disparity to two eyes separately.
• The left eye sees the left channel and the right eye sees the right one.

22
3D Display
• Stereo monitors, stereo glasses, etc.
• Major types:
• VR headset
• Anaglyph
• Active
• Passive
• Naked-eye

23
3D Display – VR Headset
• Presenting left and right images to left and right eyes with two
separate panels

24
3D Display – Anaglyph
• Encoding each eye's image using filters of different colors,
typically red and cyan.

25
3D Display – Active 3D System
• Presenting the image intended for one eye while blocking the
other eye's view

26
3D Display – Passive 3D System
• Also called polarized 3D system
• Use polarization glasses to restricting the light that reaches each
eye

27
3D Display – Naked-eye

28
2D Projector
• A projector is a device that takes the text & images displaying on
a computer screen and projects them on a larger screen.
• E.g., digital light processing (DLP) projector

You’re now
viewing a
projector
screen!

29
3D Projector (Holographic Projector)

30
2D Printer
• A printer produces text and graphics on a physical medium.
• Printed information is called hard copy, which digital information is
called soft copy
• Classified into two types
• Impact printers
• Non-impact printers

31
2D Printer – Impact Printers
• Impact printers form characters and graphics on a piece of paper
by striking a mechanism against an inked ribbon that physically
contacts the paper.
• Dot-matrix printer: can print multiple copies at a time
• Line printer: prints an entire line at a time

Dot-matrix printer Line printer 32


2D Printer – Non-Impact Printers
• A non-impact printer forms characters and graphics on a piece of
paper without actually striking the paper.
• Ink-jet printers
• Toner-based printers
• Laser printers
• LED printers
• Thermal printers
• Label printers

33
Ink-Jet Printers
• The cartridges in an ink-jet printers are usually Cyan, Magenta,
Yellow, and blacK (CMYK)
• The CMYK color model is a subtractive color model generally used
in color printing
• From RGB to CMYK
• C=1–R–K
• M=1–G–K
• Y=1–B–K
• K = 1 – max(R, G, B)

34
Toner-based Printers

35
Thermal Printers
• A thermal printer generates images by pushing electrically heated pins
against the heat-sensitive paper

36
3D Printers
• A 3D printer prints a 3D object by forming successive layers under
computer control.

37
Refreshable Braille Displays
• A refreshable braille display, or braille terminal, is an electro-
mechanical device for displaying braille characters, usually by
means of round-tipped pins raised through holes in a flat surface.

38
Playing Acoustic Digital Information
• Sound is presented via audio output devices:
• Speaker, headphone, earphone, etc.

39
Speaker
• Voice coil drives the cone to push the air to generate vibrations

40
Multichannel Speaker (Surround Sound)
• Increase audio channels to increase
quality
• 2.1 system
• Front (L + R) + Subwoofer
• 5.1 system
• 2.1 + Front (C) + Back (L + R)
• 7.1 system
• 5.1 + Center (L + R)

41
3D Sound (Spatial Sound)
• Spatialized binaural audio
• Emulate sound effects in virtual
environment
• Head tracking is needed
• Generally used in VR devices
• Different with stereo/surround
• Source do not move with head
• Virtual acoustics
• E.g., reflection, echo, etc.

42
How is digital information processed?

43
Processing Digital Information
• Information is processed in the system unit of a computer
• System unit
• Motherboard
• Buses
• Processor (CPU)
• Memory
• Power supply
• Drive bay(s)
• Ports and connectors
• Sound card
• Video card

44
Processor
• The processor, also called the central processing unit (CPU),
interprets and carries out the basic instructions that operate a
computer.
• It contains a control unit (CU), an arithmetic logic unit (ALU),
cache, etc.
• Speed of CPU (Hz): number of operations
that can be operated in one second
• E.g., 3.40GHz = the computer can run
3.4 billions of operations in one second

45
Memory
• A device that is used to store information for immediate use in a
computer or related computer hardware device
• Size of memory is similarly measured as storage devices

46
Memory
• Programs are kept on
a storage device and copied
into the
computer's memory before
they are executed.
• Limited memory affects the
execution of a program (e.g.,
a game) which has a large
file size

47
32-bit Processor vs. 64-bit Processor
• 32-bit processor
• The processor can support at most 232 bytes = 4 GB memory
• 64-bit processor
• The processor can support at most 264 bytes = 234 GB memory

48
How is digital information transferred?

49
Computer Networks
• Information can be transferred via computer networks (Internet).
• Will be discussed in detail in the next module

50
Q&A

In-Class Exercise (Moodle)

51

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