Network/Socket Programming
in Java
Rajkumar Buyya
Elements of C-S Computing
a client, a server, and network
t
es
qu
Re
Client
Server
Network
Re
su
lt
Client machine
Server machine
java.net
n Used to manage:
c URL streams
c Client/server sockets
c Datagrams
Part III - Networking
ServerSocket(1234)
Output/write stream
Input/read stream
Socket(“128.250.25.158”, 1234)
Server_name: “manjira.cs.mu.oz.au” 4
Server side Socket Operations
1. Open Server Socket:
ServerSocket server;
DataOutputStream os;
DataInputStream is;
server = new ServerSocket( PORT );
2. Wait for Client Request:
Socket client = server.accept();
3. Create I/O streams for communicating to clients
is = new DataInputStream( client.getInputStream() );
os = new DataOutputStream( client.getOutputStream() );
4. Perform communication with client
Receiive from client: String line = is.readLine();
Send to client: os.writeBytes("Hello\n");
5. Close sockets: client.close();
For multithreade server:
while(true) {
i. wait for client requests (step 2 above)
ii. create a thread with “client” socket as parameter (the thread creates streams (as in step
(3) and does communication as stated in (4). Remove thread once service is provided.
}
Client side Socket Operations
1. Get connection to server:
client = new Socket( server, port_id );
2. Create I/O streams for communicating to clients
is = new DataInputStream( client.getInputStream() );
os = new DataOutputStream( client.getOutputStream() );
3. Perform communication with client
Receiive from client: String line = is.readLine();
Send to client: os.writeBytes("Hello\n");
4. Close sockets: client.close();
A simple server (simplified code)
import java.net.*;
import java.io.*;
public class ASimpleServer {
public static void main(String args[]) {
// Register service on port 1234
ServerSocket s = new ServerSocket(1234);
Socket s1=s.accept(); // Wait and accept a connection
// Get a communication stream associated with the socket
OutputStream s1out = s1.getOutputStream();
DataOutputStream dos = new DataOutputStream (s1out);
// Send a string!
dos.writeUTF(“Hi there”);
// Close the connection, but not the server socket
dos.close();
s1out.close();
s1.close();
}
} 7
A simple client (simplified code)
import java.net.*;
import java.io.*;
public class SimpleClient {
public static void main(String args[]) throws IOException {
// Open your connection to a server, at port 1234
Socket s1 = new Socket("130.63.122.1",1234);
// Get an input file handle from the socket and read the input
InputStream s1In = s1.getInputStream();
DataInputStream dis = new DataInputStream(s1In);
String st = new String (dis.readUTF());
System.out.println(st);
// When done, just close the connection and exit
dis.close();
s1In.close();
s1.close();
}
}
8
Echo Server Client..
//client.java: client interface to server
import java.io.*;
import java.net.*;
public class client
{
int port_id;
String server; Socket slink;
DataOutputStream os;
DataInputStream is;
DataInputStream kbd;
public client( String args[] )
{
server = args[0];
port_id = Integer.valueOf(args[1]).intValue();
try
{
slink = new Socket( server, port_id );
os = new DataOutputStream( slink.getOutputStream() );
is = new DataInputStream( slink.getInputStream() );
kbd = new DataInputStream( System.in );
}
Echo Server Client..
catch( UnknownHostException e )
{
System.err.println( "Don't know about host: " );
System.exit(1);
}
catch( IOException e )
{
System.err.println( "Could not get I/O for the
connection to "+server);
System.exit(1);
}
}
void communicate()
{
while(true)
{
try {
System.out.print("Enter Input <end to stop>: ");
Echo Server Client..
if( line.equals("end") )
{ os.close(); is.close(); slink.close();
break;
}
String line2 = is.readLine();
System.out.println("Output: "+line2);
}
catch( IOException e )
{ System.out.println(e); }
}
}
public static void main( String [] args )
{
if( args.length < 2 )
{
System.out.println("Usage: java client
server_name port_id" );
System.exit(1);
}
Echo Server ...
// server.java: echo server
import java.io.*;
import java.net.*;
public class server
{
// public final static int PORT = 4779;
public static void main( String [] args )
{
ServerSocket server = null;
DataOutputStream os = null;
DataInputStream is = null;
boolean shutdown = false;
if( args.length < 1 )
{
System.out.println( "Usage: java server
port_num" );
System.exit( 1 );
}
int PORT = Integer.valueOf(args[0]).intValue();
Echo Server ...
catch( IOException e )
{
System.err.println( "Could not get I/O for the
connection to: ");
}
while(!shutdown)
{
if( server != null )
{
try
{
Socket client = server.accept();
System.out.println("Connected");
InetAddress cip = client.getInetAddress();
System.out.println( "Client IP Addr:
"+cip.toString());
is = new DataInputStream(
client.getInputStream() );
os = new DataOutputStream(
Echo Server ...
if( line.startsWith("end" ) )
{
shutdown = true;
break;
}
os.writeBytes(line.toUpperCase());
os.writeBytes("\n");
System.out.println(line);
}
is.close(); client.close();
}
catch( UnknownHostException e )
{
System.err.println( "Server Open fails" );
}
catch( IOException e )
{
System.err.println( "Could not get I/O for the connection
Echo Server
System.out.println( "Server Down" );
try {
server.close();
} catch(IOException e) {}
}
}
Threads in Action...
Multithreaded Server
Server Process
Client Process
Server
Threads
Client Process
User Mode
Kernel Mode
Message Passing
Facility
Client/Server Computing
Rajkumar Buyya
Client Server Definition
n “ server software accepts requests
for data from client software and
returns the results to the client”
Elements of C-S Computing
a client, a server, and network
t
es
qu
Re
Client
Server
Network
Re
su
lt
Client machine
Server machine
Where Operations are Done
In CS Relationship “most of the
application processing is done on a
computer (client side), which obtains
application services (such as
database services) from another
computer (server side) in a master
slave configuration.
CS-Focus is on
n In client-server computing
major focus is on
SOFTWARE
Application Tasks
User
UserInterface
Interface
Presentation
PresentationLogic
Logic
Application
ApplicationLogic
Logic
Data
DataRequests
Requests&
&Results
Results
Physical
PhysicalData
DataManagement
Management
Client (dumb) - Server Model
e
Server
ok
Client
str
ey
K
Presentation Logic
Network
Di Application Logic
sp
lay
s
DBMS
True Client-Server Model
e
Server
ok
Client
str
ey
K
Application Logic
Presentation Logic Network
Pr
o
Re ces
DBMS
su sed
lts
Distributed Client-Server Model
Server
rie ed
Client
ue ss
Q oce
s
Pr
Application Logic
Application Logic
Network
Pr
o
Re ces
DBMS
Presentation Logic su sed
lts
n Client-server computing is distributed
access, not a distributed computing.
RPC Look and Feel like Local Calls
results= calling results= called
bar(arguments) procedure bar(arguments)procedure
arguments
arguments
results
results
calling results=
procedure bar(arguments)
(client) client stub server stub
network transport
arguments
network transport
results
request message
request message
reply message
reply message
called
procedure
(client)
Network
Local Procedure Call Remote Procedure Call
Flow Control in a Sychronous RPC
Client Machine Server Machine
Service Daemon Listening
Client
Program
RPC Call
Invoke Service
Service Executes
with Request Service Call
Client
Waiting
Netw
ork
return() answer
return ( )
reply Request Completed
May be the same machine
Multithreaded Server
Server Process
Client Process
Server
Threads
Client Process
User Mode
Kernel Mode
Message Passing
Facility
Categories of Servers
n File Server
n Data Server
n Compute Server
n Database Server
n Communication Server
n Video Server
File Server
n File Servers manage a work group’s application
and data files, so that they may be shared by the
group.
n Very I/O oriented
n Pull large amount of data off the storage
subsystem and pass the data over the network
n Requires many slots for network connections
and a large-capacity, fast hard disk subsystem.
Compute Server
n Performs Application logic processing
n Compute Servers requires
c processors with high performance capabilities
c large amounts of memory
c relatively low disk subsystems
n By separating data from the computation
processing, the compute server’s processing
capabilities can be optimized
Data Server
n Data-oriented; used only for data storage and
management Data
n Since a data server can serve more than one Server
compute server, compute-intensive applications
can be spread among multiple severs
n Does not prefer any application logic
processing Compute
n Performs processes such as data Server
validation, required as part of the data
management function.
n Requires fast processor, large amount of
memory and substantial Hard disk capacity.
Database Server
n Most typical use of technology in client-server
n Accepts requests for data, retrieves the data from
its database(or requests data from another
node)and passes the results back.
n Compute server with data server provides the
same functionality.
n The server requirement depends on the size of
database, speed with which the database must be
updated, number of users and type of network
used.
Communication Server
v Provides gateway to other LANs,
networks & Computers
v E-mail Server & internet server
v Modest system requirements
F multiple slots
F fast processor to translate
networking protocols
Internet Server
PC client
Internet Server
Local Area
Network
UNIX workstations
Distributed processing
application connects to remote
database
SQL*
Forms
SQL *Net
TCP/IP
UNIX Server
Distributed database application SQL *Net
connects to local database which TCP/IP
connects to remote database
SQL *
Forms
ORACL
E
SQL *Net
TCP/IP
ORACLE
Database Configurations
Client-Server Waves
Ethernet era Intergalactic era
client/server client/server
First Wave Second Wave Third Wave
Database
servers
File Distributed
servers re
w a
u p objects
gro TPitor
s
n
mo
1982 1986 1990 1994 1998
The Client/Server Infrastructure
Client Middleware Server
Service Specific
SQL/IDAPI TxRPC Mail ORB Objects
GUI/OOUI
DSM Groupware
SNMP CMIP DME
TP
NOS monitor
Directory Security Distributed file
RPC Messaging Peer-to-peer DBMS
DSM Transport Stack DSM
NetBIOS TCP/IP IPX/SPX SNA
Operating System Operating System