Game Development Worksheet
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Name (please print): __________________________________________
Team/Developer Name (Pick something cool): _______________________________________
Basic Information
1. Game Title: ____________________________________________________
2. Concept (one sentence that captures basics of the game):
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3. What do you want your audience to feel?
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4. How will people interact with your program?
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5. States of game play and how user moves between them (provide a state diagram if possible).
You may wish to do this after you’ve defined the primary and secondary game play modes
(defined below).
PRIMARY GAMEPLAY MODE
Challenges (What is the player trying to accomplish?):
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Strategy (What can the player do to overcome the challenges?):
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Dynamics (How do the challenges and strategy change as the game progresses):
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SECONDARY GAMEPLAY MODE
(Try and have two different levels or modes of play, at two different time scale.)
Challenges (What is the player trying to accomplish?):
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Strategy (What can the player do to overcome the challenges?):
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Dynamics (How do the challenges and strategy change as the game progresses):
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INTERNAL ECONOMY
For each resource in the game (money, points, ammunition, health, energy, time, etc.) list:
Resource How it is produced/where it comes from? How it is consumed/where it goes?
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How do you adjust these resources to change the difficulty of the game (balance it)?
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Does the game include positive feedback, if so what is it? Also describe any negative feedback.
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VICTORY CONDITIONS
What are the victory or loss conditions?
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How does the player judge his/her progress towards the victory condition?
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If there is no victory condition, what is the player trying to accomplish?
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INTERFACE DESIGN
Startup Screen
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Primary Mode Screen
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Secondary Mode Screen
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Additional Screen
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PROGRAMMING OUTLINE
(Clearly identify each of the objects/sprites in your game.)
Object Properties Functions
(Name, Description) (What are the facts about this object? (What does this object do?
What does the object look like? How Can it move? Can it change costumes?
many images will you need for it? Can it interact with other objects? Can
Where does it start? What are its states it interact with the player?)
(alive, dead, etc.)