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CH01 - Introduction To Inventor

The document serves as an introduction to Autodesk Inventor 2025, detailing its solid modeling capabilities and the various environments such as Part, Assembly, Presentation, and Drawing. It outlines five key attributes of the software, including feature-based modeling and parametric features, and provides guidance on navigating the interface, managing projects, and using selection techniques. Additionally, it covers model orientation, visual styles, and the importance of documentation in creating 3D models and drawings.

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0% found this document useful (0 votes)
41 views35 pages

CH01 - Introduction To Inventor

The document serves as an introduction to Autodesk Inventor 2025, detailing its solid modeling capabilities and the various environments such as Part, Assembly, Presentation, and Drawing. It outlines five key attributes of the software, including feature-based modeling and parametric features, and provides guidance on navigating the interface, managing projects, and using selection techniques. Additionally, it covers model orientation, visual styles, and the importance of documentation in creating 3D models and drawings.

Uploaded by

Florida City
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd
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Autodesk® Inventor ® 2025

Introduction to Solid Modeling


Chapter 1: Introduction to Autodesk Inventor
✓ Understand how the Part, Assembly, Presentation, and Drawing environments enable you to create and
document a 3D digital prototype.
✓ Understand how the five key Inventor attributes contribute to creating robust parts and assemblies that can
be easily documented.
✓ Load a project file.
✓ Open existing Autodesk Inventor files.
✓ Navigate the software interface to locate and execute commands.
✓ Use the model orientation commands to pan, zoom, rotate, and look at a model.
✓ Assign visual styles to your models.
✓ Use object selection techniques to efficiently select objects in your models.
Autodesk Inventor Introduction
• Solid modeling is the creation and manipulation of solid, three-dimensional (3D) representations of a model.

Autodesk Inventor can be used to:


Design solid 3D part models and create drawings of parts…

Part model is
referenced to create
drawing views

© 2024 ASCENT - Center for Technical Knowledge


Autodesk Inventor Introduction

…and create 3D models of assemblies. Part → .IPT


Assembly → .IAM
Drawing → .DWG or .IDW
Models are placed relative to Presentation → .IPN
one another in an assembly.
Exploded views are created
in a presentation.

Assembly models can


be referenced to create
drawing views.

© 2024 ASCENT - Center for Technical Knowledge


Autodesk Inventor Introduction
Five key attributes to Autodesk Inventor:
• Feature-Based Modeling
• Parametric Features
• Associative
• Assembly Management
• Model Documentation

© 2024 ASCENT - Center for Technical Knowledge


Autodesk Inventor Introduction
Feature-Based Modeling

• Models are created by adding one feature at a time until the model is complete.
• Feature relationships are created as new features reference existing features.

Extrude
(base feature) Copied feature

Shell
Hole

Extrude
Drafts Fillets

© 2024 ASCENT - Center for Technical Knowledge


Autodesk Inventor Introduction
Feature-Based Modeling

1st (Base) Feature: 2nd Feature: 3rd Feature:


Extrude Drafts Rounds

A sketched feature is
created by sketching 4th Feature: 5th Feature: 6th Feature:
its shape or profile. Shell Extrude Hole

7th Feature:
Copy A pick and place feature is a feature for
which a shape is predefined (e.g., hole).

© 2024 ASCENT - Center for Technical Knowledge


Autodesk Inventor Introduction
Parametric Features

• Dimensional constraints used to define a feature’s shape are called parameters.


• Parameter values can be changed and features automatically update.
• Equations establish relationships using dimensions or parameters in the model.

© 2024 ASCENT - Center for Technical Knowledge


Autodesk Inventor Introduction
Associative

• Changes made to a model in any of the modes propagate to all other modes.

Part mode Assembly mode

Drawing mode
© 2024 ASCENT - Center for Technical Knowledge
Autodesk Inventor Introduction
Assembly Management

• Parts can be used as components in an assembly.


• Assemblies are created by constraining components relative to one another.

Models can be placed


relative to one another
to create an assembly.

© 2024 ASCENT - Center for Technical Knowledge


Autodesk Inventor Introduction
Model Documentation

• Model information (parts and assemblies) is used to create the required views and detail items in a
drawing.
• Drawing models are not contained in a drawing file.
• Drawings are associative.
• Two drawing formats: .IDW and .DWG files.

© 2024 ASCENT - Center for Technical Knowledge


Getting Started with Inventor
Home Page
• Activate projects
• Open files
• Create new files
• Open recent files
• Sort recent files
• List View/Grid View
• Additional tools

The Home page is


always available.

© 2024 ASCENT - Center for Technical Knowledge


Getting Started with Inventor
Project Files
• A project file specifies the locations of the files in the project and maintains the required links.
(More on projects later in the training guide.)
• Home page – Select >Settings to load and activate projects OR
use drop-down list to activate loaded projects.
• Quick Access Toolbar – Click to load and activate.
• File menu – Select Manage>Projects to load and activate.
• New/Open dialog boxes – Click Projects to load
and activate.
Projects dialog
box loads and Activate
activates projects. projects
Drop-down list
enables you to
easily activate Load projects
loaded projects. Opens Projects
dialog box.

© 2024 ASCENT - Center for Technical Knowledge


Getting Started with Inventor
Opening Files
• Files can be opened using the Open dialog box or from the Recent list.
• Home page – Select Open.
• Home page (Recent Files) – Double-click on a file name or right-click and select Open.
• Quick Access Toolbar – Click . Open dialog box enables you to
• File menu – Select Open. browse and open selected files.

© 2024 ASCENT - Center for Technical Knowledge


Autodesk Inventor Interface
File Menu Quick Access Toolbar Title Bar

Ribbon Tabs
Commands
Panels

Model
Browser
Graphics
Window

Home & Graphics


Window Tabs

Status
Bar
© 2024 ASCENT - Center for Technical Knowledge
Autodesk Inventor Interface
Interface and Commands

• Ribbon consists of tabs, panels, and commands.


• Commands are grouped in panels.

© 2024 ASCENT - Center for Technical Knowledge


Autodesk Inventor Interface
Commands

• Commonly used panels are displayed.


• To customize panels:
• Expand the Show panels list ( ) at the end of each tab.
• Right-click on the ribbon and expand Show Panels.

Use additional options in


the right-click drop-down
list to customize ribbon
appearance or dock/undock.

© 2024 ASCENT - Center for Technical Knowledge


Autodesk Inventor Interface
Graphics Window and Toolbars

• Graphics Window
• Main working window to interact with models.
Use the Documents Menu
• Multiple files can be opened simultaneously. to arrange or tile the open
windows.

• Quick Access Toolbar


• Provides quick access to common commands.
• Customizable to add more commands.
• List of Undo and Redo actions.
• Selection filter (discussed later).

© 2024 ASCENT - Center for Technical Knowledge


Autodesk Inventor Interface
Model Browser and Status Bar

• Model Browser
• Lists features in order they are created.
• Can also be used to: Search
• Select and search for features
• Access common options (e.g., Delete or Edit) Adds available
• Edit features panels to the
• View feature information Model browser
• Reorder features (click and drag)
• Open assembly and drawing components Additional
• Create drawings options
• Investigate relationships

• Status Bar
• Displays messages related to the active tool.

© 2024 ASCENT - Center for Technical Knowledge


Autodesk Inventor Interface
Modeling Tools

• Marking and Context Menus


• Right-click in the graphics window to open.
• Top radial menu is the marking menu.
• Vertical list is the context menu.

Gesturing: Click and hold the right


mouse button and immediately drag to
the required wedge and release. Must
be done within 250ms.

© 2024 ASCENT - Center for Technical Knowledge


Autodesk Inventor Interface
Modeling Tools

• Feature Creation Controls


• Properties panel, feature dialog boxes, and mini-toolbars are used to define features.

The elements that


display in the
Properties panel
vary according to
the feature being
defined, in this Values can be defined
case a hole. in the panel or in the
entry fields in the
graphics window.

© 2024 ASCENT - Center for Technical Knowledge


Autodesk Inventor Interface
Modeling Tools

• Feature Creation Controls


• Feature dialog boxes are transitioning to Properties panels for all features.
• The mini-toolbar (only available with feature dialog boxes) is turned off by default;
to enable: View tab>User Interface>Mini-Toolbar.

The elements that display in the


dialog box or mini-toolbar vary
according to the feature being
defined.

Expands or collapses the


feature dialog box.

© 2024 ASCENT - Center for Technical Knowledge


Autodesk Inventor Interface
Accessing Help

• Click or Help in any dialog box, if available (context sensitive).


• Click (Advanced Settings Menu)>Help in the Properties panel.
• Hover cursor over command (tip and/or video).
• Click in top toolbar.
• Click Help on the Home page.
• Press <F1>.
• Type topic.

Local help can be installed and set as


default by enabling Installed Local Help
in the Application Options>General tab.

© 2024 ASCENT - Center for Technical Knowledge


Model Orientation

Navigate Panel

ViewCube

Navigation Bar

© 2024 ASCENT - Center for Technical Knowledge


Model Orientation
Pan
• Click .
• Press <F2>.
• Press and hold middle mouse button.

Rotate/Orbit
• Click .
• Press <F4>.
• Press and hold <Shift> + middle mouse button.
• Pivot point (PP) is based on view in graphics window:
• Full model = PP at geometry center
• Partial model = PP at nearest edge/face/vertex
• No model = PP at the cursor location

© 2024 ASCENT - Center for Technical Knowledge


Model Orientation
Zoom
• Click or .
• Press <F3>.
• Click or (Zoom All).
• Click or (Zoom Selected).
• Click or (Zoom Window).

© 2024 ASCENT - Center for Technical Knowledge


Model Orientation
Look At
• Rotate the model until the face is visible and click (Look At).

Select this surface


to be parallel to the
screen.

© 2024 ASCENT - Center for Technical Knowledge


Model Orientation
ViewCube
Select a side or edge
• Alternative to using (Look At). on the ViewCube.
• Select faces or edges to orient.
• Spin or rotate a view.

Return to a Home view:


• Click at top left of the ViewCube.
• Right-click and select Home View.

© 2024 ASCENT - Center for Technical Knowledge


Model Orientation
Full Navigation Wheel
• Alternative to using other model orientation tools.

© 2024 ASCENT - Center for Technical Knowledge


Model Display
• View tab>Appearance panel>Visual Style

Shaded Shaded with Edges Shaded with


Hidden Edges

Wireframe Wireframe with Wireframe with Monochrome


Hidden Edges Visible Edges Only
© 2024 ASCENT - Center for Technical Knowledge
Selection Techniques
Sketched Entity Selection

• To select individual sketched entities, use the left mouse button.


• To remove, press and hold either <Ctrl> or <Shift> and select the entity again.
• To select multiple sketched entities, use the Window or Crossing techniques.

Drag boundary box left to right. Drag boundary box right to left.

Window Selection Crossing Selection

© 2024 ASCENT - Center for Technical Knowledge


Selection Techniques
Tangent Entity Selection

• To select tangent entities (faces and edges):


• Right-click on an entity and select Select Tangencies.
• Double-click on the entity.

© 2024 ASCENT - Center for Technical Knowledge


Selection Techniques
Selecting Hidden Entities or Features

• When you hover the cursor over objects, a drop-down list displays all shown and hidden objects.
• Alternatively, right-click and select Select Other.
• Select an item in the drop-down list and select required object.
• Scroll using middle mouse button and press <Enter> when required object is highlighted.

Cursor was hovered in this


location to activate the
Select Other drop-down list.

© 2024 ASCENT - Center for Technical Knowledge


Selection Techniques
Selection Filter

• Use the Selection filter in the Quick Access Toolbar to efficiently select entities.
• Available filters depend on mode.

© 2024 ASCENT - Center for Technical Knowledge


Practice
Practice 1a: Open and Manipulate a Part

© 2024 ASCENT - Center for Technical Knowledge

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