Defect testing
Testing programs to establish
the presence of system defects
©Ian Sommerville 2000 Software Engineering, 6th edition. Chapter 20 Slide 1
Objectives
To understand testing techniques that are geared
to discover program faults
To introduce guidelines for interface testing
To understand specific approaches to object-
oriented testing
To understand the principles of CASE tool
support for testing
©Ian Sommerville 2000 Software Engineering, 6th edition. Chapter 20 Slide 2
Topics covered
Defect testing
Integration testing
Object-oriented testing
Testing workbenches
©Ian Sommerville 2000 Software Engineering, 6th edition. Chapter 20 Slide 3
The testing process
Component testing
• Testing of individual program components
• Usually the responsibility of the component developer (except
sometimes for critical systems)
• Tests are derived from the developer’s experience
Integration testing
• Testing of groups of components integrated to create a system
or sub-system
• The responsibility of an independent testing team
• Tests are based on a system specification
©Ian Sommerville 2000 Software Engineering, 6th edition. Chapter 20 Slide 4
Testing phases
Component Integration
testing testing
Software developer Independent testing team
©Ian Sommerville 2000 Software Engineering, 6th edition. Chapter 20 Slide 5
Defect testing
The goal of defect testing is to discover defects in
programs
A successful defect test is a test which causes a
program to behave in an anomalous way
Tests show the presence not the absence of
defects
©Ian Sommerville 2000 Software Engineering, 6th edition. Chapter 20 Slide 6
Testing priorities
Only exhaustive testing can show a program is
free from defects. However, exhaustive testing
is impossible
Tests should exercise a system's capabilities
rather than its components
Testing old capabilities is more important than
testing new capabilities
Testing typical situations is more important than
boundary value cases
©Ian Sommerville 2000 Software Engineering, 6th edition. Chapter 20 Slide 7
Test data and test cases
Test data Inputs which have been devised to
test the system
Test cases Inputs to test the system and the
predicted outputs from these inputs if the
system operates according to its specification
©Ian Sommerville 2000 Software Engineering, 6th edition. Chapter 20 Slide 8
The defect testing process
Test Test Test Test
cases data results reports
Design test Prepare test Run program Compare results
cases data with test data to test cases
©Ian Sommerville 2000 Software Engineering, 6th edition. Chapter 20 Slide 9
Black-box testing
An approach to testing where the program is
considered as a ‘black-box’
The program test cases are based on the system
specification
Test planning can begin early in the software
process
©Ian Sommerville 2000 Software Engineering, 6th edition. Chapter 20 Slide 10
Black-box testing
Inputs causing
anomalous
Input test data I behaviour
e
System
Outputs which reveal
the presence of
Output test results Oe defects
©Ian Sommerville 2000 Software Engineering, 6th edition. Chapter 20 Slide 11
Equivalence partitioning
Input data and output results often fall into
different classes where all members of a class are
related
Each of these classes is an equivalence partition
where the program behaves in an equivalent way
for each class member
Test cases should be chosen from each partition
©Ian Sommerville 2000 Software Engineering, 6th edition. Chapter 20 Slide 12
Equivalence partitioning
Invalid inputs Valid inputs
System
Outputs
©Ian Sommerville 2000 Software Engineering, 6th edition. Chapter 20 Slide 13
Equivalence partitioning
Partition system inputs and outputs into
‘equivalence sets’
• If input is a 5-digit integer between 10,000 and 99,999,
equivalence partitions are <10,000, 10,000-99, 999 and >
10, 000
Choose test cases at the boundary of these
sets
• 00000, 09999, 10000, 99999, 10001
©Ian Sommerville 2000 Software Engineering, 6th edition. Chapter 20 Slide 14
Equivalence partitions
3 11
4 7 10
Less than 4 Between 4 and 10 More than 10
Number of input values
9999 100000
10000 50000 99999
Less than 10000 Between 10000 and 99999 More than 99999
Input values
©Ian Sommerville 2000 Software Engineering, 6th edition. Chapter 20 Slide 15
Search routine specification
procedure Search (Key : ELEM ; T: ELEM_ARRAY;
Found : in out BOOLEAN; L: in out ELEM_INDEX) ;
Pre-condition
-- the array has at least one element
T’FIRST <= T’LAST
Post-condition
-- the element is found and is referenced by L
( Found and T (L) = Key)
or
-- the element is not in the array
( not Found and
not (exists i, T’FIRST >= i <= T’LAST, T (i) = Key ))
©Ian Sommerville 2000 Software Engineering, 6th edition. Chapter 20 Slide 16
Search routine - input partitions
Inputs which conform to the pre-conditions
Inputs where a pre-condition does not hold
Inputs where the key element is a member of
the array
Inputs where the key element is not a member
of the array
©Ian Sommerville 2000 Software Engineering, 6th edition. Chapter 20 Slide 17
Testing guidelines (sequences)
Test software with sequences which have only a
single value
Use sequences of different sizes in different tests
Derive tests so that the first, middle and last
elements of the sequence are accessed
Test with sequences of zero length
©Ian Sommerville 2000 Software Engineering, 6th edition. Chapter 20 Slide 18
Search routine - input partitions
Array Element
Single value In sequence
Single value Not in sequence
More than 1 value First element in sequence
More than 1 value Last element in sequence
More than 1 value Middle element in sequence
More than 1 value Not in sequence
Input sequence (T) Key (Key) Output (Found, L)
17 17 true, 1
17 0 false, ??
17, 29, 21, 23 17 true, 1
41, 18, 9, 31, 30, 16, 45 45 true, 7
17, 18, 21, 23, 29, 41, 38 23 true, 4
21, 23, 29, 33, 38 25 false, ??
©Ian Sommerville 2000 Software Engineering, 6th edition. Chapter 20 Slide 19
Structural testing
Sometime called white-box testing
Derivation of test cases according to program
structure. Knowledge of the program is used to
identify additional test cases
Objective is to exercise all program statements
(not all path combinations)
©Ian Sommerville 2000 Software Engineering, 6th edition. Chapter 20 Slide 20
White-box testing
Test data
Tests Derives
Component Test
code outputs
©Ian Sommerville 2000 Software Engineering, 6th edition. Chapter 20 Slide 21
class BinSearch {
// This is an encapsulation of a binary search function that takes an array of
// ordered objects and a key and returns an object with 2 attributes namely
// index - the value of the array index
// found - a boolean indicating whether or not the key is in the array
// An object is returned because it is not possible in Java to pass basic types by
// reference to a function and so return two values
// the key is -1 if the element is not found
public static void search ( int key, int [] elemArray, Result r )
{
int bottom = 0 ;
int top = elemArray.length - 1 ;
int mid ;
r.found = false ; r.index = -1 ;
while ( bottom <= top )
{
mid = (top + bottom) / 2 ;
if (elemArray [mid] == key)
{
r.index = mid ;
r.found = true ;
return ;
} // if part
else
{
if (elemArray [mid] < key)
bottom = mid + 1 ;
else
top = mid - 1 ;
}
} //while loop
} // search
Binary search (Java)
} //BinSearch
Binary search - equiv. partitions
Pre-conditions satisfied, key element in array
Pre-conditions satisfied, key element not in
array
Pre-conditions unsatisfied, key element in array
Pre-conditions unsatisfied, key element not in
array
Input array has a single value
Input array has an even number of values
Input array has an odd number of values
©Ian Sommerville 2000 Software Engineering, 6th edition. Chapter 20 Slide 23
Binary search equiv. partitions
Equivalence class boundaries
Elements < Mid Elements > Mid
Mid-point
©Ian Sommerville 2000 Software Engineering, 6th edition. Chapter 20 Slide 24
Binary search - test cases
©Ian Sommerville 2000 Software Engineering, 6th edition. Chapter 20 Slide 25
Path testing
The objective of path testing is to ensure that the
set of test cases is such that each path through the
program is executed at least once
The starting point for path testing is a program
flow graph that shows nodes representing
program decisions and arcs representing the flow
of control
Statements with conditions are therefore nodes in
the flow graph
©Ian Sommerville 2000 Software Engineering, 6th edition. Chapter 20 Slide 26
Program flow graphs
Describes the program control flow. Each branch
is shown as a separate path and loops are shown
by arrows looping back to the loop condition
node
Used as a basis for computing the cyclomatic
complexity
Cyclomatic complexity = Number of edges -
Number of nodes +2
©Ian Sommerville 2000 Software Engineering, 6th edition. Chapter 20 Slide 27
Cyclomatic complexity
The number of tests to test all control
statements equals the cyclomatic complexity
Cyclomatic complexity equals number of
conditions in a program
Useful if used with care. Does not imply
adequacy of testing.
Although all paths are executed, all combinations
of paths are not executed
©Ian Sommerville 2000 Software Engineering, 6th edition. Chapter 20 Slide 28
1
while bottom <= top
bottom > top
2
3 if (elemArray [mid] == key
8 4
(if (elemArray [mid]< key
5 6
9
Binary search flow graph
Independent paths
1, 2, 3, 8, 9
1, 2, 3, 4, 6, 7, 2
1, 2, 3, 4, 5, 7, 2
1, 2, 3, 4, 6, 7, 2, 8, 9
Test cases should be derived so that all of these
paths are executed
A dynamic program analyser may be used to
check that paths have been executed
©Ian Sommerville 2000 Software Engineering, 6th edition. Chapter 20 Slide 30
Integration testing
Tests complete systems or subsystems composed
of integrated components
Integration testing should be black-box testing
with tests derived from the specification
Main difficulty is localising errors
Incremental integration testing reduces this
problem
©Ian Sommerville 2000 Software Engineering, 6th edition. Chapter 20 Slide 31
Incremental integration testing
A T1
T1
A
T1 T2
A B
T2
T2 B T3
T3
B C
T3 T4
C
T4
D T5
Test sequence Test sequence Test sequence
1 2 3
©Ian Sommerville 2000 Software Engineering, 6th edition. Chapter 20 Slide 32
Approaches to integration testing
Top-down testing
• Start with high-level system and integrate from the top-down
replacing individual components by stubs where appropriate
Bottom-up testing
• Integrate individual components in levels until the complete
system is created
In practice, most integration involves a
combination of these strategies
©Ian Sommerville 2000 Software Engineering, 6th edition. Chapter 20 Slide 33
Top-down testing
Testing
Level 1 Level 1 . ..
sequence
Level 2 Level 2 Le vel 2 Level 2
Le vel 2
stubs
Le vel 3
stubs
©Ian Sommerville 2000 Software Engineering, 6th edition. Chapter 20 Slide 34
Bottom-up testing
Test
drivers
Testing
Level N Level N Le vel N Level N Level N
sequence
Test
drivers
Level N–1 Level N–1 Level N–1
©Ian Sommerville 2000 Software Engineering, 6th edition. Chapter 20 Slide 35
Tetsing approaches
Architectural validation
• Top-down integration testing is better at discovering errors in the
system architecture
System demonstration
• Top-down integration testing allows a limited demonstration at an
early stage in the development
Test implementation
• Often easier with bottom-up integration testing
Test observation
• Problems with both approaches. Extra code may be required to
observe tests
©Ian Sommerville 2000 Software Engineering, 6th edition. Chapter 20 Slide 36
Interface testing
Takes place when modules or sub-systems are
integrated to create larger systems
Objectives are to detect faults due to interface
errors or invalid assumptions about interfaces
Particularly important for object-oriented
development as objects are defined by their
interfaces
©Ian Sommerville 2000 Software Engineering, 6th edition. Chapter 20 Slide 37
Interface testing
Test
cases
A B
©Ian Sommerville 2000 Software Engineering, 6th edition. Chapter 20 Slide 38
Interfaces types
Parameter interfaces
• Data passed from one procedure to another
Shared memory interfaces
• Block of memory is shared between procedures
Procedural interfaces
• Sub-system encapsulates a set of procedures to be called by
other sub-systems
Message passing interfaces
• Sub-systems request services from other sub-systems
©Ian Sommerville 2000 Software Engineering, 6th edition. Chapter 20 Slide 39
Interface errors
Interface misuse
• A calling component calls another component and makes an
error in its use of its interface e.g. parameters in the wrong order
Interface misunderstanding
• A calling component embeds assumptions about the behaviour
of the called component which are incorrect
Timing errors
• The called and the calling component operate at different speeds
and out-of-date information is accessed
©Ian Sommerville 2000 Software Engineering, 6th edition. Chapter 20 Slide 40
Interface testing guidelines
Design tests so that parameters to a called
procedure are at the extreme ends of their ranges
Always test pointer parameters with null pointers
Design tests which cause the component to fail
Use stress testing in message passing systems
In shared memory systems, vary the order in
which components are activated
©Ian Sommerville 2000 Software Engineering, 6th edition. Chapter 20 Slide 41
Stress testing
Exercises the system beyond its maximum design
load. Stressing the system often causes defects to
come to light
Stressing the system test failure behaviour.. Systems
should not fail catastrophically. Stress testing checks
for unacceptable loss of service or data
Particularly relevant to distributed systems
which can exhibit severe degradation as a
network becomes overloaded
©Ian Sommerville 2000 Software Engineering, 6th edition. Chapter 20 Slide 42
Object-oriented testing
The components to be tested are object classes
that are instantiated as objects
Larger grain than individual functions so
approaches to white-box testing have to be
extended
No obvious ‘top’ to the system for top-down
integration and testing
©Ian Sommerville 2000 Software Engineering, 6th edition. Chapter 20 Slide 43
Testing levels
Testing operations associated with objects
Testing object classes
Testing clusters of cooperating objects
Testing the complete OO system
©Ian Sommerville 2000 Software Engineering, 6th edition. Chapter 20 Slide 44
Object class testing
Complete test coverage of a class involves
• Testing all operations associated with an object
• Setting and interrogating all object attributes
• Exercising the object in all possible states
Inheritance makes it more difficult to design
object class tests as the information to be tested is
not localised
©Ian Sommerville 2000 Software Engineering, 6th edition. Chapter 20 Slide 45
Weather station object interface
Test cases are needed for all operations
WeatherStation
Use a state model to identify state
identifier transitions for testing
reportWeather ()
Examples of testing sequences
calibrate (instruments) • Shutdown Waiting Shutdown
test () • Waiting Calibrating Testing Transmitting Waiting
startup (instruments) • Waiting Collecting Waiting Summarising
shutdown (instruments) Transmitting Waiting
©Ian Sommerville 2000 Software Engineering, 6th edition. Chapter 20 Slide 46
Object integration
Levels of integration are less distinct in object-
oriented systems
Cluster testing is concerned with integrating and
testing clusters of cooperating objects
Identify clusters using knowledge of the operation
of objects and the system features that are
implemented by these clusters
©Ian Sommerville 2000 Software Engineering, 6th edition. Chapter 20 Slide 47
Approaches to cluster testing
Use-case or scenario testing
• Testing is based on a user interactions with the system
• Has the advantage that it tests system features as experienced by
users
Thread testing
• Tests the systems response to events as processing threads
through the system
Object interaction testing
• Tests sequences of object interactions that stop when an object
operation does not call on services from another object
©Ian Sommerville 2000 Software Engineering, 6th edition. Chapter 20 Slide 48
Scenario-based testing
Identify scenarios from use-cases and supplement
these with interaction diagrams that show the
objects involved in the scenario
Consider the scenario in the weather station
system where a report is generated
©Ian Sommerville 2000 Software Engineering, 6th edition. Chapter 20 Slide 49
Collect weather data
:CommsController :WeatherStation :WeatherData
request (report)
acknowledge ()
report ()
summarise ()
send (report)
reply (report)
acknowledge ()
©Ian Sommerville 2000 Software Engineering, 6th edition. Chapter 20 Slide 50
Weather station testing
Thread of methods executed
• CommsController:request WeatherStation:report
WeatherData:summarise
Inputs and outputs
• Input of report request with associated acknowledge and a final
output of a report
• Can be tested by creating raw data and ensuring that it is
summarised properly
• Use the same raw data to test the WeatherData object
©Ian Sommerville 2000 Software Engineering, 6th edition. Chapter 20 Slide 51
Testing workbenches
Testing is an expensive process phase. Testing
workbenches provide a range of tools to reduce
the time required and total testing costs
Most testing workbenches are open systems
because testing needs are organisation-specific
Difficult to integrate with closed design and
analysis workbenches
©Ian Sommerville 2000 Software Engineering, 6th edition. Chapter 20 Slide 52
A testing workbench
Test data
Specification
generator
Source Test Oracle
code manager Test data
Dynamic Program Test Test
analyser being tested results predictions
Execution File
Simulator
report comparator
Report Test results
generator report
©Ian Sommerville 2000 Software Engineering, 6th edition. Chapter 20 Slide 53
Tetsing workbench adaptation
Scripts may be developed for user interface
simulators and patterns for test data generators
Test outputs may have to be prepared manually
for comparison
Special-purpose file comparators may be
developed
©Ian Sommerville 2000 Software Engineering, 6th edition. Chapter 20 Slide 54
Key points
Test parts of a system which are commonly used
rather than those which are rarely executed
Equivalence partitions are sets of test cases where
the program should behave in an equivalent way
Black-box testing is based on the system
specification
Structural testing identifies test cases which cause
all paths through the program to be executed
©Ian Sommerville 2000 Software Engineering, 6th edition. Chapter 20 Slide 55
Key points
Test coverage measures ensure that all statements
have been executed at least once.
Interface defects arise because of specification
misreading, misunderstanding, errors or invalid
timing assumptions
To test object classes, test all operations,
attributes and states
Integrate object-oriented systems around clusters
of objects
©Ian Sommerville 2000 Software Engineering, 6th edition. Chapter 20 Slide 56