Structured Vs, Object Oriented Analysis and Design
This document discusses structured vs object-oriented analysis and design (SAD vs OOAD) for software development. It outlines the phases and modeling techniques used in SAD like data flow diagrams, decision tables, and entity relationship diagrams. It also outlines the phases and modeling techniques used in OOAD like use cases, class diagrams, sequence diagrams, and state machine diagrams. The document compares key differences between SAD and OOAD, discusses textbooks on software engineering and UML, and references papers on using UML in practice and evaluating the impact and costs/benefits of UML in software maintenance.
Outlines the theme of structured (SAD) vs object-oriented (OOAD) analysis and design phases.
Lists textbooks and important papers that shape the study of software analysis and design.
Describes key differences between structured (SAD) and object-oriented analysis and design (OOAD) methodologies.
Defines systems analyst responsibilities and outlines general software project phases.
Details the SAD phase, covering system requirements, database design and data flow diagrams. Explains DFDs, types of DFDs, diagram rules, and the decomposition process in software development.
Explains DFDs, types of DFDs, diagram rules, and the decomposition process in software development.
Details the SAD phase, covering system requirements, database design and data flow diagrams. Introduces decision tables for modeling logic during the SAD design phase, emphasizing DB design.
Details the SAD phase, covering system requirements, database design and data flow diagrams. Introduces decision tables for modeling logic during the SAD design phase, emphasizing DB design. Introduces OOAD phases including requirements gathering, object interaction, and detailed design processes.
Presents practical examples of use cases and activity diagrams highlighting key processes in software systems.
Presents practical examples of use cases and activity diagrams highlighting key processes in software systems.
Describes various class structures and relationships including inheritance, aggregation, and dependency.
Discusses object-relational modeling challenges and the effectiveness of UML in aiding software documentation.
Describes key differences between structured (SAD) and object-oriented analysis and design (OOAD) methodologies.
Explores critical evaluations and issues faced in UML documentation, emphasizing project experiences.
Explores critical evaluations and issues faced in UML documentation, emphasizing project experiences.
Discusses object-relational modeling challenges and the effectiveness of UML in aiding software documentation.
Wraps up the findings and offers recommendations about the use of diagrams and structured approaches in software development.
Outline SAD PhasesOOADPhasesSAD vs. OOAD software development Adopted BooksUML in practice Conclusions & Recommendations 2
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TextbooksModern Systems AnalysisandDesign6th EditionJeffrey Hoffer Joey GeorgeJoseph Valacich3Object Oriented Systems Analysis and Design 2nd edition Joey GeorgeDinesh BatraJoseph ValacichJeffrey HofferSoftware Engineering8th , 9th edition Lan SummervilleLearning UML 2.0, By Kim Hamilton, Russell Miles, O'Reilly, 2006.Visual Modeling with Rational Rose 2002 and UML, 3/E, by Terry Quatrani
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Papers 4In practice- UML software architecture and design description, IEEE Software, 2006The Impact of UML Documentation on Software Maintenance - An Experimental Evaluation, IEEE TRANSACTIONS ON SOFTWARE ENGINEERING, VOL. 32, NO. 6, JUNE 2006.A Realistic Empirical Evaluation of the Costs and Benefits of UML in Software Maintenance, IEEE TRANSACTIONS ON SOFTWARE ENGINEERING, VOL. 34, NO. 3, MAY/JUNE 2008.
Definitions Systems AnalystResponsiblefor analysis and design of information systemsSoftware Computer programs and associated documentation such as requirements, design models and user manualsSoftware EngineeringIEEE standard 610-12 (1999) defines software engineering as "the application of a systematic, disciplined, quantifiable approach to the development, operation, and maintenance of software; that is, the application of engineering to software.7
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SW Project phases Anyproject in the world has the following phases:PlanningAnalysis: system requirements are studied and structuredDesign: recommended solution is converted into logical and then physical system specificationsLogical design – all functional features of the system chosen for development in analysis are described independently of any computer platform Physical design – the logical specifications of the system from logical design are transformed into the technology-specific details from which all programming and system construction can be accomplishedImplementationTesting Maintenance 8
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Outline SAD PhasesOOADPhasesSAD vs. OOAD software development Adopted BooksUML in practice Conclusions & Recommendations 9
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Structured Analysis anddesign (SAD)A. Analysis PhaseDetermine system requirementsStructuring system process requirementsLogical requirements (logical modeling)Structuring system data requirementsB. Design PhaseDatabase design (DB normalization)Forms and report design (GUI design)10
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Structured Analysis anddesign (SAD)A. Analysis PhaseDetermine system requirements:Interviewing: individuals and/or groupStructuring system process requirementsData Flow Diagram (DFD) – logical process modelingDFD levels (process decomposition)Context diagram 4 type of DFDCurrent physical: Adequate detail onlyCurrent logical: Enables analysts to understand current systemNew logical: Technology independent, Show data flows, structure, and functional requirements of new systemNew physical: Technology dependent 11
Developing DFDs (Cont.)Level-0diagram is a data flow diagram that represents a system’s major processes, data flows, and data stores at a high level of detail.Processes are labeled 1.0, 2.0, etc. These will be decomposed into more primitive (lower-level) DFDs.15
Decomposition of DFDsFunctionaldecomposition is an iterative process of breaking a system description down into finer and finer detail.Creates a set of charts in which one process on a given chart is explained in greater detail on another chart.Continues until no subprocess can logically be broken down any further.19
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Decomposition of DFDs(Cont.)Primitive DFD is the lowest level of a DFD.Level-1 diagram results from decomposition of Level-0 diagram.Level-n diagram is a DFD diagram that is the result of n nested decompositions from a process on a level-0 diagram.20
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Level-1 DFDLevel-1 diagramshowing the decomposition of Process 4.0 from the level-0 diagram for Hoosier Burger’s food-ordering systemLevel-1 DFD shows the sub-processes of one of the processes in the Level-0 DFD.This is a Level-1 DFD for Process 4.0.Processes are labeled 4.1, 4.2, etc. These can be further decomposed in more primitive (lower-level) DFDs if necessary.21
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22Level-n DFDLevel-2 diagramshowing the decomposition of Process 4.3 from the level-1 diagram for Process 4.0 for Hoosier Burger’s food-ordering systemLevel-n DFD shows the sub-processes of one of the processes in the Level n-1 DFD.This is a Level-2 DFD for Process 4.3.Processes are labeled 4.3.1, 4.3.2, etc. If this is the lowest level of the hierarchy, it is called a primitive DFD.
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Four Different Typesof DFDsCurrent PhysicalProcess labels identify technology (people or systems) used to process the data.Data flows and data stores identify actual name of the physical media. Current LogicalPhysical aspects of system are removed as much as possible.Current system is reduced to data and processes that transform them.23
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Four Different Typesof DFDs (Cont.)New LogicalIncludes additional functions.Obsolete functions are removed.Inefficient data flows are reorganized.New PhysicalRepresents the physical implementation of the new system.24
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SAD – Analysisphase (Cont.)Logical requirements (logical modeling)Use structured English to represent DFD because DFD does not show logicUse decision table / tree (logical choice in conditional statement Structuring system data requirementsER diagram25
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Modeling Logic withDecision TablesDecision table: a matrix representation of the logic of a decision which specifies the possible conditions for the decision and the resulting actions.Best used for complicated decision logic.26
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Modeling Logic withDecision Tables (Cont.)Complete decision table for payroll system example27
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Modeling Logic withDecision Tables (Cont.)Condition stubs: that part of a decision table that lists the conditions relevant to the decisionAction stubs: that part of a decision table that lists the actions that result for a given set of conditions28
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Modeling Logic withDecision Tables (Cont.)Rules: that part of a decision table that specifies which actions are to be followed for a given set of conditionsIndifferent condition: in a decision table, a condition whose value does not affect which actions are taken for two or more rules29
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Modeling Logic withDecision Tables (Cont.)Procedure for Creating Decision TablesName the condition and the values that each condition can assume.Name all possible actions that can occur.List all possible rules.Define the actions for each rule.Simplify the table.30
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31Modeling Logic withDecision Tables (Cont.)Reduced decision table for payroll system example
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SAD – Analysisphase (Cont.)B. Design PhaseDatabase design (DB normalization)Forms and report design (GUI design)32
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DB NormalizationNormalization: theprocess of converting complex data structures into simple, stable data structuresThe result of normalization is that every nonprimary key attribute depends upon the whole primary key.First Normal From (1NF)Unique rows, no multivalued attributesAll relations are in 1NFSecond Normal Form (2NF)Each nonprimary key attribute is identified by the whole key (called full functional dependency)Third Normal Form (3NF)Nonprimary key attributes do not depend on each other (i.e. no transitive dependencies)33
Object-Oriented Analysis andDesign (OOAD)Based on objects rather than data or processesObject: a structure encapsulating attributes and behaviors of a real-world entity35
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Object-Oriented Analysis andDesign (OOAD) (Cont.)Object class: a logical grouping of objects sharing the same attributes and behaviorsInheritance: hierarchical arrangement of classes enable subclasses to inherit properties of superclasses36
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Outline SAD PhasesOOADPhasesSAD vs. OOAD software development Adopted BooksUML in practice Conclusions & Recommendations 37
OOSAD textbookB. DesignPhasePhysical DB designDesign elements Design classesDesign components Design system ArchitectureGUI design39
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Learning UML textbookFocuson 4+1 view architecture 40Modeling a System's Logical Structure: Introducing Classes and Class, Sequence State Machine DiagramsModeling Requirements: Use CasesModeling System Workflows: Activity DiagramsManaging and Reusing Your System's Parts: Component, Package, Deployment, Diagrams
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Visual modeling withrational rose text bookFocus on Rational Unified Process (RUP)Talk about 4+1 architectural view Later on the textbookRational Rose Example41
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OOAD project phases(myreading and experience)AnalysisRequirement gathering, analysis, and modeling (Requirement Engineering)Use Case Model find Uses Cases, Flow of Events, Activity Diagram)Object Model Find Classes & class relations, Object Interaction: Sequence & collaboration Diagram, State Machine Diagram, Object to ER MappingDesignPhysical DB designDesign elements Design system ArchitectureDesign classes: Checking The Model, Combine Classes, Splitting Classes, Eliminate ClassesDesign components GUI design42
Create curriculumSelect coursesto teachCreate Activity Diagram for registration systemRegistrarProfessorcatalogMail catalog Place catalog to studentsin bookstoreOpen registration[ Registration time period expired ]SwimlanesClose registration48
54public class BlogAccount{ // Attribute introduced thanks to the association with the BlogEntry classprivate BlogEntry[] entries; // ... Other Attributes and Methods declared here ...}public class BlogEntry{ // The blog attribute has been removed as it is not necessary for the // BlogEntry to know about the BlogAccount that it belongs to. // ... Other Attributes and Methods declared here ...}
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Object-Relational ModelingPurposes ofObject-Relational ModelingCreate entity classesProduce database structuresEnhance and finalize the attributes in the data model55
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Object-Oriented Extensions toRelational ModelingGeneralizationMultivalued attributes (OK to violate atomicity requirement of 1NF)AggregationObject identifiersPointersBehaviorsRicher set of data typesObject-relational Data Model56
Sequence Diagramregistration registrationmath 101 : Studentformmanagermath 101 section 11: fill in info2: submit3: add student to math 1014: add student5: are you open?6: add studentA sequence diagram displays object interactions arranged in a time sequence60
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61public class MessageReceiver{publicvoid foo( ) { // Do something inside foo. }}public class MessageCaller{ private MessageReceivermessageReceiver; // Other Methods and Attributes of the class are declared here // The messageRecevier attribute is initialized elsewhere in // the class. public doSomething(String[] args) { // The MessageCaller invokes the foo( ) methodthis.messageReceiver.foo( ); // then waits for the method to return // before carrying on here with the rest of its work }}
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Collaboration Diagramcourse form: 1: set course infoCourseForm2: process3: add course : RegistrartheManager : aCourse : CurriculumManagerCourse4: new courseA collaboration diagram displays object interactions organized around objects and their links to one another62
69Focusing on thekey components and interfaces in your systemFocusing on component dependencies and the manifesting artifacts is useful when you are trying control the configuration or deployment of your system
Software Engineering textbookMaintopics INTRODUCTIONSocio-technical SystemEmergent propertyREQUIREMENTS ENGINEERINGSystems ModelsDESIGNArchitectural DesignApplication ArchitecturesObject-oriented DesignReal-time SystemsUser Interface DesignSOFTWARE DEVELOPMENTIterative SW DevelopmentSW ReuseCBSECritical Systems DevelopmentSoftware EvolutionVALIDATIONVerification and ValidationSoftware TestingCritical Systems ValidationMANAGEMENTSoftware Cost EstimationQuality Management
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Software Engineering textbookMaintopics (Cont.)EMERGING TECHNOLOGIESSecurity EngineeringService-oriented Software EngineeringAspect-oriented Software Development
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Software Engineering textbookSystemcategoriesTechnical computer-based systemsSystems that include hardware and software but where the operators and operational processes are not normally considered to be part of the system. The system is not self-aware.Socio-technical systemsSystems that include technical systems but also operational processes and peoplewho use and interact with the technical system. Socio-technical systems are governed by organisational policies and rules.
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Software Engineering textbookSocio-technicalsystem characteristicsEmergent propertiesProperties of the system of a whole that depend on the system components and their relationships.Non-deterministicThey do not always produce the same output when presented with the same input because the systems’s behaviour is partially dependent on human operators.Complex relationships with organisational objectivesThe extent to which the system supports organisational objectives does not just depend on the system itself.
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Software Engineering textbookTypesof emergent propertyFunctional properties These appear when all the parts of a system work togetherto achieve some objective. For example, a bicycle has the functional property of being a transportationdevice once it has been assembled from its components.Non-functional emergent propertiesExamples are reliability, performance, safety, and security. These relate to the behaviour of the system in its operational environment.They are often critical for computer-based systems as failure to achieve some minimal defined level in these properties may make the system unusable.
Software Engineering textbookSystemModelsContext models Blocks (box diagram of subsystems)DFDs can be usedBehavioural modelsBlocks (box diagram of subsystems)Two types of behavioral model are:Data processing models that show how data is processed as it moves through the system (DFD)State machine models that show the systems response to events.Data models DFDsObject modelsInheritance modelsAggregation modelsInteraction models80
Papers 82In practice- UML software architecture and design description, IEEE Software, 2006The Impact of UML Documentation on Software Maintenance - An Experimental Evaluation, IEEE TRANSACTIONS ON SOFTWARE ENGINEERING, VOL. 32, NO. 6, JUNE 2006.A Realistic Empirical Evaluation of the Costs and Benefits of UML in Software Maintenance, IEEE TRANSACTIONS ON SOFTWARE ENGINEERING, VOL. 34, NO. 3, MAY/JUNE 2008.
Practitioner reflections onUML use2+ month period, 80 architects participated. major responsibilities among respondents:analysis (66 %),design (66 %),specification (61 %), andprogramming (52 %).The respondents came from different application domains.Most worked in information systems (61 %)28 % worked in embedded systemsa few worked in tool and operating systems development. 60% worked in projects of more than 5 person-years.84
Problems encountered dueto incomplete models correlated to respondent demographic data regarding project size.88
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Problems with UMLdescriptionsScattered information:Design choices are scattered over multiple views.some dependencies might show up in the logical view, while others appear in the process view.Incompleteness:The architects focus on what they think is important.Inconsistency. UML-based software development is inevitably inconsistent. Industrial systems are typically developed by teams.Different teams can have different understandings of the system as well as different modeling styles, and this can lead to inconsistent models.89
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Other problem classesinclude the following:Diagram quality. UML lets architects represent one design in different ways. they can decompose a diagram that contains too many elements into several smaller diagrams. they can influence how easy the model is to understand and how it gets interpreted.Informal use. Architects sometimes use UML in a very sketchy manner. These diagrams deviatefrom official UML syntax, making their meaning ambiguous.Lack of modeling conventions. case studies show that engineers use UML according to individual habits. These habits might include layout conventions, commenting, visibility of methods and operations, and consistency between diagrams.90
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Defects in industrialUML modelsSubjectiveimpression obtained via the surveyObjectivemeasurements about the quality of industrial UML models. (14 case studies of different sizes from various organizations and application domains)91
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Defects found inthe case studiesMethods that are not called in sequence diagramsClasses not occurring in sequence diagramsObjects without namesMessages not corresponding to methodsClasses without methods92
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Papers 93The Impactof UML Documentation on Software Maintenance - An Experimental Evaluation, IEEE TRANSACTIONS ON SOFTWARE ENGINEERING, VOL. 32, NO. 6, JUNE 2006.
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It is importantto investigate the benefits obtained from modeling. this paper reports on controlled experiments, spanning two locations, that investigate the impact of UML documentation on software maintenance. Results show that: for complex tasks and past a certain learning curve, the availability of UML documentation may result in significant improvements in the functional correctness of changes as well as the quality of their design.there does not seem to be any saving of time. For simpler tasks, the time needed to update the UML documentation may be substantialcompared with the potential benefits, thus motivating the need for UML tools with better support for software maintenance94
Experimental resultsThe goalwas to shed some light on the cost effectiveness of model-driven development with UML. focused on whether models help software engineers to make quicker and better changes to existing systems. The results of the two experiments are mostly consistent. When considering only the time required to make code changes, using UML documentation does help to save effort overall. On the other hand, when including the time necessary to modify the diagrams, no savings in effort are visible. in terms of the functional correctness of the changes:using UML has a significant, positive impact on the most complex tasks.In the Ottawa experiment, which also investigated the design of the changes, using UML helped to achieve changes with superior design quality, which would then be expected to facilitate future, subsequent changes.the above statements apply only with qualifications.Benefits are not likely to be derived if the tasks to be performed lie belowa certain level of complexityor if software engineers have not reached a certain level of skill regarding the use of UML models for analyzing the effects of changes, in addition to having received substantial training in UML modeling. Furthermore, current tools still need substantial improvements in the way they support changes to models and the checking of consistency.97
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Papers 98A RealisticEmpirical Evaluation of the Costsand Benefitsof UML in Software Maintenance, IEEE TRANSACTIONS ON SOFTWARE ENGINEERING, VOL. 34, NO. 3, MAY/JUNE 2008.
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The Unified ModelingLanguage (UML) is the de facto standard for object-oriented software analysis and design modeling.few empirical studies exist which investigate the costsand evaluate the benefitsof using UML in realistic contexts. Such studies are needed so that the software industry can make informed decisions regarding the extent to which they should adopt UML in their development practices. 99
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This is thefirst controlled experiment that investigates the costs of maintaining and the benefits of using UML documentation during the maintenance and evolution of a real nontrivial system, using professionaldevelopersas subjects, working with a state-of-the-art UML tool during an extended period of time. Control Group: had no UML documentationUML Group: had UML documentation.had, on average, a practically and statistically significant 54% increase in the functional correctness of changes (p = 0.03)insignificant 7% overall improvement in design quality (p = 0.22)100
Selection of SubjectsSubjectswere recruited via a request for consultants being sent to Norwegian consulting companies. The request specified a flexible range of time, for which the consultants would be needed, along with the required education and expertise. Companies replied with resume of potential candidates and these were then screened to verify that they indeed complied with the requirements. The subjects were required to at least have a bachelor’s degree in informatics (or its equivalent), some familiarity with UML (use case, class, sequence, and state diagrams), and some project experience with the following technologies: Struts, JavaServerPages (JSP), Java 2, HTML, the Eclipse IDE, and MySQL.Note that the recruitment of all subjects could not be completed before the start of the experiment. This was due to several practical reasons:The market for these skilled professionals is very tight.We could not give the consulting companies definite start and end dates as to when the consultant would be working.The consulting companies could not give us an exact start date for consultantsThe consulting companies often could not guarantee that the consultant would be available.102
In terms oftime, the UML subjects used more time if the UML docs was to be updated (though slightly less if it were not). With the total time T that the subjects spent on the five tasks, we see that the UML group completed the tasks slightly faster (1.4%) than the no-UML group.
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This difference isnot practically or statistically significant. Taking the time that it takes to update the UML docs into account:UML group spent 14.5% more time on the five tasks, though this difference is not statistically significant either and may therefore be due to chance. On average, the UML subjects spent 14.8% of the total time reading the UML docs and 13.2% updating the docs.108
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UML was alwaysbeneficial in terms of functional correctness (introducing fewer faults into the sw).The subjects in the UML group had, on average, a practically and statistically significant 54% increase in the functional correctness of changes (p= 0.03)UML also helped produce code of better quality when the developers were not yet familiar with the system. A significant difference was found for Task 1, where the UML group’s design quality score was 56.2% higher (p= 0.0025) though, across all the tasks, there was an insignificant % improvement in design quality p = (0.22)109
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All of thequalitative evidence suggests that the observed impact of UML on change quality and productivity is probably very conservative in this experiment. The UML subjects were at a disadvantage when it came to Struts experience and familiarity with Java. We also observed that half of the subjects only used two diagram types, with the use case and sequence diagrams being, by far, the most used. Four of the subjects did not use the UML to the extent that they could have due to concern that UML would make them less efficient and out of habit (not being used to using UML). The subjects also experienced severe problems when dealing with the tool and in understanding the large sequence and class diagrams. However, the qualitative evidence also explains the observed benefits of UML. The no-UML group had more problems in understanding a complex part of the system.110
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All subjects foundthe UML to be generally useful: The largest benefits were the traceability of use cases to code and the ability to quickly get an overview of the system.The results of this experiment, both qualitative and quantitative, can also be used to guide industrial adoption with respect to, at the very least, applications with similar properties (e.g., Web applications). In the case of developers who are not very experienced in using UML and who will perform maintenance tasks on a system that they are not familiar with, the use case diagram and the sequence diagrams seem to be the most cost-efficient parts of UML. This appears to be the case for two reasons. First, developers inexperienced with UML are overwhelmed by too many diagram types and will only use those that are easy to use. Next, these two diagrams help them quickly identify the relevant code for the specific functionality needed to perform the maintenance tasks. Given these advantages, these two types of diagrams can also be considered a cost-efficient starting point for introducing UML into the organization.111
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What is thesituation of swdev many companies?No diagrams or models or even ER diagram at all !!Why?!!!:It is time consuming !!!! 1 developer performs all tasks (analysis, design, implementation) What are artifacts that delivered to developers:Psuedocode (can be consider as structured English)Screens Steps for sw developments:Create DB with required informationMap tables to forms (GUI) / web pages112
#89 Problems with incomplete modelsGiven that the practitioners report completenessto be the primary criterion for deciding tostop modeling, we investigated the effects ofmoving to the next project phase without acomplete model.
#107 1. The subject is given an introductory session explainingthe manner in which he would be working.2. The subject answers an initial questionnaire capturingthe subject’s background and experience (seeTable 2).3. If the subject is in the UML group, the subjectreceives a UML refresher/tool training session.4. The subject receives the first task.5. The subject submits an estimate of the amount oftime that he/she thinks the task will take him/her.6. The subject implements the task.7. Upon completion, the task is sent in for acceptancetesting. The system is then tested by an experimenterbased on a system acceptance test plan.a. If the test fails, the subject is told about theproblem and is asked to fix it to submit thesolution again.b. If the test passes, the subject receives the nexttask and repeats the process from Step 4.8. Upon the completion of all five tasks, debriefingtakes place.