Tony Parisi is a serial entrepreneur and consultant architect who has worked on several game startups and 3D technologies. He authored a book on WebGL and provides his contact information. The document discusses what WebGL is, how it works, frameworks for building WebGL games like Three.js and Sim.js, and considerations for game development using WebGL such as loading models, animation, interaction, effects, sound, and robustness. While WebGL has limitations, the document argues it is solid for game development due to its OpenGL underpinnings and growing support in browsers and devices.