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FPSMonitor | PDF | Graphics Processing Unit | Windows Registry
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FPSMonitor

The log file documents the initialization and startup of an application called FPSMonitor. It records the application launching, loading configuration and language files, detecting the operating system and hardware, and initializing various modules and sensors to monitor performance data. Hardware sensors are created to monitor CPU and GPU usage, temperatures, clocks speeds and other system metrics.
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0% found this document useful (0 votes)
10 views9 pages

FPSMonitor

The log file documents the initialization and startup of an application called FPSMonitor. It records the application launching, loading configuration and language files, detecting the operating system and hardware, and initializing various modules and sensors to monitor performance data. Hardware sensors are created to monitor CPU and GPU usage, temperatures, clocks speeds and other system metrics.
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as TXT, PDF, TXT or read online on Scribd
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Log file is initialized

23:42:20.230 Log file path: C:\Users\Felaeia\Documents\FPSMonitor.txt


23:42:20.230 Command line : "C:\Program Files (x86)\FPS Monitor\FPSMonitor.exe"
23:42:20.238 App data path: C:\ProgramData\FPSMonitor\
23:42:20.239 Load config...
23:42:20.239 Load language files...
23:42:20.239 User default locale: en-US
23:42:20.241 Set locale: en-US
23:42:20.243
23:42:20.243 ##### Software version: Build 5472 (13 Nov 2023) #####
23:42:20.244
23:42:20.244 Check for update...
23:42:21.689 Detected Windows 10 x64 (10.0 build 19041.3636)
23:42:21.689 Registry Windows 10 Home release 2009
23:42:21.689 Init exception handler...
23:42:21.689 Init capture data
23:42:21.689 Loading C:\ProgramData\FPSMonitor\blacklist.txt
23:42:21.695 Create window... (0,0 - 500,400) style 00CF0000
23:42:21.717 Interface mode: ADVANCED
23:42:21.978 (render)Using adapter 00000000/0000ED24 : NVIDIA GeForce GTX 1060
23:42:21.979 (render)Feature level 11.1
23:42:22.005 HiDPI = 1.000
23:42:22.234 Interface mode: ADVANCED
23:42:22.240 --- (PluginManager) ------------------------------------------
23:42:22.240 Loading memory modules...
23:42:22.240 caption-text-plugin : caption-text-overlay
23:42:22.241 color-plugin : color-overlay
23:42:22.241 hotkeys-plugin : hotkeys-editor-extension
23:42:22.241 image-plugin : image-overlay
23:42:22.242 misc-plugin : limit-fps-ext
23:42:22.242 mirror2desktop-plugin : mirror2desktop
23:42:22.242 mirror2desktopex-plugin : mirror2desktopex
23:42:22.243 sysinfo2-plugin : sysinfo2-ext / sysinfo2-overlay / sysinfo2-overlay-
simple / sysinfo2-alerts / sysinfo2-bar-overlay / sysinfo2-chart-overlay /
sysinfo2-bench
23:42:22.244 time-plugin : time-overlay
23:42:22.245 Loading disk modules...
23:42:22.524 [ fps-mon32.exe]GameHook launcher build : 5472
23:42:22.525 [ fps-mon32.exe]GameHook build : 5472
23:42:22.575 [64 fps-mon64.exe]GameHook launcher build : 5472
23:42:22.575 [64 fps-mon64.exe]GameHook build : 5472
23:42:23.105 [ fps-mon32.exe]DXGI build 19041
23:42:23.105 [ fps-mon32.exe]32-bits graphics initialized
23:42:23.106 [ fps-mon32.exe] <ERR> InjectorMessenger: Failed
CreateFile : 2
23:42:23.118 [ fps-mon32.exe]Set App frame host process id = 8520
23:42:23.162 [64 fps-mon64.exe]DXGI build 19041
23:42:23.162 [64 fps-mon64.exe]64-bits graphics initialized
23:42:23.163 [64 fps-mon64.exe] <ERR> InjectorMessenger: Failed
CreateFile : 2
23:42:23.172 [64 fps-mon64.exe]Set App frame host process id = 8520
23:42:23.172 ---------------------------------------------------------------
23:42:23.172 [64 fps-mon64.exe](HW) Initializing hardware information...
23:42:23.173 ---------------------------------------------------------------
23:42:23.173 [64 fps-mon64.exe](WMI)Initializing...
23:42:23.185 [64 fps-mon64.exe](WMI)Connected to ROOT\CIMV2 WMI namespace
23:42:23.191 [64 fps-mon64.exe](WMI)added enum Win32_PageFileUsage
23:42:23.199 [64 fps-mon64.exe](WMI)added enum
Win32_PerfFormattedData_PerfDisk_LogicalDisk
23:42:23.731 [64 fps-mon64.exe](WMI)Initialized successfully
23:42:23.736 [64 fps-mon64.exe]NVidia Driver: 545.92
23:42:24.049 [64 fps-mon64.exe](HW) Initializing hardware with flags:
HWINFO_CFG_DRIVE_SCAN_DISABLE HWINFO_CFG_IME_DISABLE HWINFO_CFG_GPU_I2C_DISABLE
HWINFO_CFG_PERSISTENT_DRIVER
23:42:25.430 [64 fps-mon64.exe]Found duplicate sensor name: CPU Package,
save it as CPU Package0
23:42:25.430 [64 fps-mon64.exe](HW) Group (0): Ingame sensors
23:42:25.430 [64 fps-mon64.exe](HW) Sensor: 0.1% Low = 0.000 fps
23:42:25.431 [64 fps-mon64.exe](HW) Sensor: 1% Low = 0.000 fps
23:42:25.431 [64 fps-mon64.exe](HW) Sensor: FPS = 0.000 fps
23:42:25.431 [64 fps-mon64.exe](HW) Sensor: FPS avg = 0.000 fps
23:42:25.431 [64 fps-mon64.exe](HW) Sensor: FPS max = 0.000 fps
23:42:25.431 [64 fps-mon64.exe](HW) Sensor: FPS min = 0.000 fps
23:42:25.432 [64 fps-mon64.exe](HW) Sensor: Frame size = 0.000
23:42:25.432 [64 fps-mon64.exe](HW) Sensor: Frame time = 0.000 ms
23:42:25.432 [64 fps-mon64.exe](HW) Sensor: Render type = 0.000
23:42:25.432 [64 fps-mon64.exe](HW) Sensor: Statistics = 0.000
23:42:25.432 [64 fps-mon64.exe](HW) Group (1): System: Acer Predator PH317-
51
23:42:25.433 [64 fps-mon64.exe](HW) Sensor: NVGPU SLI = OFF
23:42:25.433 [64 fps-mon64.exe](HW) Sensor: Page File Size = 2944.000 MB
23:42:25.433 [64 fps-mon64.exe](HW) Sensor: Page File Usage = 2.822 %
23:42:25.433 [64 fps-mon64.exe](HW) Sensor: Page File Usage2 = 83.000 MB
23:42:25.433 [64 fps-mon64.exe](HW) Sensor: Physical Memory Available =
11235.000 MB
23:42:25.433 [64 fps-mon64.exe](HW) Sensor: Physical Memory Load = 30.900
%
23:42:25.434 [64 fps-mon64.exe](HW) Sensor: Physical Memory Total = 0.000
MB
23:42:25.434 [64 fps-mon64.exe](HW) Sensor: Physical Memory Used =
5031.000 MB
23:42:25.434 [64 fps-mon64.exe](HW) Sensor: Virtual Memory Available =
12327.000 MB
23:42:25.434 [64 fps-mon64.exe](HW) Sensor: Virtual Memory Committed =
6884.000 MB
23:42:25.434 [64 fps-mon64.exe](HW) Sensor: Virtual Memory Load = 35.800
%
23:42:25.434 [64 fps-mon64.exe](HW) Group (2): Core [#0]
23:42:25.435 [64 fps-mon64.exe](HW) Sensor: Clock = 2793.168 MHz
23:42:25.435 [64 fps-mon64.exe](HW) Sensor: Core Usage = 0.000 %
23:42:25.435 [64 fps-mon64.exe](HW) Sensor: Critical Temperature = OFF
23:42:25.435 [64 fps-mon64.exe](HW) Sensor: Power Limit Exceeded = OFF
23:42:25.435 [64 fps-mon64.exe](HW) Sensor: Temp = 63.000 °C
23:42:25.436 [64 fps-mon64.exe](HW) Sensor: Thermal Throttling = OFF
23:42:25.436 [64 fps-mon64.exe](HW) Sensor: Thread #0 Effective Clock =
736.199 MHz
23:42:25.436 [64 fps-mon64.exe](HW) Sensor: Thread #0 Usage = 14.286 %
23:42:25.436 [64 fps-mon64.exe](HW) Sensor: Thread #0 Utility = 24.142 %
23:42:25.436 [64 fps-mon64.exe](HW) Sensor: Thread #1 Effective Clock =
67.848 MHz
23:42:25.436 [64 fps-mon64.exe](HW) Sensor: Thread #1 Usage = 0.000 %
23:42:25.437 [64 fps-mon64.exe](HW) Sensor: Thread #1 Utility = 1.852 %
23:42:25.437 [64 fps-mon64.exe](HW) Sensor: VID = 0.797 V
23:42:25.437 [64 fps-mon64.exe](HW) Group (3): Core [#1]
23:42:25.437 [64 fps-mon64.exe](HW) Sensor: Clock = 2793.168 MHz
23:42:25.437 [64 fps-mon64.exe](HW) Sensor: Core Usage = 0.000 %
23:42:25.437 [64 fps-mon64.exe](HW) Sensor: Critical Temperature = OFF
23:42:25.438 [64 fps-mon64.exe](HW) Sensor: Power Limit Exceeded = OFF
23:42:25.438 [64 fps-mon64.exe](HW) Sensor: Temp = 68.000 °C
23:42:25.438 [64 fps-mon64.exe](HW) Sensor: Thermal Throttling = OFF
23:42:25.438 [64 fps-mon64.exe](HW) Sensor: Thread #0 Effective Clock =
1132.195 MHz
23:42:25.438 [64 fps-mon64.exe](HW) Sensor: Thread #0 Usage = 46.667 %
23:42:25.439 [64 fps-mon64.exe](HW) Sensor: Thread #0 Utility = 38.535 %
23:42:25.439 [64 fps-mon64.exe](HW) Sensor: Thread #1 Effective Clock =
745.861 MHz
23:42:25.439 [64 fps-mon64.exe](HW) Sensor: Thread #1 Usage = 20.000 %
23:42:25.439 [64 fps-mon64.exe](HW) Sensor: Thread #1 Utility = 26.638 %
23:42:25.439 [64 fps-mon64.exe](HW) Sensor: VID = 0.798 V
23:42:25.439 [64 fps-mon64.exe](HW) Group (4): Core [#2]
23:42:25.440 [64 fps-mon64.exe](HW) Sensor: Clock = 2793.168 MHz
23:42:25.440 [64 fps-mon64.exe](HW) Sensor: Core Usage = 0.000 %
23:42:25.440 [64 fps-mon64.exe](HW) Sensor: Critical Temperature = OFF
23:42:25.440 [64 fps-mon64.exe](HW) Sensor: Power Limit Exceeded = OFF
23:42:25.440 [64 fps-mon64.exe](HW) Sensor: Temp = 61.000 °C
23:42:25.440 [64 fps-mon64.exe](HW) Sensor: Thermal Throttling = OFF
23:42:25.441 [64 fps-mon64.exe](HW) Sensor: Thread #0 Effective Clock =
827.649 MHz
23:42:25.441 [64 fps-mon64.exe](HW) Sensor: Thread #0 Usage = 42.857 %
23:42:25.441 [64 fps-mon64.exe](HW) Sensor: Thread #0 Utility = 28.767 %
23:42:25.441 [64 fps-mon64.exe](HW) Sensor: Thread #1 Effective Clock =
100.302 MHz
23:42:25.441 [64 fps-mon64.exe](HW) Sensor: Thread #1 Usage = 0.000 %
23:42:25.441 [64 fps-mon64.exe](HW) Sensor: Thread #1 Utility = 2.564 %
23:42:25.442 [64 fps-mon64.exe](HW) Sensor: VID = 0.808 V
23:42:25.442 [64 fps-mon64.exe](HW) Group (5): Core [#3]
23:42:25.442 [64 fps-mon64.exe](HW) Sensor: Clock = 2793.168 MHz
23:42:25.442 [64 fps-mon64.exe](HW) Sensor: Core Usage = 0.000 %
23:42:25.442 [64 fps-mon64.exe](HW) Sensor: Critical Temperature = OFF
23:42:25.443 [64 fps-mon64.exe](HW) Sensor: Power Limit Exceeded = OFF
23:42:25.443 [64 fps-mon64.exe](HW) Sensor: Temp = 61.000 °C
23:42:25.443 [64 fps-mon64.exe](HW) Sensor: Thermal Throttling = OFF
23:42:25.443 [64 fps-mon64.exe](HW) Sensor: Thread #0 Effective Clock =
296.875 MHz
23:42:25.443 [64 fps-mon64.exe](HW) Sensor: Thread #0 Usage = 13.333 %
23:42:25.443 [64 fps-mon64.exe](HW) Sensor: Thread #0 Utility = 9.524 %
23:42:25.444 [64 fps-mon64.exe](HW) Sensor: Thread #1 Effective Clock =
176.250 MHz
23:42:25.444 [64 fps-mon64.exe](HW) Sensor: Thread #1 Usage = 20.000 %
23:42:25.444 [64 fps-mon64.exe](HW) Sensor: Thread #1 Utility = 5.365 %
23:42:25.444 [64 fps-mon64.exe](HW) Sensor: VID = 0.805 V
23:42:25.444 [64 fps-mon64.exe](HW) Group (6): CPU [#0]: Intel Core i7-
7700HQ
23:42:25.445 [64 fps-mon64.exe](HW) Sensor: Average Effective Clock =
510.398 MHz
23:42:25.445 [64 fps-mon64.exe](HW) Sensor: Bus Clock = 99.756 MHz
23:42:25.445 [64 fps-mon64.exe](HW) Sensor: CLR (CBo/LLC/Ring) Voltage
Offset = -0.120 V
23:42:25.445 [64 fps-mon64.exe](HW) Sensor: CPU Freq = 0.000 MHz
23:42:25.445 [64 fps-mon64.exe](HW) Sensor: CPU GT Cores (Graphics) =
60.000 °C
23:42:25.445 [64 fps-mon64.exe](HW) Sensor: CPU IA Cores = 68.000 °C
23:42:25.446 [64 fps-mon64.exe](HW) Sensor: CPU Package = 68.000 °C
23:42:25.446 [64 fps-mon64.exe](HW) Sensor: CPU Package Power = 12.026 W
23:42:25.446 [64 fps-mon64.exe](HW) Sensor: CPU Package0 = 68.000 °C
23:42:25.446 [64 fps-mon64.exe](HW) Sensor: Core Max Temp = 68.000 °C
23:42:25.446 [64 fps-mon64.exe](HW) Sensor: Current cTDP Level = 0.000
23:42:25.447 [64 fps-mon64.exe](HW) Sensor: GPU Clock = 349.146 MHz
23:42:25.447 [64 fps-mon64.exe](HW) Sensor: GPU D3D Memory Dynamic =
109.820 MB
23:42:25.447 [64 fps-mon64.exe](HW) Sensor: GPU D3D Usage = 2.153 %
23:42:25.447 [64 fps-mon64.exe](HW) Sensor: GPU GT Usage = 0.776 %
23:42:25.448 [64 fps-mon64.exe](HW) Sensor: GPU Media Engine Usage =
0.000 %
23:42:25.448 [64 fps-mon64.exe](HW) Sensor: GPU Video Decode 0 Usage =
0.000 %
23:42:25.448 [64 fps-mon64.exe](HW) Sensor: GPU Video Decode 1 Usage =
0.000 %
23:42:25.448 [64 fps-mon64.exe](HW) Sensor: GPU Video Processing 0 Usage
= 0.000 %
23:42:25.448 [64 fps-mon64.exe](HW) Sensor: GPU Video Processing 1 Usage
= 0.000 %
23:42:25.448 [64 fps-mon64.exe](HW) Sensor: GT (Slice) Voltage Offset = -
0.120 V
23:42:25.449 [64 fps-mon64.exe](HW) Sensor: GT (Unslice) Voltage Offset =
0.000 V
23:42:25.449 [64 fps-mon64.exe](HW) Sensor: GT Cores Power = 0.106 W
23:42:25.449 [64 fps-mon64.exe](HW) Sensor: GT: DDR RAPL = OFF
23:42:25.449 [64 fps-mon64.exe](HW) Sensor: GT: Domain-Level PBM PLGT =
OFF
23:42:25.449 [64 fps-mon64.exe](HW) Sensor: GT: Fuses limit = OFF
23:42:25.449 [64 fps-mon64.exe](HW) Sensor: GT: Inefficient Operation =
OFF
23:42:25.450 [64 fps-mon64.exe](HW) Sensor: GT: Max VR Voltage, ICCmax,
PL4 = OFF
23:42:25.450 [64 fps-mon64.exe](HW) Sensor: GT: PROCHOT = OFF
23:42:25.450 [64 fps-mon64.exe](HW) Sensor: GT: Package-Level RAPL/PBM
PL1 = OFF
23:42:25.450 [64 fps-mon64.exe](HW) Sensor: GT: Package-Level RAPL/PBM
PL2,PL3 = OFF
23:42:25.450 [64 fps-mon64.exe](HW) Sensor: GT: Residency State
Regulation = OFF
23:42:25.450 [64 fps-mon64.exe](HW) Sensor: GT: Running Average Thermal
Limit = OFF
23:42:25.450 [64 fps-mon64.exe](HW) Sensor: GT: Thermal Event = OFF
23:42:25.451 [64 fps-mon64.exe](HW) Sensor: GT: VR TDC = OFF
23:42:25.451 [64 fps-mon64.exe](HW) Sensor: GT: VR Thermal Alert = OFF
23:42:25.451 [64 fps-mon64.exe](HW) Sensor: IA Cores Power = 5.048 W
23:42:25.451 [64 fps-mon64.exe](HW) Sensor: IA Voltage Offset = -0.120 V
23:42:25.451 [64 fps-mon64.exe](HW) Sensor: IA: DDR RAPL = OFF
23:42:25.451 [64 fps-mon64.exe](HW) Sensor: IA: Electrical Design
Point/Other (ICCmax,PL4,SVID,DDR RAPL) = OFF
23:42:25.452 [64 fps-mon64.exe](HW) Sensor: IA: Max Turbo Limit = OFF
23:42:25.452 [64 fps-mon64.exe](HW) Sensor: IA: PCS (PECI) = OFF
23:42:25.452 [64 fps-mon64.exe](HW) Sensor: IA: PROCHOT = OFF
23:42:25.452 [64 fps-mon64.exe](HW) Sensor: IA: Package-Level RAPL/PBM
PL1 = OFF
23:42:25.452 [64 fps-mon64.exe](HW) Sensor: IA: Package-Level RAPL/PBM
PL2,PL3 = OFF
23:42:25.452 [64 fps-mon64.exe](HW) Sensor: IA: Residency State
Regulation = OFF
23:42:25.453 [64 fps-mon64.exe](HW) Sensor: IA: Running Average Thermal
Limit = OFF
23:42:25.453 [64 fps-mon64.exe](HW) Sensor: IA: Thermal Event = OFF
23:42:25.453 [64 fps-mon64.exe](HW) Sensor: IA: Turbo Attenuation (MCT) =
OFF
23:42:25.453 [64 fps-mon64.exe](HW) Sensor: IA: VR TDC = OFF
23:42:25.453 [64 fps-mon64.exe](HW) Sensor: IA: VR Thermal Alert = OFF
23:42:25.454 [64 fps-mon64.exe](HW) Sensor: Max CPU/Thread Usage = 46.667
%
23:42:25.454 [64 fps-mon64.exe](HW) Sensor: On-Demand Clock Modulation =
100.000 %
23:42:25.454 [64 fps-mon64.exe](HW) Sensor: PL1 Power Limit (Dynamic) =
45.000 W
23:42:25.454 [64 fps-mon64.exe](HW) Sensor: PL1 Power Limit (Static) =
35.000 W
23:42:25.454 [64 fps-mon64.exe](HW) Sensor: PL2 Power Limit (Dynamic) =
56.000 W
23:42:25.455 [64 fps-mon64.exe](HW) Sensor: PL2 Power Limit (Static) =
40.000 W
23:42:25.455 [64 fps-mon64.exe](HW) Sensor: Package/Ring Critical
Temperature = OFF
23:42:25.455 [64 fps-mon64.exe](HW) Sensor: Package/Ring Power Limit
Exceeded = OFF
23:42:25.455 [64 fps-mon64.exe](HW) Sensor: Package/Ring Thermal
Throttling = OFF
23:42:25.455 [64 fps-mon64.exe](HW) Sensor: RING: DDR RAPL = OFF
23:42:25.456 [64 fps-mon64.exe](HW) Sensor: RING: Max VR Voltage, ICCmax,
PL4 = OFF
23:42:25.456 [64 fps-mon64.exe](HW) Sensor: RING: PROCHOT = OFF
23:42:25.456 [64 fps-mon64.exe](HW) Sensor: RING: Package-Level RAPL/PBM
PL1 = OFF
23:42:25.456 [64 fps-mon64.exe](HW) Sensor: RING: Package-Level RAPL/PBM
PL2,PL3 = OFF
23:42:25.456 [64 fps-mon64.exe](HW) Sensor: RING: Residency State
Regulation = OFF
23:42:25.456 [64 fps-mon64.exe](HW) Sensor: RING: Running Average Thermal
Limit = OFF
23:42:25.456 [64 fps-mon64.exe](HW) Sensor: RING: Thermal Event = OFF
23:42:25.457 [64 fps-mon64.exe](HW) Sensor: RING: VR TDC = OFF
23:42:25.457 [64 fps-mon64.exe](HW) Sensor: RING: VR Thermal Alert = OFF
23:42:25.457 [64 fps-mon64.exe](HW) Sensor: Rest-of-Chip Power = 5.555 W
23:42:25.457 [64 fps-mon64.exe](HW) Sensor: Ring/LLC Clock = 2493.900 MHz
23:42:25.457 [64 fps-mon64.exe](HW) Sensor: System Agent Clock = 798.048
MHz
23:42:25.457 [64 fps-mon64.exe](HW) Sensor: System Agent Power = 1.337 W
23:42:25.458 [64 fps-mon64.exe](HW) Sensor: Total CPU Usage = 19.643 %
23:42:25.458 [64 fps-mon64.exe](HW) Sensor: Total CPU Utility = 17.173 %
23:42:25.458 [64 fps-mon64.exe](HW) Sensor: Total DRAM Power = 0.820 W
23:42:25.458 [64 fps-mon64.exe](HW) Sensor: Total System Power = 0.065 W
23:42:25.458 [64 fps-mon64.exe](HW) Sensor: Uncore/SA Voltage Offset =
0.000 V
23:42:25.458 [64 fps-mon64.exe](HW) Group (7): Memory Timings
23:42:25.459 [64 fps-mon64.exe](HW) Sensor: Command Rate = 2.000
23:42:25.459 [64 fps-mon64.exe](HW) Sensor: Memory Clock = 1197.072 MHz
23:42:25.459 [64 fps-mon64.exe](HW) Sensor: Memory Clock Ratio = 12.000
23:42:25.459 [64 fps-mon64.exe](HW) Sensor: Tcas = 17.000
23:42:25.459 [64 fps-mon64.exe](HW) Sensor: Tras = 39.000
23:42:25.459 [64 fps-mon64.exe](HW) Sensor: Trc = 56.000
23:42:25.460 [64 fps-mon64.exe](HW) Sensor: Trcd = 17.000
23:42:25.460 [64 fps-mon64.exe](HW) Sensor: Trfc = 420.000
23:42:25.460 [64 fps-mon64.exe](HW) Sensor: Trp = 17.000
23:42:25.460 [64 fps-mon64.exe](HW) Group (8): KBL Sienna_KLS (Intel PCH)
23:42:25.460 [64 fps-mon64.exe](HW) Sensor: Battery Voltage = 13.760 V
23:42:25.460 [64 fps-mon64.exe](HW) Sensor: Charge Level = 46.045 %
23:42:25.460 [64 fps-mon64.exe](HW) Sensor: Charge Rate = -34.808
23:42:25.461 [64 fps-mon64.exe](HW) Sensor: Estimated Remaining Time =
33.400
23:42:25.461 [64 fps-mon64.exe](HW) Sensor: PCH Temperature = 61.000 °C
23:42:25.461 [64 fps-mon64.exe](HW) Sensor: Remaining Capacity = 19.380
23:42:25.461 [64 fps-mon64.exe](HW) Sensor: Total Errors = 0.000
23:42:25.461 [64 fps-mon64.exe](HW) Sensor: Wear Level = 14.006 %
23:42:25.461 [64 fps-mon64.exe](HW) Group (9): GPU [#1]: NVIDIA GeForce GTX
1060
23:42:25.462 [64 fps-mon64.exe](HW) Sensor: GPU Bus Load = 0.000 %
23:42:25.462 [64 fps-mon64.exe](HW) Sensor: GPU Clock = 430.000 MHz
23:42:25.462 [64 fps-mon64.exe](HW) Sensor: GPU Computing (Compute_0)
Usage = 0.000 %
23:42:25.462 [64 fps-mon64.exe](HW) Sensor: GPU Computing (Compute_1)
Usage = 0.000 %
23:42:25.462 [64 fps-mon64.exe](HW) Sensor: GPU Computing (Cuda) Usage =
0.000 %
23:42:25.462 [64 fps-mon64.exe](HW) Sensor: GPU Core (NVVDD) Input Power
= 2.899 W
23:42:25.462 [64 fps-mon64.exe](HW) Sensor: GPU Core (NVVDD) Input
Voltage = 13.936 V
23:42:25.463 [64 fps-mon64.exe](HW) Sensor: GPU Core (NVVDD) Output Power
= 2.433 W
23:42:25.463 [64 fps-mon64.exe](HW) Sensor: GPU Core (NVVDD) Output Power
= 2.433 W
23:42:25.463 [64 fps-mon64.exe](HW) Sensor: GPU Core Load = 0.000 %
23:42:25.463 [64 fps-mon64.exe](HW) Sensor: GPU Core Voltage = 0.731 V
23:42:25.463 [64 fps-mon64.exe](HW) Sensor: GPU D3D Memory Dedicated =
71.754 MB
23:42:25.463 [64 fps-mon64.exe](HW) Sensor: GPU D3D Memory Dynamic =
7.410 MB
23:42:25.464 [64 fps-mon64.exe](HW) Sensor: GPU D3D Usage = 0.000 %
23:42:25.464 [64 fps-mon64.exe](HW) Sensor: GPU Effective Clock = 50.083
MHz
23:42:25.464 [64 fps-mon64.exe](HW) Sensor: GPU FBVDDQ Input Power (sum)
= 4.221 W
23:42:25.464 [64 fps-mon64.exe](HW) Sensor: GPU Graphics Usage = 0.000 %
23:42:25.464 [64 fps-mon64.exe](HW) Sensor: GPU Hot Spot Temperature =
73.125 °C
23:42:25.464 [64 fps-mon64.exe](HW) Sensor: GPU Input PP Source Power =
4.900 W
23:42:25.464 [64 fps-mon64.exe](HW) Sensor: GPU Input PP Source Voltage =
13.920 V
23:42:25.465 [64 fps-mon64.exe](HW) Sensor: GPU Memory Allocated =
167.164 MB
23:42:25.465 [64 fps-mon64.exe](HW) Sensor: GPU Memory Available =
5976.836 MB
23:42:25.465 [64 fps-mon64.exe](HW) Sensor: GPU Memory Clock = 405.000
MHz
23:42:25.465 [64 fps-mon64.exe](HW) Sensor: GPU Memory Controller Load =
0.000 %
23:42:25.465 [64 fps-mon64.exe](HW) Sensor: GPU Memory Usage = 2.721 %
23:42:25.466 [64 fps-mon64.exe](HW) Sensor: GPU PCIe +3.3V Input Power
(est) = 3.300 W
23:42:25.466 [64 fps-mon64.exe](HW) Sensor: GPU Power = 7.900 W
23:42:25.466 [64 fps-mon64.exe](HW) Sensor: GPU SRAM Input Power = 0.780
W
23:42:25.466 [64 fps-mon64.exe](HW) Sensor: GPU SRAM Input Voltage =
13.928 V
23:42:25.466 [64 fps-mon64.exe](HW) Sensor: GPU Temperature = 67.125 °C
23:42:25.466 [64 fps-mon64.exe](HW) Sensor: GPU Thermal Limit = 96.000 °C
23:42:25.467 [64 fps-mon64.exe](HW) Sensor: GPU VR Usage = 0.000 %
23:42:25.467 [64 fps-mon64.exe](HW) Sensor: GPU Video Clock = 594.500 MHz
23:42:25.467 [64 fps-mon64.exe](HW) Sensor: GPU Video Decode 0 Usage =
0.000 %
23:42:25.467 [64 fps-mon64.exe](HW) Sensor: GPU Video Encode 0 Usage =
0.000 %
23:42:25.468 [64 fps-mon64.exe](HW) Sensor: GPU Video Engine Load = 0.000
%
23:42:25.468 [64 fps-mon64.exe](HW) Sensor: PCIe Link Speed = 5.000 GT/s
23:42:25.468 [64 fps-mon64.exe](HW) Sensor: Performance Limit - Max
Operating Voltage = OFF
23:42:25.468 [64 fps-mon64.exe](HW) Sensor: Performance Limit - Power =
ON
23:42:25.468 [64 fps-mon64.exe](HW) Sensor: Performance Limit -
Reliability Voltage = OFF
23:42:25.468 [64 fps-mon64.exe](HW) Sensor: Performance Limit - SLI
GPUBoost Sync = OFF
23:42:25.469 [64 fps-mon64.exe](HW) Sensor: Performance Limit - Thermal =
ON
23:42:25.469 [64 fps-mon64.exe](HW) Sensor: Performance Limit -
Utilization = OFF
23:42:25.469 [64 fps-mon64.exe](HW) Group (10): Network: Atheros/Qualcomm
QCA6174 802.11ac Wireless Network Adapter
23:42:25.469 [64 fps-mon64.exe](HW) Sensor: Current DL rate = 133.124
KB/s
23:42:25.469 [64 fps-mon64.exe](HW) Sensor: Current UP rate = 0.000 KB/s
23:42:25.469 [64 fps-mon64.exe](HW) Sensor: Total DL = 74.574 MB
23:42:25.470 [64 fps-mon64.exe](HW) Sensor: Total UP = 24.418 MB
23:42:25.470 [64 fps-mon64.exe](HW) Group (11): Network: RealTek
Semiconductor RTL8168/8111 PCI-E Gigabit Ethernet NIC
23:42:25.470 [64 fps-mon64.exe](HW) Sensor: Current DL rate = 0.000 KB/s
23:42:25.470 [64 fps-mon64.exe](HW) Sensor: Current UP rate = 0.000 KB/s
23:42:25.470 [64 fps-mon64.exe](HW) Sensor: Total DL = 0.000 MB
23:42:25.470 [64 fps-mon64.exe](HW) Sensor: Total UP = 0.000 MB
23:42:25.470 [64 fps-mon64.exe](HW) Group (12): Disk C
23:42:25.471 [64 fps-mon64.exe](HW) Sensor: Free Disk Space = 135205.000
MB
23:42:25.471 [64 fps-mon64.exe](HW) Sensor: Read Speed, KB/s = 2938.000
KB/s
23:42:25.471 [64 fps-mon64.exe](HW) Sensor: Read Speed, MB/s = 2.000 MB/s
23:42:25.471 [64 fps-mon64.exe](HW) Sensor: Total Disk Space = 243618.000
MB
23:42:25.471 [64 fps-mon64.exe](HW) Sensor: Write Speed, KB/s = 9236.000
KB/s
23:42:25.471 [64 fps-mon64.exe](HW) Sensor: Write Speed, MB/s = 9.000
MB/s
23:42:25.472 [64 fps-mon64.exe](HW) Group (13): Disk D
23:42:25.472 [64 fps-mon64.exe](HW) Sensor: Free Disk Space = 750425.000
MB
23:42:25.472 [64 fps-mon64.exe](HW) Sensor: Read Speed, KB/s = 11156.000
KB/s
23:42:25.472 [64 fps-mon64.exe](HW) Sensor: Read Speed, MB/s = 10.000
MB/s
23:42:25.472 [64 fps-mon64.exe](HW) Sensor: Total Disk Space = 953867.000
MB
23:42:25.472 [64 fps-mon64.exe](HW) Sensor: Write Speed, KB/s = 1704.000
KB/s
23:42:25.473 [64 fps-mon64.exe](HW) Sensor: Write Speed, MB/s = 1.000
MB/s
23:42:25.473 [64 fps-mon64.exe](HW) Group (14): Network statistics
23:42:25.473 [64 fps-mon64.exe](HW) Sensor: Ping 0 = 0.000 ms
23:42:25.473 [64 fps-mon64.exe](HW) Sensor: Ping 1 = 0.000 ms
23:42:25.473 [64 fps-mon64.exe](HW) Sensor: Ping 2 = 0.000 ms
23:42:25.473 [64 fps-mon64.exe](HW) Sensor: Ping 3 = 0.000 ms
23:42:25.474 [64 fps-mon64.exe](HW) Initialized
23:42:25.507 (Sysinfo) Hyper-Threading: 2
23:42:25.507 (Sysinfo) Num threads per CPU core: 2
23:42:29.371 Set CaptureMode to: GAME
23:42:29.372 ---------------------------------------------------------------
23:42:29.372 Loading scenes...
23:42:29.372 ---------------------------------------------------------------
23:42:29.373 Loading read-only scenes...
23:42:29.376 added read-only scene <ALL - 1080>
23:42:29.380 added read-only scene <ALL - 1440>
23:42:29.383 added read-only scene <BENCHMARK 1>
23:42:29.386 added read-only scene <BENCHMARK 2 ALT>
23:42:29.389 added read-only scene <BENCHMARK 2>
23:42:29.392 added read-only scene <BENCHMARK 3>
23:42:29.395 added read-only scene <BENCHMARK 4>
23:42:29.399 added read-only scene <BENCHMARK>
23:42:29.404 added read-only scene <BIG ALL - 1080>
23:42:29.409 added read-only scene <BIG ALL - 1440>
23:42:29.411 added read-only scene <BIG CHART>
23:42:29.417 added read-only scene <COMPARISON 2 DOUBLE>
23:42:29.422 added read-only scene <COMPARISON>
23:42:29.426 added read-only scene <CPU>
23:42:29.427 added read-only scene <Default>
23:42:29.429 added read-only scene <DESKTOP WIDGET + GAME >
23:42:29.431 added read-only scene <DESKTOP WIDGET 2>
23:42:29.432 added read-only scene <DESKTOP WIDGET 3>
23:42:29.435 added read-only scene <DESKTOP WIDGET 4>
23:42:29.437 added read-only scene <DESKTOP WIDGET 5>
23:42:29.439 added read-only scene <DESKTOP WIDGET 6>
23:42:29.440 added read-only scene <DESKTOP WIDGET ONLY>
23:42:29.443 added read-only scene <FPS 2>
23:42:29.447 added read-only scene <FPS ALL>
23:42:29.451 added read-only scene <FPS>
23:42:29.455 added read-only scene <STREAM 2>
23:42:29.457 added read-only scene <STREAM 3>
23:42:29.458 added read-only scene <STREAM>
23:42:29.462 added read-only scene <YOUTUBE 2>
23:42:29.467 added read-only scene <YOUTUBE>
23:42:29.469 ---------------------------------------------------------------
23:42:29.469 Loading scenes...
23:42:29.472 added scene <ALL - 1080>
23:42:29.477 added scene <ALL - 1440>
23:42:29.482 added scene <BENCHMARK 1>
23:42:29.486 added scene <BENCHMARK 2 ALT>
23:42:29.490 added scene <BENCHMARK 2>
23:42:29.494 added scene <BENCHMARK 3>
23:42:29.499 added scene <BENCHMARK 4>
23:42:29.503 added scene <BENCHMARK>
23:42:29.507 added scene <BIG ALL - 1080>
23:42:29.511 added scene <BIG ALL - 1440>
23:42:29.514 added scene <BIG CHART>
23:42:29.518 added scene <COMPARISON 2 DOUBLE>
23:42:29.521 added scene <COMPARISON>
23:42:29.525 added scene <CPU>
23:42:29.527 added scene <DEFAULT>
23:42:29.528 added scene <DESKTOP WIDGET 2>
23:42:29.531 added scene <DESKTOP WIDGET 3>
23:42:29.533 added scene <DESKTOP WIDGET 4>
23:42:29.535 added scene <DESKTOP WIDGET 5>
23:42:29.537 added scene <DESKTOP WIDGET 6>
23:42:29.538 added scene <DESKTOP WIDGET ONLY>
23:42:29.541 added scene <FPS 2>
23:42:29.545 added scene <FPS ALL>
23:42:29.548 added scene <FPS>
23:42:29.551 added scene <STREAM 2>
23:42:29.553 added scene <STREAM 3>
23:42:29.554 added scene <STREAM>
23:42:29.558 added scene <YOUTUBE 2>
23:42:29.563 added scene <YOUTUBE>
23:44:59.957 [64 fps-mon64.exe]Hooking attempt (7160) d:\riot games\
valorant\live\shootergame\binaries\win64\valorant-win64-shipping.exe
23:45:06.616 [64 valorant-win64-shipping.exe] - Attached (7160), MedInt, WinVer:
10+
23:45:06.821 [64 valorant-win64-shipping.exe] - set DXGI hooks
23:45:07.068 [64 valorant-win64-shipping.exe] - set DX 9 hooks
23:45:07.178 [64 valorant-win64-shipping.exe] - set OpenGL hooks
23:47:07.516 [64 valorant-win64-shipping.exe] <ERR> (render) Failed LoadPixelShader
rgb2yuv
23:47:07.518 [64 valorant-win64-shipping.exe]
23:47:07.519 ---------------------------------------------------------------
23:47:07.519 [64 valorant-win64-shipping.exe] - ACTIVE
23:47:07.519 [64 valorant-win64-shipping.exe] Frame size: 1920x1080
23:47:07.520 [64 valorant-win64-shipping.exe] Format:
DXGI_FORMAT_R10G10B10A2_UNORM
23:47:07.520 [64 valorant-win64-shipping.exe] MultiSampleCount: 1
23:47:07.520 [64 valorant-win64-shipping.exe] Fullscreen: YES
23:47:07.521 [64 valorant-win64-shipping.exe] BufferCount: 2
23:47:07.521 [64 valorant-win64-shipping.exe] SwapEffect: (null)
23:47:07.521 [64 valorant-win64-shipping.exe] DirectX version: 11
23:47:07.522 [64 valorant-win64-shipping.exe]Set Active Process: valorant-win64-
shipping
23:49:00.398 [64 fps-mon64.exe]Hooking attempt (7160) d:\riot games\
valorant\live\shootergame\binaries\win64\valorant-win64-shipping.exe
23:49:07.543 [64 fps-mon64.exe]Hooking attempt (7160) d:\riot games\
valorant\live\shootergame\binaries\win64\valorant-win64-shipping.exe
23:54:45.674 END
23:54:45.702 [ fps-mon32.exe]Launcher is shutting down...
23:54:45.707 [64 fps-mon64.exe]Launcher is shutting down...
23:54:45.879 [64 fps-mon64.exe]Launcher shutdown completed
23:54:45.926 [ fps-mon32.exe]Launcher shutdown completed
23:54:45.928 [ fps-mon32.exe] - Detached
23:54:46.050 [64 valorant-win64-shipping.exe] - del DirectX 9 hooks
23:54:46.270 [64 valorant-win64-shipping.exe] - del DXGI hooks
23:54:46.270 [64 valorant-win64-shipping.exe] Release resources
23:54:46.273 [64 valorant-win64-shipping.exe] - del DirectX DWM hooks
23:54:46.383 [64 valorant-win64-shipping.exe] - del OpenGL hooks
23:54:46.384 [64 valorant-win64-shipping.exe] Release resources
23:54:46.499 [64 valorant-win64-shipping.exe] - Detached
23:54:46.499 [64 valorant-win64-shipping.exe]Set Active Process: Desktop

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