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FPSMonitor | PDF | Graphics Processing Unit | Windows Registry
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FPSMonitor

The log file details the initialization of an FPS monitoring software. It records the startup process and detects the system hardware, initializing sensors to monitor components like CPU, memory, graphics card and their performance metrics.
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0% found this document useful (0 votes)
18 views8 pages

FPSMonitor

The log file details the initialization of an FPS monitoring software. It records the startup process and detects the system hardware, initializing sensors to monitor components like CPU, memory, graphics card and their performance metrics.
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as TXT, PDF, TXT or read online on Scribd
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Log file is initialized

08:32:52.828 Log file path: C:\Users\super\Documents\FPSMonitor.txt


08:32:52.829 Command line : "C:\Program Files (x86)\FPS Monitor\FPSMonitor.exe"
08:32:52.845 App data path: C:\ProgramData\FPSMonitor\
08:32:52.845 Load config...
08:32:52.846 Load language files...
08:32:52.847 User default locale: es-419
08:32:52.850 Set locale: en-US
08:32:52.853
08:32:52.854 ##### Software version: Build 5472 (13 Nov 2023) #####
08:32:52.855
08:32:52.855 Check for update...
08:32:53.522 Detected Windows 10 x64 (10.0 build 19041.3636)
08:32:53.522 Registry Windows 10 Enterprise release 2009
08:32:53.523 Init exception handler...
08:32:53.523 Init capture data
08:32:53.524 Loading C:\ProgramData\FPSMonitor\blacklist.txt
08:32:53.529 Create window... (0,0 - 500,400) style 00CF0000
08:32:53.550 Interface mode: ADVANCED
08:32:53.824 (render)Using adapter 00000000/00007AE7 : NVIDIA GeForce GT 730
08:32:53.824 (render)Feature level 11.0
08:32:53.865 HiDPI = 1.000
08:32:54.464 Interface mode: ADVANCED
08:32:54.476 --- (PluginManager) ------------------------------------------
08:32:54.477 Loading memory modules...
08:32:54.478 caption-text-plugin : caption-text-overlay
08:32:54.479 color-plugin : color-overlay
08:32:54.480 hotkeys-plugin : hotkeys-editor-extension
08:32:54.480 image-plugin : image-overlay
08:32:54.481 misc-plugin : limit-fps-ext
08:32:54.482 mirror2desktop-plugin : mirror2desktop
08:32:54.482 mirror2desktopex-plugin : mirror2desktopex
08:32:54.483 sysinfo2-plugin : sysinfo2-ext / sysinfo2-overlay / sysinfo2-overlay-
simple / sysinfo2-alerts / sysinfo2-bar-overlay / sysinfo2-chart-overlay /
sysinfo2-bench
08:32:54.485 time-plugin : time-overlay
08:32:54.486 Loading disk modules...
08:32:54.820 [ fps-mon32.exe]GameHook launcher build : 5472
08:32:54.821 [ fps-mon32.exe]GameHook build : 5472
08:32:54.888 [64 fps-mon64.exe]GameHook launcher build : 5472
08:32:54.889 [64 fps-mon64.exe]GameHook build : 5472
08:32:55.422 [ fps-mon32.exe]DXGI build 19041
08:32:55.423 [ fps-mon32.exe]32-bits graphics initialized
08:32:55.424 [ fps-mon32.exe] <ERR> InjectorMessenger: Failed
CreateFile : 2
08:32:55.604 [64 fps-mon64.exe]DXGI build 19041
08:32:55.604 [64 fps-mon64.exe]64-bits graphics initialized
08:32:55.605 [64 fps-mon64.exe] <ERR> InjectorMessenger: Failed
CreateFile : 2
08:32:55.622 ---------------------------------------------------------------
08:32:55.622 [64 fps-mon64.exe](HW) Initializing hardware information...
08:32:55.623 ---------------------------------------------------------------
08:32:55.623 [64 fps-mon64.exe](WMI)Initializing...
08:32:55.645 [64 fps-mon64.exe](WMI)Connected to ROOT\CIMV2 WMI namespace
08:32:55.654 [64 fps-mon64.exe](WMI)added enum Win32_PageFileUsage
08:32:55.669 [64 fps-mon64.exe](WMI)added enum
Win32_PerfFormattedData_PerfDisk_LogicalDisk
08:32:56.488 [64 fps-mon64.exe](WMI)Initialized successfully
08:32:56.499 [64 fps-mon64.exe]NVidia Driver: 474.64
08:32:56.865 [64 fps-mon64.exe](HW) Initializing hardware with flags:
HWINFO_CFG_DRIVE_SCAN_DISABLE HWINFO_CFG_IME_DISABLE HWINFO_CFG_GPU_I2C_DISABLE
HWINFO_CFG_PERSISTENT_DRIVER
08:32:57.679 [64 fps-mon64.exe]Moved sensor MB: Vcore (V) to CPU: Vcore
08:32:57.735 [64 fps-mon64.exe](HW) Group (0): Ingame sensors
08:32:57.736 [64 fps-mon64.exe](HW) Sensor: 0.1% Low = 0.000 fps
08:32:57.736 [64 fps-mon64.exe](HW) Sensor: 1% Low = 0.000 fps
08:32:57.736 [64 fps-mon64.exe](HW) Sensor: FPS = 0.000 fps
08:32:57.736 [64 fps-mon64.exe](HW) Sensor: FPS avg = 0.000 fps
08:32:57.736 [64 fps-mon64.exe](HW) Sensor: FPS max = 0.000 fps
08:32:57.736 [64 fps-mon64.exe](HW) Sensor: FPS min = 0.000 fps
08:32:57.736 [64 fps-mon64.exe](HW) Sensor: Frame size = 0.000
08:32:57.736 [64 fps-mon64.exe](HW) Sensor: Frame time = 0.000 ms
08:32:57.736 [64 fps-mon64.exe](HW) Sensor: Render type = 0.000
08:32:57.744 [64 fps-mon64.exe](HW) Sensor: Statistics = 0.000
08:32:57.744 [64 fps-mon64.exe](HW) Group (1): System: ECS G41T-M7
08:32:57.745 [64 fps-mon64.exe](HW) Sensor: NVGPU SLI = OFF
08:32:57.746 [64 fps-mon64.exe](HW) Sensor: Page File Size = 6144.000 MB
08:32:57.747 [64 fps-mon64.exe](HW) Sensor: Page File Usage = 0.000 %
08:32:57.747 [64 fps-mon64.exe](HW) Sensor: Page File Usage2 = 0.000 MB
08:32:57.748 [64 fps-mon64.exe](HW) Sensor: Physical Memory Available =
2918.000 MB
08:32:57.748 [64 fps-mon64.exe](HW) Sensor: Physical Memory Load = 52.400
%
08:32:57.748 [64 fps-mon64.exe](HW) Sensor: Physical Memory Total = 0.000
MB
08:32:57.749 [64 fps-mon64.exe](HW) Sensor: Physical Memory Used =
3224.000 MB
08:32:57.750 [64 fps-mon64.exe](HW) Sensor: Virtual Memory Available =
8195.000 MB
08:32:57.750 [64 fps-mon64.exe](HW) Sensor: Virtual Memory Committed =
4092.000 MB
08:32:57.750 [64 fps-mon64.exe](HW) Sensor: Virtual Memory Load = 33.300
%
08:32:57.751 [64 fps-mon64.exe](HW) Group (2): Core [#0]
08:32:57.751 [64 fps-mon64.exe](HW) Sensor: Clock = 2660.642 MHz
08:32:57.751 [64 fps-mon64.exe](HW) Sensor: Core Usage = 72.727 %
08:32:57.752 [64 fps-mon64.exe](HW) Sensor: Critical Temperature = OFF
08:32:57.752 [64 fps-mon64.exe](HW) Sensor: Effective Clock = 2210.273
MHz
08:32:57.752 [64 fps-mon64.exe](HW) Sensor: Power Limit Exceeded = OFF
08:32:57.753 [64 fps-mon64.exe](HW) Sensor: Temp = 60.000 °C
08:32:57.754 [64 fps-mon64.exe](HW) Sensor: Thermal Throttling = OFF
08:32:57.755 [64 fps-mon64.exe](HW) Sensor: Utility = 78.207 %
08:32:57.755 [64 fps-mon64.exe](HW) Sensor: VID = 1.262 V
08:32:57.755 [64 fps-mon64.exe](HW) Group (3): Core [#1]
08:32:57.756 [64 fps-mon64.exe](HW) Sensor: Clock = 2660.642 MHz
08:32:57.757 [64 fps-mon64.exe](HW) Sensor: Core Usage = 9.091 %
08:32:57.759 [64 fps-mon64.exe](HW) Sensor: Critical Temperature = OFF
08:32:57.762 [64 fps-mon64.exe](HW) Sensor: Effective Clock = 314.224 MHz
08:32:57.762 [64 fps-mon64.exe](HW) Sensor: Power Limit Exceeded = OFF
08:32:57.763 [64 fps-mon64.exe](HW) Sensor: Temp = 53.000 °C
08:32:57.763 [64 fps-mon64.exe](HW) Sensor: Thermal Throttling = OFF
08:32:57.764 [64 fps-mon64.exe](HW) Sensor: Utility = 9.953 %
08:32:57.764 [64 fps-mon64.exe](HW) Sensor: VID = 1.262 V
08:32:57.764 [64 fps-mon64.exe](HW) Group (4): Core [#2]
08:32:57.765 [64 fps-mon64.exe](HW) Sensor: Clock = 2660.642 MHz
08:32:57.765 [64 fps-mon64.exe](HW) Sensor: Core Usage = 9.091 %
08:32:57.766 [64 fps-mon64.exe](HW) Sensor: Critical Temperature = OFF
08:32:57.766 [64 fps-mon64.exe](HW) Sensor: Effective Clock = 111.074 MHz
08:32:57.766 [64 fps-mon64.exe](HW) Sensor: Power Limit Exceeded = OFF
08:32:57.767 [64 fps-mon64.exe](HW) Sensor: Temp = 55.000 °C
08:32:57.767 [64 fps-mon64.exe](HW) Sensor: Thermal Throttling = OFF
08:32:57.768 [64 fps-mon64.exe](HW) Sensor: Utility = 3.826 %
08:32:57.768 [64 fps-mon64.exe](HW) Sensor: VID = 1.262 V
08:32:57.768 [64 fps-mon64.exe](HW) Group (5): Core [#3]
08:32:57.769 [64 fps-mon64.exe](HW) Sensor: Clock = 2660.642 MHz
08:32:57.769 [64 fps-mon64.exe](HW) Sensor: Core Usage = 9.091 %
08:32:57.769 [64 fps-mon64.exe](HW) Sensor: Critical Temperature = OFF
08:32:57.770 [64 fps-mon64.exe](HW) Sensor: Effective Clock = 115.353 MHz
08:32:57.770 [64 fps-mon64.exe](HW) Sensor: Power Limit Exceeded = OFF
08:32:57.770 [64 fps-mon64.exe](HW) Sensor: Temp = 52.000 °C
08:32:57.771 [64 fps-mon64.exe](HW) Sensor: Thermal Throttling = OFF
08:32:57.771 [64 fps-mon64.exe](HW) Sensor: Utility = 3.916 %
08:32:57.772 [64 fps-mon64.exe](HW) Sensor: VID = 1.262 V
08:32:57.772 [64 fps-mon64.exe](HW) Group (6): CPU [#0]: Intel Core 2 Quad
Q8400
08:32:57.772 [64 fps-mon64.exe](HW) Sensor: Average Effective Clock =
687.731 MHz
08:32:57.773 [64 fps-mon64.exe](HW) Sensor: Bus Clock = 332.580 MHz
08:32:57.773 [64 fps-mon64.exe](HW) Sensor: CPU Freq = 0.000 MHz
08:32:57.774 [64 fps-mon64.exe](HW) Sensor: Core Max Temp = 60.000 °C
08:32:57.774 [64 fps-mon64.exe](HW) Sensor: Max CPU/Thread Usage = 72.727
%
08:32:57.775 [64 fps-mon64.exe](HW) Sensor: On-Demand Clock Modulation =
100.000 %
08:32:57.775 [64 fps-mon64.exe](HW) Sensor: Total CPU Usage = 25.000 %
08:32:57.776 [64 fps-mon64.exe](HW) Sensor: Total CPU Utility = 23.975 %
08:32:57.776 [64 fps-mon64.exe](HW) Sensor: Vcore = 1.088 V
08:32:57.776 [64 fps-mon64.exe](HW) Group (7): Memory Timings
08:32:57.777 [64 fps-mon64.exe](HW) Sensor: Command Rate = 1.000
08:32:57.777 [64 fps-mon64.exe](HW) Sensor: Memory Clock = 532.128 MHz
08:32:57.777 [64 fps-mon64.exe](HW) Sensor: Memory Clock Ratio = 1.600
08:32:57.778 [64 fps-mon64.exe](HW) Sensor: Tcas = 7.000
08:32:57.778 [64 fps-mon64.exe](HW) Sensor: Tras = 20.000
08:32:57.778 [64 fps-mon64.exe](HW) Sensor: Trcd = 7.000
08:32:57.779 [64 fps-mon64.exe](HW) Sensor: Trfc = 86.000
08:32:57.779 [64 fps-mon64.exe](HW) Sensor: Trp = 7.000
08:32:57.779 [64 fps-mon64.exe](HW) Group (8): ECS G41T-M7 (ITE IT8718F)
08:32:57.780 [64 fps-mon64.exe](HW) Sensor: +12V = 8.576 V
08:32:57.780 [64 fps-mon64.exe](HW) Sensor: +3.3V = 2.144 V
08:32:57.781 [64 fps-mon64.exe](HW) Sensor: +5V = 4.892 V
08:32:57.781 [64 fps-mon64.exe](HW) Sensor: 5VSB = 4.812 V
08:32:57.781 [64 fps-mon64.exe](HW) Sensor: Chassis = 2156.000 RPM
08:32:57.782 [64 fps-mon64.exe](HW) Sensor: Chassis Intrusion = OFF
08:32:57.782 [64 fps-mon64.exe](HW) Sensor: Temperature 1 = 43.000 °C
08:32:57.783 [64 fps-mon64.exe](HW) Sensor: Total Errors = 0.000
08:32:57.783 [64 fps-mon64.exe](HW) Sensor: VBAT = 3.312 V
08:32:57.783 [64 fps-mon64.exe](HW) Sensor: VIN5 = 0.064 V
08:32:57.784 [64 fps-mon64.exe](HW) Sensor: VIN6 = 0.112 V
08:32:57.784 [64 fps-mon64.exe](HW) Sensor: Vccp2 = 1.520 V
08:32:57.785 [64 fps-mon64.exe](HW) Group (9): GPU [#0]: NVIDIA GeForce GT
730
08:32:57.785 [64 fps-mon64.exe](HW) Sensor: GPU Bus Load = 0.000 %
08:32:57.785 [64 fps-mon64.exe](HW) Sensor: GPU Clock = 901.451 MHz
08:32:57.786 [64 fps-mon64.exe](HW) Sensor: GPU Computing (Compute_0)
Usage = 0.218 %
08:32:57.786 [64 fps-mon64.exe](HW) Sensor: GPU Computing (Compute_1)
Usage = 0.000 %
08:32:57.786 [64 fps-mon64.exe](HW) Sensor: GPU Core Load = 1.000 %
08:32:57.787 [64 fps-mon64.exe](HW) Sensor: GPU Core Voltage = 1.112 V
08:32:57.787 [64 fps-mon64.exe](HW) Sensor: GPU D3D Memory Dedicated =
195.867 MB
08:32:57.788 [64 fps-mon64.exe](HW) Sensor: GPU D3D Memory Dynamic =
31.324 MB
08:32:57.788 [64 fps-mon64.exe](HW) Sensor: GPU D3D Usage = 0.537 %
08:32:57.788 [64 fps-mon64.exe](HW) Sensor: GPU Effective Clock = 901.452
MHz
08:32:57.789 [64 fps-mon64.exe](HW) Sensor: GPU Fan = 30.000 %
08:32:57.789 [64 fps-mon64.exe](HW) Sensor: GPU Memory Allocated =
229.820 MB
08:32:57.790 [64 fps-mon64.exe](HW) Sensor: GPU Memory Available =
1818.180 MB
08:32:57.790 [64 fps-mon64.exe](HW) Sensor: GPU Memory Clock = 800.000
MHz
08:32:57.790 [64 fps-mon64.exe](HW) Sensor: GPU Memory Controller Load =
3.000 %
08:32:57.791 [64 fps-mon64.exe](HW) Sensor: GPU Memory Usage = 11.222 %
08:32:57.792 [64 fps-mon64.exe](HW) Sensor: GPU Temperature = 43.000 °C
08:32:57.792 [64 fps-mon64.exe](HW) Sensor: GPU VR Usage = 0.000 %
08:32:57.792 [64 fps-mon64.exe](HW) Sensor: GPU Video Clock = 540.000 MHz
08:32:57.793 [64 fps-mon64.exe](HW) Sensor: GPU Video Decode 0 Usage =
0.000 %
08:32:57.793 [64 fps-mon64.exe](HW) Sensor: GPU Video Decode 1 Usage =
0.000 %
08:32:57.794 [64 fps-mon64.exe](HW) Sensor: GPU Video Decode 2 Usage =
0.000 %
08:32:57.794 [64 fps-mon64.exe](HW) Sensor: GPU Video Encode 0 Usage =
0.000 %
08:32:57.794 [64 fps-mon64.exe](HW) Sensor: GPU Video Engine Load = 0.000
%
08:32:57.795 [64 fps-mon64.exe](HW) Sensor: PCIe Link Speed = 2.500 GT/s
08:32:57.795 [64 fps-mon64.exe](HW) Group (10): Network: RealTek
Semiconductor RTL8102E/8103E Fast Ethernet NIC
08:32:57.795 [64 fps-mon64.exe](HW) Sensor: Current DL rate = 0.000 KB/s
08:32:57.795 [64 fps-mon64.exe](HW) Sensor: Current UP rate = 0.000 KB/s
08:32:57.796 [64 fps-mon64.exe](HW) Sensor: Total DL = 51.575 MB
08:32:57.796 [64 fps-mon64.exe](HW) Sensor: Total UP = 2.563 MB
08:32:57.796 [64 fps-mon64.exe](HW) Group (11): Disk C
08:32:57.797 [64 fps-mon64.exe](HW) Sensor: Free Disk Space = 88622.000
MB
08:32:57.797 [64 fps-mon64.exe](HW) Sensor: Read Speed, KB/s = 419.000
KB/s
08:32:57.797 [64 fps-mon64.exe](HW) Sensor: Read Speed, MB/s = 0.000 MB/s
08:32:57.798 [64 fps-mon64.exe](HW) Sensor: Total Disk Space = 457859.000
MB
08:32:57.798 [64 fps-mon64.exe](HW) Sensor: Write Speed, KB/s = 11727.000
KB/s
08:32:57.798 [64 fps-mon64.exe](HW) Sensor: Write Speed, MB/s = 11.000
MB/s
08:32:57.798 [64 fps-mon64.exe](HW) Group (12): Network statistics
08:32:57.799 [64 fps-mon64.exe](HW) Sensor: Ping 0 = 0.000 ms
08:32:57.799 [64 fps-mon64.exe](HW) Sensor: Ping 1 = 0.000 ms
08:32:57.799 [64 fps-mon64.exe](HW) Sensor: Ping 2 = 0.000 ms
08:32:57.800 [64 fps-mon64.exe](HW) Sensor: Ping 3 = 0.000 ms
08:32:57.800 [64 fps-mon64.exe](HW) Initialized
08:32:57.805 [64 fps-mon64.exe]Injection attempt (7952) c:\program files\
bravesoftware\brave-browser\application\brave.exe
08:32:57.809 [64 brave.exe] - Attached (7952), MedInt, WinVer: 10+
08:32:57.823 (Sysinfo) Num threads per CPU core: 1
08:32:57.963 [64 brave.exe] - set DXGI hooks
08:32:57.978 [64 fps-mon64.exe]Injection attempt (7952) c:\program files\
bravesoftware\brave-browser\application\brave.exe
08:32:58.827 Set CaptureMode to: GAME
08:32:58.831 ---------------------------------------------------------------
08:32:58.831 Loading scenes...
08:32:58.832 ---------------------------------------------------------------
08:32:58.832 Loading read-only scenes...
08:32:58.837 added read-only scene <ALL - 1080>
08:32:58.842 added read-only scene <ALL - 1440>
08:32:58.847 added read-only scene <BENCHMARK 1>
08:32:58.851 added read-only scene <BENCHMARK 2 ALT>
08:32:58.855 added read-only scene <BENCHMARK 2>
08:32:58.860 added read-only scene <BENCHMARK 3>
08:32:58.864 added read-only scene <BENCHMARK 4>
08:32:58.870 added read-only scene <BENCHMARK>
08:32:58.877 added read-only scene <BIG ALL - 1080>
08:32:58.884 added read-only scene <BIG ALL - 1440>
08:32:58.887 added read-only scene <BIG CHART>
08:32:58.893 added read-only scene <COMPARISON 2 DOUBLE>
08:32:58.898 added read-only scene <COMPARISON>
08:32:58.903 added read-only scene <CPU>
08:32:58.905 added read-only scene <Default>
08:32:58.908 added read-only scene <DESKTOP WIDGET + GAME >
08:32:58.910 added read-only scene <DESKTOP WIDGET 2>
08:32:58.912 added read-only scene <DESKTOP WIDGET 3>
08:32:58.915 added read-only scene <DESKTOP WIDGET 4>
08:32:58.918 added read-only scene <DESKTOP WIDGET 5>
08:32:58.921 added read-only scene <DESKTOP WIDGET 6>
08:32:58.923 added read-only scene <DESKTOP WIDGET ONLY>
08:32:58.927 added read-only scene <FPS 2>
08:32:58.932 added read-only scene <FPS ALL>
08:32:58.937 added read-only scene <FPS>
08:32:58.941 added read-only scene <STREAM 2>
08:32:58.944 added read-only scene <STREAM 3>
08:32:58.946 added read-only scene <STREAM>
08:32:58.951 added read-only scene <YOUTUBE 2>
08:32:58.958 added read-only scene <YOUTUBE>
08:32:58.959 ---------------------------------------------------------------
08:32:58.960 Loading scenes...
08:32:58.964 added scene <ALL - 1080>
08:32:58.969 added scene <ALL - 1440>
08:32:58.974 added scene <BENCHMARK 1>
08:32:58.978 added scene <BENCHMARK 2 ALT>
08:32:58.983 added scene <BENCHMARK 2>
08:32:58.988 added scene <BENCHMARK 3>
08:32:58.992 added scene <BENCHMARK 4>
08:32:58.999 added scene <BENCHMARK>
08:32:59.005 added scene <BIG ALL - 1080>
08:32:59.011 added scene <BIG ALL - 1440>
08:32:59.013 added scene <BIG CHART>
08:32:59.019 added scene <COMPARISON 2 DOUBLE>
08:32:59.023 added scene <COMPARISON>
08:32:59.029 added scene <CPU>
08:32:59.031 added scene <DEFAULT>
08:32:59.033 added scene <DESKTOP WIDGET 2>
08:32:59.035 added scene <DESKTOP WIDGET 3>
08:32:59.039 added scene <DESKTOP WIDGET 4>
08:32:59.042 added scene <DESKTOP WIDGET 5>
08:32:59.045 added scene <DESKTOP WIDGET 6>
08:32:59.048 added scene <DESKTOP WIDGET ONLY>
08:32:59.053 added scene <FPS 2>
08:32:59.058 added scene <FPS ALL>
08:32:59.062 added scene <FPS>
08:32:59.066 added scene <STREAM 2>
08:32:59.069 added scene <STREAM 3>
08:32:59.071 added scene <STREAM>
08:32:59.076 added scene <YOUTUBE 2>
08:32:59.083 added scene <YOUTUBE>
08:34:01.629 [64 fps-mon64.exe]Hooking attempt (5828) c:\program files\
genshin impact\genshin impact game\genshinimpact.exe
08:34:01.721 [64 genshinimpact.exe] - Attached (5828), HighInt, WinVer: 10+
08:34:02.159 [64 genshinimpact.exe] - set DXGI hooks
08:34:02.378 [64 genshinimpact.exe] - set OpenGL hooks
08:34:02.681 [64 genshinimpact.exe] <ERR> (render) Failed LoadPixelShader
rgb2yuv
08:34:02.684 [64 genshinimpact.exe]
08:34:02.685 ---------------------------------------------------------------
08:34:02.685 [64 genshinimpact.exe] - ACTIVE
08:34:02.686 [64 genshinimpact.exe] Frame size: 1360x768
08:34:02.687 [64 genshinimpact.exe] Format:
DXGI_FORMAT_R8G8B8A8_UNORM_SRGB
08:34:02.687 [64 genshinimpact.exe] MultiSampleCount: 1
08:34:02.687 [64 genshinimpact.exe] Fullscreen: NO
08:34:02.688 [64 genshinimpact.exe] BufferCount: 1
08:34:02.689 [64 genshinimpact.exe] SwapEffect: Discard
08:34:02.689 [64 genshinimpact.exe] DirectX version: 11
08:34:02.690 [64 genshinimpact.exe]Set Active Process: genshinimpact
08:38:40.961 [64 genshinimpact.exe] - Detached
08:38:40.962 [64 genshinimpact.exe]Set Active Process: Desktop
08:38:52.161 [64 fps-mon64.exe]Injection attempt (10224) c:\program files\
windowsapps\nvidiacorp.nvidiacontrolpanel_8.1.963.0_x64__56jybvy8sckqj\nvcplui.exe
08:38:52.177 [64 nvcplui.exe] - Attached (10224), MedInt, UWP, WinVer: 10+
08:38:52.473 [64 nvcplui.exe] - set DX 9 hooks
08:38:56.685 [64 nvcplui.exe]
08:38:56.685 ---------------------------------------------------------------
08:38:56.686 [64 nvcplui.exe] - ACTIVE
08:38:56.686 [64 nvcplui.exe] Frame size: 360x202
08:38:56.687 [64 nvcplui.exe] Format: D3DFMT_X8R8G8B8
08:38:56.687 [64 nvcplui.exe] MultiSampleType: 1
08:38:56.688 [64 nvcplui.exe] DirectX version: 9
08:38:56.845 [64 nvcplui.exe] <ERR> (render) Failed LoadPixelShader
rgb2yuv
08:38:56.848 [64 nvcplui.exe]dx9:Cannot create shared texture: 8876086C
08:38:56.849 [64 nvcplui.exe]dx9:Switching to cpu copy.
08:38:56.852 [64 nvcplui.exe]Set Active Process: nvcplui
08:38:59.521 [64 nvcplui.exe] Release resources
08:38:59.545 [64 nvcplui.exe]
08:38:59.545 ---------------------------------------------------------------
08:38:59.546 [64 nvcplui.exe] - ACTIVE
08:38:59.546 [64 nvcplui.exe] Frame size: 360x202
08:38:59.547 [64 nvcplui.exe] Format: D3DFMT_X8R8G8B8
08:38:59.547 [64 nvcplui.exe] MultiSampleType: 1
08:38:59.547 [64 nvcplui.exe] DirectX version: 9
08:38:59.551 [64 nvcplui.exe]dx9:Cannot create shared texture: 8876086C
08:38:59.551 [64 nvcplui.exe]dx9:Switching to cpu copy.
08:39:01.216 [64 nvcplui.exe] Release resources
08:39:01.228 [64 nvcplui.exe]
08:39:01.229 ---------------------------------------------------------------
08:39:01.229 [64 nvcplui.exe] - ACTIVE
08:39:01.230 [64 nvcplui.exe] Frame size: 360x202
08:39:01.230 [64 nvcplui.exe] Format: D3DFMT_X8R8G8B8
08:39:01.231 [64 nvcplui.exe] MultiSampleType: 1
08:39:01.231 [64 nvcplui.exe] DirectX version: 9
08:39:01.234 [64 nvcplui.exe]dx9:Cannot create shared texture: 8876086C
08:39:01.235 [64 nvcplui.exe]dx9:Switching to cpu copy.
08:39:01.797 [64 nvcplui.exe] Release resources
08:39:01.808 [64 nvcplui.exe]
08:39:01.809 ---------------------------------------------------------------
08:39:01.809 [64 nvcplui.exe] - ACTIVE
08:39:01.809 [64 nvcplui.exe] Frame size: 360x202
08:39:01.810 [64 nvcplui.exe] Format: D3DFMT_X8R8G8B8
08:39:01.810 [64 nvcplui.exe] MultiSampleType: 1
08:39:01.810 [64 nvcplui.exe] DirectX version: 9
08:39:01.814 [64 nvcplui.exe]dx9:Cannot create shared texture: 8876086C
08:39:01.814 [64 nvcplui.exe]dx9:Switching to cpu copy.
08:39:22.221 [64 nvcplui.exe] - Detached
08:39:22.221 [64 nvcplui.exe]Set Active Process: Desktop
08:39:55.588 [64 fps-mon64.exe]Hooking attempt (1104) c:\program files\
genshin impact\genshin impact game\genshinimpact.exe
08:39:55.686 [64 genshinimpact.exe] - Attached (1104), HighInt, WinVer: 10+
08:39:56.162 [64 genshinimpact.exe] - set DXGI hooks
08:39:56.395 [64 genshinimpact.exe] - set OpenGL hooks
08:39:56.673 [64 genshinimpact.exe] <ERR> (render) Failed LoadPixelShader
rgb2yuv
08:39:56.676 [64 genshinimpact.exe]
08:39:56.677 ---------------------------------------------------------------
08:39:56.678 [64 genshinimpact.exe] - ACTIVE
08:39:56.678 [64 genshinimpact.exe] Frame size: 1360x768
08:39:56.679 [64 genshinimpact.exe] Format:
DXGI_FORMAT_R8G8B8A8_UNORM_SRGB
08:39:56.679 [64 genshinimpact.exe] MultiSampleCount: 1
08:39:56.680 [64 genshinimpact.exe] Fullscreen: NO
08:39:56.680 [64 genshinimpact.exe] BufferCount: 1
08:39:56.681 [64 genshinimpact.exe] SwapEffect: Discard
08:39:56.682 [64 genshinimpact.exe] DirectX version: 11
08:39:56.683 [64 genshinimpact.exe]Set Active Process: genshinimpact
08:42:48.829 END
08:42:49.087 [ fps-mon32.exe]Launcher is shutting down...
08:42:49.139 [64 fps-mon64.exe]Launcher is shutting down...
08:42:49.342 [ fps-mon32.exe]Launcher shutdown completed
08:42:49.351 [ fps-mon32.exe] - Detached
08:42:49.402 [64 brave.exe] - del DirectX 9 hooks
08:42:49.403 [64 brave.exe] - del DXGI hooks
08:42:49.404 [64 brave.exe] - del DirectX DWM hooks
08:42:49.404 [64 brave.exe] - del OpenGL hooks
08:42:49.405 [64 brave.exe] Release resources
08:42:49.433 [64 fps-mon64.exe]Launcher shutdown completed
08:42:49.467 [64 fps-mon64.exe] - Detached
08:42:49.491 [64 genshinimpact.exe] - del DirectX 9 hooks
08:42:49.492 [64 genshinimpact.exe] - del DXGI hooks
08:42:49.492 [64 genshinimpact.exe] Release resources
08:42:49.501 [64 genshinimpact.exe] - del DirectX DWM hooks
08:42:49.501 [64 genshinimpact.exe] - del OpenGL hooks
08:42:49.502 [64 genshinimpact.exe] Release resources
08:42:49.513 [64 brave.exe] - Detached
08:42:49.810 [64 genshinimpact.exe] - Detached
08:42:49.813 [64 genshinimpact.exe]Set Active Process: Desktop

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