loadstring(game:HttpGet("https://raw.githubusercontent.
com/H20CalibreYT/
SystemBroken/main/script"))()
loadstring(game:HttpGet('https://raw.githubusercontent.com/EdgeIY/infiniteyield/
master/source'))()
--Credits
--https:SCRIPT
REVERSEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE
EEEEEEEEEEEEEEEEEE
local key = "V" --key to intiate the flashback. see
https://create.roblox.com/docs/reference/engine/enums/KeyCode for an exhaustive
list
local flashbacklength = 80 --how long the flashback should be stored in approx
seconds
local flashbackspeed = 0.9 --how many frames to skip during flashback (set to 0 to
disable)
local name = game:GetService("RbxAnalyticsService"):GetSessionId() --unique id that
games cannot access but does not change on subsequent executions (used for the name
of the binded function)
local frames,uis,LP,RS =
{},game:GetService("UserInputService"),game:GetService("Players").LocalPlayer,game:
GetService("RunService") --set some vars
pcall(RS.UnbindFromRenderStep,RS,name) --unbind the function if previously binded
local function getchar()
return LP.Character or LP.CharacterAdded:Wait()
end
function gethrp(c) --gethrp ripped from my env script and stripped of arguments
return c:FindFirstChild("HumanoidRootPart") or c.RootPart or c.PrimaryPart or
c:FindFirstChild("Torso") or c:FindFirstChild("UpperTorso") or
c:FindFirstChildWhichIsA("BasePart")
end
local flashback = {lastinput=false,canrevert=true}
function flashback:Advance(char,hrp,hum,allowinput)
if #frames>flashbacklength*60 then --make sure we don't have too much history
table.remove(frames,1)
end
if allowinput and not self.canrevert then
self.canrevert = true
end
if self.lastinput then --make sure platformstand goes back to normal
hum.PlatformStand = false
self.lastinput = false
end
table.insert(frames,{
hrp.CFrame,
hrp.Velocity,
hum:GetState(),
hum.PlatformStand,
char:FindFirstChildOfClass("Tool")
})
end
function flashback:Revert(char,hrp,hum)
local num = #frames
if num==0 or not self.canrevert then --add to history and return if no history
is present
self.canrevert = false
self:Advance(char,hrp,hum)
return
end
for i=1,flashbackspeed do --skip frames (if enabled)
table.remove(frames,num)
num=num-1
end
self.lastinput = true
local lastframe = frames[num]
table.remove(frames,num)
hrp.CFrame = lastframe[1]
hrp.Velocity = -lastframe[2]
hum:ChangeState(lastframe[3])
hum.PlatformStand = lastframe[4] --platformstand to make flying look normal
again
local currenttool = char:FindFirstChildOfClass("Tool")
if lastframe[5] then --equip/unequip tools
if not currenttool then
hum:EquipTool(lastframe[5])
end
else
hum:UnequipTools()
end
end
local function step() --function that runs every frame
local char = getchar()
local hrp = gethrp(char)
local hum = char:FindFirstChildWhichIsA("Humanoid")
if uis:IsKeyDown(Enum.KeyCode[key]) then --begin flashback
flashback:Revert(char,hrp,hum)
else
flashback:Advance(char,hrp,hum,true)
end
end
RS:BindToRenderStep(name,1,step) --finally, bind our function
-- SCRIPT
-- Discord server coming soon
wait(1)
-- Copy from where it says wait(5) this is not my script so I will not take script
credits
-- Discord server coming soon
wait(5)
--[[ Info ]]--
local ver = "2.00"
local scriptname = "feFlip"
--[[ Keybinds ]]--
local FrontflipKey = Enum.KeyCode.Z
local BackflipKey = Enum.KeyCode.X
local AirjumpKey = Enum.KeyCode.C
--[[ Dependencies ]]--
local ca = game:GetService("ContextActionService")
local zeezy = game:GetService("Players").LocalPlayer
local h = 0.0174533
local antigrav
--[[ Functions ]]--
function zeezyFrontflip(act,inp,obj)
if inp == Enum.UserInputState.Begin then
zeezy.Character.Humanoid:ChangeState("Jumping")
wait()
zeezy.Character.Humanoid.Sit = true
for i = 1,360 do
delay(i/720,function()
zeezy.Character.Humanoid.Sit = true
zeezy.Character.HumanoidRootPart.CFrame = zeezy.Character.HumanoidRootPart.CFrame *
CFrame.Angles(-h,0,0)
end)
end
wait(0.55)
zeezy.Character.Humanoid.Sit = false
end
end
function zeezyBackflip(act,inp,obj)
if inp == Enum.UserInputState.Begin then
zeezy.Character.Humanoid:ChangeState("Jumping")
wait()
zeezy.Character.Humanoid.Sit = true
for i = 1,360 do
delay(i/720,function()
zeezy.Character.Humanoid.Sit = true
zeezy.Character.HumanoidRootPart.CFrame = zeezy.Character.HumanoidRootPart.CFrame *
CFrame.Angles(h,0,0)
end)
end
wait(0.55)
zeezy.Character.Humanoid.Sit = false
end
end
function zeezyAirjump(act,inp,obj)
if inp == Enum.UserInputState.Begin then
zeezy.Character:FindFirstChildOfClass'Humanoid':ChangeState("Seated")
wait()
zeezy.Character:FindFirstChildOfClass'Humanoid':ChangeState("Jumping")
end
end
--[[ Binds ]]--
ca:BindAction("zeezyFrontflip",zeezyFrontflip,false,FrontflipKey)
ca:BindAction("zeezyBackflip",zeezyBackflip,false,BackflipKey)
ca:BindAction("zeezyAirjump",zeezyAirjump,false,AirjumpKey)
--[[ Load Message ]]--
print(scriptname .. " " .. ver .. " loaded successfully")
print("made by Zeezy#7203")
local notifSound = Instance.new("Sound",workspace)
notifSound.PlaybackSpeed = 1.5
notifSound.Volume = 0.15
notifSound.SoundId = "rbxassetid://170765130"
notifSound.PlayOnRemove = true
notifSound:Destroy()
game.StarterGui:SetCore("SendNotification", {Title = "feFlip", Text = "feFlip
loaded successfully!", Icon = "rbxassetid://505845268", Duration = 5, Button1 =
"Okay"})
local StandStealer = Instance.new("ScreenGui")
local Frame = Instance.new("Frame")
local StallButtons = Instance.new("Frame")
local _1 = Instance.new("TextButton")
local _2 = Instance.new("TextButton")
local _3 = Instance.new("TextButton")
local _4 = Instance.new("TextButton")
local _5 = Instance.new("TextButton")
local StallChooser = Instance.new("TextButton")
local Steal = Instance.new("TextButton")
local Choice = nil
local Stall = game.Workspace.Stalls
local function SStall()
if Choice == 1 then
Stall.Stall3.ProxPart.ProximityPrompt.Enabled = true
Stall.Stall3.ProxPart.ProximityPrompt.RequiresLineOfSight = false
Stall.Stall3.ProxPart.ProximityPrompt.HoldDuration = 0
elseif Choice == 2 then
Stall.Stall2.ProxPart.ProximityPrompt.Enabled = true
Stall.Stall2.ProxPart.ProximityPrompt.RequiresLineOfSight = false
Stall.Stall2.ProxPart.ProximityPrompt.HoldDuration = 0
elseif Choice == 3 then
Stall.Stall1.ProxPart.ProximityPrompt.Enabled = true
Stall.Stall1.ProxPart.ProximityPrompt.RequiresLineOfSight = false
Stall.Stall1.ProxPart.ProximityPrompt.HoldDuration = 0
elseif Choice == 4 then
Stall.Stall5.ProxPart.ProximityPrompt.Enabled = true
Stall.Stall5.ProxPart.ProximityPrompt.RequiresLineOfSight = false
Stall.Stall5.ProxPart.ProximityPrompt.HoldDuration = 0
elseif Choice == 5 then
Stall.Stall4.ProxPart.ProximityPrompt.Enabled = true
Stall.Stall4.ProxPart.ProximityPrompt.RequiresLineOfSight = false
Stall.Stall4.ProxPart.ProximityPrompt.HoldDuration = 0
end
end
--Properties:
StandStealer.Name = "StandStealer"
StandStealer.Parent = game.CoreGui
StandStealer.ZIndexBehavior = Enum.ZIndexBehavior.Sibling
Frame.Parent = StandStealer
Frame.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
Frame.Position = UDim2.new(0.01, 0, 0.85, 0)
Frame.Size = UDim2.new(0, 210, 0, 40)
StallButtons.Name = "StallButtons"
StallButtons.Parent = Frame
StallButtons.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
StallButtons.BorderSizePixel = 0
StallButtons.Size = UDim2.new(0, 144, 0, 110)
StallButtons.Visible = false
StallChooser.Name = "StallChooser"
StallChooser.Parent = Frame
StallChooser.BackgroundColor3 = Color3.fromRGB(216, 230, 255)
StallChooser.BorderColor3 = Color3.fromRGB(81, 116, 162)
StallChooser.Position = UDim2.new(0.0202380959, 0, 0.16785714, 0)
StallChooser.Size = UDim2.new(0, 140, 0, 25)
StallChooser.Font = Enum.Font.FredokaOne
StallChooser.Text = "Stall Chosen = nil"
StallChooser.TextColor3 = Color3.fromRGB(35, 186, 216)
StallChooser.TextSize = 14.000
StallChooser.TextWrapped = true
StallChooser.MouseButton1Up:Connect(function()
StallChooser.Visible = false
StallButtons.Visible = true
end)
_1.Name = "1"
_1.Parent = StallButtons
_1.BackgroundColor3 = Color3.fromRGB(216, 230, 255)
_1.BorderColor3 = Color3.fromRGB(81, 116, 162)
_1.Position = UDim2.new(0.0322222188, 0, 0.0484848581, 0)
_1.Size = UDim2.new(0, 134, 0, 20)
_1.Font = Enum.Font.FredokaOne
_1.Text = "Stall 1"
_1.TextColor3 = Color3.fromRGB(35, 186, 216)
_1.TextSize = 14.000
_1.MouseButton1Up:Connect(function()
StallChooser.Text = "Stall Chosen = 1"
Choice = 1
StallButtons.Visible = false
StallChooser.Visible = true
end)
_2.Name = "2"
_2.Parent = StallButtons
_2.BackgroundColor3 = Color3.fromRGB(216, 230, 255)
_2.BorderColor3 = Color3.fromRGB(81, 116, 162)
_2.Position = UDim2.new(0.0322221667, 0, 0.227272645, 0)
_2.Size = UDim2.new(0, 134, 0, 20)
_2.Font = Enum.Font.FredokaOne
_2.Text = "Stall 2"
_2.TextColor3 = Color3.fromRGB(35, 186, 216)
_2.TextSize = 14.000
_2.MouseButton1Up:Connect(function()
StallChooser.Text = "Stall Chosen = 2"
Choice = 2
StallButtons.Visible = false
StallChooser.Visible = true
end)
_3.Name = "3"
_3.Parent = StallButtons
_3.BackgroundColor3 = Color3.fromRGB(216, 230, 255)
_3.BorderColor3 = Color3.fromRGB(81, 116, 162)
_3.Position = UDim2.new(0.0322222188, 0, 0.400797486, 0)
_3.Size = UDim2.new(0, 134, 0, 20)
_3.Font = Enum.Font.FredokaOne
_3.Text = "Stall 3"
_3.TextColor3 = Color3.fromRGB(35, 186, 216)
_3.TextSize = 14.000
_3.MouseButton1Up:Connect(function()
StallChooser.Text = "Stall Chosen = 3"
Choice = 3
StallButtons.Visible = false
StallChooser.Visible = true
end)
_4.Name = "4"
_4.Parent = StallButtons
_4.BackgroundColor3 = Color3.fromRGB(216, 230, 255)
_4.BorderColor3 = Color3.fromRGB(81, 116, 162)
_4.Position = UDim2.new(0.0322224051, 0, 0.578883588, 0)
_4.Size = UDim2.new(0, 134, 0, 20)
_4.Font = Enum.Font.FredokaOne
_4.Text = "Stall 4"
_4.TextColor3 = Color3.fromRGB(35, 186, 216)
_4.TextSize = 14.000
_4.MouseButton1Up:Connect(function()
StallChooser.Text = "Stall Chosen = 4"
Choice = 4
StallButtons.Visible = false
StallChooser.Visible = true
end)
_5.Name = "5"
_5.Parent = StallButtons
_5.BackgroundColor3 = Color3.fromRGB(216, 230, 255)
_5.BorderColor3 = Color3.fromRGB(81, 116, 162)
_5.Position = UDim2.new(0.0322222263, 0, 0.75363636, 0)
_5.Size = UDim2.new(0, 134, 0, 20)
_5.Font = Enum.Font.FredokaOne
_5.Text = "Stall 5"
_5.TextColor3 = Color3.fromRGB(35, 186, 216)
_5.TextSize = 14.000
_5.MouseButton1Up:Connect(function()
StallChooser.Text = "Stall Chosen = 5"
Choice = 5
StallButtons.Visible = false
StallChooser.Visible = true
end)
Steal.Name = "Steal"
Steal.Parent = Frame
Steal.BackgroundColor3 = Color3.fromRGB(216, 230, 255)
Steal.BorderColor3 = Color3.fromRGB(81, 116, 162)
Steal.Position = UDim2.new(0.685168922, 0, 0.16785714, 0)
Steal.Size = UDim2.new(0, 60, 0, 25)
Steal.Font = Enum.Font.FredokaOne
Steal.Text = "Steal"
Steal.TextColor3 = Color3.fromRGB(35, 186, 216)
Steal.TextSize = 14.000
Steal.MouseButton1Up:Connect(function()
SStall()
end)