Grade 4 Computer Science Unit Plan:
Understanding Algorithms
Unit Overview
This unit introduces Grade 4 students to the concept of algorithms through real-world
examples and practical activities. The unit focuses on building foundational knowledge of
step-by-step instructions, fostering computational thinking, and promoting collaboration
and creativity.
Learning Outcomes
- Define what an algorithm is.
- Explain the importance of sequencing in algorithms.
- Design and follow simple algorithms to solve tasks.
- Debug and improve faulty algorithms.
- Collaborate with peers to create and present algorithmic solutions.
Lesson Plans
Each lesson is 40 minutes.
Lesson 1: What is an Algorithm?
Objective: Understand the concept of algorithms as step-by-step instructions.
Materials: Whiteboard, markers, chart paper, printed instructions, computer (if available).
Activities:
- Introduction (5 min): Ask students about morning routines.
- Direct Instruction (10 min): Explain 'algorithm' using a simple cooking recipe.
- Group Activity (15 min): Students write algorithms for brushing teeth.
- Share & Reflect (5 min): Groups share algorithms.
- Exit Ticket (5 min): Define 'algorithm' in their own words.
Assessment: Exit ticket and teacher observation.
Lesson 2: Sequencing and Importance of Order
Objective: Explore how the sequence of steps affects the outcome of an algorithm.
Materials: Sentence strips, image sequence cards, projector, worksheets.
Activities:
- Warm-Up (5 min): Arrange steps for making a sandwich.
- Mini-Lesson (10 min): Show example of algorithm with incorrect order.
- Partner Activity (15 min): Fix jumbled instructions.
- Group Discussion (5 min): Why does order matter?
- Worksheet Completion (5 min): Sequence steps of a task.
Assessment: Sequencing worksheet and group discussion notes.
Lesson 3: Writing Simple Algorithms
Objective: Create simple algorithms for real-life tasks.
Materials: Paper, pencils, task prompt cards (e.g., make lemonade, tie a shoe).
Activities:
- Review (5 min): Recap sequencing.
- Instruction (10 min): Model algorithm writing on the board.
- Practice (15 min): Students choose a task and write their own algorithm.
- Peer Review (5 min): Exchange and test each other's algorithms.
- Wrap-Up (5 min): Reflect on improvements made.
Assessment: Student-written algorithms and peer feedback.
Lesson 4: Debugging Algorithms
Objective: Identify and correct errors in given algorithms.
Materials: Buggy algorithm examples, pencils, red pens.
Activities:
- Intro Game (5 min): Follow a flawed dance algorithm.
- Mini-Lesson (10 min): What is debugging?
- Group Activity (15 min): Fix and explain given buggy algorithms.
- Share Solutions (5 min): Groups present corrections.
- Exit Reflection (5 min): What was the hardest bug to fix and why?
Assessment: Debugging accuracy and reflection answers.
Lesson 5: Designing Algorithms (Project Work)
Objective: Collaborate to create algorithms to solve a chosen problem.
Materials: Poster paper, markers, rubric, internet/devices if available.
Activities:
- Project Introduction (5 min): Present task options (e.g., how to water a plant).
- Team Planning (10 min): Brainstorm steps.
- Algorithm Design (15 min): Create and test the algorithm.
- Feedback Round (5 min): Test another group’s algorithm.
- Reflection (5 min): What worked, what didn’t?
Assessment: Group work, peer testing notes, teacher checklist.
Lesson 6: Presenting Algorithms and Review
Objective: Present final algorithms and review the unit.
Materials: Completed posters, presentation rubric, feedback forms.
Activities:
- Prep Time (5 min): Final touches on presentations.
- Presentations (20 min): Each group presents.
- Q&A (5 min): Audience asks questions.
- Whole-Class Review (5 min): Play algorithm charades.
- Exit Ticket (5 min): Write 2 things learned + 1 question.
Assessment: Presentation rubric, peer feedback, exit ticket.