KEMBAR78
Digging into Learning with Minecraft | PDF
• Originally released in 2009 by Swedish
programmer Markus “Notch” Persson.
• Open World/Sandbox (Game?)
• By April 2011, sales topped $33 million.
• 60 million copies across all platforms.
• Best-selling PC game of all time.
• Acquired by Microsoft in November of 2014 for
$2.5 billion.
• Spurred a generation of content creators via
YouTube and Twitch!
• Minecraft videos account for 47 billion views on
YouTube!
• 99.4% are fan-made! (tutorials, “let’s play,”
music parodies)
• PewDiePie is earning roughly $4 million annually.
This is more than a game.
It’s a cultural phenomenon!
Eric Walker - World of Humanities
Stephen Elford
Mathematics,
Science,
Geography
Joel Levin
Computer Programming Sara Toothman
Art
Steve Isaacs
Game Design
Jokay Wollongong
Student-led Learning
• Modified PC-based version available to schools.
• $41 for server software. $14 per license (25 or
more).
• No recurring subscription.
• Licenses are for concurrent users.
• Easy server setup. Runs locally.
• No account management/authentication required.
Digging into Learning with Minecraft

Digging into Learning with Minecraft

  • 2.
    • Originally releasedin 2009 by Swedish programmer Markus “Notch” Persson. • Open World/Sandbox (Game?) • By April 2011, sales topped $33 million. • 60 million copies across all platforms. • Best-selling PC game of all time. • Acquired by Microsoft in November of 2014 for $2.5 billion.
  • 3.
    • Spurred ageneration of content creators via YouTube and Twitch! • Minecraft videos account for 47 billion views on YouTube! • 99.4% are fan-made! (tutorials, “let’s play,” music parodies) • PewDiePie is earning roughly $4 million annually.
  • 4.
    This is morethan a game. It’s a cultural phenomenon!
  • 5.
    Eric Walker -World of Humanities Stephen Elford Mathematics, Science, Geography Joel Levin Computer Programming Sara Toothman Art Steve Isaacs Game Design Jokay Wollongong Student-led Learning
  • 6.
    • Modified PC-basedversion available to schools. • $41 for server software. $14 per license (25 or more). • No recurring subscription. • Licenses are for concurrent users. • Easy server setup. Runs locally. • No account management/authentication required.