igitization of media content (words,
D llows media content to flow across
A
images, sounds, etc.) using technologies platforms
ne multi-functional technology "
O
converges" various media formats in a
single device.
Technological Convergence
hen a single company controls several
w
products/services as many kinds of media.
linking of companies to media, creating ther forms of media associated with the
o
synergies, horizontally integrating different original product, to expand the potential
sections of the entertainment industry audience and saturate the market
t ransmedia exploitations of branded
properties: Pokemon, Star Wars, Harry
Potter
xamples: companies such as Sonny and
E
AOL-Time Warner converge film, TV, books,
games, the Internet, music, real estate, etc
Economic Convergence
" Media convergence is an ongoing process mazon controls several products other
A
by which previously distinct technologies than the original service for online
come to share tasks and resources... shopping.
changes how media is both consumed
and produced."
ringing together old and new media
B s tories flowing across several kinds of
within ONE single creation media platforms
1
Definition by Henry Jenkins
Harry Potter films
Examples: smart phones he explosion of new forms of creativity at
T
the intersections of various media
technologies, industries, and consumers.
edia convergence combines 3
M
C's
Harry Potter books
Harry Potter
edia
M 5 types of media convergence
onvergence
C
Harry Potter games
Cultural convergence
media rich environment and technology open/distance/blended learning
Inquiry-based learning evelopment of educational technologies
D
Harry Potter rides
Construcvisim to support teaching and learning
Gamification
edia consumers are empowered to
M
student-centred pedagogical approach new pedagogies and theories of education annotate, comment, remix, and create
Fosters participatory culture culture in different ways.
ultimodality (presentation and
m
digital storytelling expression) to support UDL
edia which contains invaluable
m
educational resources can be shared and
MOOCs, Wikipedia, YouTube, etc. exchanged across the glob information access
Educational Implication
chool: media and digital literacy
S
curriculum teaches learners to be critical
media consumers digital literacy as 21st century skills
reduce digital divide
have the chance to tell own stories.
edia stacking, participation, multitasking
M examples:
result in excessive screen time and create
distracted learners with short attention
spans, less stamina, less depth and
complexity.
sing many different forms of media at the
U
same time
hen someone is media stacking or multi-
W
tasking xample: When I'm listening to a playlist
E
from YouTube, working on the mind map
using my laptop, and messaging my
friends on my phone.
Organic convergence
Example
edia is circulated around the world while
M
cultures around the glob influence each
other through shared media content
Globalization of media despite the physical distance. Cultural hybridity
Global Convergence
Example Nollywood Bollywood Hollywood
ome cultures are pressured to be
S
assimilated to the values and structures of
Disadvantages cultural imperialism dominating cultures.